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-rw-r--r--src/OffScreenCanvas3D/OffScreenTest.java219
1 files changed, 134 insertions, 85 deletions
diff --git a/src/OffScreenCanvas3D/OffScreenTest.java b/src/OffScreenCanvas3D/OffScreenTest.java
index f4070d8..26a4133 100644
--- a/src/OffScreenCanvas3D/OffScreenTest.java
+++ b/src/OffScreenCanvas3D/OffScreenTest.java
@@ -42,127 +42,176 @@
* $State$
*/
-import com.sun.j3d.utils.geometry.ColorCube;
-import java.applet.Applet;
-import java.awt.*;
-import java.awt.event.*;
-import java.awt.image.BufferedImage;
-import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.universe.*;
+import com.sun.j3d.utils.geometry.ColorCube;
import javax.media.j3d.*;
import javax.vecmath.*;
+import java.awt.*;
+import java.awt.image.BufferedImage;
/**
- * OffScreenTest issues renderOffScreenBuffer from the postSwap callback
- * of the OnScreen canvas.
+ * OffScreenTest programs with no UI.
*/
-public class OffScreenTest extends Applet {
+public class OffScreenTest extends javax.swing.JFrame {
- private SimpleUniverse u = null;
+ private SimpleUniverse univ = null;
+ private BranchGroup scene = null;
+ private Raster drawRaster = null;
- public BranchGroup createSceneGraph(Raster drawRaster)
- {
- // Create the root of the branch graph
- BranchGroup objRoot = new BranchGroup();
+ private BranchGroup createSceneGraph() {
+ // Create the root of the branch graph
+ BranchGroup objRoot = new BranchGroup();
- // spin object has composited transformation matrix
- Transform3D spin = new Transform3D();
- Transform3D tempspin = new Transform3D();
+ // trans object has composited transformation matrix
+ Transform3D trans = new Transform3D();
+ Transform3D rot = new Transform3D();
- spin.rotX(Math.PI/4.0d);
- tempspin.rotY(Math.PI/5.0d);
- spin.mul(tempspin);
- spin.setScale(0.7);
- spin.setTranslation(new Vector3d(-0.4, 0.3, 0.0));
+ trans.rotX(Math.PI/4.0d);
+ rot.rotY(Math.PI/5.0d);
+ trans.mul(rot);
+ trans.setScale(0.7);
+ trans.setTranslation(new Vector3d(-0.4, 0.3, 0.0));
- TransformGroup objTrans = new TransformGroup(spin);
- objRoot.addChild(objTrans);
+ TransformGroup objTrans = new TransformGroup(trans);
+ objRoot.addChild(objTrans);
- // Create a simple shape leaf node, add it to the scene graph.
- // ColorCube is a Convenience Utility class
- objTrans.addChild(new ColorCube(0.4));
+ // Create a simple shape leaf node, add it to the scene graph.
+ // ColorCube is a Convenience Utility class
+ objTrans.addChild(new ColorCube(0.4));
- //Create a raster
- Shape3D shape = new Shape3D(drawRaster);
- objRoot.addChild(shape);
-
- // Let Java 3D perform optimizations on this scene graph.
- objRoot.compile();
-
- return objRoot;
- }
-
- public OffScreenTest ()
- {
- }
-
- public void init() {
- setLayout(new BorderLayout());
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
+ //Create a raster
BufferedImage bImage = new BufferedImage(200, 200 ,
- BufferedImage.TYPE_INT_ARGB);
-
+ BufferedImage.TYPE_INT_ARGB);
ImageComponent2D buffer =
new ImageComponent2D(ImageComponent.FORMAT_RGBA, bImage);
buffer.setCapability(ImageComponent2D.ALLOW_IMAGE_READ);
- Raster drawRaster = new Raster(new Point3f(0.0f, 0.0f, 0.0f),
+ drawRaster = new Raster(new Point3f(0.0f, 0.0f, 0.0f),
Raster.RASTER_COLOR,
0, 0, 200, 200, buffer, null);
- drawRaster.setCapability(Raster.ALLOW_IMAGE_WRITE);
-
- // create the main scene graph
- BranchGroup scene = createSceneGraph(drawRaster);
-
- // create the on-screen canvas
- OnScreenCanvas3D d = new OnScreenCanvas3D(config, false);
- add("Center", d);
-
- // create a simple universe
- u = new SimpleUniverse(d);
-
+ drawRaster.setCapability(Raster.ALLOW_IMAGE_WRITE);
+ Shape3D shape = new Shape3D(drawRaster);
+ objRoot.addChild(shape);
+
+ // Let Java 3D perform optimizations on this scene graph.
+ objRoot.compile();
+
+ return objRoot;
+ }
+
+
+ private OnScreenCanvas3D createOnScreenCanvasAndUniverse() {
+ // Get the preferred graphics configuration for the default screen
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ // Create a Canvas3D using the preferred configuration
+ OnScreenCanvas3D onScrCanvas = new OnScreenCanvas3D(config, false);
+
+ // Create simple universe with view branch
+ univ = new SimpleUniverse(onScrCanvas);
+
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
- u.getViewingPlatform().setNominalViewingTransform();
-
- // create an off Screen Canvas
-
- OffScreenCanvas3D c = new OffScreenCanvas3D(config, true, drawRaster);
-
+ univ.getViewingPlatform().setNominalViewingTransform();
+
+ // Ensure at least 5 msec per frame (i.e., < 200Hz)
+ univ.getViewer().getView().setMinimumFrameCycleTime(5);
+
+ return onScrCanvas;
+ }
+
+ private OffScreenCanvas3D createOffScreenCanvas() {
+ // request an offscreen Canvas3D with a single buffer configuration
+ GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D();
+ template.setDoubleBuffer(GraphicsConfigTemplate3D.UNNECESSARY);
+ GraphicsConfiguration gc =
+ GraphicsEnvironment.getLocalGraphicsEnvironment().
+ getDefaultScreenDevice().getBestConfiguration(template);
+
+ // Create a offscreen Canvas3D using the single buffer configuration.
+ OffScreenCanvas3D offScrCanvas =
+ new OffScreenCanvas3D(gc, true, drawRaster);
+
+ return offScrCanvas;
+ }
+
+ /**
+ * Creates new form OffScreenTest
+ */
+ public OffScreenTest() {
+ // Initialize the GUI components
+ initComponents();
+
+ // Create the content branch and add it to the universe
+ scene = createSceneGraph();
+
+ // Create an OnScreenCanvas3D and SimpleUniverse; add canvas to drawing panel
+ OnScreenCanvas3D onScreenCanvas = createOnScreenCanvasAndUniverse();
+ drawingPanel.add(onScreenCanvas, java.awt.BorderLayout.CENTER);
+
+ // Creante an OffScreenCanvas3D
+ OffScreenCanvas3D offScreenCanvas = createOffScreenCanvas();
+
// set the offscreen to match the onscreen
- Screen3D sOn = d.getScreen3D();
- Screen3D sOff = c.getScreen3D();
+ Screen3D sOn = onScreenCanvas.getScreen3D();
+ Screen3D sOff = offScreenCanvas.getScreen3D();
sOff.setSize(sOn.getSize());
sOff.setPhysicalScreenWidth(sOn.getPhysicalScreenWidth());
sOff.setPhysicalScreenHeight(sOn.getPhysicalScreenHeight());
// attach the same view to the offscreen canvas
- View v = u.getViewer().getView();
- v.addCanvas3D(c);
+ View view = univ.getViewer().getView();
+ view.addCanvas3D(offScreenCanvas);
// tell onscreen about the offscreen so it knows to
// render to the offscreen at postswap
- d.setOffScreenCanvas(c);
+ onScreenCanvas.setOffScreenCanvas(offScreenCanvas);
- u.addBranchGraph(scene);
- v.stopView();
+ univ.addBranchGraph(scene);
+
+ view.stopView();
// Make sure that image are render completely
// before grab it in postSwap().
- d.setImageReady();
- v.startView();
-
+ onScreenCanvas.setImageReady();
+ view.startView();
}
- public void destroy() {
- u.cleanup();
+ // ----------------------------------------------------------------
+
+ /** This method is called from within the constructor to
+ * initialize the form.
+ * WARNING: Do NOT modify this code. The content of this method is
+ * always regenerated by the Form Editor.
+ */
+ // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
+ private void initComponents() {
+ drawingPanel = new javax.swing.JPanel();
+
+ setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
+ setTitle("Window Title");
+ drawingPanel.setLayout(new java.awt.BorderLayout());
+
+ drawingPanel.setPreferredSize(new java.awt.Dimension(500, 500));
+ getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);
+
+ pack();
+ }// </editor-fold>//GEN-END:initComponents
+
+ /**
+ * @param args the command line arguments
+ */
+ public static void main(String args[]) {
+ java.awt.EventQueue.invokeLater(new Runnable() {
+ public void run() {
+ new OffScreenTest().setVisible(true);
+ }
+ });
}
-
-
- public static void main(String argv[])
- {
- new MainFrame(new OffScreenTest(), 500, 500);
- }
+
+ // Variables declaration - do not modify//GEN-BEGIN:variables
+ private javax.swing.JPanel drawingPanel;
+ // End of variables declaration//GEN-END:variables
+
}