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+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import java.awt.*;
+import java.awt.event.*;
+import java.util.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import com.sun.j3d.utils.behaviors.mouse.*;
+
+/**
+ * MouseRotateY is a Java3D behavior object that lets users control the
+ * rotation of an object via a mouse.
+ * <p>
+ * To use this utility, first create a transform group that this
+ * rotate behavior will operate on. Then,
+ *<blockquote><pre>
+ *
+ * MouseRotateY behavior = new MouseRotateY();
+ * behavior.setTransformGroup(objTrans);
+ * objTrans.addChild(behavior);
+ * behavior.setSchedulingBounds(bounds);
+ *
+ *</pre></blockquote>
+ * The above code will add the rotate behavior to the transform
+ * group. The user can rotate any object attached to the objTrans.
+ */
+
+public class MouseRotateY extends MouseBehavior {
+ double y_angle;
+ double y_factor;
+
+ /**
+ * Creates a rotate behavior given the transform group.
+ * @param transformGroup The transformGroup to operate on.
+ */
+ public MouseRotateY(TransformGroup transformGroup) {
+ super(transformGroup);
+ }
+
+ /**
+ * Creates a default mouse rotate behavior.
+ **/
+ public MouseRotateY() {
+ super(0);
+ }
+
+ /**
+ * Creates a rotate behavior.
+ * Note that this behavior still needs a transform
+ * group to work on (use setTransformGroup(tg)) and
+ * the transform group must add this behavior.
+ * @param flags interesting flags (wakeup conditions).
+ */
+ public MouseRotateY(int flags) {
+ super(flags);
+ }
+
+ public void initialize() {
+ super.initialize();
+ y_angle = 0;
+ y_factor = .03;
+ if ((flags & INVERT_INPUT) == INVERT_INPUT) {
+ invert = true;
+ y_factor *= -1;
+ }
+ }
+
+ public double getYFactor() {
+ return y_factor;
+ }
+
+ public void setFactor( double factor) {
+ y_factor = factor;
+
+ }
+
+
+ public void processStimulus (Enumeration criteria) {
+ WakeupCriterion wakeup;
+ AWTEvent[] event;
+ int id;
+ int dx;
+
+ while (criteria.hasMoreElements()) {
+ wakeup = (WakeupCriterion) criteria.nextElement();
+ if (wakeup instanceof WakeupOnAWTEvent) {
+ event = ((WakeupOnAWTEvent)wakeup).getAWTEvent();
+ for (int i=0; i<event.length; i++) {
+ processMouseEvent((MouseEvent) event[i]);
+
+ if (((buttonPress)&&((flags & MANUAL_WAKEUP) == 0)) ||
+ ((wakeUp)&&((flags & MANUAL_WAKEUP) != 0))){
+
+ id = event[i].getID();
+ if ((id == MouseEvent.MOUSE_DRAGGED) &&
+ !((MouseEvent)event[i]).isMetaDown() &&
+ !((MouseEvent)event[i]).isAltDown()){
+
+ x = ((MouseEvent)event[i]).getX();
+
+ dx = x - x_last;
+
+ if (!reset){
+ y_angle = dx * y_factor;
+
+ transformY.rotY(y_angle);
+
+ transformGroup.getTransform(currXform);
+
+ //Vector3d translation = new Vector3d();
+ //Matrix3f rotation = new Matrix3f();
+ Matrix4d mat = new Matrix4d();
+
+ // Remember old matrix
+ currXform.get(mat);
+
+ // Translate to origin
+ currXform.setTranslation(new Vector3d(0.0,0.0,0.0));
+ if (invert) {
+ currXform.mul(currXform, transformX);
+ currXform.mul(currXform, transformY);
+ } else {
+ currXform.mul(transformX, currXform);
+ currXform.mul(transformY, currXform);
+ }
+
+ // Set old translation back
+ Vector3d translation = new
+ Vector3d(mat.m03, mat.m13, mat.m23);
+ currXform.setTranslation(translation);
+
+ // Update xform
+ transformGroup.setTransform(currXform);
+ }
+ else {
+ reset = false;
+ }
+
+ x_last = x;
+ }
+ else if (id == MouseEvent.MOUSE_PRESSED) {
+ x_last = ((MouseEvent)event[i]).getX();
+ }
+ }
+ }
+ }
+ }
+
+ wakeupOn (mouseCriterion);
+
+ }
+}