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+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+class CubeIQA extends IndexedQuadArray {
+ CubeIQA() {
+ super(8, GeometryArray.COORDINATES | GeometryArray.COLOR_3, 24);
+
+
+ Point3f verts[] = new Point3f[8];
+ Color3f colors[] = new Color3f[8];
+
+ verts[0] = new Point3f(1.0f, 1.0f, 1.0f);
+ verts[1] = new Point3f(-1.0f, 1.0f, 1.0f);
+ verts[2] = new Point3f(-1.0f,-1.0f, 1.0f);
+ verts[3] = new Point3f( 1.0f,-1.0f, 1.0f);
+ verts[4] = new Point3f( 1.0f, 1.0f,-1.0f);
+ verts[5] = new Point3f( -1.0f, 1.0f,-1.0f);
+ verts[6] = new Point3f( -1.0f,-1.0f,-1.0f);
+ verts[7] = new Point3f( 1.0f,-1.0f,-1.0f);
+
+ colors[0] = new Color3f(1.0f, 0.0f, 0.0f);
+ colors[1] = new Color3f(0.0f, 1.0f, 0.0f);
+ colors[2] = new Color3f(0.0f, 0.0f, 1.0f);
+ colors[3] = new Color3f(1.0f, 1.0f, 0.0f);
+ colors[4] = new Color3f(1.0f, 0.0f, 1.0f);
+ colors[5] = new Color3f(0.0f, 1.0f, 1.0f);
+ colors[6] = new Color3f(0.0f, 1.0f, 1.0f);
+ colors[7] = new Color3f(0.0f, 1.0f, 1.0f);
+
+ int pntsIndex[] = new int[24];
+ int clrsIndex[] = new int[24];
+
+ pntsIndex[0] = 0;
+ clrsIndex[0] = 0;
+ pntsIndex[1] = 3;
+ clrsIndex[1] = 0;
+ pntsIndex[2] = 7;
+ clrsIndex[2] = 0;
+ pntsIndex[3] = 4;
+ clrsIndex[3] = 0;
+
+ pntsIndex[4] = 1;
+ clrsIndex[4] = 1;
+ pntsIndex[5] = 5;
+ clrsIndex[5] = 1;
+ pntsIndex[6] = 6;
+ clrsIndex[6] = 1;
+ pntsIndex[7] = 2;
+ clrsIndex[7] = 1;
+
+ pntsIndex[8] = 0;
+ clrsIndex[8] = 2;
+ pntsIndex[9] = 4;
+ clrsIndex[9] = 2;
+ pntsIndex[10] = 5;
+ clrsIndex[10] = 2;
+ pntsIndex[11] = 1;
+ clrsIndex[11] = 2;
+
+ pntsIndex[12] = 3;
+ clrsIndex[12] = 3;
+ pntsIndex[13] = 2;
+ clrsIndex[13] = 3;
+ pntsIndex[14] = 6;
+ clrsIndex[14] = 3;
+ pntsIndex[15] = 7;
+ clrsIndex[15] = 3;
+
+ pntsIndex[16] = 0;
+ clrsIndex[16] = 4;
+ pntsIndex[17] = 1;
+ clrsIndex[17] = 4;
+ pntsIndex[18] = 2;
+ clrsIndex[18] = 4;
+ pntsIndex[19] = 3;
+ clrsIndex[19] = 4;
+
+ pntsIndex[20] = 7;
+ clrsIndex[20] = 5;
+ pntsIndex[21] = 6;
+ clrsIndex[21] = 5;
+ pntsIndex[22] = 5;
+ clrsIndex[22] = 5;
+ pntsIndex[23] = 4;
+ clrsIndex[23] = 5;
+
+ setCoordinates(0, verts);
+ setCoordinateIndices(0, pntsIndex);
+ setColors(0, colors);
+ setColorIndices(0, clrsIndex);
+ }
+}