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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-import java.applet.Applet;
-import java.awt.BorderLayout;
-import com.sun.j3d.utils.picking.PickTool;
-import com.sun.j3d.utils.picking.behaviors.*;
-import com.sun.j3d.utils.geometry.Sphere;
-import com.sun.j3d.utils.applet.MainFrame;
-import com.sun.j3d.utils.universe.*;
-import javax.media.j3d.*;
-import javax.vecmath.*;
-import java.util.Enumeration;
-import java.awt.*;
-import java.lang.String;
-
-public class PickText3DBounds extends Applet {
-
- private SimpleUniverse u = null;
-
- public BranchGroup createSceneGraph(Canvas3D canvas) {
- Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f);
- Color3f sColor = new Color3f(1.0f, 1.0f, 1.0f);
- Color3f objColor = new Color3f(0.6f, 0.6f, 0.6f);
- Color3f lColor1 = new Color3f(1.0f, 0.0f, 0.0f);
- Color3f lColor2 = new Color3f(0.0f, 1.0f, 0.0f);
- Color3f alColor = new Color3f(0.2f, 0.2f, 0.2f);
- Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f);
-
- Transform3D t;
-
- // Create the root of the branch graph
- BranchGroup objRoot = new BranchGroup();
-
- // Create a Transformgroup to scale all objects so they
- // appear in the scene.
- TransformGroup objScale = new TransformGroup();
- Transform3D t3d = new Transform3D();
- t3d.setScale(0.4);
- objScale.setTransform(t3d);
- objRoot.addChild(objScale);
-
- // Create a bounds for the background and lights
- BoundingSphere bounds =
- new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
-
- // Set up the background
- Background bg = new Background(bgColor);
- bg.setApplicationBounds(bounds);
- objScale.addChild(bg);
-
- Material m = new Material(objColor, eColor, objColor, sColor, 100.0f);
- Appearance a = new Appearance();
- m.setLightingEnable(true);
- a.setMaterial(m);
- Font3D f3d = new Font3D(new Font("TestFont", Font.PLAIN, 1),
- new FontExtrusion());
- Text3D txt = new Text3D(f3d, new String("TEXT3D"),
- new Point3f(-2.0f, 0.0f, 0.0f));
- // txt.setCapability(Geometry.ALLOW_INTERSECT);
- Shape3D s3D = new Shape3D();
- s3D.setGeometry(txt);
- s3D.setAppearance(a);
-
- // Create a transform group node and initialize it to the
- // identity. Enable the TRANSFORM_WRITE capability so that
- // our behavior code can modify it at runtime.
- TransformGroup spinTg = new TransformGroup();
- spinTg.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
- spinTg.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
- spinTg.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
-
- spinTg.addChild(s3D);
- objScale.addChild(spinTg);
-
- // Create the transform group node for the each light and initialize
- // it to the identity. Enable the TRANSFORM_WRITE capability so that
- // our behavior code can modify it at runtime. Add them to the root
- // of the subgraph.
-
- // Create transformations for the positional lights
- t = new Transform3D();
- Vector3d lPos1 = new Vector3d(0.0, 0.0, 2.0);
- t.set(lPos1);
- TransformGroup l1Trans = new TransformGroup(t);
- l1Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
- l1Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
- l1Trans.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
- objScale.addChild(l1Trans);
-
- t = new Transform3D();
- Vector3d lPos2 = new Vector3d(0.5, 0.8, 2.0);
- t.set(lPos2);
- TransformGroup l2Trans = new TransformGroup(t);
- l2Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
- l2Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
- l2Trans.setCapability(TransformGroup.ENABLE_PICK_REPORTING);
-
- objScale.addChild(l2Trans);
-
- // Create Geometry for point lights
- ColoringAttributes caL1 = new ColoringAttributes();
- ColoringAttributes caL2 = new ColoringAttributes();
- caL1.setColor(lColor1);
- caL2.setColor(lColor2);
- Appearance appL1 = new Appearance();
- Appearance appL2 = new Appearance();
- appL1.setColoringAttributes(caL1);
- appL2.setColoringAttributes(caL2);
- l1Trans.addChild(new Sphere(0.05f,
- Sphere.GENERATE_NORMALS, 15, appL1));
- l2Trans.addChild(new Sphere(0.05f,
- Sphere.GENERATE_NORMALS, 15, appL2));
-
- // Create lights
- AmbientLight aLgt = new AmbientLight(alColor);
-
- Light lgt1;
- Light lgt2;
-
- Point3f lPoint = new Point3f(0.0f, 0.0f, 0.0f);
- Point3f atten = new Point3f(1.0f, 0.0f, 0.0f);
- lgt1 = new PointLight(lColor1, lPoint, atten);
- lgt2 = new PointLight(lColor2, lPoint, atten);
-
- // Set the influencing bounds
- aLgt.setInfluencingBounds(bounds);
- lgt1.setInfluencingBounds(bounds);
- lgt2.setInfluencingBounds(bounds);
-
- // Add the lights into the scene graph
- objScale.addChild(aLgt);
- l1Trans.addChild(lgt1);
- l2Trans.addChild(lgt2);
-
-
- PickRotateBehavior behavior1 =
- new PickRotateBehavior(objRoot, canvas, bounds);
- behavior1.setMode(PickTool.BOUNDS);
- objRoot.addChild(behavior1);
-
- PickZoomBehavior behavior2 =
- new PickZoomBehavior(objRoot, canvas, bounds);
- behavior2.setMode(PickTool.BOUNDS);
- objRoot.addChild(behavior2);
-
- PickTranslateBehavior behavior3 =
- new PickTranslateBehavior(objRoot, canvas, bounds);
- behavior3.setMode(PickTool.BOUNDS);
- objRoot.addChild(behavior3);
-
-
- // Let Java 3D perform optimizations on this scene graph.
- objRoot.compile();
-
- return objRoot;
- }
-
- public PickText3DBounds() {
- }
-
- public void init() {
- setLayout(new BorderLayout());
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
- Canvas3D c = new Canvas3D(config);
- add("Center", c);
-
- u = new SimpleUniverse(c);
- BranchGroup scene = createSceneGraph(c);
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- u.getViewingPlatform().setNominalViewingTransform();
-
- u.addBranchGraph(scene);
- }
-
- public void destroy() {
- u.cleanup();
- }
-
- //
- // The following allows Text3DMotion to be run as an application
- // as well as an applet
- //
- public static void main(String[] args) {
- new MainFrame(new PickText3DBounds(), 700, 700);
- }
-}