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Diffstat (limited to 'src/PickText3D/PickText3DGeometry.java')
-rw-r--r-- | src/PickText3D/PickText3DGeometry.java | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/src/PickText3D/PickText3DGeometry.java b/src/PickText3D/PickText3DGeometry.java new file mode 100644 index 0000000..90b4017 --- /dev/null +++ b/src/PickText3D/PickText3DGeometry.java @@ -0,0 +1,250 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any + * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND + * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY + * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL + * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF + * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS + * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR + * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, + * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND + * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR + * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed, licensed or + * intended for use in the design, construction, operation or + * maintenance of any nuclear facility. + * + * $Revision$ + * $Date$ + * $State$ + */ + +import java.applet.Applet; +import java.awt.BorderLayout; +import com.sun.j3d.utils.picking.PickTool; +import com.sun.j3d.utils.picking.behaviors.*; +import com.sun.j3d.utils.geometry.Sphere; +import com.sun.j3d.utils.applet.MainFrame; +import com.sun.j3d.utils.universe.*; +import javax.media.j3d.*; +import javax.vecmath.*; +import java.util.Enumeration; +import java.awt.*; +import java.lang.String; + +public class PickText3DGeometry extends Applet { + + private SimpleUniverse u = null; + + public BranchGroup createSceneGraph(Canvas3D canvas) { + Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f); + Color3f sColor = new Color3f(1.0f, 1.0f, 1.0f); + Color3f objColor = new Color3f(0.6f, 0.6f, 0.6f); + Color3f lColor1 = new Color3f(1.0f, 0.0f, 0.0f); + Color3f lColor2 = new Color3f(0.0f, 1.0f, 0.0f); + Color3f alColor = new Color3f(0.2f, 0.2f, 0.2f); + Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f); + + Transform3D t; + + // Create the root of the branch graph + BranchGroup objRoot = new BranchGroup(); + + // Create a Transformgroup to scale all objects so they + // appear in the scene. + TransformGroup objScale = new TransformGroup(); + Transform3D t3d = new Transform3D(); + t3d.setScale(0.4); + objScale.setTransform(t3d); + objRoot.addChild(objScale); + + // Create a bounds for the background and lights + BoundingSphere bounds = + new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); + + // Set up the background + Background bg = new Background(bgColor); + bg.setApplicationBounds(bounds); + objScale.addChild(bg); + + Material m = new Material(objColor, eColor, objColor, sColor, 100.0f); + Appearance a = new Appearance(); + m.setLightingEnable(true); + a.setMaterial(m); + Font3D f3d = new Font3D(new Font("TestFont", Font.PLAIN, 1), + new FontExtrusion()); + + Text3D text3D = new Text3D(f3d, new String("TEXT3D"), + new Point3f(-2.0f, 0.7f, 0.0f)); + text3D.setCapability(Geometry.ALLOW_INTERSECT); + Shape3D s3D1 = new Shape3D(); + s3D1.setGeometry(text3D); + s3D1.setAppearance(a); + + // Create a transform group node and initialize it to the + // identity. Enable the TRANSFORM_WRITE capability so that + // our behavior code can modify it at runtime. + TransformGroup spinTg1 = new TransformGroup(); + spinTg1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); + spinTg1.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); + spinTg1.setCapability(TransformGroup.ENABLE_PICK_REPORTING); + + spinTg1.addChild(s3D1); + objScale.addChild(spinTg1); + + Text3D pick = new Text3D(f3d, new String("Pick me"), + new Point3f(-2.0f, -0.7f, 0.0f)); + pick.setCapability(Geometry.ALLOW_INTERSECT); + Shape3D s3D2 = new Shape3D(); + s3D2.setGeometry(pick); + s3D2.setAppearance(a); + + // Create a transform group node and initialize it to the + // identity. Enable the TRANSFORM_WRITE capability so that + // our behavior code can modify it at runtime. + TransformGroup spinTg2 = new TransformGroup(); + spinTg2.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); + spinTg2.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); + spinTg2.setCapability(TransformGroup.ENABLE_PICK_REPORTING); + + spinTg2.addChild(s3D2); + objScale.addChild(spinTg2); + + // Create the transform group node for the each light and initialize + // it to the identity. Enable the TRANSFORM_WRITE capability so that + // our behavior code can modify it at runtime. Add them to the root + // of the subgraph. + + // Create transformations for the positional lights + t = new Transform3D(); + Vector3d lPos1 = new Vector3d(0.0, 0.0, 2.0); + t.set(lPos1); + TransformGroup l1Trans = new TransformGroup(t); + l1Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); + l1Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); + l1Trans.setCapability(TransformGroup.ENABLE_PICK_REPORTING); + objScale.addChild(l1Trans); + + t = new Transform3D(); + Vector3d lPos2 = new Vector3d(0.5, 1.2, 2.0); + t.set(lPos2); + TransformGroup l2Trans = new TransformGroup(t); + l2Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); + l2Trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); + l2Trans.setCapability(TransformGroup.ENABLE_PICK_REPORTING); + objScale.addChild(l2Trans); + + // Create Geometry for point lights + ColoringAttributes caL1 = new ColoringAttributes(); + ColoringAttributes caL2 = new ColoringAttributes(); + caL1.setColor(lColor1); + caL2.setColor(lColor2); + Appearance appL1 = new Appearance(); + Appearance appL2 = new Appearance(); + appL1.setColoringAttributes(caL1); + appL2.setColoringAttributes(caL2); + l1Trans.addChild(new Sphere(0.05f, + Sphere.GENERATE_NORMALS | Sphere.ENABLE_GEOMETRY_PICKING, 15, appL1)); + l2Trans.addChild(new Sphere(0.05f, + Sphere.GENERATE_NORMALS | Sphere.ENABLE_GEOMETRY_PICKING, 15, appL2)); + + // Create lights + AmbientLight aLgt = new AmbientLight(alColor); + + Light lgt1; + Light lgt2; + + Point3f lPoint = new Point3f(0.0f, 0.0f, 0.0f); + Point3f atten = new Point3f(1.0f, 0.0f, 0.0f); + lgt1 = new PointLight(lColor1, lPoint, atten); + lgt2 = new PointLight(lColor2, lPoint, atten); + + // Set the influencing bounds + aLgt.setInfluencingBounds(bounds); + lgt1.setInfluencingBounds(bounds); + lgt2.setInfluencingBounds(bounds); + + // Add the lights into the scene graph + objScale.addChild(aLgt); + l1Trans.addChild(lgt1); + l2Trans.addChild(lgt2); + + PickRotateBehavior behavior1 = + new PickRotateBehavior(objRoot, canvas, bounds); + behavior1.setMode(PickTool.GEOMETRY); + behavior1.setTolerance(0.0f); + objRoot.addChild(behavior1); + + PickZoomBehavior behavior2 = + new PickZoomBehavior(objRoot, canvas, bounds); + behavior2.setMode(PickTool.GEOMETRY); + behavior2.setTolerance(0.0f); + objRoot.addChild(behavior2); + + PickTranslateBehavior behavior3 = + new PickTranslateBehavior(objRoot, canvas, bounds); + behavior3.setMode(PickTool.GEOMETRY); + behavior3.setTolerance(0.0f); + objRoot.addChild(behavior3); + + // Let Java 3D perform optimizations on this scene graph. + objRoot.compile(); + + return objRoot; + } + + public PickText3DGeometry() { + } + + public void init() { + setLayout(new BorderLayout()); + GraphicsConfiguration config = + SimpleUniverse.getPreferredConfiguration(); + Canvas3D c = new Canvas3D(config); + add("Center", c); + + u = new SimpleUniverse(c); + BranchGroup scene = createSceneGraph(c); + + // This will move the ViewPlatform back a bit so the + // objects in the scene can be viewed. + u.getViewingPlatform().setNominalViewingTransform(); + + u.addBranchGraph(scene); + } + + public void destroy() { + u.cleanup(); + } + + // + // The following allows Text3DMotion to be run as an application + // as well as an applet + // + public static void main(String[] args) { + new MainFrame(new PickText3DGeometry(), 700, 700); + } +} |