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+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+/*
+ * This Java3D program:
+ * Creates an instance of the JavaSoundMixer AudioDevice, initializing it
+ * and attaching it to the PhysicalEnvironment with a special version
+ * of UniverseBuilder (UniverseBuildJS).
+ * Creates one Point sound sources.
+ * Creates two Soundscapes with their own aural attributes. Each
+ * of these Soundscapes defines its own bounding leaf region.
+ * Creates and executes a custom behavior (AudioBehaviorMoveOne) that
+ * starts sound playing and transforms the AuralAttribute positions
+ * by modifying the TransformGroup that contains both soundscape
+ * nodes.
+ * Usage: java MoveAppBoundingLeaf [ URLpath [ name ]]
+ *
+ * The first optional command line parameter is the URL path to directory
+ * containing:
+ * (1) the files that will be named on the command line, or
+ * (2) the javaone/data/sounds directory that contains the default files
+ * If not given the default path is:
+ * file:/net/java3d/export/java3d/javaone/data/sounds
+ * NOTE: This default path is only valid on Solaris Eng Menlo Park network.
+ * A path must be supplied if sound files to be used are in a different
+ * directory location.
+ * NOTE: When running on Java3D Menlo Park Test WinTel platform path should
+ * be set to
+ * file:/java3d/export/java3d/javaone/data/sounds
+ *
+ * The second thru fourth optional command line parameters are sound file names
+ * If not given the default file name is:
+ * unicycle_close.au
+ */
+
+import java.applet.Applet;
+import java.net.URL;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.geometry.Sphere;
+import com.sun.j3d.utils.universe.*;
+import java.io.File;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class MoveAppBoundingLeaf extends Applet {
+
+ // File name of sound sample
+ private static int filenamesGiven = 0;
+ private static URL[] url = new URL[1];
+ private static String[] filename = new String[1];
+ private static String path = null;
+ private static boolean filenamesSet = false;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the subgraph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the transform group node and initialize it to the identity.
+ // Enable the TRANSFORM_WRITE capability so that our behavior code
+ // can modify it at runtime. Add it to the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple shape leaf node and add it into the scene graph.
+ objTrans.addChild(new ColorCube(0.7));
+
+ // Create a new Behavior object that will perform the desired
+ // operation on the specified transform object and add it into the
+ // scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
+ 0, 0,
+ 20000, 0, 0,
+ 0, 0, 0);
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotation,
+ objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objTrans.addChild(rotator);
+ //
+ // Create a sound node and add it to the scene graph
+ //
+ PointSound sound = new PointSound();
+ sound.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound.setCapability(PointSound.ALLOW_POSITION_WRITE);
+ sound.setCapability(PointSound.ALLOW_LOOP_WRITE);
+
+ BoundingSphere soundBounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ sound.setSchedulingBounds(soundBounds);
+ objTrans.addChild(sound);
+
+ /*
+ * Spheres denoting aural attribute regions
+ */
+ TransformGroup objTransChild1 = new TransformGroup();
+ TransformGroup objTransChild2 = new TransformGroup();
+ objTransChild1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objTransChild2.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ Transform3D translate1 = new Transform3D();
+ Transform3D translate2 = new Transform3D();
+ Vector3f vector1 = new Vector3f( 2.0f, 0.0f, 0.0f);
+ Vector3f vector2 = new Vector3f(-2.0f, 0.0f, 0.0f);
+ translate1.setTranslation(vector1);
+ translate2.setTranslation(vector2);
+ objTransChild1.setTransform(translate1);
+ objTransChild2.setTransform(translate2);
+ Sphere sphere1 = new Sphere(0.42f);
+ Sphere sphere2 = new Sphere(0.38f);
+
+ Appearance app = new Appearance();
+ app.setCapability( Appearance.ALLOW_POLYGON_ATTRIBUTES_WRITE );
+ sphere1.setAppearance( app );
+ sphere2.setAppearance( app );
+ objTransChild1.addChild(sphere1);
+ objTransChild2.addChild(sphere2);
+
+ objTrans.addChild(objTransChild1);
+ objTrans.addChild(objTransChild2);
+ /**
+ * Define Soundscapes/AuralAttributes
+ */
+ // First Aural Attributes
+ Point2f[] distanceFilter = new Point2f[2];
+ distanceFilter[0] = new Point2f(6.0f, 6000f);
+ distanceFilter[1] = new Point2f(17.0f, 700f);
+ AuralAttributes attributes = new AuralAttributes(1.0f, 2.0f, 0.3f,
+ 4.0f, 5, distanceFilter, 0.8f, 0.0f);
+ attributes.setReverbDelay(90.0f) ;
+ attributes.setReflectionCoefficient(0.999f) ;
+ attributes.setReverbOrder(9) ;
+
+ // SoundScape
+ BoundingSphere bounds1 =
+ new BoundingSphere(new Point3d(2.0,0.0,0.0), 3.5);
+
+ BoundingLeaf sScapeBounds1 = new BoundingLeaf(bounds1);
+ Soundscape soundScape = new Soundscape(null, attributes);
+ soundScape.setApplicationBoundingLeaf(sScapeBounds1);
+ /** addChild of BoundingLeaf as well**/
+ objTrans.addChild(sScapeBounds1);
+
+ AuralAttributes queryAttribs = new AuralAttributes();
+ if (queryAttribs == null)
+ System.out.println(" new AuralAttributes returned NULL");
+ // else
+ // System.out.println(" new AuralAttributes returned " + queryAttribs);
+ queryAttribs = soundScape.getAuralAttributes();
+ if (queryAttribs == null)
+ System.out.println("getAuralAttributes returned NULL");
+ // else
+ // System.out.println("AuralAttributes for Soundscape 1:");
+ float tmpFloat = queryAttribs.getAttributeGain();
+ // System.out.println(" Gain = " + tmpFloat);
+ tmpFloat = queryAttribs.getRolloff();
+ // System.out.println(" Rolloff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReflectionCoefficient();
+ // System.out.println(" Reflection Coeff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReverbDelay();
+ // System.out.println(" Delay = " + tmpFloat);
+ int tmpInt = queryAttribs.getReverbOrder();
+ // System.out.println(" Order = " + tmpInt);
+ int length = queryAttribs.getDistanceFilterLength();
+ // System.out.println(" Filter length = " + length);
+ Point2f[] tmpPoint = new Point2f[length];
+ tmpPoint = new Point2f[length];
+ for (int i=0; i< length; i++)
+ tmpPoint[i] = new Point2f();
+ queryAttribs.getDistanceFilter(tmpPoint);
+ // for (int i=0; i< length; i++)
+ // System.out.println(" Distance Filter = (" + tmpPoint[i].x +
+ // ", " + tmpPoint[i].y + ")" );
+ tmpFloat = queryAttribs.getFrequencyScaleFactor();
+ // System.out.println(" Freq scalefactor = " + tmpFloat);
+ tmpFloat = queryAttribs.getVelocityScaleFactor();
+ // System.out.println(" Velocity scalefactor= " + tmpFloat);
+ objTrans.addChild(soundScape);
+
+ // System.out.println("SoundScape2**********************************");
+ Soundscape soundScape2 = new Soundscape();
+ distanceFilter = new Point2f[2];
+ distanceFilter[0] = new Point2f(2.0f, 20000.0f);
+ distanceFilter[1] = new Point2f(20.0f, 2000.0f);
+ AuralAttributes attributes2 = new AuralAttributes();
+ attributes2.setAttributeGain(1.2f);
+ attributes2.setRolloff(2.2f);
+ attributes2.setReverbDelay(1313.0f) ;
+ attributes2.setReflectionCoefficient(1.0f) ;
+ attributes2.setReverbOrder(15) ;
+ distanceFilter[0] = new Point2f(5.0f, 15000.0f);
+ distanceFilter[1] = new Point2f(15.0f, 500.0f);
+ attributes2.setDistanceFilter(distanceFilter);
+ attributes2.setFrequencyScaleFactor(0.8f);
+ attributes2.setVelocityScaleFactor(0.0f);
+ BoundingSphere bounds2 =
+ new BoundingSphere(new Point3d(-2.0,0.0,0.0), 0.38);
+ BoundingLeaf sScapeBounds2 = new BoundingLeaf(bounds2);
+ soundScape2.setApplicationBoundingLeaf(sScapeBounds2);
+ // set BoundingLeaf as a child of transform node
+ objTrans.addChild(sScapeBounds2);
+ soundScape2.setAuralAttributes(attributes2);
+
+ queryAttribs = soundScape2.getAuralAttributes();
+ if (queryAttribs == null)
+ System.out.println(" new AuralAttributes returned NULL");
+ // else
+ // System.out.println(" new AuralAttributes returned " + queryAttribs);
+ // System.out.println("AuralAttributes for Soundscape 2:");
+ tmpFloat = queryAttribs.getAttributeGain();
+ // System.out.println(" Gain = " + tmpFloat);
+ tmpFloat = queryAttribs.getRolloff();
+ // System.out.println(" Rolloff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReflectionCoefficient();
+ // System.out.println(" Reflection Coeff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReverbDelay();
+ // System.out.println(" Delay = " + tmpFloat);
+ tmpInt = queryAttribs.getReverbOrder();
+ // System.out.println(" Order = " + tmpInt);
+ length = queryAttribs.getDistanceFilterLength();
+ // System.out.println(" Filter length = " + length);
+ tmpPoint = new Point2f[length];
+ for (int i=0; i< length; i++)
+ tmpPoint[i] = new Point2f();
+ queryAttribs.getDistanceFilter(tmpPoint);
+ // for (int i=0; i< length; i++)
+ // System.out.println(" Distance Filter = (" + tmpPoint[i].x +
+ // ", " + tmpPoint[i].y + ")" );
+ tmpFloat = queryAttribs.getFrequencyScaleFactor();
+ // System.out.println(" Freq scalefactor = " + tmpFloat);
+ tmpFloat = queryAttribs.getVelocityScaleFactor();
+ // System.out.println(" Velocity scalefactor= " + tmpFloat);
+ objTrans.addChild(soundScape2);
+
+ //
+ // Create a new Behavior object that will play the sound
+ //
+ AudioBehaviorMoveOne player = new AudioBehaviorMoveOne(sound,
+ filename[0]);
+ player.setSchedulingBounds(soundBounds);
+ objTrans.addChild(player);
+
+ return objRoot;
+ }
+
+ public MoveAppBoundingLeaf() {
+ }
+
+ public void init() {
+ if (!filenamesSet) {
+ // path is null if started from applet
+ if (path == null) {
+ path = getCodeBase().toString();
+ }
+
+ /*
+ * append given file name to given URL path
+ */
+ if (filenamesGiven > 0) {
+ filename[0] = new String(path + "/" + filename[0]);
+ }
+ else {
+ // fill in default file names if all three not given
+ filename[0] = new String(path + "/techno_machine.au");
+ }
+ filenamesSet = true;
+ }
+
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ /*
+ * Change filenames into URLs
+ */
+ String substr = filename[0].substring(0,4);
+ try {
+ url[0] = new URL(filename[0]);
+ }
+ catch (Exception e) {
+ return;
+ }
+ /*
+ * Create a simple scene and attach it to the virtual universe
+ */
+ u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+ BranchGroup scene = createSceneGraph();
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ //
+ // The following allows AuralAttributes to be run as an application
+ // as well as an applet
+ //
+ public static void main(String[] args) {
+ if (args.length > 0) {
+ if ( (args[0].startsWith("file"+File.pathSeparator)) ||
+ (args[0].startsWith("http"+File.pathSeparator)) ) {
+ path = args[0];
+ }
+ else {
+ path = "file:" + args[0];
+ }
+ }
+ else {
+ path = "file:.";
+ }
+
+ if (args.length > 1) {
+ filename[0] = args[1];
+ if (filename[0] != null) {
+ filenamesGiven++ ;
+ }
+ }
+
+ new MainFrame(new MoveAppBoundingLeaf(), 256, 256);
+ }
+}