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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-/*
- * ReverberateSound
- *
- * Same as MoveSound except this calls UniverseBuilderJS to use the
- * JavaSoundMixer AudioDevice rather than the HolosketchMixer device.
- *
- * NOTE: To run this anywhere but the Solaris Eng Menlo Park network
- * the URL path must be set to the java3d/javaone directory.
- */
-
-import java.applet.Applet;
-import java.awt.*;
-import java.awt.event.*;
-import com.sun.j3d.utils.applet.MainFrame;
-import com.sun.j3d.utils.geometry.ColorCube;
-import com.sun.j3d.utils.universe.*;
-import java.io.File;
-import javax.media.j3d.*;
-import javax.vecmath.*;
-
-public class ReverberateSound extends Applet {
-
- // File name of sound sample
- private static String[] filename = new String[1];
- private static String path = null;
- private static int filenamesGiven = 0;
- private static boolean filenamesSet = false;
-
- private SimpleUniverse u = null;
-
- public BranchGroup createSceneGraph() {
- // Create the root of the subgraph
- BranchGroup objRoot = new BranchGroup();
-
- // Create the transform group node and initialize it to the identity.
- // Enable the TRANSFORM_WRITE capability so that our behavior code
- // can modify it at runtime. Add it to the root of the subgraph.
- TransformGroup objTrans = new TransformGroup();
- objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
- objRoot.addChild(objTrans);
-
- // Create a simple shape leaf node and add it into the scene graph.
- objTrans.addChild(new ColorCube(0.4));
-
- // Create a new Behavior object that will perform the desired
- // operation on the specified transform object and add it into the
- // scene graph.
- Transform3D yAxis = new Transform3D();
- Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
- 0, 0,
- 20000, 0, 0,
- 0, 0, 0);
- RotationInterpolator rotator =
- new RotationInterpolator(rotation,
- objTrans, yAxis,
- 0.0f, (float) Math.PI*2.0f);
- BoundingSphere bounds =
- new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
- rotator.setSchedulingBounds(bounds);
- objTrans.addChild(rotator);
-
- //
- // Create an AuralAttribute with reverb params set
- //
- Soundscape soundScape2 = new Soundscape();
- AuralAttributes attributes2 = new AuralAttributes();
- attributes2.setReverbOrder(6);
- attributes2.setCapability(AuralAttributes.ALLOW_REVERB_ORDER_WRITE);
- attributes2.setCapability(AuralAttributes.ALLOW_REVERB_DELAY_WRITE);
- attributes2.setCapability(AuralAttributes.ALLOW_REFLECTION_COEFFICIENT_WRITE);
- soundScape2.setApplicationBounds(bounds);
- soundScape2.setAuralAttributes(attributes2);
- objRoot.addChild(soundScape2);
-
- //
- // Create a sound node and add it to the scene graph
- //
- PointSound sound = new PointSound();
- sound.setCapability(PointSound.ALLOW_ENABLE_WRITE);
- sound.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
- sound.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
- sound.setCapability(PointSound.ALLOW_DURATION_READ);
- sound.setCapability(PointSound.ALLOW_POSITION_WRITE);
- sound.setCapability(PointSound.ALLOW_LOOP_WRITE);
- sound.setSchedulingBounds(bounds);
-
- objTrans.addChild(sound);
- //
- // Create a new Behavior object that will play the sound
- //
- AudioReverberate player = new AudioReverberate(sound, filename[0],
- attributes2);
- player.setSchedulingBounds(bounds);
- objTrans.addChild(player);
-
-
- return objRoot;
- }
-
- public ReverberateSound() {
- }
-
- public void init() {
- if (!filenamesSet) {
- // path is null if started from applet
- if (path == null) {
- // the path for an applet
- path = getCodeBase().toString();
- }
-
- /*
- * append given file name to given URL path
- */
- if (filenamesGiven > 0) {
- filename[0] = new String(path + "/" + filename[0]);
- }
- else {
- // fill in default file names if all three not given
- filename[0] = new String(path + "/hello_universe.au");
- }
- filenamesSet = true;
- }
-
- setLayout(new BorderLayout());
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
- Canvas3D c = new Canvas3D(config);
- add("Center", c);
-
- /*
- * Create a simple scene and attach it to the virtual universe
- */
- u = new SimpleUniverse(c);
- AudioDevice audioDev = u.getViewer().createAudioDevice();
- BranchGroup scene = createSceneGraph();
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- u.getViewingPlatform().setNominalViewingTransform();
-
- u.addBranchGraph(scene);
- }
-
- public void destroy() {
- u.cleanup();
- }
-
- //
- // The following allows ReverberateSound to be run as an application
- // as well as an applet
- //
- public static void main(String[] args) {
- if (args.length > 0) {
- if ( (args[0].startsWith("file"+File.pathSeparator)) ||
- (args[0].startsWith("http"+File.pathSeparator)) ) {
- path = args[0];
- }
- else {
- path = "file:" + args[0];
- }
- }
- else {
- path = "file:.";
- }
-
- if (args.length > 1) {
- filename[0] = args[1];
- if (filename[0] != null) {
- filenamesGiven++ ;
- }
- }
-
- new MainFrame(new ReverberateSound(), 256, 256);
- }
-}