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-rw-r--r--src/Sound/AudioBehaviorMoveOne.java104
-rw-r--r--src/Sound/AudioReverberate.java169
-rw-r--r--src/Sound/MoveAppBoundingLeaf.html15
-rw-r--r--src/Sound/MoveAppBoundingLeaf.java387
-rw-r--r--src/Sound/MoveAppBoundingLeaf_plugin.html39
-rw-r--r--src/Sound/README.release226
-rw-r--r--src/Sound/ReverberateSound.html15
-rw-r--r--src/Sound/ReverberateSound.java220
-rw-r--r--src/Sound/ReverberateSound_plugin.html39
-rw-r--r--src/Sound/SimpleSounds.html15
-rw-r--r--src/Sound/SimpleSounds.java292
-rw-r--r--src/Sound/SimpleSoundsBehavior.java177
-rw-r--r--src/Sound/SimpleSounds_plugin.html39
-rw-r--r--src/Sound/build.xml66
-rw-r--r--src/Sound/hello_universe.aubin0 -> 10743 bytes
-rw-r--r--src/Sound/roar.aubin0 -> 18935 bytes
-rw-r--r--src/Sound/techno_machine.aubin0 -> 49347 bytes
17 files changed, 1803 insertions, 0 deletions
diff --git a/src/Sound/AudioBehaviorMoveOne.java b/src/Sound/AudioBehaviorMoveOne.java
new file mode 100644
index 0000000..440158e
--- /dev/null
+++ b/src/Sound/AudioBehaviorMoveOne.java
@@ -0,0 +1,104 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import java.util.Enumeration;
+
+// User defined audio behavior class
+public class AudioBehaviorMoveOne extends Behavior {
+ WakeupOnElapsedTime wt;
+ WakeupOnBehaviorPost wp;
+ PointSound psound = new PointSound();
+ static int WAKEUP_SOUND = 0;
+ long dur;
+ // long time;
+ // long lastTime = -1;
+ boolean first_loop = true;
+ String fileName;
+
+ // Override Behavior's initialize method to setup wakeup criteria
+ public void initialize() {
+ MediaContainer sample = new MediaContainer();
+ sample.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample.setURLString(fileName);
+ psound.setSoundData(sample);
+ // exaggerate the sound position now that viewPlatform
+ // tranform is taken into account
+ Point3f soundPos = new Point3f(-20.0f, 0.0f, 0.0f);
+ psound.setPosition(soundPos);
+ WakeupOnElapsedTime wp = new WakeupOnElapsedTime(5000);
+ wakeupOn(wp);
+ }
+
+ // Override Behavior's stimulus method to handle the event
+ public void processStimulus(Enumeration criteria) {
+ // time = System.currentTimeMillis();
+ if (first_loop) {
+ first_loop = false;
+ dur = psound.getDuration();
+ if (dur == Sound.DURATION_UNKNOWN)
+ dur = 2000; // Force iterations every 2 seconds
+ // System.out.println(" sound duration time " + dur);
+ wt = new WakeupOnElapsedTime(dur);
+ }
+ else {
+ // System.out.println(" time between setEnables calls "+
+ // (time - lastTime));
+ psound.setEnable(false) ;
+ }
+ psound.setEnable(true);
+ // lastTime = time;
+ wakeupOn(wt);
+ }
+
+ //
+ // Constructor for rotation behavior. Parameter: front and back Sound nodes
+ //
+ public AudioBehaviorMoveOne(PointSound psound, String filename) {
+ this.psound = psound;
+ this.fileName = filename;
+ }
+}
diff --git a/src/Sound/AudioReverberate.java b/src/Sound/AudioReverberate.java
new file mode 100644
index 0000000..7befc2c
--- /dev/null
+++ b/src/Sound/AudioReverberate.java
@@ -0,0 +1,169 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import java.util.Enumeration;
+
+/*
+ * Pick the JavaSound reverb type that matches the input parameters
+ * as best as possible.
+ *
+ * Hae Reverb Types Size Persistance Delay
+ * ================ ----------- ------------ -----------
+ * 1 None (dry)
+ * 2 "Closet" very small very short <.5 fast smooth
+ * 3 "Garage" med. large medium 1.0 medium
+ * 4 "Acoustic Lab" med. small short .5 med. fast
+ * 5 "Cavern" large long >2.0 very slow
+ * 6 "Dungeon" medium med. long 1.5 med. slow
+ *
+ *
+ * Order is NOT controllable, nor does it have a natural parallel.
+ * For this reason Order and Reflection are tied together as to
+ * affect 'Decay Speed'. This speed paired with the size of the
+ * space implied by the Delay parameter determine the JavaSound
+ * Reverb type that is set:
+ *
+ * | Short: Long:
+ * Speed | Coeff <= 0.9 Coeff > 0.9
+ * Size | Order <= 8 Order > 8
+ * ---------------------------------------------------------------
+ * small (<100ms) | 2 "Closet" 4 "Acoustic Lab"
+ * medium (<500ms) | 3 "Garage" 6 "Dungeon"
+ * large (>500ms) | 6 "Dungeon" 5 "Cavern"
+ */
+// User defined audio behavior class
+public class AudioReverberate extends Behavior {
+ WakeupOnElapsedTime wt;
+ WakeupOnBehaviorPost wp;
+ PointSound psound = new PointSound();
+ AuralAttributes sScape = null;
+ static int WAKEUP_SOUND = 0;
+ long dur;
+ long time;
+ boolean firstTime = true;
+ String fileName;
+ int lCount = 0;
+ int loopCount = 0;
+
+ // Override Behavior's initialize method to setup wakeup criteria
+ public void initialize() {
+ MediaContainer sample = new MediaContainer();
+ sample.setCacheEnable(true);
+ sample.setURLString(fileName);
+ psound.setSoundData(sample);
+ Point3f soundPos = new Point3f(-23.0f, 0.0f, 0.0f);
+ psound.setPosition(soundPos);
+ psound.setLoop(3);
+ firstTime = true;
+ System.out.println("Reverb Name Size Reflect Order Delay ");
+ System.out.println("----------- ---- ------- ----- ----- ");
+ WakeupOnElapsedTime wp = new WakeupOnElapsedTime(5000);
+ wakeupOn(wp);
+ }
+
+ // Override Behavior's stimulus method to handle the event
+ public void processStimulus(Enumeration criteria) {
+ // time = System.currentTimeMillis();
+ if (firstTime) {
+ wt = new WakeupOnElapsedTime(10000);
+ firstTime = false;
+ }
+ else
+ psound.setEnable(false) ;
+
+ if (++lCount > 6)
+ lCount = 1;
+
+ if (lCount == 1) {
+ sScape.setReverbDelay(10.0f) ;
+ sScape.setReflectionCoefficient(0.5f) ;
+ sScape.setReverbOrder(5) ;
+ System.out.println("Closet sm 0.5 5 10.0 ");
+ }
+ else if (lCount == 2) {
+ sScape.setReverbDelay(10.0f) ;
+ sScape.setReflectionCoefficient(0.999f) ;
+ sScape.setReverbOrder(9) ;
+ System.out.println("Acoustic Lab sm 0.999 9 10.0 ");
+ }
+ else if (lCount == 3) {
+ sScape.setReverbDelay(200.0f) ;
+ sScape.setReflectionCoefficient(0.4f) ;
+ sScape.setReverbOrder(3) ;
+ System.out.println("Garage med 0.4 3 200.0 ");
+ }
+ else if (lCount == 4) {
+ sScape.setReverbDelay(200.0f) ;
+ sScape.setReflectionCoefficient(0.99f) ;
+ sScape.setReverbOrder(10) ;
+ System.out.println("Dungeon med 0.99 10 200.0 ");
+ }
+ else if (lCount == 5) {
+ sScape.setReverbDelay(600.0f) ;
+ sScape.setReflectionCoefficient(0.33f) ;
+ sScape.setReverbOrder(7) ;
+ System.out.println("Dungeon lrg 0.33 7 600.0 ");
+ }
+ else if (lCount == 6) {
+ sScape.setReverbDelay(600.0f) ;
+ sScape.setReflectionCoefficient(1.0f) ;
+ sScape.setReverbOrder(20) ;
+ System.out.println("Cavern lrg 1.0 20 600.0 ");
+ }
+ psound.setEnable(true);
+ wakeupOn(wt);
+ }
+
+ //
+ // Constructor for rotation behavior. Parameter: front and back Sound nodes
+ //
+ public AudioReverberate(PointSound psound, String filename,
+ AuralAttributes sscape) {
+ this.psound = psound;
+ this.fileName = filename;
+ this.sScape = sscape;
+ }
+}
diff --git a/src/Sound/MoveAppBoundingLeaf.html b/src/Sound/MoveAppBoundingLeaf.html
new file mode 100644
index 0000000..885cc03
--- /dev/null
+++ b/src/Sound/MoveAppBoundingLeaf.html
@@ -0,0 +1,15 @@
+<HTML>
+<HEAD>
+<TITLE>MoveAppBoundingLeaf</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<applet align=middle code="MoveAppBoundingLeaf.class" width=256 height=256>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+</applet>
+</BODY>
+</HTML>
diff --git a/src/Sound/MoveAppBoundingLeaf.java b/src/Sound/MoveAppBoundingLeaf.java
new file mode 100644
index 0000000..35d99e5
--- /dev/null
+++ b/src/Sound/MoveAppBoundingLeaf.java
@@ -0,0 +1,387 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+/*
+ * This Java3D program:
+ * Creates an instance of the JavaSoundMixer AudioDevice, initializing it
+ * and attaching it to the PhysicalEnvironment with a special version
+ * of UniverseBuilder (UniverseBuildJS).
+ * Creates one Point sound sources.
+ * Creates two Soundscapes with their own aural attributes. Each
+ * of these Soundscapes defines its own bounding leaf region.
+ * Creates and executes a custom behavior (AudioBehaviorMoveOne) that
+ * starts sound playing and transforms the AuralAttribute positions
+ * by modifying the TransformGroup that contains both soundscape
+ * nodes.
+ * Usage: java MoveAppBoundingLeaf [ URLpath [ name ]]
+ *
+ * The first optional command line parameter is the URL path to directory
+ * containing:
+ * (1) the files that will be named on the command line, or
+ * (2) the javaone/data/sounds directory that contains the default files
+ * If not given the default path is:
+ * file:/net/java3d/export/java3d/javaone/data/sounds
+ * NOTE: This default path is only valid on Solaris Eng Menlo Park network.
+ * A path must be supplied if sound files to be used are in a different
+ * directory location.
+ * NOTE: When running on Java3D Menlo Park Test WinTel platform path should
+ * be set to
+ * file:/java3d/export/java3d/javaone/data/sounds
+ *
+ * The second thru fourth optional command line parameters are sound file names
+ * If not given the default file name is:
+ * unicycle_close.au
+ */
+
+import java.applet.Applet;
+import java.net.URL;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.geometry.Sphere;
+import com.sun.j3d.utils.universe.*;
+import java.io.File;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class MoveAppBoundingLeaf extends Applet {
+
+ // File name of sound sample
+ private static int filenamesGiven = 0;
+ private static URL[] url = new URL[1];
+ private static String[] filename = new String[1];
+ private static String path = null;
+ private static boolean filenamesSet = false;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the subgraph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the transform group node and initialize it to the identity.
+ // Enable the TRANSFORM_WRITE capability so that our behavior code
+ // can modify it at runtime. Add it to the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple shape leaf node and add it into the scene graph.
+ objTrans.addChild(new ColorCube(0.7));
+
+ // Create a new Behavior object that will perform the desired
+ // operation on the specified transform object and add it into the
+ // scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
+ 0, 0,
+ 20000, 0, 0,
+ 0, 0, 0);
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotation,
+ objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objTrans.addChild(rotator);
+ //
+ // Create a sound node and add it to the scene graph
+ //
+ PointSound sound = new PointSound();
+ sound.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound.setCapability(PointSound.ALLOW_POSITION_WRITE);
+ sound.setCapability(PointSound.ALLOW_LOOP_WRITE);
+
+ BoundingSphere soundBounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ sound.setSchedulingBounds(soundBounds);
+ objTrans.addChild(sound);
+
+ /*
+ * Spheres denoting aural attribute regions
+ */
+ TransformGroup objTransChild1 = new TransformGroup();
+ TransformGroup objTransChild2 = new TransformGroup();
+ objTransChild1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objTransChild2.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ Transform3D translate1 = new Transform3D();
+ Transform3D translate2 = new Transform3D();
+ Vector3f vector1 = new Vector3f( 2.0f, 0.0f, 0.0f);
+ Vector3f vector2 = new Vector3f(-2.0f, 0.0f, 0.0f);
+ translate1.setTranslation(vector1);
+ translate2.setTranslation(vector2);
+ objTransChild1.setTransform(translate1);
+ objTransChild2.setTransform(translate2);
+ Sphere sphere1 = new Sphere(0.42f);
+ Sphere sphere2 = new Sphere(0.38f);
+
+ Appearance app = new Appearance();
+ app.setCapability( Appearance.ALLOW_POLYGON_ATTRIBUTES_WRITE );
+ sphere1.setAppearance( app );
+ sphere2.setAppearance( app );
+ objTransChild1.addChild(sphere1);
+ objTransChild2.addChild(sphere2);
+
+ objTrans.addChild(objTransChild1);
+ objTrans.addChild(objTransChild2);
+ /**
+ * Define Soundscapes/AuralAttributes
+ */
+ // First Aural Attributes
+ Point2f[] distanceFilter = new Point2f[2];
+ distanceFilter[0] = new Point2f(6.0f, 6000f);
+ distanceFilter[1] = new Point2f(17.0f, 700f);
+ AuralAttributes attributes = new AuralAttributes(1.0f, 2.0f, 0.3f,
+ 4.0f, 5, distanceFilter, 0.8f, 0.0f);
+ attributes.setReverbDelay(90.0f) ;
+ attributes.setReflectionCoefficient(0.999f) ;
+ attributes.setReverbOrder(9) ;
+
+ // SoundScape
+ BoundingSphere bounds1 =
+ new BoundingSphere(new Point3d(2.0,0.0,0.0), 3.5);
+
+ BoundingLeaf sScapeBounds1 = new BoundingLeaf(bounds1);
+ Soundscape soundScape = new Soundscape(null, attributes);
+ soundScape.setApplicationBoundingLeaf(sScapeBounds1);
+ /** addChild of BoundingLeaf as well**/
+ objTrans.addChild(sScapeBounds1);
+
+ AuralAttributes queryAttribs = new AuralAttributes();
+ if (queryAttribs == null)
+ System.out.println(" new AuralAttributes returned NULL");
+ // else
+ // System.out.println(" new AuralAttributes returned " + queryAttribs);
+ queryAttribs = soundScape.getAuralAttributes();
+ if (queryAttribs == null)
+ System.out.println("getAuralAttributes returned NULL");
+ // else
+ // System.out.println("AuralAttributes for Soundscape 1:");
+ float tmpFloat = queryAttribs.getAttributeGain();
+ // System.out.println(" Gain = " + tmpFloat);
+ tmpFloat = queryAttribs.getRolloff();
+ // System.out.println(" Rolloff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReflectionCoefficient();
+ // System.out.println(" Reflection Coeff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReverbDelay();
+ // System.out.println(" Delay = " + tmpFloat);
+ int tmpInt = queryAttribs.getReverbOrder();
+ // System.out.println(" Order = " + tmpInt);
+ int length = queryAttribs.getDistanceFilterLength();
+ // System.out.println(" Filter length = " + length);
+ Point2f[] tmpPoint = new Point2f[length];
+ tmpPoint = new Point2f[length];
+ for (int i=0; i< length; i++)
+ tmpPoint[i] = new Point2f();
+ queryAttribs.getDistanceFilter(tmpPoint);
+ // for (int i=0; i< length; i++)
+ // System.out.println(" Distance Filter = (" + tmpPoint[i].x +
+ // ", " + tmpPoint[i].y + ")" );
+ tmpFloat = queryAttribs.getFrequencyScaleFactor();
+ // System.out.println(" Freq scalefactor = " + tmpFloat);
+ tmpFloat = queryAttribs.getVelocityScaleFactor();
+ // System.out.println(" Velocity scalefactor= " + tmpFloat);
+ objTrans.addChild(soundScape);
+
+ // System.out.println("SoundScape2**********************************");
+ Soundscape soundScape2 = new Soundscape();
+ distanceFilter = new Point2f[2];
+ distanceFilter[0] = new Point2f(2.0f, 20000.0f);
+ distanceFilter[1] = new Point2f(20.0f, 2000.0f);
+ AuralAttributes attributes2 = new AuralAttributes();
+ attributes2.setAttributeGain(1.2f);
+ attributes2.setRolloff(2.2f);
+ attributes2.setReverbDelay(1313.0f) ;
+ attributes2.setReflectionCoefficient(1.0f) ;
+ attributes2.setReverbOrder(15) ;
+ distanceFilter[0] = new Point2f(5.0f, 15000.0f);
+ distanceFilter[1] = new Point2f(15.0f, 500.0f);
+ attributes2.setDistanceFilter(distanceFilter);
+ attributes2.setFrequencyScaleFactor(0.8f);
+ attributes2.setVelocityScaleFactor(0.0f);
+ BoundingSphere bounds2 =
+ new BoundingSphere(new Point3d(-2.0,0.0,0.0), 0.38);
+ BoundingLeaf sScapeBounds2 = new BoundingLeaf(bounds2);
+ soundScape2.setApplicationBoundingLeaf(sScapeBounds2);
+ // set BoundingLeaf as a child of transform node
+ objTrans.addChild(sScapeBounds2);
+ soundScape2.setAuralAttributes(attributes2);
+
+ queryAttribs = soundScape2.getAuralAttributes();
+ if (queryAttribs == null)
+ System.out.println(" new AuralAttributes returned NULL");
+ // else
+ // System.out.println(" new AuralAttributes returned " + queryAttribs);
+ // System.out.println("AuralAttributes for Soundscape 2:");
+ tmpFloat = queryAttribs.getAttributeGain();
+ // System.out.println(" Gain = " + tmpFloat);
+ tmpFloat = queryAttribs.getRolloff();
+ // System.out.println(" Rolloff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReflectionCoefficient();
+ // System.out.println(" Reflection Coeff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReverbDelay();
+ // System.out.println(" Delay = " + tmpFloat);
+ tmpInt = queryAttribs.getReverbOrder();
+ // System.out.println(" Order = " + tmpInt);
+ length = queryAttribs.getDistanceFilterLength();
+ // System.out.println(" Filter length = " + length);
+ tmpPoint = new Point2f[length];
+ for (int i=0; i< length; i++)
+ tmpPoint[i] = new Point2f();
+ queryAttribs.getDistanceFilter(tmpPoint);
+ // for (int i=0; i< length; i++)
+ // System.out.println(" Distance Filter = (" + tmpPoint[i].x +
+ // ", " + tmpPoint[i].y + ")" );
+ tmpFloat = queryAttribs.getFrequencyScaleFactor();
+ // System.out.println(" Freq scalefactor = " + tmpFloat);
+ tmpFloat = queryAttribs.getVelocityScaleFactor();
+ // System.out.println(" Velocity scalefactor= " + tmpFloat);
+ objTrans.addChild(soundScape2);
+
+ //
+ // Create a new Behavior object that will play the sound
+ //
+ AudioBehaviorMoveOne player = new AudioBehaviorMoveOne(sound,
+ filename[0]);
+ player.setSchedulingBounds(soundBounds);
+ objTrans.addChild(player);
+
+ return objRoot;
+ }
+
+ public MoveAppBoundingLeaf() {
+ }
+
+ public void init() {
+ if (!filenamesSet) {
+ // path is null if started from applet
+ if (path == null) {
+ path = getCodeBase().toString();
+ }
+
+ /*
+ * append given file name to given URL path
+ */
+ if (filenamesGiven > 0) {
+ filename[0] = new String(path + "/" + filename[0]);
+ }
+ else {
+ // fill in default file names if all three not given
+ filename[0] = new String(path + "/techno_machine.au");
+ }
+ filenamesSet = true;
+ }
+
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ /*
+ * Change filenames into URLs
+ */
+ String substr = filename[0].substring(0,4);
+ try {
+ url[0] = new URL(filename[0]);
+ }
+ catch (Exception e) {
+ return;
+ }
+ /*
+ * Create a simple scene and attach it to the virtual universe
+ */
+ u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+ BranchGroup scene = createSceneGraph();
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ //
+ // The following allows AuralAttributes to be run as an application
+ // as well as an applet
+ //
+ public static void main(String[] args) {
+ if (args.length > 0) {
+ if ( (args[0].startsWith("file"+File.pathSeparator)) ||
+ (args[0].startsWith("http"+File.pathSeparator)) ) {
+ path = args[0];
+ }
+ else {
+ path = "file:" + args[0];
+ }
+ }
+ else {
+ path = "file:.";
+ }
+
+ if (args.length > 1) {
+ filename[0] = args[1];
+ if (filename[0] != null) {
+ filenamesGiven++ ;
+ }
+ }
+
+ new MainFrame(new MoveAppBoundingLeaf(), 256, 256);
+ }
+}
diff --git a/src/Sound/MoveAppBoundingLeaf_plugin.html b/src/Sound/MoveAppBoundingLeaf_plugin.html
new file mode 100644
index 0000000..0681917
--- /dev/null
+++ b/src/Sound/MoveAppBoundingLeaf_plugin.html
@@ -0,0 +1,39 @@
+<HTML>
+<HEAD>
+<TITLE>MoveAppBoundingLeaf</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<!--"CONVERTED_APPLET"-->
+<!-- CONVERTER VERSION 1.3 -->
+<OBJECT classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93"
+WIDTH = 256 HEIGHT = 256 ALIGN = middle codebase="http://java.sun.com/products/plugin/1.3/jinstall-13-win32.cab#Version=1,3,0,0">
+<PARAM NAME = CODE VALUE = "MoveAppBoundingLeaf.class" >
+
+<PARAM NAME="type" VALUE="application/x-java-applet;version=1.2.2">
+<PARAM NAME="scriptable" VALUE="false">
+<COMMENT>
+<EMBED type="application/x-java-applet;version=1.2.2" CODE = "MoveAppBoundingLeaf.class" WIDTH = 256 HEIGHT = 256 ALIGN = middle scriptable=false pluginspage="http://java.sun.com/products/plugin/1.3/plugin-install.html"><NOEMBED></COMMENT>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+</NOEMBED></EMBED>
+</OBJECT>
+
+<!--
+<APPLET CODE = "MoveAppBoundingLeaf.class" WIDTH = 256 HEIGHT = 256 ALIGN = middle>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+
+</APPLET>
+-->
+<!--"END_CONVERTED_APPLET"-->
+
+</BODY>
+</HTML>
diff --git a/src/Sound/README.release b/src/Sound/README.release
new file mode 100644
index 0000000..25a8045
--- /dev/null
+++ b/src/Sound/README.release
@@ -0,0 +1,226 @@
+/*
+ * @(#)README.release 1.7 01/10/14 09:42:38
+ *
+ * Copyright (c) 1996-2001 Sun Microsystems, Inc. All Rights Reserved.
+ */
+
+==========================================================================
+Java 3D(TM) Sound 1.3 Beta 1
+==========================================================================
+
+Java 3D sound is rendered via the use of a specific implementation
+of the AudioDevice3D interface. This release includes two AudioDevice3DL2
+implementations.
+
+= = = = = = = = = = = = = = = = = = = = = = =
+HeadspaceMixer AudioDevice3DL2 Implememtation
+= = = = = = = = = = = = = = = = = = = = = = =
+
+ The HeadspaceMixer implementation is part of the Sun Java 3D
+ com.sun.j3d.audioengines.headspace package. This implementation
+ uses a version of the Headspace Audio Engine licensed from Beatnik
+ which does all rendering in software and pipes the stereo audio image
+ to the platform's audio device.
+
+ The implemention that was called JavaSoundMixer in previous Sun
+ releases of Java 3D has been renamed to HeadspaceMixer.
+ It was renamed in enticipation of the release of a new AudioDevice
+ implementation that uses JavaSound API which will be called JavaSoundMixer
+ (described below).
+
+ The HeadspaceMixer audio device will be created and initialized when the
+ utility SimpleUniverse.Viewer.createAudioDevice() method is called.
+ If your application uses this utility, no change will be required to
+ use the recommended HeadspaceMixer implementation.
+
+ If your application explicitly used the older JavaSoundMixer audio device
+ implemention from the package com.sun.j3d.audioengines.javasound, you should
+ change the reference to JavaSoundMixer, at least for this Beta 1 release,
+ to HeadspaceMixer:
+
+ import com.sun.j3d.audioengines.headspace.HeadspaceMixer;
+ :
+ HeadspaceMixer mixer = new HeadspaceMixer(physicalEnvironment);
+
+ Most of the Java 3D Audio features have been implemented but there are
+ a few exceptions. Additionally, some Java 3D Audio features are only
+ only partially implemented.
+
+ Hang under JDK 1.3 on Windows platforms
+ ---------------------------------------
+ Occationally, some applications when run under JDK 1.3 on Windows
+ experienced window manager hangs. This problem could not be produced
+ under JDK 1.4. It is recommended that if this problem arrises with
+ your application that JDK 1.4 be used.
+
+ Audio Features Not Supported with this release:
+ -----------------------------------------------
+ - Cross-talk cancellation is not performed when rendered audio output
+ on speakers.
+ - Spatialization of positional and directional sound is very rudimentary.
+ Point and Cone sound will simply be panned (approximating interaural
+ intensity difference) and left-right output signals delayed
+ (approximating interaural delay difference) applying gain attenuation.
+ - The filtering of sound source (that would aid in Elevation or Front/
+ Back differentiation cues) is not implemented with this AudioDevice.
+ - For this release, distance and angular low-pass filtering of sound
+ sources is implemented with a very simple algorithm (that choose speed
+ over accuracy).
+ - For this release, Sound.POSITIVE_INFINITY is mapped to 2^15.
+
+ Supported MediaContainers data
+ ------------------------------
+ This engine supports 8- and 16- bit linear, and u-law and A-law formatted
+ files in mono and stereo AU, AIFF, WAV, and PCM file formats.
+ Compressed formats such as DVI, GSM, and MOD are not supported at this
+ time. Encoded format such as MP3 are not supported.
+
+ MIDI and RMF files are supported but not fully spatialized.
+ MIDI file playback as BackgroundSound and attenuated Point/ConeSounds
+ is at least partially supported with the following limitations:
+ - For this release MIDI data is automatically cached.
+ - Point/ConeSound nodes that use MIDI MediaContainers can not be
+ panned or delayed to simulate Interaural Intensity or Time
+ Differences due to the limitiation of the underlying technology
+ used in this implementation.
+
+ InputStreams as MediaContainers are not supported for Point or
+ ConeSounds in this implementation.
+
+ Reverberation
+ -------------
+ The Headspace engine supports these 5 reverberation environments:
+ "Closet" very small area, very absorptive surfaces
+ "Acoustic Lab" med. small area, equally absorptive/reflective
+ "Garage" med. large area, somewhat reflective surfaces
+ "Dungeon" medium area, reflective surfaces
+ "Cavern" large area, highly reflective surfaces
+
+ The AuralAttributes parameters dealing with reverb -
+ early and late reflection coefficient and delay time, reverb decay
+ time - are compared to choose one of these five software aural
+ environments offered as part of the Headspace engine.
+ Decay speed, paired with the explicit or implicit size of the space,
+ determine the Headspace Reverb type that is set:
+
+ | Short: Long:
+ Size Delay Time | Decay <= 1500ms Decay > 1500ms
+ ---------------------------------------------------------------
+ small (< 100ms) | 2 "Closet" 4 "Acoustic Lab"
+ medium (<=500ms) | 3 "Garage" 6 "Dungeon"
+ large (> 500ms) | 6 "Dungeon" 5 "Cavern"
+
+ A "feature" of this engines 'Dungeon' reverb type is that the
+ reverberation is added to the opposite pan position from the
+ sound's position. This creates an aural effect that sounds
+ like the reverberation is bouncing off the opposite wall of
+ the 'Dungeon'.
+
+= = = = = = = = = = = = = = = = = = = = = = =
+JavaSoundMixer AudioDevice3DL2 Implememtation
+= = = = = = = = = = = = = = = = = = = = = = =
+
+ The JavaSoundMixer implementation is part of the Sun Java 3D
+ com.sun.j3d.audioengines.javasound package. This implementation uses
+ the Java Sound API. All low-level access to the platforms audio device
+ are dependent on the Java Sound mixer implementation(s) installed on
+ the machine you're running on.
+
+ The JavaSoundMixer Java 3D audio device implementation uses Java Sound
+ SourceDataLine streams for non-cached data and Java Sound Clips for
+ cached data. Support for specific sound cards, the exact input formats
+ that can be passed as data to Java 3D MediaContainers, and which feature
+ are rendered in software verses accelleration hardware is dependent on
+ the Java Sound implementation installed on your machine.
+ There is guarenteed to be at least one Java Sound mixer implementation
+ available with all J2SE releases (such as Sun's JDK 1.3 and above).
+
+ Audio Features Not Supported with this release:
+ -----------------------------------------------
+ The JavaSoundMixer is a brand new implementation as of 1.3 Beta 1
+ release. While much of the Java 3D Audio API has been implemented
+ but there are known problems and limitations. Additionally, some Java
+ 3D Audio features are only partially implemented.
+
+ - Non-linear file formats (A-law and u-law) are not converted.
+ - MIDI files for all sound types are not implemented.
+ - There are several timing and channel synchronization problems
+ encountered when Point and Cone Sounds are rendered.
+ - Distance and angular low-pass filtering of sound source is not
+ implemented.
+ - Spatialization of positional and directional sound is very rudimentary.
+ See notes above under HeadspaceMixer.
+ - Cross-talk cancellation for speaker playback is not performed.
+
+ Until these isues are fixed in next Beta 2 release it is recommended
+ that you use the the HeadspaceMixer implementation.
+
+ Supported MediaContainers data
+ ------------------------------
+ The intent is that all MediaContainer input data types supported by
+ Java Sound will also be supported by the JavaSoundMixer implementation.
+ This implementation will not have the restrictions on InputStreams as
+ the HeadspaceMixer implementation has.
+
+ Reverberation
+ -------------
+ Java 3D reverberation parameters map to a corresponding set
+ reverb control parameters available thru JavaSound API for Clips
+ (cached MediaContainers). The exact auralization rendering based
+ on these parameters is dependent on the Java Sound mixer implementation
+ choosen.
+
+= = = = = = = = = = = = = = = = = = = = = = =
+Use
+= = = = = = = = = = = = = = = = = = = = = = =
+Any Java 3D program that wants to render sounds must create and initialize
+an instance of either HeadspaceMixer or JavaSoundMixer directly or indirectly
+(using SimpleUniverse utilities).
+
+All of the sound example programs included in this release use the
+com.sun.j3d.utils.universe.SimpleUniverse class to create and initialize
+an instance of the HeadspaceMixer with the following code:
+
+ Canvas3D c = new Canvas3D(null);
+ SimpleUniverse u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+
+As application can initialize the HeadspaceMixer implementation directly
+with code like following:
+
+ import com.sun.j3d.audioengines.headspace.HeadspaceMixer;
+ :
+ Canvas3D canvas = new Canvas3D(null);
+ SimpleUniverse univ = new SimpleUniverse(canvas);
+ univ.getViewingPlatform().setNominalViewingTransform();
+ PhysicalEnvironment physicalEnv =
+ univ.getViewer().getPhysicalEnvironment();
+ if (physicalEnv != null) {
+ HeadspaceMixer mixer = new HeadspaceMixer(physicalEnv);
+ if (mixer == null)
+ System.out.println("creation of audio device failed");
+ mixer.initialize();
+ }
+
+NOTE: Sun JDK has an implementation of the javax.sound.sampled.Mixer
+interface named 'HeadspaceMixer'. If your application also imports the
+javax.sound.sampled package you'll need to explicitly differentiate by
+specifying the full Java 3D package when referencing HeadspaceMixer:
+ :
+ com.sun.j3d.audioengines.headspace.HeadspaceMixer mixer =
+ new com.sun.j3d.audioengines.headspace.HeadspaceMixer(physicalEnv);
+ :
+
+
+==========================================================================
+General Installation Notes:
+==========================================================================
+ If your Java 3D application has trouble acquiring the AudioDevice
+ ("Audio Device unavailable" exception occurs) you may need to exit
+ other applications that use sound. NOTE: If this occurs we would
+ appreciate being informed as to which sound application Java 3D had
+ problems running simultaneously with.
+
+ Combining calls to JMF 1.0 methods in your Java 3D sound application
+ is still dangerous. The engines used by both APIs may not yet be
+ robust enough to handle supporting both of these concurrently.
diff --git a/src/Sound/ReverberateSound.html b/src/Sound/ReverberateSound.html
new file mode 100644
index 0000000..7bdee49
--- /dev/null
+++ b/src/Sound/ReverberateSound.html
@@ -0,0 +1,15 @@
+<HTML>
+<HEAD>
+<TITLE>ReverberateSound</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<applet align=middle code="ReverberateSound.class" width=256 height=256>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+</applet>
+</BODY>
+</HTML>
diff --git a/src/Sound/ReverberateSound.java b/src/Sound/ReverberateSound.java
new file mode 100644
index 0000000..2404a39
--- /dev/null
+++ b/src/Sound/ReverberateSound.java
@@ -0,0 +1,220 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+/*
+ * ReverberateSound
+ *
+ * Same as MoveSound except this calls UniverseBuilderJS to use the
+ * JavaSoundMixer AudioDevice rather than the HolosketchMixer device.
+ *
+ * NOTE: To run this anywhere but the Solaris Eng Menlo Park network
+ * the URL path must be set to the java3d/javaone directory.
+ */
+
+import java.applet.Applet;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.universe.*;
+import java.io.File;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class ReverberateSound extends Applet {
+
+ // File name of sound sample
+ private static String[] filename = new String[1];
+ private static String path = null;
+ private static int filenamesGiven = 0;
+ private static boolean filenamesSet = false;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the subgraph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the transform group node and initialize it to the identity.
+ // Enable the TRANSFORM_WRITE capability so that our behavior code
+ // can modify it at runtime. Add it to the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple shape leaf node and add it into the scene graph.
+ objTrans.addChild(new ColorCube(0.4));
+
+ // Create a new Behavior object that will perform the desired
+ // operation on the specified transform object and add it into the
+ // scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
+ 0, 0,
+ 20000, 0, 0,
+ 0, 0, 0);
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotation,
+ objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objTrans.addChild(rotator);
+
+ //
+ // Create an AuralAttribute with reverb params set
+ //
+ Soundscape soundScape2 = new Soundscape();
+ AuralAttributes attributes2 = new AuralAttributes();
+ attributes2.setReverbOrder(6);
+ attributes2.setCapability(AuralAttributes.ALLOW_REVERB_ORDER_WRITE);
+ attributes2.setCapability(AuralAttributes.ALLOW_REVERB_DELAY_WRITE);
+ attributes2.setCapability(AuralAttributes.ALLOW_REFLECTION_COEFFICIENT_WRITE);
+ soundScape2.setApplicationBounds(bounds);
+ soundScape2.setAuralAttributes(attributes2);
+ objRoot.addChild(soundScape2);
+
+ //
+ // Create a sound node and add it to the scene graph
+ //
+ PointSound sound = new PointSound();
+ sound.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound.setCapability(PointSound.ALLOW_POSITION_WRITE);
+ sound.setCapability(PointSound.ALLOW_LOOP_WRITE);
+ sound.setSchedulingBounds(bounds);
+
+ objTrans.addChild(sound);
+ //
+ // Create a new Behavior object that will play the sound
+ //
+ AudioReverberate player = new AudioReverberate(sound, filename[0],
+ attributes2);
+ player.setSchedulingBounds(bounds);
+ objTrans.addChild(player);
+
+
+ return objRoot;
+ }
+
+ public ReverberateSound() {
+ }
+
+ public void init() {
+ if (!filenamesSet) {
+ // path is null if started from applet
+ if (path == null) {
+ // the path for an applet
+ path = getCodeBase().toString();
+ }
+
+ /*
+ * append given file name to given URL path
+ */
+ if (filenamesGiven > 0) {
+ filename[0] = new String(path + "/" + filename[0]);
+ }
+ else {
+ // fill in default file names if all three not given
+ filename[0] = new String(path + "/hello_universe.au");
+ }
+ filenamesSet = true;
+ }
+
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ /*
+ * Create a simple scene and attach it to the virtual universe
+ */
+ u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+ BranchGroup scene = createSceneGraph();
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ //
+ // The following allows ReverberateSound to be run as an application
+ // as well as an applet
+ //
+ public static void main(String[] args) {
+ if (args.length > 0) {
+ if ( (args[0].startsWith("file"+File.pathSeparator)) ||
+ (args[0].startsWith("http"+File.pathSeparator)) ) {
+ path = args[0];
+ }
+ else {
+ path = "file:" + args[0];
+ }
+ }
+ else {
+ path = "file:.";
+ }
+
+ if (args.length > 1) {
+ filename[0] = args[1];
+ if (filename[0] != null) {
+ filenamesGiven++ ;
+ }
+ }
+
+ new MainFrame(new ReverberateSound(), 256, 256);
+ }
+}
diff --git a/src/Sound/ReverberateSound_plugin.html b/src/Sound/ReverberateSound_plugin.html
new file mode 100644
index 0000000..a3cd545
--- /dev/null
+++ b/src/Sound/ReverberateSound_plugin.html
@@ -0,0 +1,39 @@
+<HTML>
+<HEAD>
+<TITLE>ReverberateSound</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<!--"CONVERTED_APPLET"-->
+<!-- CONVERTER VERSION 1.3 -->
+<OBJECT classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93"
+WIDTH = 256 HEIGHT = 256 ALIGN = middle codebase="http://java.sun.com/products/plugin/1.3/jinstall-13-win32.cab#Version=1,3,0,0">
+<PARAM NAME = CODE VALUE = "ReverberateSound.class" >
+
+<PARAM NAME="type" VALUE="application/x-java-applet;version=1.2.2">
+<PARAM NAME="scriptable" VALUE="false">
+<COMMENT>
+<EMBED type="application/x-java-applet;version=1.2.2" CODE = "ReverberateSound.class" WIDTH = 256 HEIGHT = 256 ALIGN = middle scriptable=false pluginspage="http://java.sun.com/products/plugin/1.3/plugin-install.html"><NOEMBED></COMMENT>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+</NOEMBED></EMBED>
+</OBJECT>
+
+<!--
+<APPLET CODE = "ReverberateSound.class" WIDTH = 256 HEIGHT = 256 ALIGN = middle>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+
+</APPLET>
+-->
+<!--"END_CONVERTED_APPLET"-->
+
+</BODY>
+</HTML>
diff --git a/src/Sound/SimpleSounds.html b/src/Sound/SimpleSounds.html
new file mode 100644
index 0000000..1330e5f
--- /dev/null
+++ b/src/Sound/SimpleSounds.html
@@ -0,0 +1,15 @@
+<HTML>
+<HEAD>
+<TITLE>Simple Sound test</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<applet align=middle code="SimpleSounds.class" width=256 height=256>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Simple Sound test instead of this paragraph.
+<hr>
+</blockquote>
+</applet>
+</BODY>
+</HTML>
diff --git a/src/Sound/SimpleSounds.java b/src/Sound/SimpleSounds.java
new file mode 100644
index 0000000..e40c58c
--- /dev/null
+++ b/src/Sound/SimpleSounds.java
@@ -0,0 +1,292 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import java.applet.Applet;
+import java.net.URL;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.universe.*;
+import java.io.File;
+import java.security.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+/*
+ * This Java3D program:
+ * Creates an instance of the JavaSoundMixer AudioDevice, initializing it
+ * and attaching it to the PhysicalEnvironment by using
+ * SimpleUniverse.
+ * Creates one cached Background and two cached Point sound sources.
+ * Creates and executes a custom behavior (SimpleSoundsBehavior) that
+ * starts the sound playing and transforms the PointSound source
+ * by modifying the TransformGroup that contains the Sound nodes.
+ *
+ * Usage:
+ * java SimpleSounds [URLpath [name1 [name2 [name2]]]]
+ *
+ * The first optional command line parameter is the URL path to directory
+ * containing "file:" or "http:" and then directory path string.
+ * If you are using the suppled default sound files in the same directory
+ * as this test program then only the URLpath need be supplied on the
+ * command line.
+ * If this parameter is not included then the current path to the directory
+ * this program is running in is used for an application
+ * and the codebase is used for an applet.
+ * The second thru fourth optional command line parameters are sound file names
+ * If not given, the default file names are:
+ * techno_machine.au
+ * hello_universe.au
+ * roar.au
+ * that correspond to the 3 'voice' quality, 8-bit, u-law, 8-kHz samples
+ * included in the same directory as this test program.
+ *
+ * Java Sound engine has been advertised to support the following 8- and 16-
+ * bit, linear and u-law, mono and stereo sound sample file formats: AU,
+ * AIFF, WAV, and PCM. Non-cached MIDI and RMF files are also supported.
+ * Neither compressed formats (DVI, GSM, MOD) nor A-law formated files are
+ * supported at this time, but they will be converted.
+ */
+
+public class SimpleSounds extends Applet {
+
+ // File name of sound sample
+ private static int filenamesGiven = 0;
+ private static URL[] url = new URL[3];
+ private static String[] filename = new String[3];
+ private static String path = null;
+ private static boolean filenamesSet = false;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the subgraph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the transform group node and initialize it to the identity.
+ // Enable the TRANSFORM_WRITE capability so that our behavior code
+ // can modify it at runtime. Add it to the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple shape leaf node and add it into the scene graph.
+ objTrans.addChild(new ColorCube(0.4));
+
+ // Create a new Behavior object that will perform the desired
+ // operation on the specified transform object and add it into the
+ // scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
+ 0, 0,
+ 20000, 0, 0,
+ 0, 0, 0);
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotation,
+ objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objTrans.addChild(rotator);
+ /*
+ * Create a sound node and add it to the scene graph
+ */
+ BackgroundSound sound1 = new BackgroundSound();
+ PointSound sound2 = new PointSound();
+ PointSound sound3 = new PointSound();
+ sound1.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound1.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound1.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound1.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound1.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound1.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound1.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound1.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound1.setCapability(PointSound.ALLOW_LOOP_WRITE);
+ sound2.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound2.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound2.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound2.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound2.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound2.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound2.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound2.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound2.setCapability(PointSound.ALLOW_POSITION_WRITE);
+ sound2.setCapability(PointSound.ALLOW_LOOP_WRITE);
+ sound3.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound3.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound3.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound3.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound3.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound3.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound3.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound3.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound3.setCapability(PointSound.ALLOW_POSITION_WRITE);
+
+ BoundingSphere soundBounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ sound1.setSchedulingBounds(soundBounds);
+ sound2.setSchedulingBounds(soundBounds);
+ sound3.setSchedulingBounds(soundBounds);
+ objTrans.addChild(sound1);
+ objTrans.addChild(sound2);
+ objTrans.addChild(sound3);
+
+
+ /*
+ * Create a new Behavior object that will play the sound
+ */
+ SimpleSoundsBehavior player = new SimpleSoundsBehavior(
+ sound1, sound2, sound3,
+ url[0], url[1], url[2], soundBounds);
+ player.setSchedulingBounds(soundBounds);
+ objTrans.addChild(player);
+
+ // Let Java 3D perform optimizations on this scene graph.
+ objRoot.compile();
+
+ return objRoot;
+ }
+
+ public SimpleSounds() {
+ }
+
+ public void init() {
+ if (!filenamesSet) {
+ // path is null if started from appletviewer/browser
+ if (path == null) {
+ // the path for an applet
+ path = getCodeBase().toString();
+ }
+ int j;
+ /*
+ * append given file name to given URL path
+ */
+ for (j=0; j<filenamesGiven; j++)
+ filename[j] = new String(path + "/" + filename[j]);
+ /*
+ * fill in default file names if all three not given
+ */
+ for (int i=j; i<3; i++) {
+ if (i == 0)
+ filename[0] = new String(path + "/techno_machine.au");
+ if (i == 1)
+ filename[1] = new String(path + "/hello_universe.au");
+ if (i == 2)
+ filename[2] = new String(path + "/roar.au");
+ }
+ filenamesSet = true;
+ }
+
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ /*
+ * Change filenames into URLs
+ */
+ for (int i=0; i<3; i++) {
+ try {
+ url[i] = new URL(filename[i]);
+ }
+ catch (Exception e) {
+ System.out.println(e.getMessage());
+ return;
+ }
+ }
+
+ /*
+ * Create a simple scene and attach it to the virtual universe
+ */
+ u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+ BranchGroup scene = createSceneGraph();
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ /*
+ * The following allows SimpleSounds to be run as an application
+ * as well as an applet
+ */
+ public static void main(String[] args) {
+ if (args.length > 0) {
+ if ( (args[0].startsWith("file"+File.pathSeparator)) ||
+ (args[0].startsWith("http"+File.pathSeparator)) ) {
+ path = args[0];
+ }
+ else {
+ path = "file:" + args[0];
+ }
+ }
+ else {
+ path = "file:.";
+ }
+
+ for (int i=0; i<3; i++) {
+ if (args.length > (i+1)) {
+ filename[i] = args[i+1];
+ if (filename[i] != null) {
+ filenamesGiven++ ;
+ }
+ }
+ else
+ break;
+ }
+ new MainFrame(new SimpleSounds(), args, 256, 256);
+ }
+}
diff --git a/src/Sound/SimpleSoundsBehavior.java b/src/Sound/SimpleSoundsBehavior.java
new file mode 100644
index 0000000..6293d3d
--- /dev/null
+++ b/src/Sound/SimpleSoundsBehavior.java
@@ -0,0 +1,177 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import java.net.URL;
+import java.util.Enumeration;
+
+// User defined audio behavior class
+public class SimpleSoundsBehavior extends Behavior {
+ WakeupOnElapsedTime wt;
+ WakeupOnBehaviorPost wp;
+ BackgroundSound sound1 = new BackgroundSound();
+ PointSound sound2 = new PointSound();
+ PointSound sound3 = new PointSound();
+ static int WAKEUP_SOUND = 0;
+ int soundIndex = 0;
+ URL URLName1;
+ URL URLName2;
+ URL URLName3;
+ BoundingSphere bounds;
+
+ // Override Behavior's initialize method to setup wakeup criteria
+ public void initialize() {
+ MediaContainer sample1 = new MediaContainer();
+ MediaContainer sample2 = new MediaContainer();
+ MediaContainer sample3 = new MediaContainer();
+ sample1.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample1.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample1.setURLObject(URLName1);
+ //sample1.setCacheEnable(false);
+ sound1.setLoop(0);
+ sound1.setContinuousEnable(false);
+ sound1.setReleaseEnable(false);
+ sound1.setSoundData(sample1);
+ sound1.setInitialGain(0.7f);
+ sample2.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample2.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample2.setURLObject(URLName2);
+ sound2.setLoop(Sound.INFINITE_LOOPS);
+ sound2.setContinuousEnable(false);
+ sound2.setReleaseEnable(false);
+ sound2.setSoundData(sample2);
+ sound2.setInitialGain(2.0f);
+ Point3f sound2Pos = new Point3f(-30.0f, 0.0f, 0.0f);
+ sound2.setPosition(sound2Pos);
+ sample3.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample3.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample3.setURLObject(URLName3);
+ sound3.setContinuousEnable(false);
+ sound3.setReleaseEnable(false);
+ sound3.setSoundData(sample3);
+ sound3.setInitialGain(4.0f);
+ Point3f sound3Pos = new Point3f(30.0f, 0.0f, 0.0f);
+ sound3.setPosition(sound3Pos);
+
+ wt = new WakeupOnElapsedTime(2000);
+ WakeupOnElapsedTime wp = new WakeupOnElapsedTime(5000);
+ wakeupOn(wp);
+ }
+
+ // Override Behavior's stimulus method to handle the event
+ public void processStimulus(Enumeration criteria) {
+
+ switch (soundIndex)
+ {
+ // Active
+ case 0:
+ // System.out.println("****Enable First Sound");
+ sound1.setEnable(true);
+ wakeupOn(wt);
+ break;
+ case 1:
+ // System.out.println("********Enable Second Sound");
+ sound2.setEnable(true);
+ wakeupOn(wt);
+ break;
+ case 2:
+ case 4:
+ case 6:
+ case 8:
+ case 10:
+ // System.out.println("************Enable Third Sound");
+ sound3.setEnable(true);
+ wakeupOn(wt);
+ break;
+ case 3:
+ case 5:
+ case 7:
+ case 9:
+ // System.out.println("************Disable Third Sound");
+ sound3.setEnable(false);
+ wakeupOn(wt);
+ break;
+
+ case 11:
+ // System.out.println("********Disable Second Sound");
+ sound2.setEnable(false) ;
+ wakeupOn(wt);
+ break;
+ case 12:
+ // System.out.println("****Disable First Sound");
+ sound1.setEnable(false) ;
+ System.out.println("SimpleSounds: test complete");
+ wt = new WakeupOnElapsedTime(400000);
+ wakeupOn(wt);
+ break;
+
+ default:
+ break;
+ }
+ soundIndex++;
+ }
+
+ //
+ // Constructor for rotation behavior.
+ // Parameters: sound node
+ // sample file name
+ // sound node's bounds
+ //
+ public SimpleSoundsBehavior(BackgroundSound sound1,
+ PointSound sound2,
+ PointSound sound3,
+ URL urlName1,
+ URL urlName2,
+ URL urlName3,
+ BoundingSphere soundBounds) {
+ this.sound1 = sound1;
+ this.sound2 = sound2;
+ this.sound3 = sound3;
+ this.URLName1 = urlName1;
+ this.URLName2 = urlName2;
+ this.URLName3 = urlName3;
+ this.bounds = (BoundingSphere)soundBounds.clone();
+ }
+}
diff --git a/src/Sound/SimpleSounds_plugin.html b/src/Sound/SimpleSounds_plugin.html
new file mode 100644
index 0000000..55d834e
--- /dev/null
+++ b/src/Sound/SimpleSounds_plugin.html
@@ -0,0 +1,39 @@
+<HTML>
+<HEAD>
+<TITLE>Simple Sound test</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<!--"CONVERTED_APPLET"-->
+<!-- CONVERTER VERSION 1.3 -->
+<OBJECT classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93"
+WIDTH = 256 HEIGHT = 256 ALIGN = middle codebase="http://java.sun.com/products/plugin/1.3/jinstall-13-win32.cab#Version=1,3,0,0">
+<PARAM NAME = CODE VALUE = "SimpleSounds.class" >
+
+<PARAM NAME="type" VALUE="application/x-java-applet;version=1.2.2">
+<PARAM NAME="scriptable" VALUE="false">
+<COMMENT>
+<EMBED type="application/x-java-applet;version=1.2.2" CODE = "SimpleSounds.class" WIDTH = 256 HEIGHT = 256 ALIGN = middle scriptable=false pluginspage="http://java.sun.com/products/plugin/1.3/plugin-install.html"><NOEMBED></COMMENT>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Simple Sound test instead of this paragraph.
+<hr>
+</blockquote>
+</NOEMBED></EMBED>
+</OBJECT>
+
+<!--
+<APPLET CODE = "SimpleSounds.class" WIDTH = 256 HEIGHT = 256 ALIGN = middle>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Simple Sound test instead of this paragraph.
+<hr>
+</blockquote>
+
+</APPLET>
+-->
+<!--"END_CONVERTED_APPLET"-->
+
+</BODY>
+</HTML>
diff --git a/src/Sound/build.xml b/src/Sound/build.xml
new file mode 100644
index 0000000..cbf53a8
--- /dev/null
+++ b/src/Sound/build.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+
+<!--
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+ -->
+
+<project basedir="." default="compile">
+ <target name="compile">
+ <javac debug="true" deprecation="true" destdir="." srcdir=".">
+ </javac>
+ </target>
+
+ <target name="all" depends="compile">
+ </target>
+
+ <target description="Clean all build products." name="clean">
+ <delete>
+ <fileset dir=".">
+ <include name="**/*.class"/>
+ </fileset>
+ </delete>
+ </target>
+
+</project>
diff --git a/src/Sound/hello_universe.au b/src/Sound/hello_universe.au
new file mode 100644
index 0000000..08d7456
--- /dev/null
+++ b/src/Sound/hello_universe.au
Binary files differ
diff --git a/src/Sound/roar.au b/src/Sound/roar.au
new file mode 100644
index 0000000..202b628
--- /dev/null
+++ b/src/Sound/roar.au
Binary files differ
diff --git a/src/Sound/techno_machine.au b/src/Sound/techno_machine.au
new file mode 100644
index 0000000..12e47ea
--- /dev/null
+++ b/src/Sound/techno_machine.au
Binary files differ