Commit message (Collapse) | Author | Age | Files | Lines | |
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* | move java into maven standard src/main/java and resources into | phil | 2016-11-06 | 330 | -0/+0 |
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* | example ffp shader tidied up | phil | 2016-11-05 | 2 | -58/+44 |
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* | fog example in default shader corrected | phil | 2016-11-05 | 1 | -14/+14 |
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* | Added a lot more GL2ES2 examples | phil | 2016-11-04 | 35 | -513/+5285 |
| | | | And converted to struct based lights and material in shaders | ||||
* | envmap vert shader bug fix | phil | 2016-11-02 | 1 | -1/+1 |
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* | added the fixed_function_shader vert and frag so there is at least one | phil | 2016-10-27 | 2 | -0/+239 |
| | | | publish location for the examples | ||||
* | more tidy of StencilOutline | phil | 2016-10-26 | 1 | -16/+1 |
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* | StencilOutline gl2es2 pipeline support comments made clearer | phil | 2016-10-26 | 1 | -1/+13 |
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* | Added a stencil outline example | phil | 2016-10-26 | 2 | -0/+776 |
| | | | | | This is primarily to test Bug 1325 - JoglPipeline.resetRenderingAttributes does not call gl.glDisable(GL.GL_STENCIL_TEST); | ||||
* | New Overlay2D example for use of the Graphics2D of Canvas3D | phil | 2016-10-26 | 4 | -31/+290 |
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* | Texture Coordinate generation examples corrected in the SamplerGLSL | phil | 2016-10-16 | 2 | -3/+5 |
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* | GL2ES2 examples improved, the halfVector calculations and the sceneColor | phil | 2016-10-16 | 10 | -41/+132 |
| | | | | are now closer to correctly reproducing the fixed pipeline values (though they are still not exactly identical) | ||||
* | New gl2es2 pipeline examples showing usage | phil | 2016-10-11 | 184 | -2472/+7132 |
| | | | | | | | | Imports organized Cg shader examples removed pom.xml added Resources now has brute force fall back | ||||
* | Removed debug print statements | kcr | 2007-08-01 | 1 | -3/+0 |
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* | Use top-level container (JFrame or JApplet) to determine the graphics device | kcr | 2007-08-01 | 1 | -8/+22 |
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* | 1. New Java 3D applet template that avoids MainFrame, but can still run as | kcr | 2007-07-31 | 3 | -67/+280 |
| | | | | | an applet or as an application. 2. Change applet .html file to use JNLPAppletLauncher | ||||
* | Use By_REFERENCE and Y_UP options for Texture. | jada | 2007-04-24 | 6 | -10/+13 |
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* | Use Y_UP and BY_REF options for Texture | jada | 2007-04-24 | 5 | -22/+36 |
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* | Allow user to specify a URL on the command line | kcr | 2007-04-03 | 1 | -1/+9 |
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* | Ported some earlier version of Sound examples, in the j3d-incubator project, | jada | 2007-02-09 | 7 | -0/+804 |
| | | | | contributed by David Grace ([email protected]). | ||||
* | Update copyright to 2007 | kcr | 2007-02-09 | 170 | -170/+173 |
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* | Remove print statement | kcr | 2006-12-14 | 1 | -1/+1 |
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* | Show error dialog if NPOT textures are not supported | kcr | 2006-12-14 | 1 | -12/+25 |
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* | Update example programs to use the new optimize path in ImageComponent2D. | jada | 2006-12-09 | 5 | -9/+9 |
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* | bug id 383: JCanvas3D's offscreen Canvas3D is inverted. | pepe | 2006-11-28 | 1 | -5/+50 |
| | | | | Updated the demo to show a Text3D instead of a ColorCube so that inversion was visible. | ||||
* | Minor correction in use of "delay" and "random" flags. | kcr | 2006-11-09 | 3 | -12/+11 |
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* | Issue 131: updated demo for JCanvas3D. Removed tabs, table and added options. | pepe | 2006-11-09 | 3 | -271/+184 |
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* | Updated example to use new no-argument JCanvas3D constructor | kcr | 2006-11-06 | 1 | -5/+1 |
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* | Issue number: 131 | kcr | 2006-11-01 | 3 | -0/+618 |
| | | | | | | | | Obtained from: pepe Submitted by: kcr Reviewed by: kcr Preliminary JCanvas3D example program | ||||
* | Merged dev-1_5 branch back to MAIN trunk | kcr | 2006-09-29 | 8 | -65/+276 |
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* | Fixed a bug and disable write to scores file in FourByFour example. | jada | 2006-03-07 | 1 | -63/+36 |
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* | Sound cleanup | jada | 2006-03-06 | 5 | -597/+45 |
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* | Display output in a JTextArea component, rather than printing to System.out. | kcr | 2006-03-06 | 4 | -54/+238 |
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* | 1) Modified programs to use the new Resources.java to load resources. | jada | 2006-03-06 | 2 | -33/+40 |
| | | | | 2) PrintCanvas3D : Load a default geometry in no argument case. | ||||
* | Partial fix to sound | jada | 2006-03-06 | 2 | -53/+33 |
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* | Modified programs to use the new Resources.java to load resources. | jada | 2006-03-06 | 6 | -137/+85 |
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* | 1. Copy *.txt files to jar file | kcr | 2006-03-03 | 1 | -1/+1 |
| | | | | 2. Fix typo in AppearanceTest.java | ||||
* | 1) Updated README-build.html | jada | 2006-03-03 | 8 | -66/+120 |
| | | | | | | 2) Updated TickTockPicking to use JFrame instead of MainFrame. 3) Removed apimage.jpg and updated programs to stone.jpg instead of apimage.jpg. 4) Modified Dot3Demo to use a compressed image. | ||||
* | Recompressed duke-gears.jpg for higher compression | kcr | 2006-03-03 | 1 | -0/+0 |
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* | Added a ShaderErrorListener | kcr | 2006-03-03 | 4 | -11/+57 |
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* | Added ShaderErrorListeners | kcr | 2006-03-03 | 7 | -34/+104 |
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* | 1. Recompressed some images for greater compression | kcr | 2006-03-03 | 7 | -4/+17 |
| | | | | 2. Added ShaderErrorListener to phong shading test program | ||||
* | 1) Added VertexAttrTestCg and converted more programs to use JFrame instead ↵ | jada | 2006-03-03 | 17 | -321/+1403 |
| | | | | | | of MainFrame 2) Cleanup and rename. | ||||
* | 1) Added a new examples : dot3/Dot3Demo and glsl_shader/VertexAttrTest | jada | 2006-03-01 | 15 | -108/+2005 |
| | | | | 2) Converted SphereMotion, PureImmediate and PureImeediateStereo to use JFrame instead of MainFrame. | ||||
* | Added a couple of Java 3D Programmable Shader examples. | jada | 2006-02-24 | 11 | -0/+1019 |
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* | Converted DistorGlyphtest form MainFrame to JFrame. | jada | 2006-02-23 | 2 | -53/+111 |
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* | Make applet programs work in the new directory structure and cleanup. | jada | 2006-02-22 | 9 | -94/+7 |
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* | 1. Converted example programs, under appearance, background and collision, ↵ | jada | 2006-02-17 | 21 | -223/+479 |
| | | | | | | | to use JFrame instead of MainFrame. 2. Created a GUI .form file for each example program. 3. Rename universe configuration file, ie. add .cfg as file extension. | ||||
* | 1. Converted all example programs, under objload, glsl_shader and cg_shader, | jada | 2006-02-16 | 10 | -513/+769 |
| | | | | | to use JFrame instead of MainFrame. 2. Created a GUI .form file for each example program. | ||||
* | 1) Moved the copying of resources and shader files from the target "jar" to ↵ | jada | 2006-02-14 | 1 | -10/+7 |
| | | | | | | "compile". 2) Removed default lws file arguement option in commandline execution. |