/* * $RCSfile$ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import com.sun.j3d.utils.behaviors.mouse.*; import com.sun.j3d.utils.behaviors.vp.OrbitBehavior; import java.awt.GraphicsConfiguration; import javax.media.j3d.*; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.*; import javax.vecmath.*; public class RenderFrame extends javax.swing.JFrame { DepthFuncTest dpt; SimpleUniverse su; RenderingAttributes staticWFBoxRA; RenderingAttributes staticBoxRA; RenderingAttributes rotatingBoxRA; /** Creates new form RenderFrame */ public RenderFrame( DepthFuncTest _dpt) { dpt = _dpt; initComponents(); initUniverse(); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ // //GEN-BEGIN:initComponents private void initComponents() { setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("J3D frame"); setBounds(400, 0, 640, 480); } // //GEN-END:initComponents void initUniverse() { GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); su = new SimpleUniverse(c); su.addBranchGraph( createScene() ); c.getView().setMinimumFrameCycleTime( 10 ); } // Variables declaration - do not modify//GEN-BEGIN:variables // End of variables declaration//GEN-END:variables BranchGroup createScene() { BoundingSphere bounds = new BoundingSphere( new Point3d( 0.0, 0.0, 0.0 ), 100.0 ); BranchGroup globalBG = new BranchGroup(); BranchGroup rotObjectBG = new BranchGroup(); OrderedGroup staticObjectOG = new OrderedGroup(); BranchGroup lampsBG = new BranchGroup(); OrderedGroup oGroup = new OrderedGroup(); TransformGroup staticBoxRotTG = new TransformGroup(); staticBoxRotTG.addChild( staticObjectOG ); TransformGroup objectsTGRot = new TransformGroup(); TransformGroup objectsTGTrans = new TransformGroup(); Transform3D objectsTGTransT3d = new Transform3D(); objectsTGTransT3d.setTranslation( new Vector3f( 0.0f, 0.0f, -10.0f ) ); objectsTGTrans.setTransform( objectsTGTransT3d ); objectsTGRot.addChild( oGroup ); objectsTGTrans.addChild( objectsTGRot ); lampsBG.addChild( objectsTGTrans ); //adding a sphere as backgroung so there is something else than flat black, and cut cube removal as an other implication. (seeing through) Appearance globalSphereAppearance = new Appearance(); PolygonAttributes globalSpherePA = new PolygonAttributes(); globalSpherePA.setCullFace( globalSpherePA.CULL_FRONT );// so that interior of the sphere is visible. Material globalSphereMaterial = new Material(); globalSphereMaterial.setEmissiveColor( .25f ,.3f ,.35f ); globalSphereAppearance.setMaterial( globalSphereMaterial ); globalSphereAppearance.setPolygonAttributes( globalSpherePA ); Sphere globalSphere = new Sphere( 6.0f ); globalSphere.setAppearance( globalSphereAppearance ); globalSphere.setBounds( bounds ); oGroup.addChild( globalSphere ); globalBG.addChild( lampsBG ); // adding lamps. PointLight frontLamp = new PointLight( new Color3f( 1.0f, 1.0f, 1.0f ), new Point3f( 20, 20, 20 ), new Point3f( 0.0f, .0f, 0.f ) ); lampsBG.addChild( frontLamp ); frontLamp.setBounds( bounds ); frontLamp.setInfluencingBounds( bounds ); PointLight backLamp = new PointLight( new Color3f( 1.0f, .0f, .0f ), new Point3f( -20, -20, -20 ), new Point3f( 0.0f, .0f, 0.f ) ); lampsBG.addChild( backLamp ); backLamp.setBounds( bounds ); backLamp.setInfluencingBounds( bounds ); //adding shapes. { //adding rotating and scaling cube //doing the rotation TransformGroup rotBoxTGRot = new TransformGroup(); rotBoxTGRot.setCapability( rotBoxTGRot.ALLOW_TRANSFORM_WRITE ); RotationInterpolator rotBoxRotInt = new RotationInterpolator( new Alpha( -1, 20000 ) , rotBoxTGRot ); rotBoxRotInt.setSchedulingBounds( bounds ); rotBoxRotInt.setBounds( bounds ); //doing the scaling Transform3D scaleBoxt3d = new Transform3D(); TransformGroup rotBoxTGScale = new TransformGroup(); rotBoxTGScale.setCapability( rotBoxTGScale.ALLOW_TRANSFORM_WRITE ); ScaleInterpolator rotBoxScaleInt = new ScaleInterpolator( new Alpha( -1, Alpha.INCREASING_ENABLE|Alpha.DECREASING_ENABLE, 0, 0, 3000, 1500, 0, 3000, 1500, 0 ) , rotBoxTGScale, new Transform3D(), 0.7f, 1.6f ); rotBoxScaleInt.setSchedulingBounds( bounds ); rotBoxScaleInt.setBounds( bounds ); Appearance rotBoxApp = new Appearance(); Material rotBoxMat = new Material(); rotBoxMat.setDiffuseColor( .4f, .4f, .4f ); rotBoxApp.setMaterial( rotBoxMat ); Box rotBox = new Box( 1.1f, 1.1f, 1.1f, rotBoxApp ); rotBoxTGScale.addChild( rotBox ); rotBoxTGRot.addChild( rotBoxTGScale ); TransformGroup rotBoxTG = new TransformGroup(); rotBoxTG.addChild( rotBoxTGRot ); rotObjectBG.addChild( rotBoxTG ); rotObjectBG.addChild( rotBoxScaleInt ); rotObjectBG.addChild( rotBoxRotInt ); rotBox.setBounds( bounds ); rotatingBoxRA = new RenderingAttributes(); rotatingBoxRA.setRasterOpEnable( true ); rotatingBoxRA.setCapability( staticBoxRA.ALLOW_RASTER_OP_WRITE ); // rotatingBoxRA.setRasterOp( rotatingBoxRA.ROP_XOR ); rotBoxApp.setRenderingAttributes( rotatingBoxRA ); rotBox.setAppearance( rotBoxApp ); } //adding static back face wireframe cube { Box staticWFBoxBack = new Box( ); Appearance staticWFBoxApp = new Appearance(); Material staticWFBoxMat = new Material(); staticWFBoxMat.setDiffuseColor( 0.f, 0.f, 0.f ); staticWFBoxMat.setEmissiveColor( 0.f, .4f, 0.f ); staticWFBoxApp.setMaterial( staticWFBoxMat ); PolygonAttributes staticWFBoxPABack = new PolygonAttributes( PolygonAttributes.POLYGON_LINE, PolygonAttributes.CULL_FRONT, 0.0f ); staticWFBoxApp.setPolygonAttributes( staticWFBoxPABack ); staticWFBoxRA = new RenderingAttributes(); staticWFBoxRA.setCapability( staticWFBoxRA.ALLOW_DEPTH_TEST_FUNCTION_WRITE ); staticWFBoxRA.setCapability( staticWFBoxRA.ALLOW_DEPTH_ENABLE_WRITE ); staticWFBoxRA.setDepthTestFunction( staticWFBoxRA.GREATER ); staticWFBoxRA.setDepthBufferWriteEnable( false ); staticWFBoxApp.setRenderingAttributes( staticWFBoxRA ); staticWFBoxBack.setAppearance( staticWFBoxApp ); staticWFBoxBack.setBounds( bounds ); staticObjectOG.addChild( staticWFBoxBack ); } //adding static front face wireframe cube { Box staticWFBox = new Box( ); Appearance staticWFBoxApp = new Appearance(); Material staticWFBoxMat = new Material(); staticWFBoxMat.setDiffuseColor( 0.f, 0.f, 0.f ); staticWFBoxMat.setEmissiveColor( 0.f, 1.f, 0.f ); staticWFBoxApp.setMaterial( staticWFBoxMat ); PolygonAttributes staticWFBoxPA = new PolygonAttributes( PolygonAttributes.POLYGON_LINE, PolygonAttributes.CULL_BACK, 0.0f ); staticWFBoxApp.setPolygonAttributes( staticWFBoxPA ); staticWFBoxApp.setRenderingAttributes( staticWFBoxRA ); staticWFBox.setAppearance( staticWFBoxApp ); staticWFBox.setBounds( bounds ); staticObjectOG.addChild( staticWFBox ); } {// rotating the static cubes Transform3D boxt3d = new Transform3D(); Transform3D tempt3d = new Transform3D(); boxt3d.rotZ( Math.PI/4.0f ); tempt3d.rotX( Math.PI/4.0f ); boxt3d.mul( tempt3d ); tempt3d.rotY( Math.PI/4.0f ); boxt3d.mul( tempt3d ); staticBoxRotTG.setTransform( boxt3d ); } // adding static flat cube { Box staticBox = new Box( ); staticBox.setBounds( bounds ); Appearance boxApp = new Appearance(); Material boxMat = new Material(); boxMat.setDiffuseColor( .7f, .7f, .7f ); boxApp.setMaterial( boxMat ); staticBoxRA = new RenderingAttributes(); staticBoxRA.setCapability( staticBoxRA.ALLOW_DEPTH_TEST_FUNCTION_WRITE ); staticBoxRA.setCapability( staticBoxRA.ALLOW_DEPTH_ENABLE_WRITE ); staticBoxRA.setDepthTestFunction( staticBoxRA.LESS ); staticBoxRA.setDepthBufferWriteEnable( false ); boxApp.setRenderingAttributes( staticBoxRA ); staticBox.setAppearance( boxApp ); staticObjectOG.addChild( staticBox ); } oGroup.addChild( rotObjectBG ); oGroup.addChild( staticBoxRotTG ); //adding the mouse rotate behavior to the group of cubes. MouseRotate behavior = new MouseRotate(); behavior.setTransformGroup( objectsTGRot ); objectsTGRot.addChild( behavior ); objectsTGRot.setCapability( objectsTGRot.ALLOW_TRANSFORM_READ ); objectsTGRot.setCapability( objectsTGRot.ALLOW_TRANSFORM_WRITE ); behavior.setSchedulingBounds(bounds); return globalBG; } public void setStaticWFObjectTestFunc( int func ) { staticWFBoxRA.setDepthTestFunction( func ); } public void setStaticObjectTestFunc( int func ) { staticBoxRA.setDepthTestFunction( func ); } public void setStaticWFObjectDBWriteStatus( boolean status ) { staticWFBoxRA.setDepthBufferWriteEnable( status ); } public void setStaticObjectDBWriteStatus( boolean status ) { staticBoxRA.setDepthBufferWriteEnable( status ); } public void setRotatingObjectROPMode( int mode ) { rotatingBoxRA.setRasterOp( mode ); } }