/* * $RCSfile$ * * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import java.applet.Applet; import java.awt.BorderLayout; import java.awt.event.*; import java.awt.GraphicsConfiguration; import com.sun.j3d.utils.applet.JMainFrame; import com.sun.j3d.utils.geometry.ColorCube; import com.sun.j3d.utils.universe.*; import javax.media.j3d.*; import javax.vecmath.*; import javax.swing.JOptionPane; /** This program demonstrates the use of the frames per second counter. * The program displays a rotating cube and sets up the FPSCounter to compute * the frame rate. The FPSCounter is set up with default values: * - run indefinitely * - 2 sec. warmup time * - display average frame rate every fifth sampling interval. * The default values can be changed through the command line * arguments. Use FPSCounterDemo -h for help on the various arguments. */ public class FPSCounterDemo extends Applet { private SimpleUniverse u = null; private FPSCounter fpsCounter = new FPSCounter(); BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create the TransformGroup node and initialize it to the // identity. Enable the TRANSFORM_WRITE capability so that // our behavior code can modify it at run time. Add it to // the root of the subgraph. TransformGroup objTrans = new TransformGroup(); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); objRoot.addChild(objTrans); // Create a simple Shape3D node; add it to the scene graph. objTrans.addChild(new ColorCube(0.4)); // Create a new Behavior object that will perform the // desired operation on the specified transform and add // it into the scene graph. Transform3D yAxis = new Transform3D(); Alpha rotationAlpha = new Alpha(-1, 4000); RotationInterpolator rotator = new RotationInterpolator(rotationAlpha, objTrans, yAxis, 0.0f, (float) Math.PI*2.0f); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); rotator.setSchedulingBounds(bounds); objRoot.addChild(rotator); // Create the Framecounter behavior fpsCounter.setSchedulingBounds(bounds); objRoot.addChild(fpsCounter); return objRoot; } public FPSCounterDemo(String args[]) { } public FPSCounterDemo() { } public void init() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); // Create a simple scene and attach it to the virtual universe BranchGroup scene = createSceneGraph(); // Parse the command line to set the various parameters // Have Java 3D perform optimizations on this scene graph. scene.compile(); u = new SimpleUniverse(c); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(scene); JOptionPane.showMessageDialog(this, ("This program measures the number of frames rendered per second.\n" + "Note that the frame rate is limited by the refresh rate of the monitor.\n" + "To get the true frame rate you need to disable vertical retrace.\n\n" + "On Windows(tm) you do this through the Control Panel.\n\n" + "On Solaris set the environment variable OGL_NO_VBLANK"), "Frame Counter", JOptionPane.INFORMATION_MESSAGE); } public void destroy() { u.cleanup(); } // // The following allows FPSCounterDemo to be run as an application // as well as an applet // public static void main(String[] args) { FPSCounterDemo fp = new FPSCounterDemo(); fp.parseArgs(args); JMainFrame frame = new JMainFrame(fp, 256, 256); } /** Parses the commandline for the various switches to set the FPSCounter * variables. * All arguments are of the form -name value. * All -name arguments can be shortened to one character. All the value * arguments take a number. The arguments accepted are : * */ private void parseArgs(String args[]) { for(int i = 0; i < args.length; i++) { if(args[i].startsWith("-")) { if(args[i].startsWith("w", 1)) { i++; System.out.println("Warmup time : " + args[i]); int w = new Integer(args[i]).intValue(); fpsCounter.setWarmupTime(w); } else if(args[i].startsWith("l", 1)) { i++; System.out.println("Loop count : " + args[i]); int l = new Integer(args[i]).intValue(); fpsCounter.setLoopCount(l); } else if(args[i].startsWith("m", 1)) { i++; System.out.println("Max Loop Count : " + args[i]); int m = new Integer(args[i]).intValue(); fpsCounter.setMaxLoops(m); } else if(args[i].startsWith("h", 1)) { System.out.println("Usage : FPSCounterDemo [-name value]\n" + "All arguments are of the form: -name value. All -name arguments can be\n" + "shortened to one character. All the value arguments take a number. The\n" + "arguments accepted are:\n\n" + " -warmupTime : Specifies amount of time the FPSCounter should wait\n" + " for the HotSpot(tm) VM to perform initial\n" + " optimizations. Specified in milliseconds\n\n" + " -loopCount : Specifies the number of sampling intervals over which\n" + " the FPSCounter should calculate the aggregate and average\n" + " frame rate. Specified as a count\n\n" + " -maxLoops : Specifies that the FPSCounter should run for only these\n" + " many sampling intervals. Specified as number. If this argument\n" + " is not specified, the FPSCounter runs indefinitely.\n\n" + " -help : Prints this message."); } } } } }