/* * $RCSfile$ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import com.sun.j3d.utils.compression.* ; import com.sun.j3d.loaders.objectfile.ObjectFile ; import com.sun.j3d.loaders.ParsingErrorException ; import com.sun.j3d.loaders.IncorrectFormatException ; import com.sun.j3d.loaders.Scene ; import javax.media.j3d.* ; import java.util.* ; import java.net.* ; import java.io.* ; /** * This extension of ObjectFile provides the methods setQuantization() and * compress() to compress Wavefront .obj files into the format described by * appendix B of the Java 3D specification. */ public class ObjectFileCompressor extends ObjectFile { private GeometryCompressor compressor = null ; public ObjectFileCompressor() { super(STRIPIFY | TRIANGULATE) ; compressor = new GeometryCompressor() ; } public ObjectFileCompressor(int flags) { super(flags | STRIPIFY | TRIANGULATE) ; compressor = new GeometryCompressor() ; } public ObjectFileCompressor(int flags, float radians) { super(flags | STRIPIFY | TRIANGULATE, radians) ; compressor = new GeometryCompressor() ; } public void setFlags(int flags) { super.setFlags(flags | STRIPIFY | TRIANGULATE) ; } private int positionQuant = 10 ; private int colorQuant = 8 ; private int normalQuant = 3 ; /** * Set the position, normal, and color quantization values for compression. * @param positionQuant number of bits to quantize each position's X, Y, * and Z components, ranging from 1 to 16 with a default of 10 * @param colorQuant number of bits to quantize each color's R, G, B, and * alpha components, ranging from 2 to 16 with a default of 8 * @param normalQuant number of bits for quantizing each normal's U and V * components, ranging from 0 to 6 with a default of 3 */ public void setQuantization(int positionQuant, int colorQuant, int normalQuant) { this.positionQuant = positionQuant ; this.colorQuant = colorQuant ; this.normalQuant = normalQuant ; } /** * Compress the specified .obj file into a CompressedGeometry node * component. * @param objFileName String object representing the path to a .obj file * @return a CompressedGeometry node component */ public CompressedGeometry compress(String objFileName) { return compressScene(getScene(objFileName)) ; } /** * Compress the specified .obj file and add it to the end of an open * compressed geometry file. * @param objFileName String object representing the path to a .obj file * @param file a currently open CompressedGeometryFile object * @exception IOException - if write fails */ public void compress(String objFileName, CompressedGeometryFile file) throws IOException { compressScene(getScene(objFileName), file) ; } /** * Compress the specified .obj file into a CompressedGeometry node * component. * @param reader an open .obj file * @return a CompressedGeometry node component */ public CompressedGeometry compress(Reader reader) { return compressScene(getScene(reader)) ; } /** * Compress the specified .obj file and add it to the end of an open * compressed geometry file. * @param reader an open .obj file * @param file an open CompressedGeometryFile object * @exception IOException - if write fails */ public void compress(Reader reader, CompressedGeometryFile file) throws IOException { compressScene(getScene(reader), file) ; } /** * Compress the specified .obj file into a CompressedGeometry node * component. * @param url Uniform Resource Locator for the .obj file * @return a CompressedGeometry node component */ public CompressedGeometry compress(URL url) { return compressScene(getScene(url)) ; } /** * Compress the specified .obj file and add it to the end of an open * compressed geometry file. * @param url Uniform Resource Locator for the .obj file * @param file a currently open CompressedGeometryFile object * @exception IOException - if write fails */ public void compress(URL url, CompressedGeometryFile file) throws IOException { compressScene(getScene(url), file) ; } private CompressedGeometry compressScene(Scene scene) { return compressor.compress(getStream(scene)) ; } private void compressScene(Scene scene, CompressedGeometryFile file) throws IOException { compressor.compress(getStream(scene), file) ; } private CompressionStream getStream(Scene scene) { Hashtable objs = scene.getNamedObjects() ; Shape3D shapes[] = new Shape3D[objs.size()] ; objs.values().toArray(shapes) ; return new CompressionStream(positionQuant, colorQuant, normalQuant, shapes) ; } private Scene getScene(String objFileName) { Scene scene = null ; try { scene = load(objFileName) ; } catch (FileNotFoundException e) { System.err.println(e) ; System.exit(1) ; } catch (ParsingErrorException e) { System.err.println(e) ; System.exit(1) ; } catch (IncorrectFormatException e) { System.err.println(e) ; System.exit(1) ; } return scene ; } private Scene getScene(Reader reader) { Scene scene = null ; try { scene = load(reader) ; } catch (FileNotFoundException e) { System.err.println(e) ; System.exit(1) ; } catch (ParsingErrorException e) { System.err.println(e) ; System.exit(1) ; } catch (IncorrectFormatException e) { System.err.println(e) ; System.exit(1) ; } return scene ; } private Scene getScene(URL url) { Scene scene = null ; try { scene = load(url) ; } catch (FileNotFoundException e) { System.err.println(e) ; System.exit(1) ; } catch (ParsingErrorException e) { System.err.println(e) ; System.exit(1) ; } catch (IncorrectFormatException e) { System.err.println(e) ; System.exit(1) ; } return scene ; } }