/* * $RCSfile$ * * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import java.util.*; import javax.media.j3d.*; import java.awt.GraphicsEnvironment; import java.awt.GraphicsConfiguration; import com.sun.j3d.utils.universe.*; public class QueryProperties { public static void printProps(Map map, String[] propList) { // Create an alphabetical list of keys List keyList = new ArrayList(map.keySet()); Collections.sort(keyList); Iterator it; // Collection used to remember the properties we've already // printed, so we don't print them twice HashSet hs = new HashSet(); // Print out the values for the caller-specified properties String key; for (int i = 0; i < propList.length; i++) { int len = propList[i].length(); int idxWild = propList[i].indexOf('*'); if (idxWild < 0) { key = propList[i]; if (!hs.contains(key)) { System.out.println(key + " = " + map.get(key)); hs.add(key); } } else if (idxWild == len-1) { String pattern = propList[i].substring(0, len-1); it = keyList.iterator(); while (it.hasNext()) { key = (String)it.next(); if (key.startsWith(pattern) && !hs.contains(key)) { System.out.println(key + " = " + map.get(key)); hs.add(key); } } } else { System.out.println(propList[i] + " = ERROR: KEY WITH EMBEDDED WILD CARD IGNORED"); } } // Print out the values for those properties not already printed it = keyList.iterator(); while (it.hasNext()) { key = (String)it.next(); if (!hs.contains(key)) { System.out.println(key + " = " + map.get(key)); } } } public static void main(String[] args) { VirtualUniverse vu = new VirtualUniverse(); Map vuMap = vu.getProperties(); final String[] vuPropList = { "j3d.version", "j3d.vendor", "j3d.specification.version", "j3d.specification.vendor", "j3d.*" // Just print all other properties in alphabetical order }; printProps(vuMap, vuPropList); System.out.println(); GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); /* We need to set this to force choosing a pixel format that support the canvas. */ template.setStereo(template.PREFERRED); template.setSceneAntialiasing(template.PREFERRED); GraphicsConfiguration config = GraphicsEnvironment.getLocalGraphicsEnvironment(). getDefaultScreenDevice().getBestConfiguration(template); Map c3dMap = new Canvas3D(config).queryProperties(); final String[] c3dPropList = { "native.*", "doubleBufferAvailable", "stereoAvailable", "sceneAntialiasing*", "compressedGeometry.majorVersionNumber", "compressedGeometry.minorVersionNumber", "compressedGeometry.*", "textureUnitStateMax", "textureWidthMax", "textureHeightMax", // Just print all other properties in alphabetical order }; printProps(c3dMap, c3dPropList); System.exit(0); } }