/* * $RCSfile$ * * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import javax.media.j3d.*; import javax.vecmath.*; class RandomColorCube extends QuadArray { RandomColorCube() { super(24, GeometryArray.COORDINATES | GeometryArray.COLOR_3); Point3f verts[] = new Point3f[8]; Color3f colors[] = new Color3f[3]; verts[0] = new Point3f(0.5f, 0.5f, 0.5f); verts[1] = new Point3f(-0.5f, 0.5f, 0.5f); verts[2] = new Point3f(-0.5f,-0.5f, 0.5f); verts[3] = new Point3f( 0.5f,-0.5f, 0.5f); verts[4] = new Point3f( 0.5f, 0.5f,-0.5f); verts[5] = new Point3f( -0.5f, 0.5f,-0.5f); verts[6] = new Point3f( -0.5f,-0.5f,-0.5f); verts[7] = new Point3f( 0.5f,-0.5f,-0.5f); colors[0] = new Color3f(1.0f, 0.0f, 0.0f); colors[1] = new Color3f(0.0f, 1.0f, 0.0f); colors[2] = new Color3f(0.0f, 0.0f, 1.0f); Point3f pnts[] = new Point3f[24]; Color3f clrs[] = new Color3f[24]; pnts[0] = verts[0]; clrs[0] = colors[(int)(Math.random()*3.0)]; pnts[1] = verts[3]; clrs[1] = colors[(int)(Math.random()*3.0)]; pnts[2] = verts[7]; clrs[2] = colors[(int)(Math.random()*3.0)]; pnts[3] = verts[4]; clrs[3] = colors[(int)(Math.random()*3.0)]; pnts[4] = verts[1]; clrs[4] = colors[(int)(Math.random()*3.0)]; pnts[5] = verts[5]; clrs[5] = colors[(int)(Math.random()*3.0)]; pnts[6] = verts[6]; clrs[6] = colors[(int)(Math.random()*3.0)]; pnts[7] = verts[2]; clrs[7] = colors[(int)(Math.random()*3.0)]; pnts[8] = verts[0]; clrs[8] = colors[(int)(Math.random()*3.0)]; pnts[9] = verts[4]; clrs[9] = colors[(int)(Math.random()*3.0)]; pnts[10] = verts[5]; clrs[10] = colors[(int)(Math.random()*3.0)]; pnts[11] = verts[1]; clrs[11] = colors[(int)(Math.random()*3.0)]; pnts[12] = verts[3]; clrs[12] = colors[(int)(Math.random()*3.0)]; pnts[13] = verts[2]; clrs[13] = colors[(int)(Math.random()*3.0)]; pnts[14] = verts[6]; clrs[14] = colors[(int)(Math.random()*3.0)]; pnts[15] = verts[7]; clrs[15] = colors[(int)(Math.random()*3.0)]; pnts[16] = verts[0]; clrs[16] = colors[(int)(Math.random()*3.0)]; pnts[17] = verts[1]; clrs[17] = colors[(int)(Math.random()*3.0)]; pnts[18] = verts[2]; clrs[18] = colors[(int)(Math.random()*3.0)]; pnts[19] = verts[3]; clrs[19] = colors[(int)(Math.random()*3.0)]; pnts[20] = verts[7]; clrs[20] = colors[(int)(Math.random()*3.0)]; pnts[21] = verts[6]; clrs[21] = colors[(int)(Math.random()*3.0)]; pnts[22] = verts[5]; clrs[22] = colors[(int)(Math.random()*3.0)]; pnts[23] = verts[4]; clrs[23] = colors[(int)(Math.random()*3.0)]; setCoordinates(0, pnts); setColors(0, clrs); } }