/* * $RCSfile$ * * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ /* * This Java3D program: * Creates an instance of the JavaSoundMixer AudioDevice, initializing it * and attaching it to the PhysicalEnvironment with a special version * of UniverseBuilder (UniverseBuildJS). * Creates one Point sound sources. * Creates two Soundscapes with their own aural attributes. Each * of these Soundscapes defines its own bounding leaf region. * Creates and executes a custom behavior (AudioBehaviorMoveOne) that * starts sound playing and transforms the AuralAttribute positions * by modifying the TransformGroup that contains both soundscape * nodes. * Usage: java MoveAppBoundingLeaf [ URLpath [ name ]] * * The first optional command line parameter is the URL path to directory * containing: * (1) the files that will be named on the command line, or * (2) the javaone/data/sounds directory that contains the default files * If not given the default path is: * file:/net/java3d/export/java3d/javaone/data/sounds * NOTE: This default path is only valid on Solaris Eng Menlo Park network. * A path must be supplied if sound files to be used are in a different * directory location. * NOTE: When running on Java3D Menlo Park Test WinTel platform path should * be set to * file:/java3d/export/java3d/javaone/data/sounds * * The second thru fourth optional command line parameters are sound file names * If not given the default file name is: * unicycle_close.au */ import java.applet.Applet; import java.net.URL; import java.awt.*; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.geometry.ColorCube; import com.sun.j3d.utils.geometry.Sphere; import com.sun.j3d.utils.universe.*; import java.io.File; import javax.media.j3d.*; import javax.vecmath.*; public class MoveAppBoundingLeaf extends Applet { // File name of sound sample private static int filenamesGiven = 0; private static URL[] url = new URL[1]; private static String[] filename = new String[1]; private static String path = null; private static boolean filenamesSet = false; private SimpleUniverse u = null; public BranchGroup createSceneGraph() { // Create the root of the subgraph BranchGroup objRoot = new BranchGroup(); // Create the transform group node and initialize it to the identity. // Enable the TRANSFORM_WRITE capability so that our behavior code // can modify it at runtime. Add it to the root of the subgraph. TransformGroup objTrans = new TransformGroup(); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); objRoot.addChild(objTrans); // Create a simple shape leaf node and add it into the scene graph. objTrans.addChild(new ColorCube(0.7)); // Create a new Behavior object that will perform the desired // operation on the specified transform object and add it into the // scene graph. Transform3D yAxis = new Transform3D(); Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 20000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator(rotation, objTrans, yAxis, 0.0f, (float) Math.PI*2.0f); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); rotator.setSchedulingBounds(bounds); objTrans.addChild(rotator); // // Create a sound node and add it to the scene graph // PointSound sound = new PointSound(); sound.setCapability(PointSound.ALLOW_ENABLE_WRITE); sound.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE); sound.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE); sound.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE); sound.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE); sound.setCapability(PointSound.ALLOW_RELEASE_WRITE); sound.setCapability(PointSound.ALLOW_DURATION_READ); sound.setCapability(PointSound.ALLOW_IS_PLAYING_READ); sound.setCapability(PointSound.ALLOW_POSITION_WRITE); sound.setCapability(PointSound.ALLOW_LOOP_WRITE); BoundingSphere soundBounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); sound.setSchedulingBounds(soundBounds); objTrans.addChild(sound); /* * Spheres denoting aural attribute regions */ TransformGroup objTransChild1 = new TransformGroup(); TransformGroup objTransChild2 = new TransformGroup(); objTransChild1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); objTransChild2.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); Transform3D translate1 = new Transform3D(); Transform3D translate2 = new Transform3D(); Vector3f vector1 = new Vector3f( 2.0f, 0.0f, 0.0f); Vector3f vector2 = new Vector3f(-2.0f, 0.0f, 0.0f); translate1.setTranslation(vector1); translate2.setTranslation(vector2); objTransChild1.setTransform(translate1); objTransChild2.setTransform(translate2); Sphere sphere1 = new Sphere(0.42f); Sphere sphere2 = new Sphere(0.38f); Appearance app = new Appearance(); app.setCapability( Appearance.ALLOW_POLYGON_ATTRIBUTES_WRITE ); sphere1.setAppearance( app ); sphere2.setAppearance( app ); objTransChild1.addChild(sphere1); objTransChild2.addChild(sphere2); objTrans.addChild(objTransChild1); objTrans.addChild(objTransChild2); /** * Define Soundscapes/AuralAttributes */ // First Aural Attributes Point2f[] distanceFilter = new Point2f[2]; distanceFilter[0] = new Point2f(6.0f, 6000f); distanceFilter[1] = new Point2f(17.0f, 700f); AuralAttributes attributes = new AuralAttributes(1.0f, 2.0f, 0.3f, 4.0f, 5, distanceFilter, 0.8f, 0.0f); attributes.setReverbDelay(90.0f) ; attributes.setReflectionCoefficient(0.999f) ; attributes.setReverbOrder(9) ; // SoundScape BoundingSphere bounds1 = new BoundingSphere(new Point3d(2.0,0.0,0.0), 3.5); BoundingLeaf sScapeBounds1 = new BoundingLeaf(bounds1); Soundscape soundScape = new Soundscape(null, attributes); soundScape.setApplicationBoundingLeaf(sScapeBounds1); /** addChild of BoundingLeaf as well**/ objTrans.addChild(sScapeBounds1); AuralAttributes queryAttribs = new AuralAttributes(); if (queryAttribs == null) System.out.println(" new AuralAttributes returned NULL"); // else // System.out.println(" new AuralAttributes returned " + queryAttribs); queryAttribs = soundScape.getAuralAttributes(); if (queryAttribs == null) System.out.println("getAuralAttributes returned NULL"); // else // System.out.println("AuralAttributes for Soundscape 1:"); float tmpFloat = queryAttribs.getAttributeGain(); // System.out.println(" Gain = " + tmpFloat); tmpFloat = queryAttribs.getRolloff(); // System.out.println(" Rolloff = " + tmpFloat); tmpFloat = queryAttribs.getReflectionCoefficient(); // System.out.println(" Reflection Coeff = " + tmpFloat); tmpFloat = queryAttribs.getReverbDelay(); // System.out.println(" Delay = " + tmpFloat); int tmpInt = queryAttribs.getReverbOrder(); // System.out.println(" Order = " + tmpInt); int length = queryAttribs.getDistanceFilterLength(); // System.out.println(" Filter length = " + length); Point2f[] tmpPoint = new Point2f[length]; tmpPoint = new Point2f[length]; for (int i=0; i< length; i++) tmpPoint[i] = new Point2f(); queryAttribs.getDistanceFilter(tmpPoint); // for (int i=0; i< length; i++) // System.out.println(" Distance Filter = (" + tmpPoint[i].x + // ", " + tmpPoint[i].y + ")" ); tmpFloat = queryAttribs.getFrequencyScaleFactor(); // System.out.println(" Freq scalefactor = " + tmpFloat); tmpFloat = queryAttribs.getVelocityScaleFactor(); // System.out.println(" Velocity scalefactor= " + tmpFloat); objTrans.addChild(soundScape); // System.out.println("SoundScape2**********************************"); Soundscape soundScape2 = new Soundscape(); distanceFilter = new Point2f[2]; distanceFilter[0] = new Point2f(2.0f, 20000.0f); distanceFilter[1] = new Point2f(20.0f, 2000.0f); AuralAttributes attributes2 = new AuralAttributes(); attributes2.setAttributeGain(1.2f); attributes2.setRolloff(2.2f); attributes2.setReverbDelay(1313.0f) ; attributes2.setReflectionCoefficient(1.0f) ; attributes2.setReverbOrder(15) ; distanceFilter[0] = new Point2f(5.0f, 15000.0f); distanceFilter[1] = new Point2f(15.0f, 500.0f); attributes2.setDistanceFilter(distanceFilter); attributes2.setFrequencyScaleFactor(0.8f); attributes2.setVelocityScaleFactor(0.0f); BoundingSphere bounds2 = new BoundingSphere(new Point3d(-2.0,0.0,0.0), 0.38); BoundingLeaf sScapeBounds2 = new BoundingLeaf(bounds2); soundScape2.setApplicationBoundingLeaf(sScapeBounds2); // set BoundingLeaf as a child of transform node objTrans.addChild(sScapeBounds2); soundScape2.setAuralAttributes(attributes2); queryAttribs = soundScape2.getAuralAttributes(); if (queryAttribs == null) System.out.println(" new AuralAttributes returned NULL"); // else // System.out.println(" new AuralAttributes returned " + queryAttribs); // System.out.println("AuralAttributes for Soundscape 2:"); tmpFloat = queryAttribs.getAttributeGain(); // System.out.println(" Gain = " + tmpFloat); tmpFloat = queryAttribs.getRolloff(); // System.out.println(" Rolloff = " + tmpFloat); tmpFloat = queryAttribs.getReflectionCoefficient(); // System.out.println(" Reflection Coeff = " + tmpFloat); tmpFloat = queryAttribs.getReverbDelay(); // System.out.println(" Delay = " + tmpFloat); tmpInt = queryAttribs.getReverbOrder(); // System.out.println(" Order = " + tmpInt); length = queryAttribs.getDistanceFilterLength(); // System.out.println(" Filter length = " + length); tmpPoint = new Point2f[length]; for (int i=0; i< length; i++) tmpPoint[i] = new Point2f(); queryAttribs.getDistanceFilter(tmpPoint); // for (int i=0; i< length; i++) // System.out.println(" Distance Filter = (" + tmpPoint[i].x + // ", " + tmpPoint[i].y + ")" ); tmpFloat = queryAttribs.getFrequencyScaleFactor(); // System.out.println(" Freq scalefactor = " + tmpFloat); tmpFloat = queryAttribs.getVelocityScaleFactor(); // System.out.println(" Velocity scalefactor= " + tmpFloat); objTrans.addChild(soundScape2); // // Create a new Behavior object that will play the sound // AudioBehaviorMoveOne player = new AudioBehaviorMoveOne(sound, filename[0]); player.setSchedulingBounds(soundBounds); objTrans.addChild(player); return objRoot; } public MoveAppBoundingLeaf() { } public void init() { if (!filenamesSet) { // path is null if started from applet if (path == null) { path = getCodeBase().toString(); } /* * append given file name to given URL path */ if (filenamesGiven > 0) { filename[0] = new String(path + "/" + filename[0]); } else { // fill in default file names if all three not given filename[0] = new String(path + "/techno_machine.au"); } filenamesSet = true; } setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); /* * Change filenames into URLs */ String substr = filename[0].substring(0,4); try { url[0] = new URL(filename[0]); } catch (Exception e) { return; } /* * Create a simple scene and attach it to the virtual universe */ u = new SimpleUniverse(c); AudioDevice audioDev = u.getViewer().createAudioDevice(); BranchGroup scene = createSceneGraph(); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(scene); } public void destroy() { u.cleanup(); } // // The following allows AuralAttributes to be run as an application // as well as an applet // public static void main(String[] args) { if (args.length > 0) { if ( (args[0].startsWith("file"+File.pathSeparator)) || (args[0].startsWith("http"+File.pathSeparator)) ) { path = args[0]; } else { path = "file:" + args[0]; } } else { path = "file:."; } if (args.length > 1) { filename[0] = args[1]; if (filename[0] != null) { filenamesGiven++ ; } } new MainFrame(new MoveAppBoundingLeaf(), 256, 256); } }