/* * $RCSfile$ * * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import com.sun.j3d.utils.image.TextureLoader; import com.sun.j3d.utils.geometry.Box; import com.sun.j3d.utils.behaviors.vp.*; import java.applet.Applet; import java.awt.*; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import javax.media.j3d.*; import javax.vecmath.*; import java.awt.image.BufferedImage; public class MultiTextureTest extends Applet implements ItemListener{ Choice choice; TextureUnitState textureUnitState[] = new TextureUnitState[2]; Texture stoneTex; Texture skyTex; Texture lightTex; private java.net.URL stoneImage = null; private java.net.URL skyImage = null; private SimpleUniverse u = null; public Texture createLightMap(){ int width = 128; int height = 128; BufferedImage bimage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); int [] rgbArray = new int[width * height]; int index, index2; int rgbInc = 256 / (width / 2 - 20); int rgbValue = 0; int k = width/2 - 5; int i, j, rgb; rgb = 0xff; rgbValue = rgb | (rgb << 8) | (rgb << 16) | (rgb << 24); for ( i = width / 2 - 1, j = 0; j < 10; j++, i--) { rgbArray[i] = rgbValue; } for (; i > 8; i--, rgb -= rgbInc) { rgbValue = rgb | (rgb << 8) | (rgb << 16) | (rgb << 24); rgbArray[i] = rgbValue; } for (; i >= 0; i--) { rgbArray[i] = rgbValue; } for (i = 0; i < width/2; i++) { rgbValue = rgbArray[i]; index = i; index2 = (width - i - 1); for (j = 0; j < height; j++) { rgbArray[index] = rgbArray[index2] = rgbValue; index += width; index2 += width; } } bimage.setRGB(0, 0, width, height, rgbArray, 0, width); ImageComponent2D grayImage = new ImageComponent2D(ImageComponent.FORMAT_RGB, bimage); lightTex = new Texture2D(Texture.BASE_LEVEL, Texture.RGB, width, height); lightTex.setImage(0, grayImage); return lightTex; } public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create a Transformgroup to scale all objects so they // appear in the scene. TransformGroup objScale = new TransformGroup(); Transform3D t3d = new Transform3D(); t3d.setScale(0.4); objScale.setTransform(t3d); objRoot.addChild(objScale); TransformGroup objTrans = new TransformGroup(); //write-enable for behaviors objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); objTrans.setCapability( TransformGroup.ALLOW_TRANSFORM_READ ); objTrans.setCapability(TransformGroup.ENABLE_PICK_REPORTING); objScale.addChild(objTrans); Appearance ap = new Appearance(); // load textures TextureAttributes texAttr1 = new TextureAttributes(); texAttr1.setTextureMode(TextureAttributes.DECAL); TextureAttributes texAttr2 = new TextureAttributes(); texAttr2.setTextureMode(TextureAttributes.MODULATE); TextureLoader tex = new TextureLoader(stoneImage, new String("RGB"), this); if (tex == null) return null; stoneTex = tex.getTexture(); tex = new TextureLoader(skyImage, new String("RGB"), this); if (tex == null) return null; skyTex = tex.getTexture(); lightTex = createLightMap(); textureUnitState[0] = new TextureUnitState(stoneTex, texAttr1, null); textureUnitState[0].setCapability(TextureUnitState.ALLOW_STATE_WRITE); textureUnitState[1] = new TextureUnitState(lightTex, texAttr2, null); textureUnitState[1].setCapability(TextureUnitState.ALLOW_STATE_WRITE); ap.setTextureUnitState(textureUnitState); //Create a Box Box BoxObj = new Box(1.5f, 1.5f, 0.8f, Box.GENERATE_NORMALS | Box.GENERATE_TEXTURE_COORDS, ap, 2); // add it to the scene graph. objTrans.addChild(BoxObj); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); //Shine it with two lights. Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f); Color3f lColor2 = new Color3f(0.2f, 0.2f, 0.1f); Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f); Vector3f lDir2 = new Vector3f(0.0f, 0.0f, -1.0f); DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1); DirectionalLight lgt2 = new DirectionalLight(lColor2, lDir2); lgt1.setInfluencingBounds(bounds); lgt2.setInfluencingBounds(bounds); objScale.addChild(lgt1); objScale.addChild(lgt2); // Let Java 3D perform optimizations on this scene graph. objRoot.compile(); return objRoot; } public MultiTextureTest (){ } public MultiTextureTest(java.net.URL stoneURL, java.net.URL skyURL) { stoneImage = stoneURL; skyImage = skyURL; } public void init() { if (stoneImage == null) { // the path to the image for an applet try { stoneImage = new java.net.URL(getCodeBase().toString() + "../images/stone.jpg"); } catch (java.net.MalformedURLException ex) { System.out.println(ex.getMessage()); System.exit(1); } } if (skyImage == null) { // the path to the image for an applet try { skyImage = new java.net.URL(getCodeBase().toString() + "../images/bg.jpg"); } catch (java.net.MalformedURLException ex) { System.out.println(ex.getMessage()); System.exit(1); } } setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); BranchGroup scene = createSceneGraph(); u = new SimpleUniverse(c); ViewingPlatform viewingPlatform = u.getViewingPlatform(); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. viewingPlatform.setNominalViewingTransform(); // add orbit behavior but disable translate OrbitBehavior orbit = new OrbitBehavior(c, OrbitBehavior.REVERSE_ALL | OrbitBehavior.DISABLE_TRANSLATE); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0); orbit.setSchedulingBounds(bounds); viewingPlatform.setViewPlatformBehavior(orbit); u.addBranchGraph(scene); // create the gui choice = new Choice(); choice.addItem("stone + light"); choice.addItem("stone"); choice.addItem("lightMap"); choice.addItem("sky"); choice.addItem("stone + sky"); choice.addItemListener(this); add("North", choice); } public void destroy() { // Cleanup reference to Java3D textureUnitState = new TextureUnitState[2]; u.cleanup(); } public void itemStateChanged(ItemEvent e) { int index = choice.getSelectedIndex(); switch (index) { case 0 : /* stone + light */ textureUnitState[0].setTexture(stoneTex); textureUnitState[1].setTexture(lightTex); break; case 1 : /* stone */ textureUnitState[0].setTexture(stoneTex); textureUnitState[1].setTexture(null); break; case 2 : /* light */ textureUnitState[0].setTexture(null); textureUnitState[1].setTexture(lightTex); break; case 3 : /* sky */ textureUnitState[0].setTexture(null); textureUnitState[1].setTexture(skyTex); break; case 4 : /* stone + sky */ textureUnitState[0].setTexture(stoneTex); textureUnitState[1].setTexture(skyTex); break; default: /* both */ break; } } public static void main(String argv[]) { java.net.URL stoneURL = null; java.net.URL skyURL = null; // the path to the image for an application try { stoneURL = new java.net.URL("file:../images/stone.jpg"); skyURL = new java.net.URL("file:../images/bg.jpg"); } catch (java.net.MalformedURLException ex) { System.out.println(ex.getMessage()); System.exit(1); } new MainFrame(new MultiTextureTest(stoneURL, skyURL), 750, 750); } }