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/*
 * $RCSfile$
 *
 * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in
 *   the documentation and/or other materials provided with the
 *   distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any
 * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
 * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
 * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
 * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
 * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
 * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
 * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
 * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
 * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
 * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGES.
 *
 * You acknowledge that this software is not designed, licensed or
 * intended for use in the design, construction, operation or
 * maintenance of any nuclear facility.
 *
 * $Revision$
 * $Date$
 * $State$
 */

import java.awt.*;
import java.awt.event.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import java.util.*;

public class AWTInteractionBehavior extends Behavior
implements ActionListener {

    private TransformGroup transformGroup;
    private Transform3D trans = new Transform3D();
    private WakeupCriterion criterion;
    private float angle = 0.0f;

    // create a new AWTInteractionBehavior
    public AWTInteractionBehavior(TransformGroup tg) {
	transformGroup = tg;
    }

    // initialize the behavior to wakeup on a behavior post with the id
    // MouseEvent.MOUSE_CLICKED
    public void initialize() {
	criterion = new WakeupOnBehaviorPost(this,
 					     MouseEvent.MOUSE_CLICKED);
	wakeupOn(criterion);
    }

    // processStimulus to rotate the cube
    public void processStimulus(Enumeration criteria) {
	angle += Math.toRadians(10.0);
	trans.rotY(angle);
	transformGroup.setTransform(trans);
	wakeupOn(criterion);
    }

    // when the mouse is clicked, postId for the behavior
    public void actionPerformed(ActionEvent e) {
	postId(MouseEvent.MOUSE_CLICKED);
    }
}