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/*
* $RCSfile$
*
* Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any
* kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
* WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
* EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
* NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
* USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
* ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
* CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
* REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
* INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed, licensed or
* intended for use in the design, construction, operation or
* maintenance of any nuclear facility.
*
* $Revision$
* $Date$
* $State$
*/
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.*;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
import javax.vecmath.*;
import javax.swing.*;
import javax.swing.event.*;
import javax.swing.border.*;
import com.sun.j3d.utils.behaviors.vp.*;
public class AlternateAppearanceScopeTest extends JApplet
implements ActionListener {
Material mat1, altMat;
Appearance app, otherApp;
JComboBox altAppMaterialColor;
JComboBox appMaterialColor;
JComboBox altAppScoping;
JComboBox override;
private Group content1 = null;
private Group content2 = null;
BoundingSphere worldBounds;
AlternateAppearance altApp;
Shape3D[] shapes1, shapes2;
boolean shape1Enabled = false, shape2Enabled = false;
// Globally used colors
Color3f white = new Color3f(1.0f, 1.0f, 1.0f);
Color3f red = new Color3f(1.0f, 0.0f, 0.0f);
Color3f green = new Color3f(0.0f, 1.0f, 0.0f);
Color3f blue = new Color3f(0.0f, 0.0f, 1.0f);
Color3f[] colors = {white, red, green, blue};
private SimpleUniverse u;
public AlternateAppearanceScopeTest() {
}
public void init() {
Container contentPane = getContentPane();
Canvas3D c = new Canvas3D(SimpleUniverse.getPreferredConfiguration());
contentPane.add("Center", c);
BranchGroup scene = createSceneGraph();
// SimpleUniverse is a Convenience Utility class
u = new SimpleUniverse(c);
// add mouse behaviors to the viewingPlatform
ViewingPlatform viewingPlatform = u.getViewingPlatform();
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
viewingPlatform.setNominalViewingTransform();
OrbitBehavior orbit = new OrbitBehavior(c,
OrbitBehavior.REVERSE_ALL);
BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0),
100.0);
orbit.setSchedulingBounds(bounds);
viewingPlatform.setViewPlatformBehavior(orbit);
u.addBranchGraph(scene);
// Create GUI
JPanel p = new JPanel();
BoxLayout boxlayout = new BoxLayout(p,
BoxLayout.Y_AXIS);
p.add(createScopingPanel());
p.add(createMaterialPanel());
p.setLayout(boxlayout);
contentPane.add("South", p);
}
public void destroy() {
u.cleanup();
}
BranchGroup createSceneGraph() {
BranchGroup objRoot = new BranchGroup();
// Create influencing bounds
worldBounds = new BoundingSphere(
new Point3d( 0.0, 0.0, 0.0 ), // Center
1000.0 ); // Extent
Transform3D t = new Transform3D();
// move the object upwards
t.set(new Vector3f(0.0f, 0.1f, 0.0f));
// Shrink the object
t.setScale(0.8);
TransformGroup trans = new TransformGroup(t);
trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
otherApp = new Appearance();
altMat = new Material();
altMat.setCapability(Material.ALLOW_COMPONENT_WRITE);
altMat.setDiffuseColor( new Color3f( 0.0f, 1.0f, 0.0f ) );
otherApp.setMaterial(altMat);
altApp = new AlternateAppearance();
altApp.setAppearance(otherApp);
altApp.setCapability(AlternateAppearance.ALLOW_SCOPE_WRITE);
altApp.setCapability(AlternateAppearance.ALLOW_SCOPE_READ);
altApp.setInfluencingBounds( worldBounds );
objRoot.addChild(altApp);
// Build foreground geometry into two groups. We'll
// create three directional lights below, one each with
// scope to cover the first geometry group only, the
// second geometry group only, or both geometry groups.
Appearance app1 = new Appearance();
mat1 = new Material();
mat1.setCapability(Material.ALLOW_COMPONENT_WRITE);
mat1.setDiffuseColor( new Color3f( 1.0f, 0.0f, 0.0f ) );
app1.setMaterial(mat1);
content1 = new SphereGroup(
0.05f, // radius of spheres
0.4f, // x spacing
0.2f, // y spacing
3, // number of spheres in X
5, // number of spheres in Y
app1, // appearance
true); // alt app override = true
trans.addChild( content1 );
shapes1 = ((SphereGroup)content1).getShapes();
content2 = new SphereGroup(
0.05f, // radius of spheres
.4f, // x spacing
0.2f, // y spacing
2, // number of spheres in X
5, // number of spheres in Y
app1, // appearance
true); // alt app override = true
trans.addChild( content2 );
shapes2 = ((SphereGroup)content2).getShapes();
// Add lights
DirectionalLight light1 = null;
light1 = new DirectionalLight( );
light1.setEnable( true );
light1.setColor( new Color3f(0.2f, 0.2f, 0.2f) );
light1.setDirection( new Vector3f( 1.0f, 0.0f, -1.0f ) );
light1.setInfluencingBounds( worldBounds );
objRoot.addChild( light1 );
DirectionalLight light2 = new DirectionalLight();
light2.setEnable(true);
light2.setColor(new Color3f(0.2f, 0.2f, 0.2f));
light2.setDirection(new Vector3f(-1.0f, 0.0f, 1.0f));
light2.setInfluencingBounds(worldBounds);
objRoot.addChild(light2);
// Add an ambient light to dimly illuminate the rest of
// the shapes in the scene to help illustrate that the
// directional lights are being scoped... otherwise it looks
// like we're just removing shapes from the scene
AmbientLight ambient = new AmbientLight( );
ambient.setEnable( true );
ambient.setColor( new Color3f(1.0f, 1.0f, 1.0f) );
ambient.setInfluencingBounds( worldBounds );
objRoot.addChild( ambient );
objRoot.addChild(trans);
return objRoot;
}
JPanel createScopingPanel() {
JPanel panel = new JPanel();
panel.setBorder(new TitledBorder("Scopes"));
String values[] = {"Scoped Set1", "Scoped Set2", "Universal Scope"};
altAppScoping = new JComboBox(values);
altAppScoping.addActionListener(this);
altAppScoping.setSelectedIndex(2);
panel.add(new JLabel("Scoping"));
panel.add(altAppScoping);
String enables[] = { "Enabled Set1", "Enabled Set2", "Enabled set1&2", "Disabled set1&2"};
override = new JComboBox(enables);
override.addActionListener(this);
override.setSelectedIndex(3);
panel.add(new JLabel("Alternate Appearance Override"));
panel.add(override);
return panel;
}
JPanel createMaterialPanel() {
JPanel panel = new JPanel();
panel.setBorder(new TitledBorder("Appearance Attributes"));
String colorVals[] = { "WHITE", "RED", "GREEN", "BLUE"};
altAppMaterialColor = new JComboBox(colorVals);
altAppMaterialColor.addActionListener(this);
altAppMaterialColor.setSelectedIndex(2);
panel.add(new JLabel("Alternate Appearance MaterialColor"));
panel.add(altAppMaterialColor);
appMaterialColor = new JComboBox(colorVals);
appMaterialColor.addActionListener(this);
appMaterialColor.setSelectedIndex(1);
panel.add(new JLabel("Normal Appearance MaterialColor"));
panel.add(appMaterialColor);
return panel;
}
public void actionPerformed(ActionEvent e) {
Object target = e.getSource();
if (target == altAppMaterialColor) {
altMat.setDiffuseColor(colors[altAppMaterialColor.getSelectedIndex()]);
}
else if (target == altAppScoping) {
for (int i = 0; i < altApp.numScopes(); i++) {
altApp.removeScope(0);
}
if (altAppScoping.getSelectedIndex() == 0) {
altApp.addScope(content1);
}
else if (altAppScoping.getSelectedIndex() == 1) {
altApp.addScope(content2);
}
}
else if (target == override) {
int i;
if (override.getSelectedIndex()== 0) {
if (!shape1Enabled) {
for (i = 0; i < shapes1.length; i++)
shapes1[i].setAppearanceOverrideEnable(true);
shape1Enabled = true;
}
if (shape2Enabled) {
for (i = 0; i < shapes2.length; i++)
shapes2[i].setAppearanceOverrideEnable(false);
shape2Enabled = false;
}
}
else if (override.getSelectedIndex() == 1) {
if (!shape2Enabled) {
for (i = 0; i < shapes2.length; i++)
shapes2[i].setAppearanceOverrideEnable(true);
shape2Enabled = true;
}
if (shape1Enabled) {
for (i = 0; i < shapes1.length; i++)
shapes1[i].setAppearanceOverrideEnable(false);
shape1Enabled = false;
}
}
else if (override.getSelectedIndex() == 2) {
if (!shape1Enabled) {
for (i = 0; i < shapes1.length; i++)
shapes1[i].setAppearanceOverrideEnable(true);
shape1Enabled = true;
}
if (!shape2Enabled) {
for (i = 0; i < shapes2.length; i++)
shapes2[i].setAppearanceOverrideEnable(true);
shape2Enabled = true;
}
}
else {
if (shape1Enabled) {
for (i = 0; i < shapes1.length; i++)
shapes1[i].setAppearanceOverrideEnable(false);
shape1Enabled = false;
}
if (shape2Enabled) {
for (i = 0; i < shapes2.length; i++)
shapes2[i].setAppearanceOverrideEnable(false);
shape2Enabled = false;
}
}
}
else if (target == appMaterialColor) {
mat1.setDiffuseColor(colors[appMaterialColor.getSelectedIndex()]);
}
}
public static void main(String[] args) {
Frame frame = new MainFrame(new AlternateAppearanceScopeTest(), 800, 800);
}
}
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