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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN""http://www.w3.org/TR/REC-html40/frameset.dtd">
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: Class ObjectFileCompressor
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SUMMARY: INNER | <A HREF="#fields_inherited_from_class_com.sun.j3d.loaders.objectfile.ObjectFile">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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<H2>
Class ObjectFileCompressor</H2>
<PRE>
java.lang.Object
|
+--com.sun.j3d.loaders.objectfile.ObjectFile
|
+--<B>ObjectFileCompressor</B>
</PRE>
<HR>
<DL>
<DT>public class <B>ObjectFileCompressor</B><DT>extends com.sun.j3d.loaders.objectfile.ObjectFile</DL>
<P>
This extension of ObjectFile provides the methods setQuantization() and
compress() to compress Wavefront .obj files into the format described by
appendix B of the Java 3D specification.
<P>
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<TD><B>Fields inherited from class com.sun.j3d.loaders.objectfile.ObjectFile</B></TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>RESIZE,
REVERSE,
STRIPIFY,
TRIANGULATE</CODE></TD>
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<TD><CODE><B><A HREF="ObjectFileCompressor.html#ObjectFileCompressor()">ObjectFileCompressor</A></B>()</CODE>
<BR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="ObjectFileCompressor.html#ObjectFileCompressor(int)">ObjectFileCompressor</A></B>(int flags)</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="ObjectFileCompressor.html#ObjectFileCompressor(int, float)">ObjectFileCompressor</A></B>(int flags,
float radians)</CODE>
<BR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> javax.media.j3d.CompressedGeometry</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#compress(java.io.Reader)">compress</A></B>(java.io.Reader reader)</CODE>
<BR>
Compress the specified .obj file into a CompressedGeometry node
component.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#compress(java.io.Reader, com.sun.j3d.utils.compression.CompressedGeometryFile)">compress</A></B>(java.io.Reader reader,
com.sun.j3d.utils.compression.CompressedGeometryFile file)</CODE>
<BR>
Compress the specified .obj file and add it to the end of an open
compressed geometry file.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> javax.media.j3d.CompressedGeometry</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#compress(java.lang.String)">compress</A></B>(java.lang.String objFileName)</CODE>
<BR>
Compress the specified .obj file into a CompressedGeometry node
component.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#compress(java.lang.String, com.sun.j3d.utils.compression.CompressedGeometryFile)">compress</A></B>(java.lang.String objFileName,
com.sun.j3d.utils.compression.CompressedGeometryFile file)</CODE>
<BR>
Compress the specified .obj file and add it to the end of an open
compressed geometry file.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> javax.media.j3d.CompressedGeometry</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#compress(java.net.URL)">compress</A></B>(java.net.URL url)</CODE>
<BR>
Compress the specified .obj file into a CompressedGeometry node
component.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#compress(java.net.URL, com.sun.j3d.utils.compression.CompressedGeometryFile)">compress</A></B>(java.net.URL url,
com.sun.j3d.utils.compression.CompressedGeometryFile file)</CODE>
<BR>
Compress the specified .obj file and add it to the end of an open
compressed geometry file.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#setFlags(int)">setFlags</A></B>(int flags)</CODE>
<BR>
</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="ObjectFileCompressor.html#setQuantization(int, int, int)">setQuantization</A></B>(int positionQuant,
int colorQuant,
int normalQuant)</CODE>
<BR>
Set the position, normal, and color quantization values for compression.</TD>
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<TD><B>Methods inherited from class com.sun.j3d.loaders.objectfile.ObjectFile</B></TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>getBasePath,
getBaseUrl,
getFlags,
load,
load,
load,
setBasePath,
setBaseUrl</CODE></TD>
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<TD><CODE>clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait</CODE></TD>
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<A NAME="ObjectFileCompressor()"><!-- --></A><H3>
ObjectFileCompressor</H3>
<PRE>
public <B>ObjectFileCompressor</B>()</PRE>
<DL>
</DL>
<HR>
<A NAME="ObjectFileCompressor(int)"><!-- --></A><H3>
ObjectFileCompressor</H3>
<PRE>
public <B>ObjectFileCompressor</B>(int flags)</PRE>
<DL>
</DL>
<HR>
<A NAME="ObjectFileCompressor(int, float)"><!-- --></A><H3>
ObjectFileCompressor</H3>
<PRE>
public <B>ObjectFileCompressor</B>(int flags,
float radians)</PRE>
<DL>
</DL>
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<A NAME="setFlags(int)"><!-- --></A><H3>
setFlags</H3>
<PRE>
public void <B>setFlags</B>(int flags)</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD>setFlags in class com.sun.j3d.loaders.objectfile.ObjectFile</DL>
</DD>
</DL>
<HR>
<A NAME="setQuantization(int, int, int)"><!-- --></A><H3>
setQuantization</H3>
<PRE>
public void <B>setQuantization</B>(int positionQuant,
int colorQuant,
int normalQuant)</PRE>
<DL>
<DD>Set the position, normal, and color quantization values for compression.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>positionQuant</CODE> - number of bits to quantize each position's X, Y,
and Z components, ranging from 1 to 16 with a default of 10<DD><CODE>colorQuant</CODE> - number of bits to quantize each color's R, G, B, and
alpha components, ranging from 2 to 16 with a default of 8<DD><CODE>normalQuant</CODE> - number of bits for quantizing each normal's U and V
components, ranging from 0 to 6 with a default of 3</DL>
</DD>
</DL>
<HR>
<A NAME="compress(java.lang.String)"><!-- --></A><H3>
compress</H3>
<PRE>
public javax.media.j3d.CompressedGeometry <B>compress</B>(java.lang.String objFileName)</PRE>
<DL>
<DD>Compress the specified .obj file into a CompressedGeometry node
component.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>objFileName</CODE> - String object representing the path to a .obj file<DT><B>Returns:</B><DD>a CompressedGeometry node component</DL>
</DD>
</DL>
<HR>
<A NAME="compress(java.lang.String, com.sun.j3d.utils.compression.CompressedGeometryFile)"><!-- --></A><H3>
compress</H3>
<PRE>
public void <B>compress</B>(java.lang.String objFileName,
com.sun.j3d.utils.compression.CompressedGeometryFile file)
throws java.io.IOException</PRE>
<DL>
<DD>Compress the specified .obj file and add it to the end of an open
compressed geometry file.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>objFileName</CODE> - String object representing the path to a .obj file<DD><CODE>file</CODE> - a currently open CompressedGeometryFile object<DT><B>Throws:</B><DD>java.io.IOException - - if write fails</DL>
</DD>
</DL>
<HR>
<A NAME="compress(java.io.Reader)"><!-- --></A><H3>
compress</H3>
<PRE>
public javax.media.j3d.CompressedGeometry <B>compress</B>(java.io.Reader reader)</PRE>
<DL>
<DD>Compress the specified .obj file into a CompressedGeometry node
component.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>reader</CODE> - an open .obj file<DT><B>Returns:</B><DD>a CompressedGeometry node component</DL>
</DD>
</DL>
<HR>
<A NAME="compress(java.io.Reader, com.sun.j3d.utils.compression.CompressedGeometryFile)"><!-- --></A><H3>
compress</H3>
<PRE>
public void <B>compress</B>(java.io.Reader reader,
com.sun.j3d.utils.compression.CompressedGeometryFile file)
throws java.io.IOException</PRE>
<DL>
<DD>Compress the specified .obj file and add it to the end of an open
compressed geometry file.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>reader</CODE> - an open .obj file<DD><CODE>file</CODE> - an open CompressedGeometryFile object<DT><B>Throws:</B><DD>java.io.IOException - - if write fails</DL>
</DD>
</DL>
<HR>
<A NAME="compress(java.net.URL)"><!-- --></A><H3>
compress</H3>
<PRE>
public javax.media.j3d.CompressedGeometry <B>compress</B>(java.net.URL url)</PRE>
<DL>
<DD>Compress the specified .obj file into a CompressedGeometry node
component.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>url</CODE> - Uniform Resource Locator for the .obj file<DT><B>Returns:</B><DD>a CompressedGeometry node component</DL>
</DD>
</DL>
<HR>
<A NAME="compress(java.net.URL, com.sun.j3d.utils.compression.CompressedGeometryFile)"><!-- --></A><H3>
compress</H3>
<PRE>
public void <B>compress</B>(java.net.URL url,
com.sun.j3d.utils.compression.CompressedGeometryFile file)
throws java.io.IOException</PRE>
<DL>
<DD>Compress the specified .obj file and add it to the end of an open
compressed geometry file.<DD><DL>
<DT><B>Parameters:</B><DD><CODE>url</CODE> - Uniform Resource Locator for the .obj file<DD><CODE>file</CODE> - a currently open CompressedGeometryFile object<DT><B>Throws:</B><DD>java.io.IOException - - if write fails</DL>
</DD>
</DL>
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