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/*
* $RCSfile$
*
* Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any
* kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
* WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
* EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
* NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
* USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
* ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
* CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
* REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
* INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed, licensed or
* intended for use in the design, construction, operation or
* maintenance of any nuclear facility.
*
* $Revision$
* $Date$
* $State$
*/
import java.util.*;
import javax.media.j3d.*;
import java.awt.GraphicsEnvironment;
import java.awt.GraphicsConfiguration;
import com.sun.j3d.utils.universe.*;
public class QueryProperties {
public static void printProps(Map map, String[] propList) {
// Create an alphabetical list of keys
List keyList = new ArrayList(map.keySet());
Collections.sort(keyList);
Iterator it;
// Collection used to remember the properties we've already
// printed, so we don't print them twice
HashSet hs = new HashSet();
// Print out the values for the caller-specified properties
String key;
for (int i = 0; i < propList.length; i++) {
int len = propList[i].length();
int idxWild = propList[i].indexOf('*');
if (idxWild < 0) {
key = propList[i];
if (!hs.contains(key)) {
System.out.println(key + " = " + map.get(key));
hs.add(key);
}
}
else if (idxWild == len-1) {
String pattern = propList[i].substring(0, len-1);
it = keyList.iterator();
while (it.hasNext()) {
key = (String)it.next();
if (key.startsWith(pattern) && !hs.contains(key)) {
System.out.println(key + " = " + map.get(key));
hs.add(key);
}
}
}
else {
System.out.println(propList[i] +
" = ERROR: KEY WITH EMBEDDED WILD CARD IGNORED");
}
}
// Print out the values for those properties not already printed
it = keyList.iterator();
while (it.hasNext()) {
key = (String)it.next();
if (!hs.contains(key)) {
System.out.println(key + " = " + map.get(key));
}
}
}
public static void main(String[] args) {
VirtualUniverse vu = new VirtualUniverse();
Map vuMap = vu.getProperties();
final String[] vuPropList = {
"j3d.version",
"j3d.vendor",
"j3d.specification.version",
"j3d.specification.vendor",
"j3d.*"
// Just print all other properties in alphabetical order
};
printProps(vuMap, vuPropList);
System.out.println();
GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D();
/* We need to set this to force choosing a pixel format
that support the canvas.
*/
template.setStereo(template.PREFERRED);
template.setSceneAntialiasing(template.PREFERRED);
GraphicsConfiguration config =
GraphicsEnvironment.getLocalGraphicsEnvironment().
getDefaultScreenDevice().getBestConfiguration(template);
Map c3dMap = new Canvas3D(config).queryProperties();
final String[] c3dPropList = {
"native.*",
"doubleBufferAvailable",
"stereoAvailable",
"sceneAntialiasing*",
"compressedGeometry.majorVersionNumber",
"compressedGeometry.minorVersionNumber",
"compressedGeometry.*",
"textureUnitStateMax",
"textureWidthMax",
"textureHeightMax",
// Just print all other properties in alphabetical order
};
printProps(c3dMap, c3dPropList);
System.exit(0);
}
}
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