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/*
* $RCSfile$
*
* Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any
* kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
* WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
* EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
* NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
* USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
* ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
* CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
* REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
* INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed, licensed or
* intended for use in the design, construction, operation or
* maintenance of any nuclear facility.
*
* $Revision$
* $Date$
* $State$
*/
import javax.media.j3d.*;
import javax.vecmath.*;
public class Box extends Shape3D {
public Box(double xsize, double ysize, double zsize) {
super();
double xmin = -xsize/2.0;
double xmax = xsize/2.0;
double ymin = -ysize/2.0;
double ymax = ysize/2.0;
double zmin = -zsize/2.0;
double zmax = zsize/2.0;
QuadArray box = new QuadArray(24, QuadArray.COORDINATES);
Point3d verts[] = new Point3d[24];
// front face
verts[0] = new Point3d(xmax, ymin, zmax);
verts[1] = new Point3d(xmax, ymax, zmax);
verts[2] = new Point3d(xmin, ymax, zmax);
verts[3] = new Point3d(xmin, ymin, zmax);
// back face
verts[4] = new Point3d(xmin, ymin, zmin);
verts[5] = new Point3d(xmin, ymax, zmin);
verts[6] = new Point3d(xmax, ymax, zmin);
verts[7] = new Point3d(xmax, ymin, zmin);
// right face
verts[8] = new Point3d(xmax, ymin, zmin);
verts[9] = new Point3d(xmax, ymax, zmin);
verts[10] = new Point3d(xmax, ymax, zmax);
verts[11] = new Point3d(xmax, ymin, zmax);
// left face
verts[12] = new Point3d(xmin, ymin, zmax);
verts[13] = new Point3d(xmin, ymax, zmax);
verts[14] = new Point3d(xmin, ymax, zmin);
verts[15] = new Point3d(xmin, ymin, zmin);
// top face
verts[16] = new Point3d(xmax, ymax, zmax);
verts[17] = new Point3d(xmax, ymax, zmin);
verts[18] = new Point3d(xmin, ymax, zmin);
verts[19] = new Point3d(xmin, ymax, zmax);
// bottom face
verts[20] = new Point3d(xmin, ymin, zmax);
verts[21] = new Point3d(xmin, ymin, zmin);
verts[22] = new Point3d(xmax, ymin, zmin);
verts[23] = new Point3d(xmax, ymin, zmax);
box.setCoordinates(0, verts);
setGeometry(box);
setAppearance(new Appearance());
}
}
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