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/*
* Copyright (c) 2016 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those
* of the authors and should not be interpreted as representing official policies,
* either expressed or implied, of the JogAmp Community.
*
*/
package org.jdesktop.j3d.examples.raster;
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.GraphicsConfiguration;
import java.awt.image.BufferedImage;
import java.util.Iterator;
import org.jogamp.java3d.Alpha;
import org.jogamp.java3d.BoundingSphere;
import org.jogamp.java3d.BranchGroup;
import org.jogamp.java3d.Canvas3D;
import org.jogamp.java3d.GraphicsContext3D;
import org.jogamp.java3d.ImageComponent;
import org.jogamp.java3d.ImageComponent2D;
import org.jogamp.java3d.Raster;
import org.jogamp.java3d.RotationInterpolator;
import org.jogamp.java3d.Shape3D;
import org.jogamp.java3d.Transform3D;
import org.jogamp.java3d.TransformGroup;
import org.jogamp.java3d.WakeupCriterion;
import org.jogamp.java3d.utils.applet.MainFrame;
import org.jogamp.java3d.utils.shader.Cube;
import org.jogamp.java3d.utils.universe.SimpleUniverse;
import org.jogamp.vecmath.Point3d;
import org.jogamp.vecmath.Point3f;
import org.jogamp.vecmath.Vector3d;
public class ReadRasterGL2ES2 extends Applet
{
private SimpleUniverse u = null;
public BranchGroup createSceneGraph(BufferedImage bImage, Raster readRaster)
{
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
// Create a Raster shape. Add it to the root of the subgraph
ImageComponent2D drawImageComponent = new ImageComponent2D(ImageComponent.FORMAT_RGB, bImage, true, true);
Raster drawRaster = new Raster(new Point3f(0.0f, 0.0f, 0.0f), Raster.RASTER_COLOR, 0, 0, bImage.getWidth(), bImage.getHeight(),
drawImageComponent, null);
Shape3D shape = new Shape3D(drawRaster);
drawRaster.setCapability(Raster.ALLOW_IMAGE_WRITE);
objRoot.addChild(shape);
// Ceate the transform greup node and initialize it to the
// identity. Enable the TRANSFORM_WRITE capability so that
// our behavior code can modify it at runtime. Add it to the
// root of the subgraph.
TransformGroup objTrans = new TransformGroup();
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
TransformGroup cubeScale = new TransformGroup();
Transform3D t3d = new Transform3D();
t3d.setTranslation(new Vector3d(-0.5, 0.5, 0.0));
cubeScale.setTransform(t3d);
cubeScale.addChild(objTrans);
objRoot.addChild(cubeScale);
// Create a simple shape leaf node, add it to the scene graph.
objTrans.addChild(new Cube(0.3));
// Create a new Behavior object that will perform the desired
// operation on the specified transform object and add it into
// the scene graph.
Transform3D yAxis = new Transform3D();
Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 4000, 0, 0, 0, 0, 0);
myRotationInterpolator rotator = new myRotationInterpolator(drawRaster, readRaster, rotationAlpha, objTrans, yAxis, 0.0f,
(float) Math.PI * 2.0f);
BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);
rotator.setSchedulingBounds(bounds);
objTrans.addChild(rotator);
// Have Java 3D perform optimizations on this scene graph.
objRoot.compile();
return objRoot;
}
public ReadRasterGL2ES2()
{
}
@Override
public void init()
{
System.setProperty("sun.awt.noerasebackground", "true");
System.setProperty("j3d.rend", "jogl2es2");
System.setProperty("j3d.displaylist", "false");
int width = 128;
int height = 128;
ImageComponent2D readImageComponent = new ImageComponent2D(ImageComponent.FORMAT_RGB, width, height, false, true);
Raster readRaster = new Raster(new Point3f(0.0f, 0.0f, 0.0f), Raster.RASTER_COLOR, 0, 0, width, height, readImageComponent, null);
setLayout(new BorderLayout());
GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
Canvas3D c = new myCanvas3D(config, readRaster);
add("Center", c);
// Create a simple scene and attach it to the virtual universe
BufferedImage bImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
BranchGroup scene = createSceneGraph(bImage, readRaster);
u = new SimpleUniverse(c);
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
u.getViewingPlatform().setNominalViewingTransform();
u.addBranchGraph(scene);
}
@Override
public void destroy()
{
u.cleanup();
}
//
// The following allows ReadRaster to be run as an application
// as well as an applet
//
public static void main(String[] args)
{
System.setProperty("sun.awt.noerasebackground", "true");
System.setProperty("j3d.rend", "jogl2es2");
System.setProperty("j3d.displaylist", "false");
new MainFrame(new ReadRasterGL2ES2(), 256, 256);
}
class myCanvas3D extends Canvas3D
{
Raster readRaster;
GraphicsContext3D gc;
public myCanvas3D(GraphicsConfiguration graphicsConfiguration, Raster readRaster)
{
super(graphicsConfiguration);
this.readRaster = readRaster;
gc = getGraphicsContext3D();
}
@Override
public void postSwap()
{
super.postSwap();
synchronized (readRaster)
{
gc.readRaster(readRaster);
}
}
}
class myRotationInterpolator extends RotationInterpolator
{
Point3f wPos = new Point3f(0.025f, -0.025f, 0.0f);
Raster drawRaster;
Raster readRaster;
BufferedImage bImage;
ImageComponent2D newImageComponent;
public myRotationInterpolator(Raster drawRaster, Raster readRaster, Alpha alpha, TransformGroup target, Transform3D axisOfRotation,
float minimumAngle, float maximumAngle)
{
super(alpha, target, axisOfRotation, minimumAngle, maximumAngle);
this.drawRaster = drawRaster;
this.readRaster = readRaster;
}
@Override
public void processStimulus(Iterator<WakeupCriterion> criteria)
{
synchronized (readRaster)
{
bImage = readRaster.getImage().getImage();
}
newImageComponent = new ImageComponent2D(ImageComponent.FORMAT_RGB, bImage, true, true);
drawRaster.setImage(newImageComponent);
super.processStimulus(criteria);
}
}
}
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