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-rw-r--r--src/classes/share/com/sun/j3d/audioengines/AudioEngine.java12
-rw-r--r--src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java42
-rw-r--r--src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java19
3 files changed, 17 insertions, 56 deletions
diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngine.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngine.java
index 8d4d36f..c61115d 100644
--- a/src/classes/share/com/sun/j3d/audioengines/AudioEngine.java
+++ b/src/classes/share/com/sun/j3d/audioengines/AudioEngine.java
@@ -55,7 +55,7 @@ import javax.media.j3d.*;
* NOTE: AudioEngine developers should not subclass this class directly.
* Subclass AudioEngine3DL2 instead.
*/
-public class AudioEngine implements AudioDevice {
+public abstract class AudioEngine implements AudioDevice {
/*
* This device's UNIX file descriptor
@@ -107,19 +107,13 @@ public class AudioEngine implements AudioDevice {
* Code to initialize the device
* @return flag: true is initialized sucessfully, false if error
*/
- public boolean initialize() {
- // Expected to be over-ridden by extending class
- return true;
- }
+ public abstract boolean initialize();
/**
* Code to close the device
* @return flag: true is closed sucessfully, false if error
*/
- public boolean close() {
- // Expected to be over-ridden by extending class
- return true;
- }
+ public abstract boolean close();
/*
* Audio Playback Methods
diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java
index 2e495d5..3afdcc0 100644
--- a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java
+++ b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java
@@ -67,7 +67,7 @@ import java.util.ArrayList;
* Subclass AudioEngine3DL2 instead.
*/
-public class AudioEngine3D extends AudioEngine implements AudioDevice3D
+public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
{
/*
* Identifiers of sample associated with sound source
@@ -142,10 +142,7 @@ public class AudioEngine3D extends AudioEngine implements AudioDevice3D
* Removes/clears associated sound data with this sound source node
* @param index device specific reference number to device driver sample
*/
- public void clearSound(int index) {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void clearSound(int index);
/**
* Set the transform for local to virtual world coordinate space
@@ -163,20 +160,14 @@ public class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @param index device specific reference number to device driver sample
* @return status: < 0 denotes an error
*/
- public int startSample(int index) {
- // This method must be overridden by device specific implementation
- return -1; // error if not overridden
- }
+ public abstract int startSample(int index);
/**
* Stop sample playing on audio device
* @param index device specific reference number to device driver sample
* @return status: < 0 denotes an error
*/
- public int stopSample(int index) {
- // This method must be overridden by device specific implementation
- return -1; // error if not overridden
- }
+ public abstract int stopSample(int index);
/**
* Update sample.
@@ -184,46 +175,31 @@ public class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @param index device specific reference number to device driver sample
*/
// TODO: The update method exists on a TEMPORARY basis.
- public void updateSample(int index) {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void updateSample(int index);
/**
* Mute sample.
* @param index device specific reference number to device driver sample
*/
- public void muteSample(int index) {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void muteSample(int index);
/**
* Unmute sample.
* @param index device specific reference number to device driver sample
*/
- public void unmuteSample(int index) {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void unmuteSample(int index);
/**
* Pause sample.
* @param index device specific reference number to device driver sample
*/
- public void pauseSample(int index) {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void pauseSample(int index);
/**
* Unpause sample.
* @param index device specific reference number to device driver sample
*/
- public void unpauseSample(int index) {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void unpauseSample(int index);
/*
*
diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java
index c8865c2..e9b5d0e 100644
--- a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java
+++ b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java
@@ -68,7 +68,7 @@ import java.util.ArrayList;
*
* @since Java 3D 1.3
*/
-public class AudioEngine3DL2 extends AudioEngine3D implements AudioDevice3DL2 {
+public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevice3DL2 {
/**
* Construct a new AudioEngine3DL2 with the specified PhysicalEnvironment.
* @param physicalEnvironment the physical environment object where we
@@ -91,31 +91,22 @@ public class AudioEngine3DL2 extends AudioEngine3D implements AudioDevice3DL2 {
* Causes all cached sounds to be paused and all streaming sounds to be
* stopped.
*/
- public void pause() {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void pause();
+
/**
* Resumes audio device engine (if previously paused) without
* reinitializing the device.
* Causes all paused cached sounds to be resumed and all streaming
* sounds restarted.
*/
- public void resume() {
- // This method must be overridden by device specific implementation
- return;
- }
+ public abstract void resume();
/**
* Set overall gain control of all sounds playing on the audio device.
* @param scaleFactor scale factor applied to calculated amplitudes for
* all sounds playing on this device
*/
- public void setGain(float scaleFactor) {
- // This method must be overridden by device specific implementation
- return;
- }
-
+ public abstract void setGain(float scaleFactor);
/*
*