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-rw-r--r--src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java22
-rw-r--r--src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java10
2 files changed, 16 insertions, 16 deletions
diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java
index 7c48b94..09ff332 100644
--- a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java
+++ b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java
@@ -151,7 +151,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @param trans is a reference to virtual world composite transform
*/
public void setVworldXfrm(int index, Transform3D trans) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.vworldXfrm.set(trans);
return;
@@ -214,7 +214,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @param scaleFactor floating point multiplier applied to sample amplitude
*/
public void setSampleGain(int index, float scaleFactor) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setGain(scaleFactor);
return;
@@ -226,7 +226,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @param count number of times sample is repeated
*/
public void setLoop(int index, int count) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setLoopCount(count);
return;
@@ -238,7 +238,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @param position point location in virtual world coordinate of sample
*/
public void setPosition(int index, Point3d position) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setPosition(position);
return;
@@ -256,7 +256,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
public void setDistanceGain(int index,
double[] frontDistance, float[] frontAttenuationScaleFactor,
double[] backDistance, float[] backAttenuationScaleFactor) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setDistanceGain(frontDistance, frontAttenuationScaleFactor,
backDistance, backAttenuationScaleFactor);
@@ -269,7 +269,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @param direction vector in virtual world coordinate.
*/
public void setDirection(int index, Vector3d direction) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setDirection(direction);
return;
@@ -288,7 +288,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
*/
public void setAngularAttenuation(int index, int filterType,
double[] angle, float[] attenuationScaleFactor, float[] filterCutoff) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setAngularAttenuation(filterType, angle,
attenuationScaleFactor, filterCutoff);
@@ -377,7 +377,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
*/
public int getNumberOfChannelsUsed(int index) {
// This method must be overridden by device specific implementation
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
return (sample.getNumberOfChannelsUsed());
else
@@ -396,7 +396,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
*/
public int getNumberOfChannelsUsed(int index, boolean muteFlag) {
// This method must be overridden by device specific implementation
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
return (sample.getNumberOfChannelsUsed());
else
@@ -409,7 +409,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @return length of sample in milliseconds
*/
public long getSampleDuration(int index) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
return (sample.getDuration());
else
@@ -422,7 +422,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D
* @return system clock time sample started
*/
public long getStartTime(int index) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
return (sample.getStartTime());
else
diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java
index 71d89d2..ad8ef2b 100644
--- a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java
+++ b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java
@@ -124,7 +124,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi
* @see Sound#setRateScaleFactor
*/
public void setRateScaleFactor(int index, float scaleFactor) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setRateScaleFactor(scaleFactor);
return;
@@ -234,7 +234,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi
* @param scaleFactor non-negative factor applied to direct sound gain
*/
public void setObstructionGain(int index, float scaleFactor) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setObstructionGain(scaleFactor);
return;
@@ -253,7 +253,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi
*/
public void setObstructionFilter(int index, float frequencyCutoff) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setObstructionFilter(frequencyCutoff);
return;
@@ -269,7 +269,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi
* @param scaleFactor non-negative factor applied to direct sound gain
*/
public void setOcclusionGain(int index, float scaleFactor) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setObstructionGain(scaleFactor);
return;
@@ -287,7 +287,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi
* low-pass filter is applied.
*/
public void setOcclusionFilter(int index, float frequencyCutoff) {
- Sample sample = (Sample)getSample(index);
+ Sample sample = getSample(index);
if (sample != null)
sample.setObstructionFilter(frequencyCutoff);
return;