diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java | 22 | ||||
-rw-r--r-- | src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java | 10 |
2 files changed, 16 insertions, 16 deletions
diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java index 7c48b94..09ff332 100644 --- a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java +++ b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3D.java @@ -151,7 +151,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D * @param trans is a reference to virtual world composite transform */ public void setVworldXfrm(int index, Transform3D trans) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.vworldXfrm.set(trans); return; @@ -214,7 +214,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D * @param scaleFactor floating point multiplier applied to sample amplitude */ public void setSampleGain(int index, float scaleFactor) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setGain(scaleFactor); return; @@ -226,7 +226,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D * @param count number of times sample is repeated */ public void setLoop(int index, int count) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setLoopCount(count); return; @@ -238,7 +238,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D * @param position point location in virtual world coordinate of sample */ public void setPosition(int index, Point3d position) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setPosition(position); return; @@ -256,7 +256,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D public void setDistanceGain(int index, double[] frontDistance, float[] frontAttenuationScaleFactor, double[] backDistance, float[] backAttenuationScaleFactor) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setDistanceGain(frontDistance, frontAttenuationScaleFactor, backDistance, backAttenuationScaleFactor); @@ -269,7 +269,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D * @param direction vector in virtual world coordinate. */ public void setDirection(int index, Vector3d direction) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setDirection(direction); return; @@ -288,7 +288,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D */ public void setAngularAttenuation(int index, int filterType, double[] angle, float[] attenuationScaleFactor, float[] filterCutoff) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setAngularAttenuation(filterType, angle, attenuationScaleFactor, filterCutoff); @@ -377,7 +377,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D */ public int getNumberOfChannelsUsed(int index) { // This method must be overridden by device specific implementation - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) return (sample.getNumberOfChannelsUsed()); else @@ -396,7 +396,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D */ public int getNumberOfChannelsUsed(int index, boolean muteFlag) { // This method must be overridden by device specific implementation - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) return (sample.getNumberOfChannelsUsed()); else @@ -409,7 +409,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D * @return length of sample in milliseconds */ public long getSampleDuration(int index) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) return (sample.getDuration()); else @@ -422,7 +422,7 @@ public abstract class AudioEngine3D extends AudioEngine implements AudioDevice3D * @return system clock time sample started */ public long getStartTime(int index) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) return (sample.getStartTime()); else diff --git a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java index 71d89d2..ad8ef2b 100644 --- a/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java +++ b/src/classes/share/com/sun/j3d/audioengines/AudioEngine3DL2.java @@ -124,7 +124,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi * @see Sound#setRateScaleFactor */ public void setRateScaleFactor(int index, float scaleFactor) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setRateScaleFactor(scaleFactor); return; @@ -234,7 +234,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi * @param scaleFactor non-negative factor applied to direct sound gain */ public void setObstructionGain(int index, float scaleFactor) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setObstructionGain(scaleFactor); return; @@ -253,7 +253,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi */ public void setObstructionFilter(int index, float frequencyCutoff) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setObstructionFilter(frequencyCutoff); return; @@ -269,7 +269,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi * @param scaleFactor non-negative factor applied to direct sound gain */ public void setOcclusionGain(int index, float scaleFactor) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setObstructionGain(scaleFactor); return; @@ -287,7 +287,7 @@ public abstract class AudioEngine3DL2 extends AudioEngine3D implements AudioDevi * low-pass filter is applied. */ public void setOcclusionFilter(int index, float frequencyCutoff) { - Sample sample = (Sample)getSample(index); + Sample sample = getSample(index); if (sample != null) sample.setObstructionFilter(frequencyCutoff); return; |