diff options
author | Kevin Rushforth <[email protected]> | 2006-09-29 18:05:22 +0000 |
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committer | Kevin Rushforth <[email protected]> | 2006-09-29 18:05:22 +0000 |
commit | ef52440ac08db7764adadcc11c9437ab67b98714 (patch) | |
tree | 31b86db859a1d0e6ed42a25695711e49e624d460 /src/javax/vecmath/AxisAngle4f.java | |
parent | ffc8b12fb945850394498a1f9fe1f04e5f2042de (diff) |
Merged dev-1_5 branch back to MAIN trunk
git-svn-id: https://svn.java.net/svn/vecmath~svn/trunk@106 dd45e54d-f42e-c781-df72-dca083a658b1
Diffstat (limited to 'src/javax/vecmath/AxisAngle4f.java')
-rw-r--r-- | src/javax/vecmath/AxisAngle4f.java | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/src/javax/vecmath/AxisAngle4f.java b/src/javax/vecmath/AxisAngle4f.java index fdde6c1..22cf902 100644 --- a/src/javax/vecmath/AxisAngle4f.java +++ b/src/javax/vecmath/AxisAngle4f.java @@ -529,4 +529,102 @@ public class AxisAngle4f implements java.io.Serializable, Cloneable { } } + + /** + * Get the axis angle, in radians.<br> + * An axis angle is a rotation angle about the vector (x,y,z). + * + * @return Returns the angle, in radians. + * + * @since vecmath 1.5 + */ + public final float getAngle() { + return angle; + } + + + /** + * Set the axis angle, in radians.<br> + * An axis angle is a rotation angle about the vector (x,y,z). + * + * @param angle The angle to set, in radians. + * + * @since vecmath 1.5 + */ + public final void setAngle(float angle) { + this.angle = angle; + } + + + /** + * Get value of <i>x</i> coordinate. + * + * @return the <i>x</i> coordinate. + * + * @since vecmath 1.5 + */ + public final float getX() { + return x; + } + + + /** + * Set a new value for <i>x</i> coordinate. + * + * @param x the <i>x</i> coordinate. + * + * @since vecmath 1.5 + */ + public final void setX(float x) { + this.x = x; + } + + + /** + * Get value of <i>y</i> coordinate. + * + * @return the <i>y</i> coordinate + * + * @since vecmath 1.5 + */ + public final float getY() { + return y; + } + + + /** + * Set a new value for <i>y</i> coordinate. + * + * @param y the <i>y</i> coordinate. + * + * @since vecmath 1.5 + */ + public final void setY(float y) { + this.y = y; + } + + + /** + * Get value of <i>z</i> coordinate. + * + * @return the <i>z</i> coordinate. + * + * @since vecmath 1.5 + */ + public final float getZ() { + return z; + } + + + /** + * Set a new value for <i>z</i> coordinate. + * + * @param z the <i>z</i> coordinate. + * + * @since vecmath 1.5 + */ + public final void setZ(float z) { + this.z = z; + } + } |