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diff --git a/src/javax/vecmath/Point4f.java b/src/javax/vecmath/Point4f.java
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-/*
- * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * This code is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License version 2 only, as
- * published by the Free Software Foundation. Sun designates this
- * particular file as subject to the "Classpath" exception as provided
- * by Sun in the LICENSE file that accompanied this code.
- *
- * This code is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * version 2 for more details (a copy is included in the LICENSE file that
- * accompanied this code).
- *
- * You should have received a copy of the GNU General Public License version
- * 2 along with this work; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
- * CA 95054 USA or visit www.sun.com if you need additional information or
- * have any questions.
- *
- */
-
-package javax.vecmath;
-
-
-/**
- * A 4 element point represented by single precision floating point x,y,z,w
- * coordinates.
- *
- */
-public class Point4f extends Tuple4f implements java.io.Serializable {
-
-
- // Compatible with 1.1
- static final long serialVersionUID = 4643134103185764459L;
-
- /**
- * Constructs and initializes a Point4f from the specified xyzw coordinates.
- * @param x the x coordinate
- * @param y the y coordinate
- * @param z the z coordinate
- * @param w the w coordinate
- */
- public Point4f(float x, float y, float z, float w)
- {
- super(x,y,z,w);
- }
-
-
- /**
- * Constructs and initializes a Point4f from the array of length 4.
- * @param p the array of length 4 containing xyzw in order
- */
- public Point4f(float[] p)
- {
- super(p);
- }
-
-
- /**
- * Constructs and initializes a Point4f from the specified Point4f.
- * @param p1 the Point4f containing the initialization x y z w data
- */
- public Point4f(Point4f p1)
- {
- super(p1);
- }
-
-
- /**
- * Constructs and initializes a Point4f from the specified Point4d.
- * @param p1 the Point4d containing the initialization x y z w data
- */
- public Point4f(Point4d p1)
- {
- super(p1);
- }
-
-
- /**
- * Constructs and initializes a Point4f from the specified Tuple4f.
- * @param t1 the Tuple4f containing the initialization x y z w data
- */
- public Point4f(Tuple4f t1)
- {
- super(t1);
- }
-
-
- /**
- * Constructs and initializes a Point4f from the specified Tuple4d.
- * @param t1 the Tuple4d containing the initialization x y z w data
- */
- public Point4f(Tuple4d t1)
- {
- super(t1);
- }
-
-
- /**
- * Constructs and initializes a Point4f from the specified Tuple3f.
- * The x,y,z components of this point are set to the corresponding
- * components of tuple t1. The w component of this point
- * is set to 1.
- * @param t1 the tuple to be copied
- *
- * @since vecmath 1.2
- */
- public Point4f(Tuple3f t1) {
- super(t1.x, t1.y, t1.z, 1.0f);
- }
-
-
- /**
- * Constructs and initializes a Point4f to (0,0,0,0).
- */
- public Point4f()
- {
- super();
- }
-
-
- /**
- * Sets the x,y,z components of this point to the corresponding
- * components of tuple t1. The w component of this point
- * is set to 1.
- * @param t1 the tuple to be copied
- *
- * @since vecmath 1.2
- */
- public final void set(Tuple3f t1) {
- this.x = t1.x;
- this.y = t1.y;
- this.z = t1.z;
- this.w = 1.0f;
- }
-
-
- /**
- * Computes the square of the distance between this point and point p1.
- * @param p1 the other point
- * @return the square of distance between these two points as a float
- */
- public final float distanceSquared(Point4f p1)
- {
- float dx, dy, dz, dw;
-
- dx = this.x-p1.x;
- dy = this.y-p1.y;
- dz = this.z-p1.z;
- dw = this.w-p1.w;
- return (dx*dx+dy*dy+dz*dz+dw*dw);
- }
-
-
- /**
- * Computes the distance between this point and point p1.
- * @param p1 the other point
- * @return the distance between the two points
- */
- public final float distance(Point4f p1)
- {
- float dx, dy, dz, dw;
-
- dx = this.x-p1.x;
- dy = this.y-p1.y;
- dz = this.z-p1.z;
- dw = this.w-p1.w;
- return (float) Math.sqrt(dx*dx+dy*dy+dz*dz+dw*dw);
- }
-
-
- /**
- * Computes the L-1 (Manhattan) distance between this point and
- * point p1. The L-1 distance is equal to:
- * abs(x1-x2) + abs(y1-y2) + abs(z1-z2) + abs(w1-w2).
- * @param p1 the other point
- * @return the L-1 distance
- */
- public final float distanceL1(Point4f p1)
- {
- return( Math.abs(this.x-p1.x) + Math.abs(this.y-p1.y) + Math.abs(this.z-p1.z) + Math.abs(this.w-p1.w));
- }
-
-
- /**
- * Computes the L-infinite distance between this point and
- * point p1. The L-infinite distance is equal to
- * MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), abs(w1-w2)].
- * @param p1 the other point
- * @return the L-infinite distance
- */
- public final float distanceLinf(Point4f p1)
- {
- float t1, t2;
- t1 = Math.max( Math.abs(this.x-p1.x), Math.abs(this.y-p1.y));
- t2 = Math.max( Math.abs(this.z-p1.z), Math.abs(this.w-p1.w));
-
- return(Math.max(t1,t2));
-
- }
-
- /**
- * Multiplies each of the x,y,z components of the Point4f parameter
- * by 1/w, places the projected values into this point, and places
- * a 1 as the w parameter of this point.
- * @param p1 the source Point4f, which is not modified
- */
- public final void project(Point4f p1)
- {
- float oneOw;
-
- oneOw = 1/p1.w;
- x = p1.x*oneOw;
- y = p1.y*oneOw;
- z = p1.z*oneOw;
- w = 1.0f;
-
- }
-
-}