/* * $RCSfile$ * * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * * $Revision$ * $Date$ * $State$ */ package javax.vecmath; /** * A four byte tuple. Note that Java defines a byte as a signed integer * in the range [-128, 127]. However, colors are more typically * represented by values in the range [0, 255]. Java 3D recognizes this * and, in those cases where Tuple4b is used to represent color, treats * the bytes as if the range were [0, 255]---in other words, as if the * bytes were unsigned. * Values greater than 127 can be assigned to a byte variable using a * type cast. For example: * * If intValue is greater than 127, then byteVariable will be negative. The * correct value will be extracted when it is used (by masking off the upper * bits). */ public abstract class Tuple4b implements java.io.Serializable, Cloneable { static final long serialVersionUID = -8226727741811898211L; /** * The first value. */ public byte x; /** * The second value. */ public byte y; /** * The third value. */ public byte z; /** * The fourth value. */ public byte w; /** * Constructs and initializes a Tuple4b from the specified four values. * @param b1 the first value * @param b2 the second value * @param b3 the third value * @param b4 the fourth value */ public Tuple4b(byte b1, byte b2, byte b3, byte b4) { this.x = b1; this.y = b2; this.z = b3; this.w = b4; } /** * Constructs and initializes a Tuple4b from the array of length 4. * @param t the array of length 4 containing b1 b2 b3 b4 in order */ public Tuple4b(byte[] t) { this.x = t[0]; this.y = t[1]; this.z = t[2]; this.w = t[3]; } /** * Constructs and initializes a Tuple4b from the specified Tuple4b. * @param t1 the Tuple4b containing the initialization x y z w data */ public Tuple4b(Tuple4b t1) { this.x = t1.x; this.y = t1.y; this.z = t1.z; this.w = t1.w; } /** * Constructs and initializes a Tuple4b to (0,0,0,0). */ public Tuple4b() { this.x = (byte) 0; this.y = (byte) 0; this.z = (byte) 0; this.w = (byte) 0; } /** * Returns a string that contains the values of this Tuple4b. * @return the String representation */ public String toString() { return("(" + ((int)this.x & 0xff) + ", " + ((int)this.y & 0xff) + ", " + ((int)this.z & 0xff) + ", " + ((int)this.w & 0xff) + ")"); } /** * Places the value of the x,y,z,w components of this Tuple4b * into the array of length 4. * @param b array of length 4 into which the values are placed */ public final void get(byte[] b) { b[0] = this.x; b[1] = this.y; b[2] = this.z; b[3] = this.w; } /** * Places the value of the x,y,z,w components of this * Tuple4b into the tuple t1. * @param t1 tuple into which the values are placed */ public final void get(Tuple4b t1) { t1.x = this.x; t1.y = this.y; t1.z = this.z; t1.w = this.w; } /** * Sets the value of the data members of this tuple to the value * of the argument tuple t1. * @param t1 the source tuple */ public final void set(Tuple4b t1) { this.x = t1.x; this.y = t1.y; this.z = t1.z; this.w = t1.w; } /** * Sets the value of the data members of this tuple to the value * of the array b of length 4. * @param b the source array of length 4 */ public final void set(byte[] b) { this.x = b[0]; this.y = b[1]; this.z = b[2]; this.w = b[3]; } /** * Returns true if all of the data members of tuple t1 are equal to * the corresponding data members in this tuple. * @param t1 the tuple with which the comparison is made */ public boolean equals(Tuple4b t1) { try { return(this.x == t1.x && this.y == t1.y && this.z == t1.z && this.w == t1.w); } catch (NullPointerException e2) {return false;} } /** * Returns true if the Object t1 is of type Tuple4b and all of the * data members of t1 are equal to the corresponding data members in * this Tuple4b. * @param t1 the object with which the comparison is made */ public boolean equals(Object t1) { try { Tuple4b t2 = (Tuple4b) t1; return(this.x == t2.x && this.y == t2.y && this.z == t2.z && this.w == t2.w); } catch (NullPointerException e2) {return false;} catch (ClassCastException e1) {return false;} } /** * Returns a hash code value based on the data values in this * object. Two different Tuple4b objects with identical data values * (i.e., Tuple4b.equals returns true) will return the same hash * code value. Two objects with different data members may return the * same hash value, although this is not likely. * @return the integer hash code value */ public int hashCode() { return ((((int)x & 0xff) << 0) | (((int)y & 0xff) << 8) | (((int)z & 0xff) << 16) | (((int)w & 0xff) << 24)); } /** * Creates a new object of the same class as this object. * * @return a clone of this instance. * @exception OutOfMemoryError if there is not enough memory. * @see java.lang.Cloneable * @since vecmath 1.3 */ public Object clone() { // Since there are no arrays we can just use Object.clone() try { return super.clone(); } catch (CloneNotSupportedException e) { // this shouldn't happen, since we are Cloneable throw new InternalError(); } } /** * Get x, the first value. * * @return Returns x, the first value. * * @since vecmath 1.5 */ public final byte getX() { return x; } /** * Set x, the first value. * * @param x the first value. * * @since vecmath 1.5 */ public final void setX(byte x) { this.x = x; } /** * Get y, the second value. * * @return Returns y, the second value. * * @since vecmath 1.5 */ public final byte getY() { return y; } /** * Set y, the second value. * * @param y the second value. * * @since vecmath 1.5 */ public final void setY(byte y) { this.y = y; } /** * Get z, the third value. * * @return Returns z, the third value. * * @since vecmath 1.5 */ public final byte getZ() { return z; } /** * Set z, the third value. * * @param z the third value. * * @since vecmath 1.5 */ public final void setZ(byte z) { this.z = z; } /** * Get w, the fourth value. * * @return Returns w - the fourth value. * * @since vecmath 1.5 */ public final byte getW() { return w; } /** * Set w, the fourth value. * * @param w the fourth value. * * @since vecmath 1.5 */ public final void setW(byte w) { this.w = w; } }