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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<div class="subTitle">org.jogamp.vecmath</div>
<h2 title="Class Quat4f" class="title">Class Quat4f</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li><a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">org.jogamp.vecmath.Tuple4f</a></li>
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<pre>public class <span class="typeNameLabel">Quat4f</span>
extends <a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a>
implements java.io.Serializable</pre>
<div class="block">A 4 element unit quaternion represented by single precision floating
 point x,y,z,w coordinates.  The quaternion is always normalized.</div>
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<dt><span class="seeLabel">See Also:</span></dt>
<dd><a href="../../../serialized-form.html#org.jogamp.vecmath.Quat4f">Serialized Form</a></dd>
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<h3>Fields inherited from class&nbsp;org.jogamp.vecmath.<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a></h3>
<code><a href="../../../org/jogamp/vecmath/Tuple4f.html#w">w</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#x">x</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#y">y</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#z">z</a></code></li>
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<h3>Constructor Summary</h3>
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<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colOne" scope="col">Constructor and Description</th>
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<tr class="altColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#Quat4f--">Quat4f</a></span>()</code>
<div class="block">Constructs and initializes a Quat4f to (0.0,0.0,0.0,0.0).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#Quat4f-float:A-">Quat4f</a></span>(float[]&nbsp;q)</code>
<div class="block">Constructs and initializes a Quat4f from the array of length 4.</div>
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</tr>
<tr class="altColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#Quat4f-float-float-float-float-">Quat4f</a></span>(float&nbsp;x,
      float&nbsp;y,
      float&nbsp;z,
      float&nbsp;w)</code>
<div class="block">Constructs and initializes a Quat4f from the specified xyzw coordinates.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#Quat4f-org.jogamp.vecmath.Quat4d-">Quat4f</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a>&nbsp;q1)</code>
<div class="block">Constructs and initializes a Quat4f from the specified Quat4d.</div>
</td>
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<tr class="altColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#Quat4f-org.jogamp.vecmath.Quat4f-">Quat4f</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</code>
<div class="block">Constructs and initializes a Quat4f from the specified Quat4f.</div>
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<tr class="rowColor">
<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#Quat4f-org.jogamp.vecmath.Tuple4d-">Quat4f</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a>&nbsp;t1)</code>
<div class="block">Constructs and initializes a Quat4f from the specified Tuple4d.</div>
</td>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#Quat4f-org.jogamp.vecmath.Tuple4f-">Quat4f</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a>&nbsp;t1)</code>
<div class="block">Constructs and initializes a Quat4f from the specified Tuple4f.</div>
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<h3>Method Summary</h3>
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr id="i0" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#conjugate--">conjugate</a></span>()</code>
<div class="block">Sets the value of this quaternion to the conjugate of itself.</div>
</td>
</tr>
<tr id="i1" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#conjugate-org.jogamp.vecmath.Quat4f-">conjugate</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</code>
<div class="block">Sets the value of this quaternion to the conjugate of quaternion q1.</div>
</td>
</tr>
<tr id="i2" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#interpolate-org.jogamp.vecmath.Quat4f-float-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
           float&nbsp;alpha)</code>
<div class="block">Performs a great circle interpolation between this quaternion
  and the quaternion parameter and places the result into this
  quaternion.</div>
</td>
</tr>
<tr id="i3" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#interpolate-org.jogamp.vecmath.Quat4f-org.jogamp.vecmath.Quat4f-float-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
           <a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q2,
           float&nbsp;alpha)</code>
<div class="block">Performs a great circle interpolation between quaternion q1
  and quaternion q2 and places the result into this quaternion.</div>
</td>
</tr>
<tr id="i4" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#inverse--">inverse</a></span>()</code>
<div class="block">Sets the value of this quaternion to the quaternion inverse of itself.</div>
</td>
</tr>
<tr id="i5" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#inverse-org.jogamp.vecmath.Quat4f-">inverse</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</code>
<div class="block">Sets the value of this quaternion to quaternion inverse of quaternion q1.</div>
</td>
</tr>
<tr id="i6" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#mul-org.jogamp.vecmath.Quat4f-">mul</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</code>
<div class="block">Sets the value of this quaternion to the quaternion product of
 itself and q1 (this = this * q1).</div>
</td>
</tr>
<tr id="i7" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#mul-org.jogamp.vecmath.Quat4f-org.jogamp.vecmath.Quat4f-">mul</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
   <a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q2)</code>
<div class="block">Sets the value of this quaternion to the quaternion product of
 quaternions q1 and q2 (this = q1 * q2).</div>
</td>
</tr>
<tr id="i8" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#mulInverse-org.jogamp.vecmath.Quat4f-">mulInverse</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</code>
<div class="block">Multiplies this quaternion by the inverse of quaternion q1 and places
 the value into this quaternion.</div>
</td>
</tr>
<tr id="i9" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#mulInverse-org.jogamp.vecmath.Quat4f-org.jogamp.vecmath.Quat4f-">mulInverse</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
          <a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q2)</code>
<div class="block">Multiplies quaternion q1 by the inverse of quaternion q2 and places
 the value into this quaternion.</div>
</td>
</tr>
<tr id="i10" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#normalize--">normalize</a></span>()</code>
<div class="block">Normalizes the value of this quaternion in place.</div>
</td>
</tr>
<tr id="i11" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#normalize-org.jogamp.vecmath.Quat4f-">normalize</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</code>
<div class="block">Sets the value of this quaternion to the normalized value
 of quaternion q1.</div>
</td>
</tr>
<tr id="i12" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#set-org.jogamp.vecmath.AxisAngle4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/AxisAngle4d.html" title="class in org.jogamp.vecmath">AxisAngle4d</a>&nbsp;a)</code>
<div class="block">Sets the value of this quaternion to the equivalent rotation
 of the AxisAngle argument.</div>
</td>
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<tr id="i13" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a)</code>
<div class="block">Sets the value of this quaternion to the equivalent rotation
 of the AxisAngle argument.</div>
</td>
</tr>
<tr id="i14" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#set-org.jogamp.vecmath.Matrix3d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
</td>
</tr>
<tr id="i15" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#set-org.jogamp.vecmath.Matrix3f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a>&nbsp;m1)</code>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
</td>
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<tr id="i16" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#set-org.jogamp.vecmath.Matrix4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a>&nbsp;m1)</code>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
</td>
</tr>
<tr id="i17" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4f.html#set-org.jogamp.vecmath.Matrix4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a>&nbsp;m1)</code>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
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<code><a href="../../../org/jogamp/vecmath/Tuple4f.html#absolute--">absolute</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#absolute-org.jogamp.vecmath.Tuple4f-">absolute</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#add-org.jogamp.vecmath.Tuple4f-">add</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#add-org.jogamp.vecmath.Tuple4f-org.jogamp.vecmath.Tuple4f-">add</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#clamp-float-float-">clamp</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#clamp-float-float-org.jogamp.vecmath.Tuple4f-">clamp</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#clampMax-float-">clampMax</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#clampMax-float-org.jogamp.vecmath.Tuple4f-">clampMax</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#clampMin-float-">clampMin</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#clampMin-float-org.jogamp.vecmath.Tuple4f-">clampMin</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#clone--">clone</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#epsilonEquals-org.jogamp.vecmath.Tuple4f-float-">epsilonEquals</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#equals-java.lang.Object-">equals</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#equals-org.jogamp.vecmath.Tuple4f-">equals</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#get-float:A-">get</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#get-org.jogamp.vecmath.Tuple4f-">get</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#getW--">getW</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#getX--">getX</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#getY--">getY</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#getZ--">getZ</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#hashCode--">hashCode</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#interpolate-org.jogamp.vecmath.Tuple4f-float-">interpolate</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#interpolate-org.jogamp.vecmath.Tuple4f-org.jogamp.vecmath.Tuple4f-float-">interpolate</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#negate--">negate</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#negate-org.jogamp.vecmath.Tuple4f-">negate</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#scale-float-">scale</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#scale-float-org.jogamp.vecmath.Tuple4f-">scale</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#scaleAdd-float-org.jogamp.vecmath.Tuple4f-">scaleAdd</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#scaleAdd-float-org.jogamp.vecmath.Tuple4f-org.jogamp.vecmath.Tuple4f-">scaleAdd</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#set-float:A-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#set-float-float-float-float-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#set-org.jogamp.vecmath.Tuple4d-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#set-org.jogamp.vecmath.Tuple4f-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#setW-float-">setW</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#setX-float-">setX</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#setY-float-">setY</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#setZ-float-">setZ</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#sub-org.jogamp.vecmath.Tuple4f-">sub</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#sub-org.jogamp.vecmath.Tuple4f-org.jogamp.vecmath.Tuple4f-">sub</a>, <a href="../../../org/jogamp/vecmath/Tuple4f.html#toString--">toString</a></code></li>
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<code>getClass, notify, notifyAll, wait, wait, wait</code></li>
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<h4>Quat4f</h4>
<pre>public&nbsp;Quat4f(float&nbsp;x,
              float&nbsp;y,
              float&nbsp;z,
              float&nbsp;w)</pre>
<div class="block">Constructs and initializes a Quat4f from the specified xyzw coordinates.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>x</code> - the x coordinate</dd>
<dd><code>y</code> - the y coordinate</dd>
<dd><code>z</code> - the z coordinate</dd>
<dd><code>w</code> - the w scalar component</dd>
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<pre>public&nbsp;Quat4f(float[]&nbsp;q)</pre>
<div class="block">Constructs and initializes a Quat4f from the array of length 4.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q</code> - the array of length 4 containing xyzw in order</dd>
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<pre>public&nbsp;Quat4f(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</pre>
<div class="block">Constructs and initializes a Quat4f from the specified Quat4f.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the Quat4f containing the initialization x y z w data</dd>
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<pre>public&nbsp;Quat4f(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a>&nbsp;q1)</pre>
<div class="block">Constructs and initializes a Quat4f from the specified Quat4d.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the Quat4d containing the initialization x y z w data</dd>
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<pre>public&nbsp;Quat4f(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a>&nbsp;t1)</pre>
<div class="block">Constructs and initializes a Quat4f from the specified Tuple4f.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>t1</code> - the Tuple4f containing the initialization x y z w data</dd>
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<pre>public&nbsp;Quat4f(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a>&nbsp;t1)</pre>
<div class="block">Constructs and initializes a Quat4f from the specified Tuple4d.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>t1</code> - the Tuple4d containing the initialization x y z w data</dd>
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<pre>public&nbsp;Quat4f()</pre>
<div class="block">Constructs and initializes a Quat4f to (0.0,0.0,0.0,0.0).</div>
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<h4>conjugate</h4>
<pre>public final&nbsp;void&nbsp;conjugate(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</pre>
<div class="block">Sets the value of this quaternion to the conjugate of quaternion q1.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the source vector</dd>
</dl>
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<pre>public final&nbsp;void&nbsp;conjugate()</pre>
<div class="block">Sets the value of this quaternion to the conjugate of itself.</div>
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<h4>mul</h4>
<pre>public final&nbsp;void&nbsp;mul(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
                      <a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q2)</pre>
<div class="block">Sets the value of this quaternion to the quaternion product of
 quaternions q1 and q2 (this = q1 * q2).
 Note that this is safe for aliasing (e.g. this can be q1 or q2).</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the first quaternion</dd>
<dd><code>q2</code> - the second quaternion</dd>
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<pre>public final&nbsp;void&nbsp;mul(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</pre>
<div class="block">Sets the value of this quaternion to the quaternion product of
 itself and q1 (this = this * q1).</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the other quaternion</dd>
</dl>
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<pre>public final&nbsp;void&nbsp;mulInverse(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
                             <a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q2)</pre>
<div class="block">Multiplies quaternion q1 by the inverse of quaternion q2 and places
 the value into this quaternion.  The value of both argument quaternions
 is preservered (this = q1 * q2^-1).</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the first quaternion</dd>
<dd><code>q2</code> - the second quaternion</dd>
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<pre>public final&nbsp;void&nbsp;mulInverse(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</pre>
<div class="block">Multiplies this quaternion by the inverse of quaternion q1 and places
 the value into this quaternion.  The value of the argument quaternion
 is preserved (this = this * q^-1).</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the other quaternion</dd>
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<h4>inverse</h4>
<pre>public final&nbsp;void&nbsp;inverse(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</pre>
<div class="block">Sets the value of this quaternion to quaternion inverse of quaternion q1.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the quaternion to be inverted</dd>
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<pre>public final&nbsp;void&nbsp;inverse()</pre>
<div class="block">Sets the value of this quaternion to the quaternion inverse of itself.</div>
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<pre>public final&nbsp;void&nbsp;normalize(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</pre>
<div class="block">Sets the value of this quaternion to the normalized value
 of quaternion q1.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the quaternion to be normalized.</dd>
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<pre>public final&nbsp;void&nbsp;normalize()</pre>
<div class="block">Normalizes the value of this quaternion in place.</div>
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a>&nbsp;m1)</pre>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>m1</code> - the Matrix4f</dd>
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a>&nbsp;m1)</pre>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>m1</code> - the Matrix4d</dd>
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a>&nbsp;m1)</pre>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>m1</code> - the Matrix3f</dd>
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</pre>
<div class="block">Sets the value of this quaternion to the rotational component of
 the passed matrix.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>m1</code> - the Matrix3d</dd>
</dl>
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a)</pre>
<div class="block">Sets the value of this quaternion to the equivalent rotation
 of the AxisAngle argument.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>a</code> - the AxisAngle to be emulated</dd>
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<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/AxisAngle4d.html" title="class in org.jogamp.vecmath">AxisAngle4d</a>&nbsp;a)</pre>
<div class="block">Sets the value of this quaternion to the equivalent rotation
 of the AxisAngle argument.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>a</code> - the AxisAngle to be emulated</dd>
</dl>
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<pre>public final&nbsp;void&nbsp;interpolate(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
                              float&nbsp;alpha)</pre>
<div class="block">Performs a great circle interpolation between this quaternion
  and the quaternion parameter and places the result into this
  quaternion.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the other quaternion</dd>
<dd><code>alpha</code> - the alpha interpolation parameter</dd>
</dl>
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<h4>interpolate</h4>
<pre>public final&nbsp;void&nbsp;interpolate(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1,
                              <a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q2,
                              float&nbsp;alpha)</pre>
<div class="block">Performs a great circle interpolation between quaternion q1
  and quaternion q2 and places the result into this quaternion.</div>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>q1</code> - the first quaternion</dd>
<dd><code>q2</code> - the second quaternion</dd>
<dd><code>alpha</code> - the alpha interpolation parameter</dd>
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