diff options
author | endolf <[email protected]> | 2005-08-31 06:43:02 +0000 |
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committer | endolf <[email protected]> | 2005-08-31 06:43:02 +0000 |
commit | 2e8c36bfdf4d0bb14c72bd84d98382c2faa83f15 (patch) | |
tree | 01c2fc35acca3920abbe6088a340fe18a795ac89 | |
parent | e4a5aae99eb8c3ce0a68a77da5859d6fd575aae1 (diff) |
It helps if you add the files the new changes depend on.
Ooops
(force feedback changes I committed yesterday that is)
git-svn-id: file:///home/sven/projects/JOGL/git-svn/svn-server-sync/jinput/trunk@122 e343933a-64c8-49c5-92b1-88f2ce3e89e8
-rw-r--r-- | plugins/linux/src/java/net/java/games/input/JInputLibrary.java | 225 | ||||
-rw-r--r-- | plugins/linux/src/native/net_java_games_input_JInputLibrary.h | 156 |
2 files changed, 381 insertions, 0 deletions
diff --git a/plugins/linux/src/java/net/java/games/input/JInputLibrary.java b/plugins/linux/src/java/net/java/games/input/JInputLibrary.java new file mode 100644 index 0000000..dbfda64 --- /dev/null +++ b/plugins/linux/src/java/net/java/games/input/JInputLibrary.java @@ -0,0 +1,225 @@ +package net.java.games.input; + +public class JInputLibrary { + static { + if(isSupported()) { + System.loadLibrary("jinput-linux"); + } + } + + private static boolean inited = false; + private static Object workerThreadMonitor = new Object(); + private static boolean shutdown = false; + private static Object shutdownThreadMonitor = new Object(); + private static boolean cleanupDone = false; + private static int rumbler; + private static float force; + + public static boolean isSupported() { + System.out.println("OS name is: " + System.getProperty("os.name")); + if(System.getProperty("os.name").indexOf("Linux")!=-1) { + System.out.println("Linux plugin is supported"); + return true; + } + System.out.println("Linux plugin is not supported"); + return false; + } + + public static void init() { + if(!inited) { + System.out.println("Initing JInputLibrary"); + Thread initShutdownThread = new Thread() { + public void run() { + + nativeInit(); + inited=true; + + synchronized (workerThreadMonitor) { + workerThreadMonitor.notify(); + } + + synchronized(workerThreadMonitor) { + while(!shutdown) { + System.out.println("Waiting on monitor"); + System.out.flush(); + try { + workerThreadMonitor.wait(); + } catch (InterruptedException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } + if(rumbler>=0) { + nativeRumble(rumbler,force); + rumbler =-1; + } + } + } + System.out.println("Cleaning up from shutdown thread"); + realCleanup(); + cleanupDone = true; + synchronized (shutdownThreadMonitor) { + System.out.println("Notifying on shutdownThreadMonitor after shutdown"); + System.out.flush(); + shutdownThreadMonitor.notifyAll(); + System.out.println("Notified on shutdownThreadMonitor after shutdown"); + System.out.flush(); + } + } + }; + + initShutdownThread.setDaemon(true); + initShutdownThread.start(); + + System.out.println("Shutdown thread created and run"); + + Runtime.getRuntime().addShutdownHook(new Thread() { + public void run() { + cleanup(); + } + }); + + synchronized (workerThreadMonitor) { + while(!inited) { + try { + workerThreadMonitor.wait(); + } catch (InterruptedException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } + } + + } + } + } + + private static void realCleanup() { + //Give the rumblers chance to cleanup + try { + Thread.sleep(1000); + } catch (InterruptedException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } + System.out.println("Environment cleanup"); + for(int i=0;i<JInputLibrary.getNumberOfDevices();i++) { + JInputLibrary.nativeCleanup(i); + } + } + + public static void rumble(int rumblerNo, float forceValue) { + rumbler = rumblerNo; + force = forceValue; + synchronized (workerThreadMonitor) { + System.out.println("Notifying clean up thread"); + System.out.flush(); + workerThreadMonitor.notify(); + } + } + + private static void cleanup() { + shutdown = true; + System.out.println("Trying to notify for cleanup"); + System.out.flush(); + synchronized (workerThreadMonitor) { + System.out.println("Notifying clean up thread"); + System.out.flush(); + workerThreadMonitor.notify(); + } + + while(!cleanupDone) { + synchronized (shutdownThreadMonitor) { + try { + System.out.println("cleanup waiting on shutdownThreadMonitor"); + System.out.flush(); + shutdownThreadMonitor.wait(); + System.out.println("cleanup done waiting on shutdownThreadMonitor"); + System.out.flush(); + } catch (InterruptedException e) { + // TODO Auto-generated catch block + e.printStackTrace(); + } + } + } + } + + /** Get the name of a device from the native library + * @param deviceID The device id + * @return The devices name + */ + public static native String getDeviceName(int deviceID); + /** Get the number of absolute axes for the requested device + * @param deviceID The device ID + * @return The number of abs axes + */ + public static native int getNumAbsAxes(int deviceID); + /** Get the nmber or relative axes from the native library + * @param deviceID The native device ID + * @return The number of raltive axes for the device + */ + public static native int getNumRelAxes(int deviceID); + /** Gets the number of buttons for the requested devce from the native library + * @param deviceID The device ID + * @return The number of buttons + */ + public static native int getNumButtons(int deviceID); + /** Initialises the native library + * @return <0 if something went wrong + */ + private static native int nativeInit(); + /** Gets the number of devices the native library found + * @return Th number of devices + */ + public static native int getNumberOfDevices(); + /** Native call to get the supported absolute axes for a device + * @param deviceID The native device number + * @param supportedAbsAxes aray to populate + */ + public static native void getSupportedAbsAxes(int deviceID, int supportedAbsAxes[]); + /** Native call to get the supported relative axes for a device + * @param deviceID The native device number + * @param supportedRelAxes aray to populate + */ + public static native void getSupportedRelAxes(int deviceID, int supportedRelAxes[]); + /** Native call to get the supported buttons for a device + * @param deviceID The native device ID + * @param supportedButtons The array to populate + */ + public static native void getSupportedButtons(int deviceID, int supportedButtons[]); + /** Call to poll the device at the native library + * @param deviceID The native device ID + * @param buttonData Array to populate with button values + * @param relAxesData Array to populate with relative axes values + * @param absAxesData Array to populate with absolute axes values + * @return the number of events read + */ + public static native int poll(int deviceID, int buttonData[], int relAxesData[], int absAxesData[]); + /** Returns the fuzz of an axis fro mthe native lib + * @param deviceID The native device id + * @param axisID The native axis ID + * @return The fuzz + */ + public static native int getAbsAxisFuzz(int deviceID, int axisID); + /** Gets the maximum value for an absloute axis fr omthe native library + * @param deviceID The native device ID + * @param axisID The native axis ID + * @return The Max value + */ + public static native int getAbsAxisMaximum(int deviceID, int axisID); + /** Gets the minimum value for an absloute axis from the native library + * @param deviceID The native device ID + * @param axisID The native axis number + * @return The min value + */ + public static native int getAbsAxisMinimum(int deviceID, int axisID); + /** Gets the port type from the native lib + * @param deviceID The device to get the port type for + * @return The port type + */ + public static native int getNativePortType(int deviceID); + + public static native boolean getFFEnabled(int deviceID); + + private static native void nativeRumble(int deviceID, float intensity); + + private static native void nativeCleanup(int deviceID); +} diff --git a/plugins/linux/src/native/net_java_games_input_JInputLibrary.h b/plugins/linux/src/native/net_java_games_input_JInputLibrary.h new file mode 100644 index 0000000..b0428e8 --- /dev/null +++ b/plugins/linux/src/native/net_java_games_input_JInputLibrary.h @@ -0,0 +1,156 @@ +/* DO NOT EDIT THIS FILE - it is machine generated */ +#include <jni.h> +/* Header for class net_java_games_input_JInputLibrary */ + +#ifndef _Included_net_java_games_input_JInputLibrary +#define _Included_net_java_games_input_JInputLibrary +#ifdef __cplusplus +extern "C" { +#endif +/* Inaccessible static: inited */ +/* Inaccessible static: workerThreadMonitor */ +/* Inaccessible static: shutdown */ +/* Inaccessible static: shutdownThreadMonitor */ +/* Inaccessible static: cleanupDone */ +/* Inaccessible static: rumbler */ +/* Inaccessible static: force */ +/* + * Class: net_java_games_input_JInputLibrary + * Method: getDeviceName + * Signature: (I)Ljava/lang/String; + */ +JNIEXPORT jstring JNICALL Java_net_java_games_input_JInputLibrary_getDeviceName + (JNIEnv *, jclass, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getNumAbsAxes + * Signature: (I)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumAbsAxes + (JNIEnv *, jclass, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getNumRelAxes + * Signature: (I)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumRelAxes + (JNIEnv *, jclass, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getNumButtons + * Signature: (I)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumButtons + (JNIEnv *, jclass, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: nativeInit + * Signature: ()I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_nativeInit + (JNIEnv *, jclass); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getNumberOfDevices + * Signature: ()I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumberOfDevices + (JNIEnv *, jclass); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getSupportedAbsAxes + * Signature: (I[I)V + */ +JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_getSupportedAbsAxes + (JNIEnv *, jclass, jint, jintArray); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getSupportedRelAxes + * Signature: (I[I)V + */ +JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_getSupportedRelAxes + (JNIEnv *, jclass, jint, jintArray); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getSupportedButtons + * Signature: (I[I)V + */ +JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_getSupportedButtons + (JNIEnv *, jclass, jint, jintArray); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: poll + * Signature: (I[I[I[I)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_poll + (JNIEnv *, jclass, jint, jintArray, jintArray, jintArray); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getAbsAxisFuzz + * Signature: (II)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getAbsAxisFuzz + (JNIEnv *, jclass, jint, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getAbsAxisMaximum + * Signature: (II)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getAbsAxisMaximum + (JNIEnv *, jclass, jint, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getAbsAxisMinimum + * Signature: (II)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getAbsAxisMinimum + (JNIEnv *, jclass, jint, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getNativePortType + * Signature: (I)I + */ +JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNativePortType + (JNIEnv *, jclass, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: getFFEnabled + * Signature: (I)Z + */ +JNIEXPORT jboolean JNICALL Java_net_java_games_input_JInputLibrary_getFFEnabled + (JNIEnv *, jclass, jint); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: nativeRumble + * Signature: (IF)V + */ +JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_nativeRumble + (JNIEnv *, jclass, jint, jfloat); + +/* + * Class: net_java_games_input_JInputLibrary + * Method: nativeCleanup + * Signature: (I)V + */ +JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_nativeCleanup + (JNIEnv *, jclass, jint); + +#ifdef __cplusplus +} +#endif +#endif |