diff options
author | endolf <[email protected]> | 2004-08-29 20:17:39 +0000 |
---|---|---|
committer | endolf <[email protected]> | 2004-08-29 20:17:39 +0000 |
commit | bc06262ce753ef2dab7ca080aff770730146b7ce (patch) | |
tree | a49b733f9de63b07058127f8ee52d3f4befdd55b | |
parent | ea8235cd2305101d078265f7b4585fd250bd44fe (diff) |
Initial checkin
git-svn-id: file:///home/sven/projects/JOGL/git-svn/svn-server-sync/jinput/trunk@84 e343933a-64c8-49c5-92b1-88f2ce3e89e8
-rw-r--r-- | plugins/awt/build.xml | 58 | ||||
-rw-r--r-- | plugins/awt/src/net/java/games/input/AWTAxis.java | 77 | ||||
-rw-r--r-- | plugins/awt/src/net/java/games/input/AWTButton.java | 81 | ||||
-rw-r--r-- | plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java | 57 | ||||
-rw-r--r-- | plugins/awt/src/net/java/games/input/AWTKeyboard.java | 264 | ||||
-rw-r--r-- | plugins/awt/src/net/java/games/input/AWTMouse.java | 198 |
6 files changed, 735 insertions, 0 deletions
diff --git a/plugins/awt/build.xml b/plugins/awt/build.xml new file mode 100644 index 0000000..d9bf041 --- /dev/null +++ b/plugins/awt/build.xml @@ -0,0 +1,58 @@ +<?xml version="1.0" encoding="UTF-8"?> +<project basedir="." default="all" name="AWT Plugin"> + + <target name="init"> + <mkdir dir="classes"/> + <mkdir dir="bin"/> + </target> + + <target depends="init" name="compile"> + <javac debug="true" deprecation="true" destdir="classes" source="1.4" srcdir="src"> + <classpath> + <pathelement location="../../coreAPI/bin/jinput.jar"/> + <pathelement location="../../coreAPI/lib/jutils.jar"/> + </classpath> + </javac> + </target> + + <target depends="init,compile" name="jar"> + <jar jarfile="bin/awtinput.jar" compress="true" basedir="classes"> + <exclude name="**/*.java"/> + <exclude name="awtinput.jar"/> + <exclude name="apidoc"/> + </jar> + <copy file="bin/awtinput.jar" todir="../../coreAPI/src/tests/controller" /> + </target> + + <target depends="jar" description="Build everything." name="all"> + <echo message="Application built."/> + </target> + + <target name="javadoc" depends="init" description="Javadoc for AWT plugin for JInput."> + <mkdir dir="apidocs"/> + <javadoc packagenames="net.java.games.input.*" + destdir="apidocs" + additionalparam="-source 1.4" + link="../../../coreAPI/apidocs"> + <sourcepath> + <pathelement location="src"/> + </sourcepath> + <classpath> + <pathelement location="../../coreAPI/bin/jinput.jar"/> + <pathelement location="../../coreAPI/lib/jutils.jar"/> + </classpath> + </javadoc> + </target> + + <target description="Clean all build products." name="clean"> + <delete failonerror="no"> + <fileset dir="classes"> + <include name="**/*.class"/> + </fileset> + </delete> + <delete file="bin/awtinput.jar" failonerror="no"/> + <delete file="../../coreAPI/src/tests/controller/awtinput.jar" failonerror="no" /> + <delete file="apidoc" failonerror="no"/> + </target> + +</project> diff --git a/plugins/awt/src/net/java/games/input/AWTAxis.java b/plugins/awt/src/net/java/games/input/AWTAxis.java new file mode 100644 index 0000000..62b049b --- /dev/null +++ b/plugins/awt/src/net/java/games/input/AWTAxis.java @@ -0,0 +1,77 @@ +/** + * Copyright (C) 2004 Jeremy Booth ([email protected]) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. Redistributions in binary + * form must reproduce the above copyright notice, this list of conditions and + * the following disclaimer in the documentation and/or other materials provided + * with the distribution. + * The name of the author may not be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE + */ +package net.java.games.input; + +import net.java.games.input.Component.Identifier; + +/** + * @author Jeremy + * + * TODO To change the template for this generated type comment go to + * Window - Preferences - Java - Code Style - Code Templates + */ +public class AWTAxis extends AbstractComponent { + + private float value = 0.0f; + + /** + * @param name + * @param id + */ + protected AWTAxis(String name, Identifier id) { + super(name, id); + } + + /** + * Returns the data from the last time the control has been polled. + * If this axis is a button, the value returned will be either 0.0f or 1.0f. + * If this axis is normalized, the value returned will be between -1.0f and + * 1.0f. + * @return 0.0f by default, can be overridden + */ + public float getPollData() { + return value; + } + + /* (non-Javadoc) + * @see net.java.games.input.Component#isRelative() + */ + public boolean isRelative() { + return false; + } + + /** + * Returns whether or not the axis is analog, or false if it is digital. + * @return false by default, can be overridden + */ + public boolean isAnalog() { + return true; + } + + void setValue(float value) { + this.value = value; + } +} diff --git a/plugins/awt/src/net/java/games/input/AWTButton.java b/plugins/awt/src/net/java/games/input/AWTButton.java new file mode 100644 index 0000000..8ccf984 --- /dev/null +++ b/plugins/awt/src/net/java/games/input/AWTButton.java @@ -0,0 +1,81 @@ +/** + * Copyright (C) 2004 Jeremy Booth ([email protected]) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. Redistributions in binary + * form must reproduce the above copyright notice, this list of conditions and + * the following disclaimer in the documentation and/or other materials provided + * with the distribution. + * The name of the author may not be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE + */ +package net.java.games.input; + +import net.java.games.input.Component.Identifier; + +/** + * @author Jeremy + * + * TODO To change the template for this generated type comment go to + * Window - Preferences - Java - Code Style - Code Templates + */ +public class AWTButton extends AbstractComponent { + + private boolean value = false; + + /** + * @param name + * @param id + */ + protected AWTButton(String name, Identifier id) { + super(name, id); + } + + /* (non-Javadoc) + * @see net.java.games.input.Component#isRelative() + */ + public boolean isRelative() { + return false; + } + + /** + * Returns whether or not the axis is analog, or false if it is digital. + * @return false by default, can be overridden + */ + public boolean isAnalog() { + return false; + } + + /** + * Returns the data from the last time the control has been polled. + * If this axis is a button, the value returned will be either 0.0f or 1.0f. + * If this axis is normalized, the value returned will be between -1.0f and + * 1.0f. + * @return 0.0f by default, can be overridden + */ + public float getPollData() { + if(value) { + return 1.0f; + } else { + return 0.0f; + } + } + + void setValue(boolean value) { + this.value = value; + } +} diff --git a/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java b/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java new file mode 100644 index 0000000..8faac5c --- /dev/null +++ b/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java @@ -0,0 +1,57 @@ +/** + * Copyright (C) 2004 Jeremy Booth ([email protected]) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. Redistributions in binary + * form must reproduce the above copyright notice, this list of conditions and + * the following disclaimer in the documentation and/or other materials provided + * with the distribution. + * The name of the author may not be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE + */ +package net.java.games.input; + +import java.lang.reflect.Constructor; +import java.lang.reflect.InvocationTargetException; + +import net.java.games.input.Controller; +import net.java.games.input.ControllerEnvironment; +import net.java.games.util.plugins.Plugin; + +/** + * @author Jeremy + * + * TODO To change the template for this generated type comment go to + * Window - Preferences - Java - Code Style - Code Templates + */ +public class AWTEnvironmentPlugin extends ControllerEnvironment implements Plugin { + + /** The two controllers */ + private Controller[] controllers = new Controller[2]; + + /* (non-Javadoc) + * @see net.java.games.input.ControllerEnvironment#getControllers() + */ + public Controller[] getControllers() { + if((controllers[0] == null) && (controllers[1] == null)) { + controllers[0] = new AWTKeyboard("AWTKeyboard"); + controllers[1] = new AWTMouse("AWTMouse"); + } + return controllers; + } + +} diff --git a/plugins/awt/src/net/java/games/input/AWTKeyboard.java b/plugins/awt/src/net/java/games/input/AWTKeyboard.java new file mode 100644 index 0000000..d98c90d --- /dev/null +++ b/plugins/awt/src/net/java/games/input/AWTKeyboard.java @@ -0,0 +1,264 @@ +/** + * Copyright (C) 2004 Jeremy Booth ([email protected]) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. Redistributions in binary + * form must reproduce the above copyright notice, this list of conditions and + * the following disclaimer in the documentation and/or other materials provided + * with the distribution. + * The name of the author may not be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE + */ +package net.java.games.input; + +import java.awt.AWTEvent; +import java.awt.Toolkit; +import java.awt.event.AWTEventListener; +import java.awt.event.KeyEvent; + +import net.java.games.input.Keyboard.Key; + +/** + * @author Jeremy + * + * TODO To change the template for this generated type comment go to + * Window - Preferences - Java - Code Style - Code Templates + */ +public class AWTKeyboard extends StandardKeyboard implements AWTEventListener { + + private boolean[] buttonValues; + + private int[] buttonMap; + + /** + * @param name + */ + protected AWTKeyboard(String name) { + super(name); + + buttonValues = new boolean[getAxes().length]; + buttonMap = new int[65535]; //has to be this big, as the values of KeyEvent keys are large + + buttonMap[KeyEvent.VK_0] = Component.Identifier.Key._0.getKeyIndex(); + buttonMap[KeyEvent.VK_1] = Component.Identifier.Key._1.getKeyIndex(); + buttonMap[KeyEvent.VK_2] = Component.Identifier.Key._2.getKeyIndex(); + buttonMap[KeyEvent.VK_3] = Component.Identifier.Key._3.getKeyIndex(); + buttonMap[KeyEvent.VK_4] = Component.Identifier.Key._4.getKeyIndex(); + buttonMap[KeyEvent.VK_5] = Component.Identifier.Key._5.getKeyIndex(); + buttonMap[KeyEvent.VK_6] = Component.Identifier.Key._6.getKeyIndex(); + buttonMap[KeyEvent.VK_7] = Component.Identifier.Key._7.getKeyIndex(); + buttonMap[KeyEvent.VK_8] = Component.Identifier.Key._8.getKeyIndex(); + buttonMap[KeyEvent.VK_9] = Component.Identifier.Key._9.getKeyIndex(); + + buttonMap[KeyEvent.VK_Q] = Component.Identifier.Key.Q.getKeyIndex(); + buttonMap[KeyEvent.VK_W] = Component.Identifier.Key.W.getKeyIndex(); + buttonMap[KeyEvent.VK_E] = Component.Identifier.Key.E.getKeyIndex(); + buttonMap[KeyEvent.VK_R] = Component.Identifier.Key.R.getKeyIndex(); + buttonMap[KeyEvent.VK_T] = Component.Identifier.Key.T.getKeyIndex(); + buttonMap[KeyEvent.VK_Y] = Component.Identifier.Key.Y.getKeyIndex(); + buttonMap[KeyEvent.VK_U] = Component.Identifier.Key.U.getKeyIndex(); + buttonMap[KeyEvent.VK_I] = Component.Identifier.Key.I.getKeyIndex(); + buttonMap[KeyEvent.VK_O] = Component.Identifier.Key.O.getKeyIndex(); + buttonMap[KeyEvent.VK_P] = Component.Identifier.Key.P.getKeyIndex(); + buttonMap[KeyEvent.VK_A] = Component.Identifier.Key.A.getKeyIndex(); + buttonMap[KeyEvent.VK_S] = Component.Identifier.Key.S.getKeyIndex(); + buttonMap[KeyEvent.VK_D] = Component.Identifier.Key.D.getKeyIndex(); + buttonMap[KeyEvent.VK_F] = Component.Identifier.Key.F.getKeyIndex(); + buttonMap[KeyEvent.VK_G] = Component.Identifier.Key.G.getKeyIndex(); + buttonMap[KeyEvent.VK_H] = Component.Identifier.Key.H.getKeyIndex(); + buttonMap[KeyEvent.VK_J] = Component.Identifier.Key.J.getKeyIndex(); + buttonMap[KeyEvent.VK_K] = Component.Identifier.Key.K.getKeyIndex(); + buttonMap[KeyEvent.VK_L] = Component.Identifier.Key.L.getKeyIndex(); + buttonMap[KeyEvent.VK_Z] = Component.Identifier.Key.Z.getKeyIndex(); + buttonMap[KeyEvent.VK_X] = Component.Identifier.Key.X.getKeyIndex(); + buttonMap[KeyEvent.VK_C] = Component.Identifier.Key.C.getKeyIndex(); + buttonMap[KeyEvent.VK_V] = Component.Identifier.Key.V.getKeyIndex(); + buttonMap[KeyEvent.VK_B] = Component.Identifier.Key.B.getKeyIndex(); + buttonMap[KeyEvent.VK_N] = Component.Identifier.Key.N.getKeyIndex(); + buttonMap[KeyEvent.VK_M] = Component.Identifier.Key.M.getKeyIndex(); + + buttonMap[KeyEvent.VK_F1] = Component.Identifier.Key.F1.getKeyIndex(); + buttonMap[KeyEvent.VK_F2] = Component.Identifier.Key.F2.getKeyIndex(); + buttonMap[KeyEvent.VK_F3] = Component.Identifier.Key.F3.getKeyIndex(); + buttonMap[KeyEvent.VK_F4] = Component.Identifier.Key.F4.getKeyIndex(); + buttonMap[KeyEvent.VK_F5] = Component.Identifier.Key.F5.getKeyIndex(); + buttonMap[KeyEvent.VK_F6] = Component.Identifier.Key.F6.getKeyIndex(); + buttonMap[KeyEvent.VK_F7] = Component.Identifier.Key.F7.getKeyIndex(); + buttonMap[KeyEvent.VK_F8] = Component.Identifier.Key.F8.getKeyIndex(); + buttonMap[KeyEvent.VK_F9] = Component.Identifier.Key.F9.getKeyIndex(); + buttonMap[KeyEvent.VK_F10] = Component.Identifier.Key.F10.getKeyIndex(); + buttonMap[KeyEvent.VK_F11] = Component.Identifier.Key.F11.getKeyIndex(); + buttonMap[KeyEvent.VK_F12] = Component.Identifier.Key.F12.getKeyIndex(); + + buttonMap[KeyEvent.VK_ESCAPE] = Component.Identifier.Key.ESCAPE.getKeyIndex(); + buttonMap[KeyEvent.VK_MINUS] = Component.Identifier.Key.MINUS.getKeyIndex(); + buttonMap[KeyEvent.VK_EQUALS] = Component.Identifier.Key.EQUALS.getKeyIndex(); + buttonMap[KeyEvent.VK_BACK_SPACE] = Component.Identifier.Key.BACKSLASH.getKeyIndex(); + buttonMap[KeyEvent.VK_TAB] = Component.Identifier.Key.TAB.getKeyIndex(); + buttonMap[KeyEvent.VK_OPEN_BRACKET] = Component.Identifier.Key.LBRACKET.getKeyIndex(); + buttonMap[KeyEvent.VK_CLOSE_BRACKET] = Component.Identifier.Key.RBRACKET.getKeyIndex(); + //Enter is a special one + //Control is a special one + buttonMap[KeyEvent.VK_SEMICOLON] = Component.Identifier.Key.SEMICOLON.getKeyIndex(); + buttonMap[KeyEvent.VK_QUOTE] = Component.Identifier.Key.APOSTROPHE.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMBER_SIGN] = Component.Identifier.Key.GRAVE.getKeyIndex(); + //Shift is a special one + buttonMap[KeyEvent.VK_BACK_SLASH] = Component.Identifier.Key.BACKSLASH.getKeyIndex(); + //Comma is special + buttonMap[KeyEvent.VK_PERIOD] = Component.Identifier.Key.PERIOD.getKeyIndex(); + buttonMap[KeyEvent.VK_SLASH] = Component.Identifier.Key.SLASH.getKeyIndex(); + buttonMap[KeyEvent.VK_MULTIPLY] = Component.Identifier.Key.MULTIPLY.getKeyIndex(); + //Alt is a special one + buttonMap[KeyEvent.VK_SPACE] = Component.Identifier.Key.SPACE.getKeyIndex(); + buttonMap[KeyEvent.VK_CAPS_LOCK] = Component.Identifier.Key.CAPITAL.getKeyIndex(); + buttonMap[KeyEvent.VK_NUM_LOCK] = Component.Identifier.Key.NUMLOCK.getKeyIndex(); + buttonMap[KeyEvent.VK_SCROLL_LOCK] = Component.Identifier.Key.SCROLL.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD7] = Component.Identifier.Key.NUMPAD7.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD8] = Component.Identifier.Key.NUMPAD8.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD9] = Component.Identifier.Key.NUMPAD9.getKeyIndex(); + buttonMap[KeyEvent.VK_SUBTRACT] = Component.Identifier.Key.SUBTRACT.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD4] = Component.Identifier.Key.NUMPAD4.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD5] = Component.Identifier.Key.NUMPAD5.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD6] = Component.Identifier.Key.NUMPAD6.getKeyIndex(); + buttonMap[KeyEvent.VK_ADD] = Component.Identifier.Key.ADD.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD1] = Component.Identifier.Key.NUMPAD1.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD2] = Component.Identifier.Key.NUMPAD2.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD3] = Component.Identifier.Key.NUMPAD3.getKeyIndex(); + buttonMap[KeyEvent.VK_NUMPAD0] = Component.Identifier.Key.NUMPAD0.getKeyIndex(); + buttonMap[KeyEvent.VK_DECIMAL] = Component.Identifier.Key.DECIMAL.getKeyIndex(); + + buttonMap[KeyEvent.VK_KANA] = Component.Identifier.Key.KANA.getKeyIndex(); + buttonMap[KeyEvent.VK_CONVERT] = Component.Identifier.Key.CONVERT.getKeyIndex(); + buttonMap[KeyEvent.VK_NONCONVERT] = Component.Identifier.Key.NOCONVERT.getKeyIndex(); + + buttonMap[KeyEvent.VK_CIRCUMFLEX] = Component.Identifier.Key.CIRCUMFLEX.getKeyIndex(); + buttonMap[KeyEvent.VK_AT] = Component.Identifier.Key.AT.getKeyIndex(); + buttonMap[KeyEvent.VK_COLON] = Component.Identifier.Key.COLON.getKeyIndex(); + buttonMap[KeyEvent.VK_UNDERSCORE] = Component.Identifier.Key.UNDERLINE.getKeyIndex(); + buttonMap[KeyEvent.VK_KANJI] = Component.Identifier.Key.KANJI.getKeyIndex(); + + buttonMap[KeyEvent.VK_STOP] = Component.Identifier.Key.STOP.getKeyIndex(); + + buttonMap[KeyEvent.VK_DIVIDE] = Component.Identifier.Key.DIVIDE.getKeyIndex(); + + buttonMap[KeyEvent.VK_PAUSE] = Component.Identifier.Key.PAUSE.getKeyIndex(); + buttonMap[KeyEvent.VK_HOME] = Component.Identifier.Key.HOME.getKeyIndex(); + buttonMap[KeyEvent.VK_UP] = Component.Identifier.Key.UP.getKeyIndex(); + buttonMap[KeyEvent.VK_PAGE_UP] = Component.Identifier.Key.PAGEUP.getKeyIndex(); + buttonMap[KeyEvent.VK_LEFT] = Component.Identifier.Key.LEFT.getKeyIndex(); + buttonMap[KeyEvent.VK_RIGHT] = Component.Identifier.Key.RIGHT.getKeyIndex(); + buttonMap[KeyEvent.VK_END] = Component.Identifier.Key.END.getKeyIndex(); + buttonMap[KeyEvent.VK_DOWN] = Component.Identifier.Key.DOWN.getKeyIndex(); + buttonMap[KeyEvent.VK_PAGE_DOWN] = Component.Identifier.Key.PAGEDOWN.getKeyIndex(); + buttonMap[KeyEvent.VK_INSERT] = Component.Identifier.Key.INSERT.getKeyIndex(); + buttonMap[KeyEvent.VK_DELETE] = Component.Identifier.Key.DELETE.getKeyIndex(); + + //Windows key is a special one + + // start working + Toolkit.getDefaultToolkit().addAWTEventListener(this, AWTEvent.KEY_EVENT_MASK); + } + + /* (non-Javadoc) + * @see net.java.games.input.Keyboard#isKeyPressed(net.java.games.input.Keyboard.Key) + */ + protected boolean isKeyPressed(Key key) { + int keyId = ((Component.Identifier.Key)key.getIdentifier()).getKeyIndex(); + return buttonValues[keyId]; + } + + /* (non-Javadoc) + * @see net.java.games.input.Controller#poll() + */ + public boolean poll() { + return true; + } + + /* (non-Javadoc) + * @see java.awt.event.AWTEventListener#eventDispatched(java.awt.AWTEvent) + */ + public void eventDispatched(AWTEvent event) { + if(event instanceof KeyEvent) { + KeyEvent keyEvent = (KeyEvent)event; + if(keyEvent.getID() == KeyEvent.KEY_PRESSED) { + //the key was pressed + //System.out.println("Key pressed KeyCode: " + keyEvent.getKeyCode() + " KeyChar: " + keyEvent.getKeyChar()); + buttonValues[findKeyIndex(keyEvent)] = true; + } else if(keyEvent.getID() == KeyEvent.KEY_RELEASED) { + KeyEvent nextPress = (KeyEvent)Toolkit.getDefaultToolkit().getSystemEventQueue().peekEvent(KeyEvent.KEY_PRESSED); + + if ((nextPress == null) || (nextPress.getWhen() != keyEvent.getWhen())) { + //the key came really came up + //System.out.println("Key released KeyCode: " + keyEvent.getKeyCode() + " KeyChar: " + keyEvent.getKeyChar()); + buttonValues[findKeyIndex(keyEvent)] = false; + } + } else { + //System.out.println("AWTKeyboard: Ignoring event " + keyEvent.getID()); + } + } else { + throw new IllegalArgumentException("AWTKeyboard not expecting event of type " + event.getClass().getName()); + } + } + + private int findKeyIndex(KeyEvent keyEvent) { + int buttonIndex = 0; + if(keyEvent.getKeyCode() == KeyEvent.VK_CONTROL) { + if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) { + buttonIndex = Component.Identifier.Key.LCONTROL.getKeyIndex(); + } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) { + buttonIndex = Component.Identifier.Key.RCONTROL.getKeyIndex(); + } + } else if(keyEvent.getKeyCode() == KeyEvent.VK_SHIFT) { + if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) { + buttonIndex = Component.Identifier.Key.LSHIFT.getKeyIndex(); + } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) { + buttonIndex = Component.Identifier.Key.RSHIFT.getKeyIndex(); + } + } else if(keyEvent.getKeyCode() == KeyEvent.VK_ALT) { + if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) { + buttonIndex = Component.Identifier.Key.LALT.getKeyIndex(); + } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) { + buttonIndex = Component.Identifier.Key.RALT.getKeyIndex(); + } +//this is 1.5 only +/* } else if(keyEvent.getKeyCode() == KeyEvent.VK_WINDOWS) { + if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_LEFT) { + buttonIndex = Component.Identifier.Key.LWIN.getKeyIndex(); + } else if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_RIGHT) { + buttonIndex = Component.Identifier.Key.RWIN.getKeyIndex(); + }*/ + } else if(keyEvent.getKeyCode() == KeyEvent.VK_ENTER) { + if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_NUMPAD) { + buttonIndex = Component.Identifier.Key.NUMPADENTER.getKeyIndex(); + } else { + buttonIndex = Component.Identifier.Key.RETURN.getKeyIndex(); + } + } else if(keyEvent.getKeyCode() == KeyEvent.VK_COMMA) { + if(keyEvent.getKeyLocation() == KeyEvent.KEY_LOCATION_NUMPAD) { + buttonIndex = Component.Identifier.Key.NUMPADCOMMA.getKeyIndex(); + } else { + buttonIndex = Component.Identifier.Key.COMMA.getKeyIndex(); + } + } else { + buttonIndex = buttonMap[keyEvent.getKeyCode()]; + } + if(buttonIndex == 0 ) { + System.out.println("Unrecognised key: " + keyEvent.getKeyCode() + " (" + keyEvent.getKeyLocation() + " " + keyEvent.getKeyChar() + ")"); + } + return buttonIndex; + } +} diff --git a/plugins/awt/src/net/java/games/input/AWTMouse.java b/plugins/awt/src/net/java/games/input/AWTMouse.java new file mode 100644 index 0000000..bbae94b --- /dev/null +++ b/plugins/awt/src/net/java/games/input/AWTMouse.java @@ -0,0 +1,198 @@ +/** + * Copyright (C) 2004 Jeremy Booth ([email protected]) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. Redistributions in binary + * form must reproduce the above copyright notice, this list of conditions and + * the following disclaimer in the documentation and/or other materials provided + * with the distribution. + * The name of the author may not be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE + */ + +package net.java.games.input; + +import java.awt.AWTEvent; +import java.awt.Point; +import java.awt.Toolkit; +import java.awt.event.AWTEventListener; +import java.awt.event.MouseEvent; +import java.awt.event.MouseMotionAdapter; +import java.awt.event.MouseWheelEvent; + +/** + * @author Jeremy + * + * TODO To change the template for this generated type comment go to + * Window - Preferences - Java - Code Style - Code Templates + */ +public class AWTMouse extends Mouse implements AWTEventListener { + + private AWTAxis xMove = new AWTAxis("X", Component.Identifier.Axis.X); + private AWTAxis yMove = new AWTAxis("Y", Component.Identifier.Axis.Y); + private AWTAxis zMove = new AWTAxis("Wheel", Component.Identifier.Axis.SLIDER); + + private AWTButton button1 = new AWTButton("Left", Component.Identifier.Button.LEFT); + private AWTButton button2 = new AWTButton("Middle", Component.Identifier.Button.MIDDLE); + private AWTButton button3 = new AWTButton("Right", Component.Identifier.Button.RIGHT); + + private Point oldMouseLocation = new Point(0,0); + private Point newMouseLocation = new Point(0,0); + private int scrollAmount = 0; + private boolean button1Value = false; + private boolean button2Value = false; + private boolean button3Value = false; + + /** + * @param name + */ + protected AWTMouse(String name) { + super(name); + Toolkit.getDefaultToolkit().addAWTEventListener(this, AWTEvent.MOUSE_EVENT_MASK | AWTEvent.MOUSE_MOTION_EVENT_MASK | AWTEvent.MOUSE_WHEEL_EVENT_MASK); + this.ball = new AWTMouseBall(xMove, yMove, zMove); + this.buttons = new AWTMouseButtons(new AWTMouseButton(button1), new AWTMouseButton(button2), new AWTMouseButton(button3)); + } + + /* (non-Javadoc) + * @see net.java.games.input.Controller#poll() + */ + public boolean poll() { + button1.setValue(button1Value); + button2.setValue(button2Value); + button3.setValue(button3Value); + + zMove.setValue(scrollAmount); + scrollAmount = 0; + + //System.out.println("old mouse location " + oldMouseLocation); + //System.out.println("new mouse location " + newMouseLocation); + yMove.setValue((float)(newMouseLocation.getY() - oldMouseLocation.getY())); + xMove.setValue((float)(newMouseLocation.getX() - oldMouseLocation.getX())); + oldMouseLocation.setLocation(newMouseLocation.getLocation()); + //newMouseLocation.setLocation(0,0); + + return true; + } + + /* (non-Javadoc) + * @see java.awt.event.AWTEventListener#eventDispatched(java.awt.AWTEvent) + */ + public void eventDispatched(AWTEvent event) { + //System.out.println("AWTMouse: From: " + arg0.getSource() + " - " + arg0); + if(event instanceof MouseWheelEvent) { + MouseWheelEvent mwe = (MouseWheelEvent)event; + scrollAmount += mwe.getWheelRotation(); + //System.out.println("New scroll amount: " + scrollAmount); + } + if(event instanceof MouseEvent) { + MouseEvent me = (MouseEvent)event; + newMouseLocation.setLocation(me.getPoint()); + //System.out.println("Mouse moved to " + newMouseLocation); + if(me.getID() == MouseEvent.MOUSE_PRESSED) { + //System.out.println("Button was pressed"); + if(me.getButton() == MouseEvent.BUTTON1) { + //System.out.println("Button 1 was pressed"); + button1Value = true; + } else if(me.getButton() == MouseEvent.BUTTON2) { + //System.out.println("Button 2 was pressed"); + button2Value = true; + } else if(me.getButton() == MouseEvent.BUTTON3) { + //System.out.println("Button 3 was pressed"); + button3Value = true; + } + } else if(me.getID() == MouseEvent.MOUSE_RELEASED) { + //ystem.out.println("Button was released"); + if(me.getButton() == MouseEvent.BUTTON1) { + //System.out.println("Button 1 was released"); + button1Value = false; + } else if(me.getButton() == MouseEvent.BUTTON2) { + //System.out.println("Button 2 was released"); + button2Value = false; + } else if(me.getButton() == MouseEvent.BUTTON3) { + //System.out.println("Button 3 was released"); + button3Value = false; + } + } else { + //System.out.println("Mouse event ID " + me.getID() + " (" + me.getClass().getName() + ")"); + } + } else { + System.out.println("AWTMouse got an event of type " + event.getClass().getName()); + } + } + + /** Mouse ball under AWT + */ + private class AWTMouseBall extends Ball { + /** Constructs the new mouse ball + * @param x The x axis + * @param y The y axis + * @param wheel The mouse wheel axis + */ + public AWTMouseBall(Component x, Component y, Component wheel) { + super(AWTMouse.this.getName() + " ball"); + this.x = x; + this.y = y; + this.wheel = wheel; + } + } + + /** Mouse buttons under AWT + */ + private class AWTMouseButtons extends Buttons { + /** Creates the new mouse's buttons + * @param left Left mouse button + * @param right Right mouse button + * @param middle Middle mouse button + */ + public AWTMouseButtons(Button left, Button right, Button middle) { + super(AWTMouse.this.getName() + " buttons"); + this.left = left; + this.right = right; + this.middle = middle; + } + } + + /** AWT specific mouse buttons + */ + private class AWTMouseButton extends Mouse.Button { + /** The real Axis + */ + private Component realAxis; + + /** Construct an AWT mouse button from the given axis + * @param axis The axis that holds the data + */ + public AWTMouseButton(Component axis) { + super(axis.getName(), (Component.Identifier.Button)axis.getIdentifier()); + this.realAxis = axis; + } + + /** Returns true f this axis is relative + * @return Always returns false for a mouse button + */ + public boolean isRelative() { + return false; + } + + /** Returns the data for this mouse button + * @return Retursn this mouse buttons value + */ + public float getPollData(){ + return realAxis.getPollData(); + } + } +} |