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-rw-r--r--coreAPI/src/java/net/java/games/input/AbstractComponent.java (renamed from coreAPI/src/java/net/java/games/input/AbstractAxis.java)4
-rw-r--r--coreAPI/src/java/net/java/games/input/AbstractController.java42
-rw-r--r--coreAPI/src/java/net/java/games/input/Axis.java365
-rw-r--r--coreAPI/src/java/net/java/games/input/Component.java745
-rw-r--r--coreAPI/src/java/net/java/games/input/Controller.java8
-rw-r--r--coreAPI/src/java/net/java/games/input/Keyboard.java63
-rw-r--r--coreAPI/src/java/net/java/games/input/Mouse.java101
-rw-r--r--coreAPI/src/java/net/java/games/input/Rumbler.java2
-rw-r--r--coreAPI/src/java/net/java/games/input/StandardKeyboard.java268
-rw-r--r--coreAPI/src/java/net/java/games/input/test/ControllerReadTest.java63
-rw-r--r--coreAPI/src/java/net/java/games/input/test/ControllerTextTest.java16
-rw-r--r--plugins/DX8/build.xml2
-rw-r--r--plugins/DX8/src/java/net/java/games/input/DirectInputAxis.java48
-rw-r--r--plugins/DX8/src/java/net/java/games/input/DirectInputDevice.java15
-rw-r--r--plugins/DX8/src/java/net/java/games/input/DirectInputEnvironmentPlugin.java23
-rw-r--r--plugins/DX8/src/java/net/java/games/input/DirectInputKeyboard.java10
-rw-r--r--plugins/DX8/src/java/net/java/games/input/DirectInputMouse.java58
-rw-r--r--plugins/DX8/src/java/net/java/games/input/DirectInputRumbler.java6
-rw-r--r--plugins/DX8/src/native/input.cpp18
-rw-r--r--plugins/awt/src/net/java/games/input/AWTAxis.java2
-rw-r--r--plugins/awt/src/net/java/games/input/AWTButton.java2
-rw-r--r--plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java3
-rw-r--r--plugins/awt/src/net/java/games/input/AWTKeyboard.java4
-rw-r--r--plugins/awt/src/net/java/games/input/AWTMouse.java1
-rw-r--r--plugins/linux/src/java/net/java/games/input/LinuxAxis.java4
-rw-r--r--plugins/linux/src/java/net/java/games/input/LinuxDevice.java225
-rw-r--r--plugins/linux/src/java/net/java/games/input/LinuxEnvironmentPlugin.java44
-rw-r--r--plugins/linux/src/java/net/java/games/input/LinuxKeyboard.java54
-rw-r--r--plugins/linux/src/java/net/java/games/input/LinuxMouse.java40
-rw-r--r--plugins/linux/src/java/net/java/games/input/LinuxNativeTypesMap.java406
30 files changed, 1295 insertions, 1347 deletions
diff --git a/coreAPI/src/java/net/java/games/input/AbstractAxis.java b/coreAPI/src/java/net/java/games/input/AbstractComponent.java
index b0fa021..b829c1b 100644
--- a/coreAPI/src/java/net/java/games/input/AbstractAxis.java
+++ b/coreAPI/src/java/net/java/games/input/AbstractComponent.java
@@ -41,7 +41,7 @@ package net.java.games.input;
/**
* Skeleton implementation of a named axis.
*/
-public abstract class AbstractAxis implements Axis {
+public abstract class AbstractComponent implements Component {
/**
* Human-readable name for this Axis
@@ -62,7 +62,7 @@ public abstract class AbstractAxis implements Axis {
* Protected constructor
* @param name A name for the axis
*/
- protected AbstractAxis(String name, Identifier id) {
+ protected AbstractComponent(String name, Identifier id) {
this.name = name;
this.id = id;
this.polling = true;
diff --git a/coreAPI/src/java/net/java/games/input/AbstractController.java b/coreAPI/src/java/net/java/games/input/AbstractController.java
index 99ee2da..93475d2 100644
--- a/coreAPI/src/java/net/java/games/input/AbstractController.java
+++ b/coreAPI/src/java/net/java/games/input/AbstractController.java
@@ -47,7 +47,7 @@ public abstract class AbstractController implements Controller {
/**
* Null array representing no axes
*/
- protected static final Axis[] NO_AXES = {};
+ protected static final Component[] NO_COMPONENTS = {};
/**
* Null array representing no child controllers
@@ -65,9 +65,9 @@ public abstract class AbstractController implements Controller {
private final String name;
/**
- * Array of axes
+ * Array of components
*/
- protected Axis[] axes;
+ protected Component[] components;
/**
* Array of child controllers
@@ -85,21 +85,21 @@ public abstract class AbstractController implements Controller {
* @param name The name for the controller
*/
protected AbstractController(String name) {
- this(name, NO_AXES, NO_CONTROLLERS, NO_RUMBLERS);
+ this(name, NO_COMPONENTS, NO_CONTROLLERS, NO_RUMBLERS);
}
/**
* Protected constructor for a controller containing the specified
* axes, child controllers, and rumblers
* @param name name for the controller
- * @param axes axes for the controller
+ * @param components components for the controller
* @param children child controllers for the controller
* @param rumblers rumblers for the controller
*/
- protected AbstractController(String name, Axis[] axes,
+ protected AbstractController(String name, Component[] components,
Controller[] children, Rumbler[] rumblers) {
this.name = name;
- this.axes = axes;
+ this.components = components;
this.children = children;
this.rumblers = rumblers;
}
@@ -115,33 +115,33 @@ public abstract class AbstractController implements Controller {
}
/**
- * Returns the axes on this controller, in order of assignment priority.
+ * Returns the components on this controller, in order of assignment priority.
* For example, the button controller on a mouse returns an array containing
* the primary or leftmost mouse button, followed by the secondary or
* rightmost mouse button (if present), followed by the middle mouse button
* (if present).
- * The array returned is an empty array if this controller contains no axes
+ * The array returned is an empty array if this controller contains no components
* (such as a logical grouping of child controllers).
*/
- public Axis[] getAxes() {
- return axes;
+ public Component[] getComponents() {
+ return components;
}
/**
- * Returns a single axis based on its identifier, or null
- * if no axis with the specified type could be found.
- * By default, AbstractController calls getAxes in this method so that
- * subclasses may lazily initialize the array of axes, if necessary.
+ * Returns a single component based on its identifier, or null
+ * if no component with the specified type could be found.
+ * By default, AbstractController calls getComponents in this method so that
+ * subclasses may lazily initialize the array of components, if necessary.
*/
- public Axis getAxis(Axis.Identifier id) {
+ public Component getComponent(Component.Identifier id) {
// Calls getAxes() so that subclasses may lazily set the array of axes.
- Axis[] axes = getAxes();
- if (axes.length == 0) {
+ Component[] components = getComponents();
+ if (components.length == 0) {
return null;
}
- for (int i = 0; i < axes.length; i++) {
- if (axes[i].getIdentifier() == id) {
- return axes[i];
+ for (int i = 0; i < components.length; i++) {
+ if (components[i].getIdentifier() == id) {
+ return components[i];
}
}
return null;
diff --git a/coreAPI/src/java/net/java/games/input/Axis.java b/coreAPI/src/java/net/java/games/input/Axis.java
deleted file mode 100644
index 438f37f..0000000
--- a/coreAPI/src/java/net/java/games/input/Axis.java
+++ /dev/null
@@ -1,365 +0,0 @@
-/*
- * %W% %E%
- *
- * Copyright 2002 Sun Microsystems, Inc. All rights reserved.
- * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
- */
-/*****************************************************************************
- * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * - Redistribution of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materails provided with the distribution.
- *
- * Neither the name Sun Microsystems, Inc. or the names of the contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any kind.
- * ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
- * ANY IMPLIED WARRANT OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
- * NON-INFRINGEMEN, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND
- * ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS
- * A RESULT OF USING, MODIFYING OR DESTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
- * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,
- * INCIDENTAL OR PUNITIVE DAMAGES. HOWEVER CAUSED AND REGARDLESS OF THE THEORY
- * OF LIABILITY, ARISING OUT OF THE USE OF OUR INABILITY TO USE THIS SOFTWARE,
- * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed or intended for us in
- * the design, construction, operation or maintenance of any nuclear facility
- *
- *****************************************************************************/
-package net.java.games.input;
-
-/**
- * An axis is a single button, slider, or dial, which has a single range. An
- * axis can hold information for motion (linear or rotational), velocity,
- * force, or acceleration.
- */
-public interface Axis {
-
- /**
- * Returns the identifier of the axis.
- */
- public abstract Identifier getIdentifier();
-
- /**
- * Returns <code>true</code> if data returned from <code>poll</code>
- * is relative to the last call, or <code>false</code> if data
- * is absolute.
- */
- public abstract boolean isRelative();
-
- /**
- * Returns whether or not the axis is analog, or false if it is digital.
- */
- public abstract boolean isAnalog();
-
- /**
- * Returns whether or not data polled from this axis is normalized
- * between the values of -1.0f and 1.0f.
- * @see #getPollData
- */
- public abstract boolean isNormalized();
-
- /**
- * Returns whether or not this axis is ready to receive polling data.
- * @see #getPollData
- * @see Controller#poll
- * @see #setPolling
- */
- public abstract boolean isPolling();
-
- /**
- * Sets whether or not the axis should receive polling data.
- * @see #getPollData
- * @see Controller#poll
- * @see #isPolling
- */
- public abstract void setPolling(boolean polling);
-
- /**
- * Returns the suggested dead zone for this axis. Dead zone is the
- * amount polled data can vary before considered a significant change
- * in value. An application can safely ignore changes less than this
- * value in the positive or negative direction.
- * @see #getPollData
- */
- public abstract float getDeadZone();
-
- /**
- * Returns the data from the last time the control has been polled.
- * If this axis is a button, the value returned will be either 0.0f or 1.0f.
- * If this axis is normalized, the value returned will be between -1.0f and
- * 1.0f.
- * @see Controller#poll
- */
- public abstract float getPollData();
-
- /**
- * Returns a human-readable name for this axis.
- */
- public abstract String getName();
-
- /**
- * Identifiers for different Axes.
- */
- public static class Identifier {
-
- /**
- * Name of axis type
- */
- private final String name;
-
- /**
- * Protected constructor
- */
- protected Identifier(String name) {
- this.name = name;
- }
-
- /**
- * Returns a non-localized string description of this axis type.
- */
- public String getName() {
- return name;
- }
-
- /**
- * Returns a non-localized string description of this axis type.
- */
- public String toString() {
- return name;
- }
-
- /**
- * An axis for specifying vertical data.
- */
- public static final Identifier X = new Identifier("x");
-
- /**
- * An axis for specifying horizontal data.
- */
- public static final Identifier Y = new Identifier("y");
-
- /**
- * An axis for specifying third dimensional up/down
- * data, or linear data in any direction that is
- * neither horizontal nor vertical.
- */
- public static final Identifier Z = new Identifier("z");
-
- /**
- * An axis for specifying left-right rotational data.
- */
- public static final Identifier RX = new Identifier("rx");
-
- /**
- * An axis for specifying forward-back rotational data.
- */
- public static final Identifier RY = new Identifier("ry");
-
- /**
- * An axis for specifying up-down rotational data
- * (rudder control).
- */
- public static final Identifier RZ = new Identifier("rz");
-
- /**
- * An axis for a button or key.
- */
- public static final Identifier BUTTON = new Identifier("button");
-
- /**
- * An axis for a slider or mouse wheel.
- */
- public static final Identifier SLIDER = new Identifier("slider");
-
- /**
- * An axis for a point-of-view control.
- */
- public static final Identifier POV = new Identifier("pov");
-
- /**
- * An axis for specifying vertical velocity data.
- */
- public static final Identifier X_VELOCITY =
- new Identifier("x-velocity");
-
- /**
- * An axis for specifying horizontal velocity data.
- */
- public static final Identifier Y_VELOCITY =
- new Identifier("y-velocity");
-
- /**
- * An axis for specifying third dimensional up/down velocity
- * data.
- */
- public static final Identifier Z_VELOCITY =
- new Identifier("z-velocity");
-
- /**
- * An axis for specifying left-right angular velocity data.
- */
- public static final Identifier RX_VELOCITY =
- new Identifier("rx-velocity");
-
- /**
- * An axis for specifying forward-back angular velocity data.
- */
- public static final Identifier RY_VELOCITY =
- new Identifier("ry-velocity");
-
- /**
- * An axis for specifying up-down angular velocity data.
- */
- public static final Identifier RZ_VELOCITY =
- new Identifier("rz-velocity");
-
- /**
- * An axis for slider or mouse wheel velocity data.
- */
- public static final Identifier SLIDER_VELOCITY =
- new Identifier("slider-velocity");
-
- /**
- * An axis for specifying vertical acceleration data.
- */
- public static final Identifier X_ACCELERATION =
- new Identifier("x-acceleration");
-
- /**
- * An axis for specifying horizontal acceleration data.
- */
- public static final Identifier Y_ACCELERATION =
- new Identifier("y-acceleration");
-
- /**
- * An axis for specifying third dimensional up/down acceleration
- * data.
- */
- public static final Identifier Z_ACCELERATION =
- new Identifier("z-acceleration");
-
- /**
- * An axis for specifying left-right angular acceleration data.
- */
- public static final Identifier RX_ACCELERATION =
- new Identifier("rx-acceleration");
-
- /**
- * An axis for specifying forward-back angular acceleration data.
- */
- public static final Identifier RY_ACCELERATION =
- new Identifier("ry-acceleration");
-
- /**
- * An axis for specifying up-down angular acceleration data.
- */
- public static final Identifier RZ_ACCELERATION =
- new Identifier("rz-acceleration");
-
- /**
- * An axis for slider or mouse wheel acceleration data.
- */
- public static final Identifier SLIDER_ACCELERATION =
- new Identifier("slider-acceleration");
-
- /**
- * An axis for specifying vertical force data.
- */
- public static final Identifier X_FORCE =
- new Identifier("x-force");
-
- /**
- * An axis for specifying horizontal force data.
- */
- public static final Identifier Y_FORCE =
- new Identifier("y-force");
-
- /**
- * An axis for specifying third dimensional up/down force
- * data.
- */
- public static final Identifier Z_FORCE =
- new Identifier("z-force");
-
- /**
- * An axis for specifying left-right angular force (torque) data.
- */
- public static final Identifier RX_FORCE =
- new Identifier("rx-force");
-
- /**
- * An axis for specifying forward-back angular force (torque) data.
- */
- public static final Identifier RY_FORCE =
- new Identifier("ry-force");
-
- /**
- * An axis for specifying up-down angular force (torque) data.
- */
- public static final Identifier RZ_FORCE =
- new Identifier("rz-force");
-
- /**
- * An axis for slider force data.
- */
- public static final Identifier SLIDER_FORCE =
- new Identifier("slider-force");
- } // class Axis.Identifier
-
- /**
- * POV enum for different positions.
- */
- public static class POV {
- /**
- * Standard value for center HAT position
- */
- public static final float OFF = 0.0f;
- /**
- * Synonmous with OFF
- */
- public static final float CENTER = OFF;
- /**
- * Standard value for up-left HAT position
- */
- public static final float UP_LEFT = 0.125f;
- /**
- * Standard value for up HAT position
- */
- public static final float UP = 0.25f;
- /**
- * Standard value for up-right HAT position
- */
- public static final float UP_RIGHT = 0.375f;
- /**
- * Standard value for right HAT position
- */
- public static final float RIGHT = 0.50f;
- /**
- * Standard value for down-right HAT position
- */
- public static final float DOWN_RIGHT = 0.625f;
- /**
- * Standard value for down HAT position
- */
- public static final float DOWN = 0.75f;
- /**
- * Standard value for down-left HAT position
- */
- public static final float DOWN_LEFT = 0.875f;
- /**
- * Standard value for left HAT position
- */
- public static final float LEFT = 1.0f;
- } // class Axis.POV
-} // interface Axis
diff --git a/coreAPI/src/java/net/java/games/input/Component.java b/coreAPI/src/java/net/java/games/input/Component.java
new file mode 100644
index 0000000..d6ff31d
--- /dev/null
+++ b/coreAPI/src/java/net/java/games/input/Component.java
@@ -0,0 +1,745 @@
+/*
+ * %W% %E%
+ *
+ * Copyright 2002 Sun Microsystems, Inc. All rights reserved.
+ * SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
+ */
+/*****************************************************************************
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * - Redistribution of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materails provided with the distribution.
+ *
+ * Neither the name Sun Microsystems, Inc. or the names of the contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind.
+ * ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
+ * ANY IMPLIED WARRANT OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
+ * NON-INFRINGEMEN, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND
+ * ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS
+ * A RESULT OF USING, MODIFYING OR DESTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST
+ * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL,
+ * INCIDENTAL OR PUNITIVE DAMAGES. HOWEVER CAUSED AND REGARDLESS OF THE THEORY
+ * OF LIABILITY, ARISING OUT OF THE USE OF OUR INABILITY TO USE THIS SOFTWARE,
+ * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for us in
+ * the design, construction, operation or maintenance of any nuclear facility
+ *
+ *****************************************************************************/
+package net.java.games.input;
+
+/**
+ * An axis is a single button, slider, or dial, which has a single range. An
+ * axis can hold information for motion (linear or rotational), velocity,
+ * force, or acceleration.
+ */
+public interface Component {
+
+ /**
+ * Returns the identifier of the axis.
+ */
+ public abstract Identifier getIdentifier();
+
+ /**
+ * Returns <code>true</code> if data returned from <code>poll</code>
+ * is relative to the last call, or <code>false</code> if data
+ * is absolute.
+ */
+ public abstract boolean isRelative();
+
+ /**
+ * Returns whether or not the axis is analog, or false if it is digital.
+ */
+ public abstract boolean isAnalog();
+
+ /**
+ * Returns whether or not data polled from this axis is normalized
+ * between the values of -1.0f and 1.0f.
+ * @see #getPollData
+ */
+ public abstract boolean isNormalized();
+
+ /**
+ * Returns whether or not this axis is ready to receive polling data.
+ * @see #getPollData
+ * @see Controller#poll
+ * @see #setPolling
+ */
+ public abstract boolean isPolling();
+
+ /**
+ * Sets whether or not the axis should receive polling data.
+ * @see #getPollData
+ * @see Controller#poll
+ * @see #isPolling
+ */
+ public abstract void setPolling(boolean polling);
+
+ /**
+ * Returns the suggested dead zone for this axis. Dead zone is the
+ * amount polled data can vary before considered a significant change
+ * in value. An application can safely ignore changes less than this
+ * value in the positive or negative direction.
+ * @see #getPollData
+ */
+ public abstract float getDeadZone();
+
+ /**
+ * Returns the data from the last time the control has been polled.
+ * If this axis is a button, the value returned will be either 0.0f or 1.0f.
+ * If this axis is normalized, the value returned will be between -1.0f and
+ * 1.0f.
+ * @see Controller#poll
+ */
+ public abstract float getPollData();
+
+ /**
+ * Returns a human-readable name for this axis.
+ */
+ public abstract String getName();
+
+ /**
+ * Identifiers for different Axes.
+ */
+ public static class Identifier {
+
+ /**
+ * Name of axis type
+ */
+ private final String name;
+
+ /**
+ * Protected constructor
+ */
+ protected Identifier(String name) {
+ this.name = name;
+ }
+
+ /**
+ * Returns a non-localized string description of this axis type.
+ */
+ public String getName() {
+ return name;
+ }
+
+ /**
+ * Returns a non-localized string description of this axis type.
+ */
+ public String toString() {
+ return name;
+ }
+
+ public static class Axis extends Identifier {
+
+ /**
+ * @param name
+ */
+ protected Axis(String name) {
+ super(name);
+ }
+
+ /**
+ * An axis for specifying vertical data.
+ */
+ public static final Axis X = new Axis("x");
+
+ /**
+ * An axis for specifying horizontal data.
+ */
+ public static final Axis Y = new Axis("y");
+
+ /**
+ * An axis for specifying third dimensional up/down
+ * data, or linear data in any direction that is
+ * neither horizontal nor vertical.
+ */
+ public static final Axis Z = new Axis("z");
+
+ /**
+ * An axis for specifying left-right rotational data.
+ */
+ public static final Axis RX = new Axis("rx");
+
+ /**
+ * An axis for specifying forward-back rotational data.
+ */
+ public static final Axis RY = new Axis("ry");
+
+ /**
+ * An axis for specifying up-down rotational data
+ * (rudder control).
+ */
+ public static final Axis RZ = new Axis("rz");
+
+ /**
+ * An axis for a slider or mouse wheel.
+ */
+ public static final Axis SLIDER = new Axis("slider");
+
+ /**
+ * An axis for slider or mouse wheel acceleration data.
+ */
+ public static final Axis SLIDER_ACCELERATION = new Axis("slider-acceleration");
+
+ /**
+ * An axis for slider force data.
+ */
+ public static final Axis SLIDER_FORCE = new Axis("slider-force");
+
+ /**
+ * An axis for slider or mouse wheel velocity data.
+ */
+ public static final Axis SLIDER_VELOCITY = new Axis("slider-velocity");
+
+ /**
+ * An axis for specifying vertical acceleration data.
+ */
+ public static final Axis X_ACCELERATION = new Axis("x-acceleration");
+
+ /**
+ * An axis for specifying vertical force data.
+ */
+ public static final Axis X_FORCE = new Axis("x-force");
+
+ /**
+ * An axis for specifying vertical velocity data.
+ */
+ public static final Axis X_VELOCITY = new Axis("x-velocity");
+
+ /**
+ * An axis for specifying horizontal acceleration data.
+ */
+ public static final Axis Y_ACCELERATION = new Axis("y-acceleration");
+
+ /**
+ * An axis for specifying horizontal force data.
+ */
+ public static final Axis Y_FORCE = new Axis("y-force");
+
+ /**
+ * An axis for specifying horizontal velocity data.
+ */
+ public static final Axis Y_VELOCITY = new Axis("y-velocity");
+
+ /**
+ * An axis for specifying third dimensional up/down acceleration data.
+ */
+ public static final Axis Z_ACCELERATION = new Axis("z-acceleration");
+
+ /**
+ * An axis for specifying third dimensional up/down force data.
+ */
+ public static final Axis Z_FORCE = new Axis("z-force");
+
+ /**
+ * An axis for specifying third dimensional up/down velocity data.
+ */
+ public static final Axis Z_VELOCITY = new Axis("z-velocity");
+
+ /**
+ * An axis for specifying left-right angular acceleration data.
+ */
+ public static final Axis RX_ACCELERATION = new Axis("rx-acceleration");
+
+ /**
+ * An axis for specifying left-right angular force (torque) data.
+ */
+ public static final Axis RX_FORCE = new Axis("rx-force");
+
+ /**
+ * An axis for specifying left-right angular velocity data.
+ */
+ public static final Axis RX_VELOCITY = new Axis("rx-velocity");
+
+ /**
+ * An axis for specifying forward-back angular acceleration data.
+ */
+ public static final Axis RY_ACCELERATION = new Axis("ry-acceleration");
+
+ /**
+ * An axis for specifying forward-back angular force (torque) data.
+ */
+ public static final Axis RY_FORCE = new Axis("ry-force");
+
+ /**
+ * An axis for specifying forward-back angular velocity data.
+ */
+ public static final Axis RY_VELOCITY = new Axis("ry-velocity");
+
+ /**
+ * An axis for specifying up-down angular acceleration data.
+ */
+ public static final Axis RZ_ACCELERATION = new Axis("rz-acceleration");
+
+ /**
+ * An axis for specifying up-down angular force (torque) data.
+ */
+ public static final Axis RZ_FORCE = new Axis("rz-force");
+
+ /**
+ * An axis for specifying up-down angular velocity data.
+ */
+ public static final Axis RZ_VELOCITY = new Axis("rz-velocity");
+
+ /**
+ * An axis for a point-of-view control.
+ */
+ public static final Axis POV = new Axis("pov");
+
+ }
+
+ public static class Button extends Identifier {
+
+ public Button(String name) {
+ super(name);
+ }
+
+ /** First device button
+ */
+ public static final Button _0 = new Button("0");
+
+ /** Second device button
+ */
+ public static final Button _1 = new Button("1");
+
+ /** Thrid device button
+ */
+ public static final Button _2 = new Button("2");
+
+ /** Fourth device button
+ */
+ public static final Button _3 = new Button("3");
+
+ /** Fifth device button
+ */
+ public static final Button _4 = new Button("4");
+
+ /** Sixth device button
+ */
+ public static final Button _5 = new Button("5");
+
+ /** Seventh device button
+ */
+ public static final Button _6 = new Button("6");
+
+ /** Eighth device button
+ */
+ public static final Button _7 = new Button("7");
+
+ /** Ninth device button
+ */
+ public static final Button _8 = new Button("8");
+
+ /** 10th device button
+ */
+ public static final Button _9 = new Button("9");
+
+ /** Joystick trigger button
+ */
+ public static final Button TRIGGER = new Button("Trigger");
+
+ /** Joystick thumb button
+ */
+ public static final Button THUMB = new Button("Thumb");
+
+ /** Second joystick thumb button
+ */
+ public static final Button THUMB2 = new Button("Thumb 2");
+
+ /** Joystick top button
+ */
+ public static final Button TOP = new Button("Top");
+
+ /** Second joystick top button
+ */
+ public static final Button TOP2 = new Button("Top 2");
+
+ /** The joystick button you play with with you little finger (Pinkie on *that* side
+ * of the pond :P)
+ */
+ public static final Button PINKIE = new Button("Pinkie");
+
+ /** Joystick button on the base of the device
+ */
+ public static final Button BASE = new Button("Base");
+
+ /** Second joystick button on the base of the device
+ */
+ public static final Button BASE2 = new Button("Base 2");
+
+ /** Thrid joystick button on the base of the device
+ */
+ public static final Button BASE3 = new Button("Base 3");
+
+ /** Fourth joystick button on the base of the device
+ */
+ public static final Button BASE4 = new Button("Base 4");
+
+ /** Fifth joystick button on the base of the device
+ */
+ public static final Button BASE5 = new Button("Base 5");
+
+ /** Sixth joystick button on the base of the device
+ */
+ public static final Button BASE6 = new Button("Base 6");
+
+ /** erm, dunno, but it's in the defines so it might exist.
+ */
+ public static final Button DEAD = new Button("Dead");
+
+ /** 'A' button on a gamepad
+ */
+ public static final Button A = new Button("A");
+
+ /** 'B' button on a gamepad
+ */
+ public static final Button B = new Button("B");
+
+ /** 'C' button on a gamepad
+ */
+ public static final Button C = new Button("C");
+
+ /** 'X' button on a gamepad
+ */
+ public static final Button X = new Button("X");
+
+ /** 'Y' button on a gamepad
+ */
+ public static final Button Y = new Button("Y");
+
+ /** 'Z' button on a gamepad
+ */
+ public static final Button Z = new Button("Z");
+
+ /** Left thumb button on a gamepad
+ */
+ public static final Button LEFT_THUMB = new Button("Left Thumb");
+
+ /** Right thumb button on a gamepad
+ */
+ public static final Button RIGHT_THUMB = new Button("Right Thumb");
+
+ /** Second left thumb button on a gamepad
+ */
+ public static final Button LEFT_THUMB2 = new Button("Left Thumb 2");
+
+ /** Second right thumb button on a gamepad
+ */
+ public static final Button RIGHT_THUMB2 = new Button("Right Thumb 2");
+
+ /** 'Select' button on a gamepad
+ */
+ public static final Button SELECT = new Button("Select");
+
+ /** 'Mode' button on a gamepad
+ */
+ public static final Button MODE = new Button("Mode");
+
+ /** Another left thumb button on a gamepad (how many thumbs do you have??)
+ */
+ public static final Button LEFT_THUMB3 = new Button("Left Thumb 3");
+
+ /** Another right thumb button on a gamepad
+ */
+ public static final Button RIGHT_THUMB3 = new Button("Right Thumb 3");
+
+ /** Digitiser pen tool button
+ */
+ public static final Button TOOL_PEN = new Button("Pen");
+
+ /** Digitiser rubber (eraser) tool button
+ */
+ public static final Button TOOL_RUBBER = new Button("Rubber");
+
+ /** Digitiser brush tool button
+ */
+ public static final Button TOOL_BRUSH = new Button("Brush");
+
+ /** Digitiser pencil tool button
+ */
+ public static final Button TOOL_PENCIL = new Button("Pencil");
+
+ /** Digitiser airbrush tool button
+ */
+ public static final Button TOOL_AIRBRUSH = new Button("Airbrush");
+
+ /** Digitiser finger tool button
+ */
+ public static final Button TOOL_FINGER = new Button("Finger");
+
+ /** Digitiser mouse tool button
+ */
+ public static final Button TOOL_MOUSE = new Button("Mouse");
+
+ /** Digitiser lens tool button
+ */
+ public static final Button TOOL_LENS = new Button("Lens");
+
+ /** Digitiser touch button
+ */
+ public static final Button TOUCH = new Button("Touch");
+
+ /** Digitiser stylus button
+ */
+ public static final Button STYLUS = new Button("Stylus");
+
+ /** Second digitiser stylus button
+ */
+ public static final Button STYLUS2 = new Button("Stylus 2");
+
+ /**
+ * An unknown button
+ */
+ public static final Button UNKNOWN = new Button("Unknown");
+
+ /**
+ * Returns the back mouse button.
+ */
+ public static final Button BACK = new Button("Back");
+
+ /**
+ * Returns the extra mouse button.
+ */
+ public static final Button EXTRA = new Button("Extra");
+
+ /**
+ * Returns the forward mouse button.
+ */
+ public static final Button FORWARD = new Button("Forward");
+
+ /**
+ * The primary or leftmost mouse button.
+ */
+ public static final Button LEFT = new Button("Left");
+
+ /**
+ * Returns the middle mouse button, not present if the mouse has fewer than three buttons.
+ */
+ public static final Button MIDDLE = new Button("Middle");
+
+ /**
+ * The secondary or rightmost mouse button, not present if the mouse is a single-button mouse.
+ */
+ public static final Button RIGHT = new Button("Right");
+
+ /**
+ * Returns the side mouse button.
+ */
+ public static final Button SIDE = new Button("Side");
+
+ }
+
+ /**
+ * KeyIDs for standard PC (LATIN-1) keyboards
+ */
+ public static class Key extends Identifier {
+
+ private int keyID;
+
+ /**
+ * Protected constructor
+ */
+ protected Key(String name, int keyID) {
+ super(name);
+ this.keyID = keyID;
+ }
+
+ protected Key(int keyID) {
+ this("Key " + keyID, keyID);
+ }
+
+ public int getKeyIndex() {
+ return keyID;
+ }
+
+ /**
+ * Standard keyboard (LATIN-1) keys
+ * UNIX X11 keysym values are listed to the right
+ */
+ public static final Key VOID = new Key("Void", 0); // MS 0x00 UNIX 0xFFFFFF
+ public static final Key ESCAPE = new Key("Escape", 1); // MS 0x01 UNIX 0xFF1B
+ public static final Key _1 = new Key("1", 2); // MS 0x02 UNIX 0x031 EXCLAM 0x021
+ public static final Key _2 = new Key("2", 3); // MS 0x03 UNIX 0x032 AT 0x040
+ public static final Key _3 = new Key("3", 4); // MS 0x04 UNIX 0x033 NUMBERSIGN 0x023
+ public static final Key _4 = new Key("4", 5); // MS 0x05 UNIX 0x034 DOLLAR 0x024
+ public static final Key _5 = new Key("5", 6); // MS 0x06 UNIX 0x035 PERCENT 0x025
+ public static final Key _6 = new Key("6", 7); // MS 0x07 UNIX 0x036 CIRCUMFLEX 0x05e
+ public static final Key _7 = new Key("7", 8); // MS 0x08 UNIX 0x037 AMPERSAND 0x026
+ public static final Key _8 = new Key("8", 9); // MS 0x09 UNIX 0x038 ASTERISK 0x02a
+ public static final Key _9 = new Key("9", 10); // MS 0x0A UNIX 0x039 PARENLEFT 0x028
+ public static final Key _0 = new Key("0", 11); // MS 0x0B UNIX 0x030 PARENRIGHT 0x029
+ public static final Key MINUS = new Key("-", 12); // MS 0x0C UNIX 0x02d UNDERSCORE 0x05f
+ public static final Key EQUALS = new Key("=", 13); // MS 0x0D UNIX 0x03d PLUS 0x02b
+ public static final Key BACK = new Key("Back", 14); // MS 0x0E UNIX 0xFF08
+ public static final Key TAB = new Key("Tab", 15); // MS 0x0F UNIX 0xFF09
+ public static final Key Q = new Key("Q", 16); // MS 0x10 UNIX 0x071 UPPER 0x051
+ public static final Key W = new Key("W", 17); // MS 0x11 UNIX 0x077 UPPER 0x057
+ public static final Key E = new Key("E", 18); // MS 0x12 UNIX 0x065 UPPER 0x045
+ public static final Key R = new Key("R", 19); // MS 0x13 UNIX 0x072 UPPER 0x052
+ public static final Key T = new Key("T", 20); // MS 0x14 UNIX 0x074 UPPER 0x054
+ public static final Key Y = new Key("Y", 21); // MS 0x15 UNIX 0x079 UPPER 0x059
+ public static final Key U = new Key("U", 22); // MS 0x16 UNIX 0x075 UPPER 0x055
+ public static final Key I = new Key("I", 23); // MS 0x17 UNIX 0x069 UPPER 0x049
+ public static final Key O = new Key("O", 24); // MS 0x18 UNIX 0x06F UPPER 0x04F
+ public static final Key P = new Key("P", 25); // MS 0x19 UNIX 0x070 UPPER 0x050
+ public static final Key LBRACKET = new Key("[", 26); // MS 0x1A UNIX 0x05b BRACE 0x07b
+ public static final Key RBRACKET = new Key("]", 27); // MS 0x1B UNIX 0x05d BRACE 0x07d
+ public static final Key RETURN = new Key("Return", 28); // MS 0x1C UNIX 0xFF0D
+ public static final Key LCONTROL = new Key("Left Control", 29); // MS 0x1D UNIX 0xFFE3
+ public static final Key A = new Key("A", 30); // MS 0x1E UNIX 0x061 UPPER 0x041
+ public static final Key S = new Key("S", 31); // MS 0x1F UNIX 0x073 UPPER 0x053
+ public static final Key D = new Key("D", 32); // MS 0x20 UNIX 0x064 UPPER 0x044
+ public static final Key F = new Key("F", 33); // MS 0x21 UNIX 0x066 UPPER 0x046
+ public static final Key G = new Key("G", 34); // MS 0x22 UNIX 0x067 UPPER 0x047
+ public static final Key H = new Key("H", 35); // MS 0x23 UNIX 0x068 UPPER 0x048
+ public static final Key J = new Key("J", 36); // MS 0x24 UNIX 0x06A UPPER 0x04A
+ public static final Key K = new Key("K", 37); // MS 0x25 UNIX 0x06B UPPER 0x04B
+ public static final Key L = new Key("L", 38); // MS 0x26 UNIX 0x06C UPPER 0x04C
+ public static final Key SEMICOLON = new Key(";", 39); // MS 0x27 UNIX 0x03b COLON 0x03a
+ public static final Key APOSTROPHE = new Key("'", 40); // MS 0x28 UNIX 0x027 QUOTEDBL 0x022
+ public static final Key GRAVE = new Key("~", 41); // MS 0x29 UNIX 0x060 TILDE 0x07e
+ public static final Key LSHIFT = new Key("Left Shift", 42); // MS 0x2A UNIX 0xFFE1
+ public static final Key BACKSLASH = new Key("\\", 43); // MS 0x2B UNIX 0x05c BAR 0x07c
+ public static final Key Z = new Key("Z", 44); // MS 0x2C UNIX 0x07A UPPER 0x05A
+ public static final Key X = new Key("X", 45); // MS 0x2D UNIX 0x078 UPPER 0x058
+ public static final Key C = new Key("C", 46); // MS 0x2E UNIX 0x063 UPPER 0x043
+ public static final Key V = new Key("V", 47); // MS 0x2F UNIX 0x076 UPPER 0x056
+ public static final Key B = new Key("B", 48); // MS 0x30 UNIX 0x062 UPPER 0x042
+ public static final Key N = new Key("N", 49); // MS 0x31 UNIX 0x06E UPPER 0x04E
+ public static final Key M = new Key("M", 50); // MS 0x32 UNIX 0x06D UPPER 0x04D
+ public static final Key COMMA = new Key(",", 51); // MS 0x33 UNIX 0x02c LESS 0x03c
+ public static final Key PERIOD = new Key(".", 52); // MS 0x34 UNIX 0x02e GREATER 0x03e
+ public static final Key SLASH = new Key("/", 53); // MS 0x35 UNIX 0x02f QUESTION 0x03f
+ public static final Key RSHIFT = new Key("Right Shift", 54); // MS 0x36 UNIX 0xFFE2
+ public static final Key MULTIPLY = new Key("Multiply", 55); // MS 0x37 UNIX 0xFFAA
+ public static final Key LALT = new Key("Left Alt", 56); // MS 0x38 UNIX 0xFFE9
+ public static final Key SPACE = new Key(" ", 57); // MS 0x39 UNIX 0x020
+ public static final Key CAPITAL = new Key("Caps Lock", 58); // MS 0x3A UNIX 0xFFE5 SHIFTLOCK 0xFFE6
+ public static final Key F1 = new Key("F1", 59); // MS 0x3B UNIX 0xFFBE
+ public static final Key F2 = new Key("F2", 60); // MS 0x3C UNIX 0xFFBF
+ public static final Key F3 = new Key("F3", 61); // MS 0x3D UNIX 0xFFC0
+ public static final Key F4 = new Key("F4", 62); // MS 0x3E UNIX 0xFFC1
+ public static final Key F5 = new Key("F5", 63); // MS 0x3F UNIX 0xFFC2
+ public static final Key F6 = new Key("F6", 64); // MS 0x40 UNIX 0xFFC3
+ public static final Key F7 = new Key("F7", 65); // MS 0x41 UNIX 0xFFC4
+ public static final Key F8 = new Key("F8", 66); // MS 0x42 UNIX 0xFFC5
+ public static final Key F9 = new Key("F9", 67); // MS 0x43 UNIX 0xFFC6
+ public static final Key F10 = new Key("F10", 68); // MS 0x44 UNIX 0xFFC7
+ public static final Key NUMLOCK = new Key("Num Lock", 69); // MS 0x45 UNIX 0xFF7F
+ public static final Key SCROLL = new Key("Scroll Lock", 70); // MS 0x46 UNIX 0xFF14
+ public static final Key NUMPAD7 = new Key("Num 7", 71); // MS 0x47 UNIX 0xFFB7 HOME 0xFF95
+ public static final Key NUMPAD8 = new Key("Num 8", 72); // MS 0x48 UNIX 0xFFB8 UP 0xFF97
+ public static final Key NUMPAD9 = new Key("Num 9", 73); // MS 0x49 UNIX 0xFFB9 PRIOR 0xFF9A
+ public static final Key SUBTRACT = new Key("Num -", 74); // MS 0x4A UNIX 0xFFAD
+ public static final Key NUMPAD4 = new Key("Num 4", 75); // MS 0x4B UNIX 0xFFB4 LEFT 0xFF96
+ public static final Key NUMPAD5 = new Key("Num 5", 76); // MS 0x4C UNIX 0xFFB5
+ public static final Key NUMPAD6 = new Key("Num 6", 77); // MS 0x4D UNIX 0xFFB6 RIGHT 0xFF98
+ public static final Key ADD = new Key("Num +", 78); // MS 0x4E UNIX 0xFFAB
+ public static final Key NUMPAD1 = new Key("Num 1", 79); // MS 0x4F UNIX 0xFFB1 END 0xFF9C
+ public static final Key NUMPAD2 = new Key("Num 2", 80); // MS 0x50 UNIX 0xFFB2 DOWN 0xFF99
+ public static final Key NUMPAD3 = new Key("Num 3", 81); // MS 0x51 UNIX 0xFFB3 NEXT 0xFF9B
+ public static final Key NUMPAD0 = new Key("Num 0", 82); // MS 0x52 UNIX 0xFFB0 INSERT 0xFF9E
+ public static final Key DECIMAL = new Key("Num .", 83); // MS 0x53 UNIX 0xFFAE DELETE 0xFF9F
+ public static final Key F11 = new Key("F11", 84); // MS 0x57 UNIX 0xFFC8
+ public static final Key F12 = new Key("F12", 85); // MS 0x58 UNIX 0xFFC9
+ public static final Key F13 = new Key("F13", 86); // MS 0x64 UNIX 0xFFCA
+ public static final Key F14 = new Key("F14", 87); // MS 0x65 UNIX 0xFFCB
+ public static final Key F15 = new Key("F15", 88); // MS 0x66 UNIX 0xFFCC
+ public static final Key KANA = new Key(89); // MS 0x70 UNIX 0xFF2D
+ public static final Key CONVERT = new Key(90); // MS 0x79 Japanese keyboard
+ public static final Key NOCONVERT = new Key(91); // MS 0x7B Japanese keyboard
+ public static final Key YEN = new Key(92); // MS 0x7D UNIX 0x0a5
+ public static final Key NUMPADEQUAL = new Key("Num =", 93); // MS 0x8D UNIX 0xFFBD
+ public static final Key CIRCUMFLEX = new Key(94); // MS 0x90 Japanese keyboard
+ public static final Key AT = new Key(95); // MS 0x91 UNIX 0x040
+ public static final Key COLON = new Key(96); // MS 0x92 UNIX 0x03a
+ public static final Key UNDERLINE = new Key(97); // MS 0x93 NEC PC98
+ public static final Key KANJI = new Key(98); // MS 0x94 UNIX 0xFF21
+ public static final Key STOP = new Key(99); // MS 0x95 UNIX 0xFF69
+ public static final Key AX = new Key(100); // MS 0x96 Japan AX
+ public static final Key UNLABELED = new Key(101); // MS 0x97 J3100
+ public static final Key NUMPADENTER = new Key("Num Enter", 102); // MS 0x9C UNIX 0xFF8D
+ public static final Key RCONTROL = new Key("Right Control", 103); // MS 0x9D UNIX 0xFFE4
+ public static final Key NUMPADCOMMA = new Key("Num ,", 104); // MS 0xB3 UNIX 0xFFAC
+ public static final Key DIVIDE = new Key("Num /", 105); // MS 0xB5 UNIX 0xFFAF
+ public static final Key SYSRQ = new Key(106); // MS 0xB7 UNIX 0xFF15 PRINT 0xFF61
+ public static final Key RALT = new Key("Right Alt", 107); // MS 0xB8 UNIX 0xFFEA
+ public static final Key PAUSE = new Key("Pause", 108); // MS 0xC5 UNIX 0xFF13 BREAK 0xFF6B
+ public static final Key HOME = new Key("Home", 109); // MS 0xC7 UNIX 0xFF50
+ public static final Key UP = new Key("Up", 110); // MS 0xC8 UNIX 0xFF52
+ public static final Key PAGEUP = new Key("Pg Up", 111); // MS 0xC9 UNIX 0xFF55
+ public static final Key LEFT = new Key("Left", 112); // MS 0xCB UNIX 0xFF51
+ public static final Key RIGHT = new Key("Right", 113); // MS 0xCD UNIX 0xFF53
+ public static final Key END = new Key("End", 114); // MS 0xCF UNIX 0xFF57
+ public static final Key DOWN = new Key("Down", 115); // MS 0xD0 UNIX 0xFF54
+ public static final Key PAGEDOWN = new Key("Pg Down", 116); // MS 0xD1 UNIX 0xFF56
+ public static final Key INSERT = new Key("Insert", 117); // MS 0xD2 UNIX 0xFF63
+ public static final Key DELETE = new Key("Delete", 118); // MS 0xD3 UNIX 0xFFFF
+ public static final Key LWIN = new Key("Left Windows", 119); // MS 0xDB UNIX META 0xFFE7 SUPER 0xFFEB HYPER 0xFFED
+ public static final Key RWIN = new Key("Right Windows", 120); // MS 0xDC UNIX META 0xFFE8 SUPER 0xFFEC HYPER 0xFFEE
+ public static final Key APPS = new Key(121); // MS 0xDD UNIX 0xFF67
+ public static final Key POWER = new Key("Power", 122); // MS 0xDE Sun 0x1005FF76 SHIFT 0x1005FF7D
+ public static final Key SLEEP = new Key("Sleep", 123); // MS 0xDF No UNIX keysym
+ public static final Key UNKNOWN = new Key("Unknown", 0);
+ protected static final Key FIRST = VOID;
+ protected static final Key LAST = SLEEP;
+ } // class StandardKeyboard.KeyID
+
+ } // class Axis.Identifier
+
+ /**
+ * POV enum for different positions.
+ */
+ public static class POV {
+ /**
+ * Standard value for center HAT position
+ */
+ public static final float OFF = 0.0f;
+ /**
+ * Synonmous with OFF
+ */
+ public static final float CENTER = OFF;
+ /**
+ * Standard value for up-left HAT position
+ */
+ public static final float UP_LEFT = 0.125f;
+ /**
+ * Standard value for up HAT position
+ */
+ public static final float UP = 0.25f;
+ /**
+ * Standard value for up-right HAT position
+ */
+ public static final float UP_RIGHT = 0.375f;
+ /**
+ * Standard value for right HAT position
+ */
+ public static final float RIGHT = 0.50f;
+ /**
+ * Standard value for down-right HAT position
+ */
+ public static final float DOWN_RIGHT = 0.625f;
+ /**
+ * Standard value for down HAT position
+ */
+ public static final float DOWN = 0.75f;
+ /**
+ * Standard value for down-left HAT position
+ */
+ public static final float DOWN_LEFT = 0.875f;
+ /**
+ * Standard value for left HAT position
+ */
+ public static final float LEFT = 1.0f;
+ } // class Axis.POV
+} // interface Axis
diff --git a/coreAPI/src/java/net/java/games/input/Controller.java b/coreAPI/src/java/net/java/games/input/Controller.java
index c9f3df3..fc22cdd 100644
--- a/coreAPI/src/java/net/java/games/input/Controller.java
+++ b/coreAPI/src/java/net/java/games/input/Controller.java
@@ -61,21 +61,21 @@ public interface Controller {
public abstract Type getType();
/**
- * Returns the axes on this controller, in order of assignment priority.
+ * Returns the components on this controller, in order of assignment priority.
* For example, the button controller on a mouse returns an array containing
* the primary or leftmost mouse button, followed by the secondary or
* rightmost mouse button (if present), followed by the middle mouse button
* (if present).
- * The array returned is an empty array if this controller contains no axes
+ * The array returned is an empty array if this controller contains no components
* (such as a logical grouping of child controllers).
*/
- public abstract Axis[] getAxes();
+ public abstract Component[] getComponents();
/**
* Returns a single axis based on its type, or null
* if no axis with the specified type could be found.
*/
- public abstract Axis getAxis(Axis.Identifier id);
+ public abstract Component getComponent(Component.Identifier id);
/**
* Returns the rumblers for sending feedback to this controller, or an
diff --git a/coreAPI/src/java/net/java/games/input/Keyboard.java b/coreAPI/src/java/net/java/games/input/Keyboard.java
index 92361af..f01317d 100644
--- a/coreAPI/src/java/net/java/games/input/Keyboard.java
+++ b/coreAPI/src/java/net/java/games/input/Keyboard.java
@@ -62,18 +62,17 @@ public abstract class Keyboard extends AbstractController {
}
/**
- * Returns the axis corresponding to a particular key on the keypad,
+ * Returns the component corresponding to a particular key on the keypad,
* or null if a key with the specified ID could not be found.
*/
- public Axis getAxis(Axis.Identifier id) {
- assert axes != null;
+ public Component getComponent(Component.Identifier id) {
+ assert components != null;
// Default implementation uses indices to lookup keys
// in the array of axes
- if (id instanceof KeyID) {
- KeyID kid = (KeyID)id;
- int index = kid.getKeyIndex();
- assert axes.length > index;
- return axes[index];
+ if(id instanceof Component.Identifier.Key) {
+ int index = ((Component.Identifier.Key)id).getKeyIndex();
+ assert components.length > index;
+ return components[index];
}
return null;
}
@@ -88,21 +87,21 @@ public abstract class Keyboard extends AbstractController {
* Axis representing a single key. By default, all keys are set to receive
* polling data.
*/
- public class Key extends AbstractAxis {
+ public class Key extends AbstractComponent {
/**
* Key identifier
*/
- private final KeyID keyID;
+ private final Component.Identifier.Key keyID;
/**
* Construct a new key object
*/
- public Key(KeyID keyID) {
+ public Key(Component.Identifier.Key keyID) {
super(keyID.toString(), keyID);
this.keyID = keyID;
}
-
+
/**
* Returns <code>true</code> if data returned from <code>poll</code>
* is relative to the last call, or <code>false</code> if data
@@ -125,44 +124,4 @@ public abstract class Keyboard extends AbstractController {
return (isKeyPressed(this) ? 1.0f : 0.0f);
}
} // class Keyboard.Key
-
- /**
- * Identifiers for physical keys.
- */
- public static class KeyID extends Axis.Identifier {
-
- /**
- * Key string
- */
- private static final String NAME_KEY = "key";
-
- /**
- * Index in the array of axes supplied to the keyboard contructor for
- * this key.
- */
- protected final int keyIndex;
-
- /**
- * Protected constructor
- * @param keyIndex the index for looking up the key in the array of axes
- */
- protected KeyID(int keyIndex) {
- super(NAME_KEY);
- this.keyIndex = keyIndex;
- }
-
- /**
- * The index for this key for looking up the in the array of axes.
- */
- public int getKeyIndex() {
- return keyIndex;
- }
-
- /**
- * Returns a non-localized string description of this control type.
- */
- public String toString() {
- return super.toString() + " " + Integer.toString(keyIndex);
- }
- } // class Keyboard.KeyID
} // class Keyboard
diff --git a/coreAPI/src/java/net/java/games/input/Mouse.java b/coreAPI/src/java/net/java/games/input/Mouse.java
index 7f8449f..790a6a4 100644
--- a/coreAPI/src/java/net/java/games/input/Mouse.java
+++ b/coreAPI/src/java/net/java/games/input/Mouse.java
@@ -105,17 +105,17 @@ public abstract class Mouse extends AbstractController {
/**
* X-axis; should be initialized by subclasses
*/
- protected Axis x;
+ protected Component x;
/**
* Y-axis; should be initialized by subclasses
*/
- protected Axis y;
+ protected Component y;
/**
* Mouse wheel; should be initialized by subclasses
*/
- protected Axis wheel;
+ protected Component wheel;
/**
* Protected constructor
@@ -134,40 +134,40 @@ public abstract class Mouse extends AbstractController {
/**
* Returns the x-axis for the mouse ball, never null.
*/
- public Axis getX() {
+ public Component getX() {
return x;
}
/**
* Returns the y-axis for the mouse ball, never null.
*/
- public Axis getY() {
+ public Component getY() {
return y;
}
/**
* Returns the mouse wheel, or null if no mouse wheel is present.
*/
- public Axis getWheel() {
+ public Component getWheel() {
return wheel;
}
/**
- * Returns the axes on this controller, in order of assignment priority.
+ * Returns the components on this controller, in order of assignment priority.
* Overridden to return the x-axis, followed by the y-axes, followed by
* the wheel (if present).
* The array returned is an empty array if this controller contains no
* axes (such as a logical grouping of child controllers).
*/
- public Axis[] getAxes() {
- if (axes.length == 0 && x != null && y != null) {
+ public Component[] getComponents() {
+ if (components.length == 0 && x != null && y != null) {
if (wheel == null) {
- axes = new Axis[] { x, y };
+ components = new Component[] { x, y };
} else {
- axes = new Axis[] { x, y, wheel };
+ components = new Component[] { x, y, wheel };
}
}
- return axes;
+ return components;
}
/**
@@ -291,32 +291,32 @@ public abstract class Mouse extends AbstractController {
}
/**
- * Returns the axes on this controller, in order of assignment priority.
+ * Returns the components on this controller, in order of assignment priority.
* Overridden to return the the primary or leftmost mouse button,
* followed by the secondary or rightmost mouse button (if present),
* followed by the middle mouse button (if present).
* The array returned is an empty array if this controller contains no
* axes (such as a logical grouping of child controllers).
*/
- public Axis[] getAxes() {
- if (axes.length == 0 && left != null) {
+ public Component[] getComponents() {
+ if (components.length == 0 && left != null) {
if (right == null) {
- axes = new Axis[] { left };
+ components = new Component[] { left };
} else if (middle == null) {
- axes = new Axis[] { left, right };
+ components = new Component[] { left, right };
} else if (side == null) {
- axes = new Axis[] { left, right, middle };
+ components = new Component[] { left, right, middle };
} else if (extra == null) {
- axes = new Axis[] { left, right, middle, side };
+ components = new Component[] { left, right, middle, side };
} else if (forward == null) {
- axes = new Axis[] { left, right, middle, side, extra };
+ components = new Component[] { left, right, middle, side, extra };
} else if (back == null) {
- axes = new Axis[] { left, right, middle, side, extra, forward };
+ components = new Component[] { left, right, middle, side, extra, forward };
} else {
- axes = new Axis[] { left, right, middle, side, extra, forward, back };
+ components = new Component[] { left, right, middle, side, extra, forward, back };
}
}
- return axes;
+ return components;
}
/**
@@ -333,64 +333,13 @@ public abstract class Mouse extends AbstractController {
/**
* Mouse button axis
*/
- public abstract class Button extends AbstractAxis {
+ public abstract class Button extends AbstractComponent {
/**
* Protected constructor
*/
- protected Button(String name, ButtonID id) {
+ protected Button(String name, Component.Identifier.Button id) {
super(name, id);
}
} // class Mouse.Button
-
- /**
- * Identifier for types of mouse buttons
- */
- public static class ButtonID extends Axis.Identifier {
-
- /**
- * Protected constructor
- */
- protected ButtonID(String name) {
- super(name);
- }
-
- /**
- * The primary or leftmost mouse button.
- */
- public static final ButtonID LEFT = new ButtonID("left");
-
- /**
- * The secondary or rightmost mouse button, not present if
- * the mouse is a single-button mouse.
- */
- public static final ButtonID RIGHT = new ButtonID("right");
-
- /**
- * Returns the middle mouse button, not present if the
- * mouse has fewer than three buttons.
- */
- public static final ButtonID MIDDLE = new ButtonID("middle");
-
- /**
- * Returns the side mouse button.
- */
- public static final ButtonID SIDE = new ButtonID("side");
-
- /**
- * Returns the extra mouse button.
- */
- public static final ButtonID EXTRA = new ButtonID("extra");
-
- /**
- * Returns the forward mouse button.
- */
- public static final ButtonID FORWARD = new ButtonID("forward");
-
- /**
- * Returns the back mouse button.
- */
- public static final ButtonID BACK = new ButtonID("back");
-
- } // class Mouse.ButtonID
} // class Mouse
diff --git a/coreAPI/src/java/net/java/games/input/Rumbler.java b/coreAPI/src/java/net/java/games/input/Rumbler.java
index 9da084b..9d64cf3 100644
--- a/coreAPI/src/java/net/java/games/input/Rumbler.java
+++ b/coreAPI/src/java/net/java/games/input/Rumbler.java
@@ -61,7 +61,7 @@ public interface Rumbler {
*
* @return The axis identifier
*/
- public Axis.Identifier getAxisIdentifier();
+ public Component.Identifier getAxisIdentifier();
} // interface Rumbler
diff --git a/coreAPI/src/java/net/java/games/input/StandardKeyboard.java b/coreAPI/src/java/net/java/games/input/StandardKeyboard.java
index 5dc891a..e25ef9b 100644
--- a/coreAPI/src/java/net/java/games/input/StandardKeyboard.java
+++ b/coreAPI/src/java/net/java/games/input/StandardKeyboard.java
@@ -44,68 +44,68 @@ package net.java.games.input;
public abstract class StandardKeyboard extends Keyboard {
private Key[] standardKeys = {
- new Key(KeyID.VOID ), new Key(KeyID.ESCAPE ),
- new Key(KeyID._1 ), new Key(KeyID._2 ),
- new Key(KeyID._3 ), new Key(KeyID._4 ),
- new Key(KeyID._5 ), new Key(KeyID._6 ),
- new Key(KeyID._7 ), new Key(KeyID._8 ),
- new Key(KeyID._9 ), new Key(KeyID._0 ),
- new Key(KeyID.MINUS ), new Key(KeyID.EQUALS ),
- new Key(KeyID.BACK ), new Key(KeyID.TAB ),
- new Key(KeyID.Q ), new Key(KeyID.W ),
- new Key(KeyID.E ), new Key(KeyID.R ),
- new Key(KeyID.T ), new Key(KeyID.Y ),
- new Key(KeyID.U ), new Key(KeyID.I ),
- new Key(KeyID.O ), new Key(KeyID.P ),
- new Key(KeyID.LBRACKET ), new Key(KeyID.RBRACKET ),
- new Key(KeyID.RETURN ), new Key(KeyID.LCONTROL ),
- new Key(KeyID.A ), new Key(KeyID.S ),
- new Key(KeyID.D ), new Key(KeyID.F ),
- new Key(KeyID.G ), new Key(KeyID.H ),
- new Key(KeyID.J ), new Key(KeyID.K ),
- new Key(KeyID.L ), new Key(KeyID.SEMICOLON ),
- new Key(KeyID.APOSTROPHE ), new Key(KeyID.GRAVE ),
- new Key(KeyID.LSHIFT ), new Key(KeyID.BACKSLASH ),
- new Key(KeyID.Z ), new Key(KeyID.X ),
- new Key(KeyID.C ), new Key(KeyID.V ),
- new Key(KeyID.B ), new Key(KeyID.N ),
- new Key(KeyID.M ), new Key(KeyID.COMMA ),
- new Key(KeyID.PERIOD ), new Key(KeyID.SLASH ),
- new Key(KeyID.RSHIFT ), new Key(KeyID.MULTIPLY ),
- new Key(KeyID.LALT ), new Key(KeyID.SPACE ),
- new Key(KeyID.CAPITAL ), new Key(KeyID.F1 ),
- new Key(KeyID.F2 ), new Key(KeyID.F3 ),
- new Key(KeyID.F4 ), new Key(KeyID.F5 ),
- new Key(KeyID.F6 ), new Key(KeyID.F7 ),
- new Key(KeyID.F8 ), new Key(KeyID.F9 ),
- new Key(KeyID.F10 ), new Key(KeyID.NUMLOCK ),
- new Key(KeyID.SCROLL ), new Key(KeyID.NUMPAD7 ),
- new Key(KeyID.NUMPAD8 ), new Key(KeyID.NUMPAD9 ),
- new Key(KeyID.SUBTRACT ), new Key(KeyID.NUMPAD4 ),
- new Key(KeyID.NUMPAD5 ), new Key(KeyID.NUMPAD6 ),
- new Key(KeyID.ADD ), new Key(KeyID.NUMPAD1 ),
- new Key(KeyID.NUMPAD2 ), new Key(KeyID.NUMPAD3 ),
- new Key(KeyID.NUMPAD0 ), new Key(KeyID.DECIMAL ),
- new Key(KeyID.F11 ), new Key(KeyID.F12 ),
- new Key(KeyID.F13 ), new Key(KeyID.F14 ),
- new Key(KeyID.F15 ), new Key(KeyID.KANA ),
- new Key(KeyID.CONVERT ), new Key(KeyID.NOCONVERT ),
- new Key(KeyID.YEN ), new Key(KeyID.NUMPADEQUAL),
- new Key(KeyID.CIRCUMFLEX ), new Key(KeyID.AT ),
- new Key(KeyID.COLON ), new Key(KeyID.UNDERLINE ),
- new Key(KeyID.KANJI ), new Key(KeyID.STOP ),
- new Key(KeyID.AX ), new Key(KeyID.UNLABELED ),
- new Key(KeyID.NUMPADENTER), new Key(KeyID.RCONTROL ),
- new Key(KeyID.NUMPADCOMMA), new Key(KeyID.DIVIDE ),
- new Key(KeyID.SYSRQ ), new Key(KeyID.RALT ),
- new Key(KeyID.PAUSE ), new Key(KeyID.HOME ),
- new Key(KeyID.UP ), new Key(KeyID.PRIOR ),
- new Key(KeyID.LEFT ), new Key(KeyID.RIGHT ),
- new Key(KeyID.END ), new Key(KeyID.DOWN ),
- new Key(KeyID.NEXT ), new Key(KeyID.INSERT ),
- new Key(KeyID.DELETE ), new Key(KeyID.LWIN ),
- new Key(KeyID.RWIN ), new Key(KeyID.APPS ),
- new Key(KeyID.POWER ), new Key(KeyID.SLEEP ),
+ new Key(Component.Identifier.Key.VOID ), new Key(Component.Identifier.Key.ESCAPE ),
+ new Key(Component.Identifier.Key._1 ), new Key(Component.Identifier.Key._2 ),
+ new Key(Component.Identifier.Key._3 ), new Key(Component.Identifier.Key._4 ),
+ new Key(Component.Identifier.Key._5 ), new Key(Component.Identifier.Key._6 ),
+ new Key(Component.Identifier.Key._7 ), new Key(Component.Identifier.Key._8 ),
+ new Key(Component.Identifier.Key._9 ), new Key(Component.Identifier.Key._0 ),
+ new Key(Component.Identifier.Key.MINUS ), new Key(Component.Identifier.Key.EQUALS ),
+ new Key(Component.Identifier.Key.BACK ), new Key(Component.Identifier.Key.TAB ),
+ new Key(Component.Identifier.Key.Q ), new Key(Component.Identifier.Key.W ),
+ new Key(Component.Identifier.Key.E ), new Key(Component.Identifier.Key.R ),
+ new Key(Component.Identifier.Key.T ), new Key(Component.Identifier.Key.Y ),
+ new Key(Component.Identifier.Key.U ), new Key(Component.Identifier.Key.I ),
+ new Key(Component.Identifier.Key.O ), new Key(Component.Identifier.Key.P ),
+ new Key(Component.Identifier.Key.LBRACKET ), new Key(Component.Identifier.Key.RBRACKET ),
+ new Key(Component.Identifier.Key.RETURN ), new Key(Component.Identifier.Key.LCONTROL ),
+ new Key(Component.Identifier.Key.A ), new Key(Component.Identifier.Key.S ),
+ new Key(Component.Identifier.Key.D ), new Key(Component.Identifier.Key.F ),
+ new Key(Component.Identifier.Key.G ), new Key(Component.Identifier.Key.H ),
+ new Key(Component.Identifier.Key.J ), new Key(Component.Identifier.Key.K ),
+ new Key(Component.Identifier.Key.L ), new Key(Component.Identifier.Key.SEMICOLON ),
+ new Key(Component.Identifier.Key.APOSTROPHE ), new Key(Component.Identifier.Key.GRAVE ),
+ new Key(Component.Identifier.Key.LSHIFT ), new Key(Component.Identifier.Key.BACKSLASH ),
+ new Key(Component.Identifier.Key.Z ), new Key(Component.Identifier.Key.X ),
+ new Key(Component.Identifier.Key.C ), new Key(Component.Identifier.Key.V ),
+ new Key(Component.Identifier.Key.B ), new Key(Component.Identifier.Key.N ),
+ new Key(Component.Identifier.Key.M ), new Key(Component.Identifier.Key.COMMA ),
+ new Key(Component.Identifier.Key.PERIOD ), new Key(Component.Identifier.Key.SLASH ),
+ new Key(Component.Identifier.Key.RSHIFT ), new Key(Component.Identifier.Key.MULTIPLY ),
+ new Key(Component.Identifier.Key.LALT ), new Key(Component.Identifier.Key.SPACE ),
+ new Key(Component.Identifier.Key.CAPITAL ), new Key(Component.Identifier.Key.F1 ),
+ new Key(Component.Identifier.Key.F2 ), new Key(Component.Identifier.Key.F3 ),
+ new Key(Component.Identifier.Key.F4 ), new Key(Component.Identifier.Key.F5 ),
+ new Key(Component.Identifier.Key.F6 ), new Key(Component.Identifier.Key.F7 ),
+ new Key(Component.Identifier.Key.F8 ), new Key(Component.Identifier.Key.F9 ),
+ new Key(Component.Identifier.Key.F10 ), new Key(Component.Identifier.Key.NUMLOCK ),
+ new Key(Component.Identifier.Key.SCROLL ), new Key(Component.Identifier.Key.NUMPAD7 ),
+ new Key(Component.Identifier.Key.NUMPAD8 ), new Key(Component.Identifier.Key.NUMPAD9 ),
+ new Key(Component.Identifier.Key.SUBTRACT ), new Key(Component.Identifier.Key.NUMPAD4 ),
+ new Key(Component.Identifier.Key.NUMPAD5 ), new Key(Component.Identifier.Key.NUMPAD6 ),
+ new Key(Component.Identifier.Key.ADD ), new Key(Component.Identifier.Key.NUMPAD1 ),
+ new Key(Component.Identifier.Key.NUMPAD2 ), new Key(Component.Identifier.Key.NUMPAD3 ),
+ new Key(Component.Identifier.Key.NUMPAD0 ), new Key(Component.Identifier.Key.DECIMAL ),
+ new Key(Component.Identifier.Key.F11 ), new Key(Component.Identifier.Key.F12 ),
+ new Key(Component.Identifier.Key.F13 ), new Key(Component.Identifier.Key.F14 ),
+ new Key(Component.Identifier.Key.F15 ), new Key(Component.Identifier.Key.KANA ),
+ new Key(Component.Identifier.Key.CONVERT ), new Key(Component.Identifier.Key.NOCONVERT ),
+ new Key(Component.Identifier.Key.YEN ), new Key(Component.Identifier.Key.NUMPADEQUAL),
+ new Key(Component.Identifier.Key.CIRCUMFLEX ), new Key(Component.Identifier.Key.AT ),
+ new Key(Component.Identifier.Key.COLON ), new Key(Component.Identifier.Key.UNDERLINE ),
+ new Key(Component.Identifier.Key.KANJI ), new Key(Component.Identifier.Key.STOP ),
+ new Key(Component.Identifier.Key.AX ), new Key(Component.Identifier.Key.UNLABELED ),
+ new Key(Component.Identifier.Key.NUMPADENTER), new Key(Component.Identifier.Key.RCONTROL ),
+ new Key(Component.Identifier.Key.NUMPADCOMMA), new Key(Component.Identifier.Key.DIVIDE ),
+ new Key(Component.Identifier.Key.SYSRQ ), new Key(Component.Identifier.Key.RALT ),
+ new Key(Component.Identifier.Key.PAUSE ), new Key(Component.Identifier.Key.HOME ),
+ new Key(Component.Identifier.Key.UP ), new Key(Component.Identifier.Key.PAGEUP ),
+ new Key(Component.Identifier.Key.LEFT ), new Key(Component.Identifier.Key.RIGHT ),
+ new Key(Component.Identifier.Key.END ), new Key(Component.Identifier.Key.DOWN ),
+ new Key(Component.Identifier.Key.PAGEDOWN ), new Key(Component.Identifier.Key.INSERT ),
+ new Key(Component.Identifier.Key.DELETE ), new Key(Component.Identifier.Key.LWIN ),
+ new Key(Component.Identifier.Key.RWIN ), new Key(Component.Identifier.Key.APPS ),
+ new Key(Component.Identifier.Key.POWER ), new Key(Component.Identifier.Key.SLEEP ),
};
/**
@@ -114,148 +114,6 @@ public abstract class StandardKeyboard extends Keyboard {
*/
protected StandardKeyboard(String name) {
super(name);
- axes = standardKeys;
+ components = standardKeys;
}
-
- /**
- * KeyIDs for standard PC (LATIN-1) keyboards
- */
- public static class KeyID extends Keyboard.KeyID {
- /**
- * Protected constructor
- */
- protected KeyID(int keyID) {
- super(keyID);
- }
- /**
- * Standard keyboard (LATIN-1) keys
- * UNIX X11 keysym values are listed to the right
- */
- public static final KeyID VOID = new KeyID(0); // MS 0x00 UNIX 0xFFFFFF
- public static final KeyID ESCAPE = new KeyID(1); // MS 0x01 UNIX 0xFF1B
- public static final KeyID _1 = new KeyID(2); // MS 0x02 UNIX 0x031 EXCLAM 0x021
- public static final KeyID _2 = new KeyID(3); // MS 0x03 UNIX 0x032 AT 0x040
- public static final KeyID _3 = new KeyID(4); // MS 0x04 UNIX 0x033 NUMBERSIGN 0x023
- public static final KeyID _4 = new KeyID(5); // MS 0x05 UNIX 0x034 DOLLAR 0x024
- public static final KeyID _5 = new KeyID(6); // MS 0x06 UNIX 0x035 PERCENT 0x025
- public static final KeyID _6 = new KeyID(7); // MS 0x07 UNIX 0x036 CIRCUMFLEX 0x05e
- public static final KeyID _7 = new KeyID(8); // MS 0x08 UNIX 0x037 AMPERSAND 0x026
- public static final KeyID _8 = new KeyID(9); // MS 0x09 UNIX 0x038 ASTERISK 0x02a
- public static final KeyID _9 = new KeyID(10); // MS 0x0A UNIX 0x039 PARENLEFT 0x028
- public static final KeyID _0 = new KeyID(11); // MS 0x0B UNIX 0x030 PARENRIGHT 0x029
- public static final KeyID MINUS = new KeyID(12); // MS 0x0C UNIX 0x02d UNDERSCORE 0x05f
- public static final KeyID EQUALS = new KeyID(13); // MS 0x0D UNIX 0x03d PLUS 0x02b
- public static final KeyID BACK = new KeyID(14); // MS 0x0E UNIX 0xFF08
- public static final KeyID TAB = new KeyID(15); // MS 0x0F UNIX 0xFF09
- public static final KeyID Q = new KeyID(16); // MS 0x10 UNIX 0x071 UPPER 0x051
- public static final KeyID W = new KeyID(17); // MS 0x11 UNIX 0x077 UPPER 0x057
- public static final KeyID E = new KeyID(18); // MS 0x12 UNIX 0x065 UPPER 0x045
- public static final KeyID R = new KeyID(19); // MS 0x13 UNIX 0x072 UPPER 0x052
- public static final KeyID T = new KeyID(20); // MS 0x14 UNIX 0x074 UPPER 0x054
- public static final KeyID Y = new KeyID(21); // MS 0x15 UNIX 0x079 UPPER 0x059
- public static final KeyID U = new KeyID(22); // MS 0x16 UNIX 0x075 UPPER 0x055
- public static final KeyID I = new KeyID(23); // MS 0x17 UNIX 0x069 UPPER 0x049
- public static final KeyID O = new KeyID(24); // MS 0x18 UNIX 0x06F UPPER 0x04F
- public static final KeyID P = new KeyID(25); // MS 0x19 UNIX 0x070 UPPER 0x050
- public static final KeyID LBRACKET = new KeyID(26); // MS 0x1A UNIX 0x05b BRACE 0x07b
- public static final KeyID RBRACKET = new KeyID(27); // MS 0x1B UNIX 0x05d BRACE 0x07d
- public static final KeyID RETURN = new KeyID(28); // MS 0x1C UNIX 0xFF0D
- public static final KeyID LCONTROL = new KeyID(29); // MS 0x1D UNIX 0xFFE3
- public static final KeyID A = new KeyID(30); // MS 0x1E UNIX 0x061 UPPER 0x041
- public static final KeyID S = new KeyID(31); // MS 0x1F UNIX 0x073 UPPER 0x053
- public static final KeyID D = new KeyID(32); // MS 0x20 UNIX 0x064 UPPER 0x044
- public static final KeyID F = new KeyID(33); // MS 0x21 UNIX 0x066 UPPER 0x046
- public static final KeyID G = new KeyID(34); // MS 0x22 UNIX 0x067 UPPER 0x047
- public static final KeyID H = new KeyID(35); // MS 0x23 UNIX 0x068 UPPER 0x048
- public static final KeyID J = new KeyID(36); // MS 0x24 UNIX 0x06A UPPER 0x04A
- public static final KeyID K = new KeyID(37); // MS 0x25 UNIX 0x06B UPPER 0x04B
- public static final KeyID L = new KeyID(38); // MS 0x26 UNIX 0x06C UPPER 0x04C
- public static final KeyID SEMICOLON = new KeyID(39); // MS 0x27 UNIX 0x03b COLON 0x03a
- public static final KeyID APOSTROPHE = new KeyID(40); // MS 0x28 UNIX 0x027 QUOTEDBL 0x022
- public static final KeyID GRAVE = new KeyID(41); // MS 0x29 UNIX 0x060 TILDE 0x07e
- public static final KeyID LSHIFT = new KeyID(42); // MS 0x2A UNIX 0xFFE1
- public static final KeyID BACKSLASH = new KeyID(43); // MS 0x2B UNIX 0x05c BAR 0x07c
- public static final KeyID Z = new KeyID(44); // MS 0x2C UNIX 0x07A UPPER 0x05A
- public static final KeyID X = new KeyID(45); // MS 0x2D UNIX 0x078 UPPER 0x058
- public static final KeyID C = new KeyID(46); // MS 0x2E UNIX 0x063 UPPER 0x043
- public static final KeyID V = new KeyID(47); // MS 0x2F UNIX 0x076 UPPER 0x056
- public static final KeyID B = new KeyID(48); // MS 0x30 UNIX 0x062 UPPER 0x042
- public static final KeyID N = new KeyID(49); // MS 0x31 UNIX 0x06E UPPER 0x04E
- public static final KeyID M = new KeyID(50); // MS 0x32 UNIX 0x06D UPPER 0x04D
- public static final KeyID COMMA = new KeyID(51); // MS 0x33 UNIX 0x02c LESS 0x03c
- public static final KeyID PERIOD = new KeyID(52); // MS 0x34 UNIX 0x02e GREATER 0x03e
- public static final KeyID SLASH = new KeyID(53); // MS 0x35 UNIX 0x02f QUESTION 0x03f
- public static final KeyID RSHIFT = new KeyID(54); // MS 0x36 UNIX 0xFFE2
- public static final KeyID MULTIPLY = new KeyID(55); // MS 0x37 UNIX 0xFFAA
- public static final KeyID LALT = new KeyID(56); // MS 0x38 UNIX 0xFFE9
- public static final KeyID SPACE = new KeyID(57); // MS 0x39 UNIX 0x020
- public static final KeyID CAPITAL = new KeyID(58); // MS 0x3A UNIX 0xFFE5 SHIFTLOCK 0xFFE6
- public static final KeyID F1 = new KeyID(59); // MS 0x3B UNIX 0xFFBE
- public static final KeyID F2 = new KeyID(60); // MS 0x3C UNIX 0xFFBF
- public static final KeyID F3 = new KeyID(61); // MS 0x3D UNIX 0xFFC0
- public static final KeyID F4 = new KeyID(62); // MS 0x3E UNIX 0xFFC1
- public static final KeyID F5 = new KeyID(63); // MS 0x3F UNIX 0xFFC2
- public static final KeyID F6 = new KeyID(64); // MS 0x40 UNIX 0xFFC3
- public static final KeyID F7 = new KeyID(65); // MS 0x41 UNIX 0xFFC4
- public static final KeyID F8 = new KeyID(66); // MS 0x42 UNIX 0xFFC5
- public static final KeyID F9 = new KeyID(67); // MS 0x43 UNIX 0xFFC6
- public static final KeyID F10 = new KeyID(68); // MS 0x44 UNIX 0xFFC7
- public static final KeyID NUMLOCK = new KeyID(69); // MS 0x45 UNIX 0xFF7F
- public static final KeyID SCROLL = new KeyID(70); // MS 0x46 UNIX 0xFF14
- public static final KeyID NUMPAD7 = new KeyID(71); // MS 0x47 UNIX 0xFFB7 HOME 0xFF95
- public static final KeyID NUMPAD8 = new KeyID(72); // MS 0x48 UNIX 0xFFB8 UP 0xFF97
- public static final KeyID NUMPAD9 = new KeyID(73); // MS 0x49 UNIX 0xFFB9 PRIOR 0xFF9A
- public static final KeyID SUBTRACT = new KeyID(74); // MS 0x4A UNIX 0xFFAD
- public static final KeyID NUMPAD4 = new KeyID(75); // MS 0x4B UNIX 0xFFB4 LEFT 0xFF96
- public static final KeyID NUMPAD5 = new KeyID(76); // MS 0x4C UNIX 0xFFB5
- public static final KeyID NUMPAD6 = new KeyID(77); // MS 0x4D UNIX 0xFFB6 RIGHT 0xFF98
- public static final KeyID ADD = new KeyID(78); // MS 0x4E UNIX 0xFFAB
- public static final KeyID NUMPAD1 = new KeyID(79); // MS 0x4F UNIX 0xFFB1 END 0xFF9C
- public static final KeyID NUMPAD2 = new KeyID(80); // MS 0x50 UNIX 0xFFB2 DOWN 0xFF99
- public static final KeyID NUMPAD3 = new KeyID(81); // MS 0x51 UNIX 0xFFB3 NEXT 0xFF9B
- public static final KeyID NUMPAD0 = new KeyID(82); // MS 0x52 UNIX 0xFFB0 INSERT 0xFF9E
- public static final KeyID DECIMAL = new KeyID(83); // MS 0x53 UNIX 0xFFAE DELETE 0xFF9F
- public static final KeyID F11 = new KeyID(84); // MS 0x57 UNIX 0xFFC8
- public static final KeyID F12 = new KeyID(85); // MS 0x58 UNIX 0xFFC9
- public static final KeyID F13 = new KeyID(86); // MS 0x64 UNIX 0xFFCA
- public static final KeyID F14 = new KeyID(87); // MS 0x65 UNIX 0xFFCB
- public static final KeyID F15 = new KeyID(88); // MS 0x66 UNIX 0xFFCC
- public static final KeyID KANA = new KeyID(89); // MS 0x70 UNIX 0xFF2D
- public static final KeyID CONVERT = new KeyID(90); // MS 0x79 Japanese keyboard
- public static final KeyID NOCONVERT = new KeyID(91); // MS 0x7B Japanese keyboard
- public static final KeyID YEN = new KeyID(92); // MS 0x7D UNIX 0x0a5
- public static final KeyID NUMPADEQUAL = new KeyID(93); // MS 0x8D UNIX 0xFFBD
- public static final KeyID CIRCUMFLEX = new KeyID(94); // MS 0x90 Japanese keyboard
- public static final KeyID AT = new KeyID(95); // MS 0x91 UNIX 0x040
- public static final KeyID COLON = new KeyID(96); // MS 0x92 UNIX 0x03a
- public static final KeyID UNDERLINE = new KeyID(97); // MS 0x93 NEC PC98
- public static final KeyID KANJI = new KeyID(98); // MS 0x94 UNIX 0xFF21
- public static final KeyID STOP = new KeyID(99); // MS 0x95 UNIX 0xFF69
- public static final KeyID AX = new KeyID(100); // MS 0x96 Japan AX
- public static final KeyID UNLABELED = new KeyID(101); // MS 0x97 J3100
- public static final KeyID NUMPADENTER = new KeyID(102); // MS 0x9C UNIX 0xFF8D
- public static final KeyID RCONTROL = new KeyID(103); // MS 0x9D UNIX 0xFFE4
- public static final KeyID NUMPADCOMMA = new KeyID(104); // MS 0xB3 UNIX 0xFFAC
- public static final KeyID DIVIDE = new KeyID(105); // MS 0xB5 UNIX 0xFFAF
- public static final KeyID SYSRQ = new KeyID(106); // MS 0xB7 UNIX 0xFF15 PRINT 0xFF61
- public static final KeyID RALT = new KeyID(107); // MS 0xB8 UNIX 0xFFEA
- public static final KeyID PAUSE = new KeyID(108); // MS 0xC5 UNIX 0xFF13 BREAK 0xFF6B
- public static final KeyID HOME = new KeyID(109); // MS 0xC7 UNIX 0xFF50
- public static final KeyID UP = new KeyID(110); // MS 0xC8 UNIX 0xFF52
- public static final KeyID PRIOR = new KeyID(111); // MS 0xC9 UNIX 0xFF55
- public static final KeyID LEFT = new KeyID(112); // MS 0xCB UNIX 0xFF51
- public static final KeyID RIGHT = new KeyID(113); // MS 0xCD UNIX 0xFF53
- public static final KeyID END = new KeyID(114); // MS 0xCF UNIX 0xFF57
- public static final KeyID DOWN = new KeyID(115); // MS 0xD0 UNIX 0xFF54
- public static final KeyID NEXT = new KeyID(116); // MS 0xD1 UNIX 0xFF56
- public static final KeyID INSERT = new KeyID(117); // MS 0xD2 UNIX 0xFF63
- public static final KeyID DELETE = new KeyID(118); // MS 0xD3 UNIX 0xFFFF
- public static final KeyID LWIN = new KeyID(119); // MS 0xDB UNIX META 0xFFE7 SUPER 0xFFEB HYPER 0xFFED
- public static final KeyID RWIN = new KeyID(120); // MS 0xDC UNIX META 0xFFE8 SUPER 0xFFEC HYPER 0xFFEE
- public static final KeyID APPS = new KeyID(121); // MS 0xDD UNIX 0xFF67
- public static final KeyID POWER = new KeyID(122); // MS 0xDE Sun 0x1005FF76 SHIFT 0x1005FF7D
- public static final KeyID SLEEP = new KeyID(123); // MS 0xDF No UNIX keysym
- protected static final KeyID FIRST = VOID;
- protected static final KeyID LAST = SLEEP;
- } // class StandardKeyboard.KeyID
} // class StandardKeyboard
diff --git a/coreAPI/src/java/net/java/games/input/test/ControllerReadTest.java b/coreAPI/src/java/net/java/games/input/test/ControllerReadTest.java
index 9e6d56f..0a41d54 100644
--- a/coreAPI/src/java/net/java/games/input/test/ControllerReadTest.java
+++ b/coreAPI/src/java/net/java/games/input/test/ControllerReadTest.java
@@ -42,17 +42,28 @@ package net.java.games.input.test;
* @author administrator
*/
-import net.java.games.input.*;
-import javax.swing.*;
-import java.util.*;
+import java.awt.BorderLayout;
+import java.awt.Color;
+import java.awt.Container;
+import java.awt.GridLayout;
+import java.util.ArrayList;
+import java.util.Iterator;
import java.util.List;
-import java.awt.*;
+
+import javax.swing.JFrame;
+import javax.swing.JLabel;
+import javax.swing.JPanel;
+import javax.swing.JScrollPane;
+
+import net.java.games.input.Component;
+import net.java.games.input.Controller;
+import net.java.games.input.ControllerEnvironment;
abstract class AxisPanel extends JPanel{
- Axis axis;
+ Component axis;
float data;
- public AxisPanel(Axis ax){
+ public AxisPanel(Component ax){
axis = ax;
setLayout(new BorderLayout());
add(new JLabel(ax.getName()+"("+ax.getIdentifier()+")"),
@@ -70,7 +81,7 @@ abstract class AxisPanel extends JPanel{
class DigitalAxisPanel extends AxisPanel {
JLabel digitalState = new JLabel("<unread>");
- public DigitalAxisPanel(Axis ax) {
+ public DigitalAxisPanel(Component ax) {
super(ax);
add(digitalState,BorderLayout.CENTER);
}
@@ -93,37 +104,37 @@ class DigitalAxisPanel extends AxisPanel {
class DigitalHatPanel extends AxisPanel {
JLabel digitalState = new JLabel("<unread>");
- public DigitalHatPanel(Axis ax) {
+ public DigitalHatPanel(Component ax) {
super(ax);
add(digitalState,BorderLayout.CENTER);
}
protected void renderData(){
- if (data == Axis.POV.OFF){
+ if (data == Component.POV.OFF){
digitalState.setBackground(getBackground());
digitalState.setText("OFF");
- } else if ( data == Axis.POV.UP) {
+ } else if ( data == Component.POV.UP) {
digitalState.setBackground(Color.green);
digitalState.setText("UP");
- } else if ( data == Axis.POV.UP_RIGHT) {
+ } else if ( data == Component.POV.UP_RIGHT) {
digitalState.setBackground(Color.green);
digitalState.setText("UP+RIGHT");
- } else if ( data == Axis.POV.RIGHT) {
+ } else if ( data == Component.POV.RIGHT) {
digitalState.setBackground(Color.green);
digitalState.setText("RIGHT");
- } else if ( data == Axis.POV.DOWN_RIGHT) {
+ } else if ( data == Component.POV.DOWN_RIGHT) {
digitalState.setBackground(Color.green);
digitalState.setText("DOWN+RIGHT");
- } else if ( data == Axis.POV.DOWN) {
+ } else if ( data == Component.POV.DOWN) {
digitalState.setBackground(Color.green);
digitalState.setText("DOWN");
- } else if ( data == Axis.POV.DOWN_LEFT) {
+ } else if ( data == Component.POV.DOWN_LEFT) {
digitalState.setBackground(Color.green);
digitalState.setText("DOWN+LEFT");
- } else if ( data == Axis.POV.LEFT) {
+ } else if ( data == Component.POV.LEFT) {
digitalState.setBackground(Color.green);
digitalState.setText("LEFT");
- } else if ( data == Axis.POV.UP_LEFT) {
+ } else if ( data == Component.POV.UP_LEFT) {
digitalState.setBackground(Color.green);
digitalState.setText("UP+LEFT");
}else { // shoudl never happen
@@ -136,7 +147,7 @@ class DigitalHatPanel extends AxisPanel {
class AnalogAxisPanel extends AxisPanel {
JLabel analogState = new JLabel("<unread>");
- public AnalogAxisPanel(Axis ax) {
+ public AnalogAxisPanel(Component ax) {
super(ax);
add(analogState,BorderLayout.CENTER);
}
@@ -160,14 +171,14 @@ class ControllerWindow extends JFrame {
this.ca = ca;
Container c = this.getContentPane();
c.setLayout(new BorderLayout());
- Axis[] axis = ca.getAxes();
- System.out.println("Axis count = "+axis.length);
- if (axis.length>0) {
- int width = (int)Math.ceil(Math.sqrt(axis.length));
+ Component[] components = ca.getComponents();
+ System.out.println("Component count = "+components.length);
+ if (components.length>0) {
+ int width = (int)Math.ceil(Math.sqrt(components.length));
JPanel p = new JPanel();
p.setLayout(new GridLayout(width,0));
- for(int j=0;j<axis.length;j++){
- addAxis(p,axis[j]);
+ for(int j=0;j<components.length;j++){
+ addAxis(p,components[j]);
}
c.add(new JScrollPane(p),BorderLayout.CENTER);
}
@@ -192,12 +203,12 @@ class ControllerWindow extends JFrame {
repaint();
}
- private void addAxis(JPanel p, Axis ax){
+ private void addAxis(JPanel p, Component ax){
JPanel p2;
if (ax.isAnalog()) {
p2 = new AnalogAxisPanel(ax);
} else {
- if (ax.getIdentifier() == Axis.Identifier.POV) {
+ if (ax.getIdentifier() == Component.Identifier.Axis.POV) {
p2 = new DigitalHatPanel(ax);
} else {
p2 = new DigitalAxisPanel(ax);
diff --git a/coreAPI/src/java/net/java/games/input/test/ControllerTextTest.java b/coreAPI/src/java/net/java/games/input/test/ControllerTextTest.java
index 8b59c8f..64aa8b9 100644
--- a/coreAPI/src/java/net/java/games/input/test/ControllerTextTest.java
+++ b/coreAPI/src/java/net/java/games/input/test/ControllerTextTest.java
@@ -55,19 +55,19 @@ public class ControllerTextTest {
for(int i =0;i<ca.length;i++){
System.out.println(ca[i].getName());
System.out.println("Type: "+ca[i].getType().toString());
- Axis[] axis = ca[i].getAxes();
- System.out.println("Axis Count: "+axis.length);
- for(int j=0;j<axis.length;j++){
- System.out.println("Axis "+j+": "+axis[j].getName());
+ Component[] components = ca[i].getComponents();
+ System.out.println("Component Count: "+components.length);
+ for(int j=0;j<components.length;j++){
+ System.out.println("Component "+j+": "+components[j].getName());
System.out.println(" Identifier: "+
- axis[j].getIdentifier().getName());
- System.out.print(" AxisType: ");
- if (axis[j].isRelative()) {
+ components[j].getIdentifier().getName());
+ System.out.print(" ComponentType: ");
+ if (components[j].isRelative()) {
System.out.print("Relative");
} else {
System.out.print("Absolute");
}
- if (axis[j].isAnalog()) {
+ if (components[j].isAnalog()) {
System.out.print(" Analog");
} else {
System.out.print(" Digital");
diff --git a/plugins/DX8/build.xml b/plugins/DX8/build.xml
index 0a4759b..ef20e6f 100644
--- a/plugins/DX8/build.xml
+++ b/plugins/DX8/build.xml
@@ -96,7 +96,7 @@
<delete file="bin/dxinput.jar" failonerror="no"/>
<delete file="bin/dxinput.dll" failonerror="no"/>
<delete file="../../coreAPI/src/tests/controller/dxinput.jar" failonerror="no" />
- <delete file="../../coreAPI/src/test/controller/dxinput.dll" failonerror="no"/>
+ <delete file="../../coreAPI/src/tests/controller/dxinput.dll" failonerror="no"/>
<delete dir="../../docs/input/win32/apidoc" failonerror="no"/>
</target>
diff --git a/plugins/DX8/src/java/net/java/games/input/DirectInputAxis.java b/plugins/DX8/src/java/net/java/games/input/DirectInputAxis.java
index e9cfc6e..a09267d 100644
--- a/plugins/DX8/src/java/net/java/games/input/DirectInputAxis.java
+++ b/plugins/DX8/src/java/net/java/games/input/DirectInputAxis.java
@@ -38,15 +38,15 @@
*****************************************************************************/
package net.java.games.input;
-import net.java.games.input.AbstractAxis;
-import net.java.games.input.Axis;
+import net.java.games.input.AbstractComponent;
+import net.java.games.input.Component;
/**
*
* @author martak
* @version
*/
-class DirectInputAxis extends AbstractAxis {
+class DirectInputAxis extends AbstractComponent {
/**
* DIDFT_ constants and macros defined in dinput.h
@@ -106,31 +106,31 @@ class DirectInputAxis extends AbstractAxis {
private int bitmask = 0xffffffff;
private int bitshift = 0;
- private DirectInputAxis(DirectInputDevice device, Axis.Identifier id,
+ private DirectInputAxis(DirectInputDevice device, Component.Identifier id,
int didft, String name) {
super(name, id);
this.device = device;
this.type = DIDFT_GETTYPE(didft);
this.instance = DIDFT_GETINSTANCE(didft);
- if (id == Axis.Identifier.X) {
+ if (id == Component.Identifier.Axis.X) {
offset = 0;
- } else if (id == Axis.Identifier.Y) {
+ } else if (id == Component.Identifier.Axis.Y) {
offset = 1;
- } else if (id == Axis.Identifier.Z) {
+ } else if (id == Component.Identifier.Axis.Z) {
offset = 2;
- } else if (id == Axis.Identifier.RX) {
+ } else if (id == Component.Identifier.Axis.RX) {
offset = 3;
- } else if (id == Axis.Identifier.RY) {
+ } else if (id == Component.Identifier.Axis.RY) {
offset = 4;
- } else if (id == Axis.Identifier.RZ) {
+ } else if (id == Component.Identifier.Axis.RZ) {
offset = 5;
- } else if (id == Axis.Identifier.SLIDER) {
+ } else if (id == Component.Identifier.Axis.SLIDER) {
//System.out.println("Slider on "+name+" instance = "+instance);
offset = 6 + (instance>>2);
- } else if (id == Axis.Identifier.POV) {
+ } else if (id == Component.Identifier.Axis.POV) {
//System.out.println("POV on "+name+" instance = "+instance);
offset = 8 + instance;
- } else if (id == Axis.Identifier.BUTTON) {
+ } else if (id instanceof Component.Identifier.Button) {
//System.out.println("Button on "+name+" instance = "+instance);
offset = 12 + (instance/4);
bitshift = (instance%4)*8;
@@ -152,26 +152,26 @@ class DirectInputAxis extends AbstractAxis {
return ((float)data)/32768;
} else if ((type&DIDFT_POV)!=0) {
if (data == -1) {
- return Axis.POV.OFF;
+ return Component.POV.OFF;
} else if (data == 0.0) {
- return Axis.POV.UP;
+ return Component.POV.UP;
} else if (data == 4500) {
- return Axis.POV.UP_RIGHT;
+ return Component.POV.UP_RIGHT;
} else if (data == 9000) {
- return Axis.POV.RIGHT;
+ return Component.POV.RIGHT;
} else if (data == 13500) {
- return Axis.POV.DOWN_RIGHT;
+ return Component.POV.DOWN_RIGHT;
} else if (data == 18000) {
- return Axis.POV.DOWN;
+ return Component.POV.DOWN;
} else if (data == 22500) {
- return Axis.POV.DOWN_LEFT;
+ return Component.POV.DOWN_LEFT;
} else if (data == 27000) {
- return Axis.POV.LEFT;
+ return Component.POV.LEFT;
} else if (data == 31500) {
- return Axis.POV.UP_LEFT;
+ return Component.POV.UP_LEFT;
} else {
System.err.print("Unexpected value for DX8 HAT: "+data);
- return Axis.POV.OFF;
+ return Component.POV.OFF;
}
} else { // return raw value
return (float)data;
@@ -213,7 +213,7 @@ class DirectInputAxis extends AbstractAxis {
* @param id The identifier for the device
*/
public static DirectInputAxis createAxis(DirectInputDevice device,
- Axis.Identifier id, int didft, String name) {
+ Component.Identifier id, int didft, String name) {
return new DirectInputAxis(device, id, didft, name);
}
}
diff --git a/plugins/DX8/src/java/net/java/games/input/DirectInputDevice.java b/plugins/DX8/src/java/net/java/games/input/DirectInputDevice.java
index d269961..849a5f1 100644
--- a/plugins/DX8/src/java/net/java/games/input/DirectInputDevice.java
+++ b/plugins/DX8/src/java/net/java/games/input/DirectInputDevice.java
@@ -39,8 +39,7 @@
package net.java.games.input;
import net.java.games.input.AbstractController;
-import net.java.games.input.Axis;
-import net.java.games.input.Controller;
+import net.java.games.input.Component;
import java.util.ArrayList;
import java.util.Iterator;
@@ -120,21 +119,21 @@ class DirectInputDevice extends AbstractController {
default:
type = Type.STICK; break;
}
- axes = initDirectInputAxes();
+ components = initDirectInputAxes();
}
/**
* Used instead of overriding initAxes because it needs the
* pointer to the IDirectInputDevice
*/
- private Axis[] initDirectInputAxes() {
+ private Component[] initDirectInputAxes() {
ArrayList list = new ArrayList();
enumObjects(lpDevice, list);
- Axis[] ret = new Axis[list.size()];
+ Component[] ret = new Component[list.size()];
Iterator it = list.iterator();
int i = 0;
while (it.hasNext()) {
- ret[i] = (Axis)it.next();
+ ret[i] = (Component)it.next();
i++;
}
return ret;
@@ -148,7 +147,7 @@ class DirectInputDevice extends AbstractController {
* instance number of the axis.
* @param name The name to call the axis.
*/
- private void addAxis(ArrayList list, Axis.Identifier id, int didft,
+ private void addAxis(ArrayList list, Component.Identifier id, int didft,
String name) {
list.add(DirectInputAxis.createAxis(this, id, didft, name));
}
@@ -159,7 +158,7 @@ class DirectInputDevice extends AbstractController {
* @param effect the natie effect id
* @param axisID The axis ID
*/
- private void addRumbler(long effect, Axis.Identifier axisID, String axisName) {
+ private void addRumbler(long effect, Component.Identifier axisID, String axisName) {
rumblerList.add(new DirectInputRumbler(this, effect, axisID, axisName));
}
diff --git a/plugins/DX8/src/java/net/java/games/input/DirectInputEnvironmentPlugin.java b/plugins/DX8/src/java/net/java/games/input/DirectInputEnvironmentPlugin.java
index fcaa278..4b3c95d 100644
--- a/plugins/DX8/src/java/net/java/games/input/DirectInputEnvironmentPlugin.java
+++ b/plugins/DX8/src/java/net/java/games/input/DirectInputEnvironmentPlugin.java
@@ -38,7 +38,6 @@
*****************************************************************************/
package net.java.games.input;
-import java.security.AccessController;
import java.util.ArrayList;
import java.util.Iterator;
import net.java.games.input.Controller;
@@ -59,7 +58,9 @@ public class DirectInputEnvironmentPlugin extends ControllerEnvironment
java.security.AccessController.doPrivileged(
new LoadLibraryAction("jinput"));
*/
- System.loadLibrary("dxinput");
+ if(isSupported()) {
+ System.loadLibrary("dxinput");
+ }
}
/**
@@ -109,8 +110,22 @@ public class DirectInputEnvironmentPlugin extends ControllerEnvironment
/** Creates new DirectInputEnvironment */
public DirectInputEnvironmentPlugin() {
- lpDirectInput = directInputCreate();
- enumControllers();
+ if(isSupported()) {
+ lpDirectInput = directInputCreate();
+ enumControllers();
+ } else {
+ controllers = new Controller[0];
+ }
+ }
+
+ public static boolean isSupported() {
+ System.out.println("OS name is: " + System.getProperty("os.name"));
+ if(System.getProperty("os.name").indexOf("Windows")!=-1) {
+ System.out.println("DX8 plugin is supported");
+ return true;
+ }
+ System.out.println("DX8 plugin is not supported");
+ return false;
}
/** Returns a list of all controllers available to this environment,
diff --git a/plugins/DX8/src/java/net/java/games/input/DirectInputKeyboard.java b/plugins/DX8/src/java/net/java/games/input/DirectInputKeyboard.java
index 6faf163..9b5833c 100644
--- a/plugins/DX8/src/java/net/java/games/input/DirectInputKeyboard.java
+++ b/plugins/DX8/src/java/net/java/games/input/DirectInputKeyboard.java
@@ -38,8 +38,8 @@
*****************************************************************************/
package net.java.games.input;
-import net.java.games.input.AbstractAxis;
-import net.java.games.input.Axis;
+import net.java.games.input.AbstractComponent;
+import net.java.games.input.Component;
import net.java.games.input.StandardKeyboard;
/**
@@ -143,8 +143,8 @@ class DirectInputKeyboard extends StandardKeyboard {
for (; CROSSTABLE[keyIndex] > index; keyIndex--)
;
if (CROSSTABLE[keyIndex] == index) {
- Axis[] axes = getAxes();
- AbstractAxis key = (AbstractAxis)axes[index];
+ Component[] components = getComponents();
+ AbstractComponent key = (AbstractComponent)components[index];
if (name != null && name.length() > 0) {
//System.out.println("Renaming key " + key.getName() +
// " to " + name + " index=" +
@@ -173,7 +173,7 @@ class DirectInputKeyboard extends StandardKeyboard {
* @return true if this key has changed state since last read of its state, false otherwise.
*/
protected boolean isKeyPressed(Key key) {
- KeyID id = (KeyID)key.getIdentifier();
+ Component.Identifier.Key id = (Component.Identifier.Key)key.getIdentifier();
int keyIndex = id.getKeyIndex();
int crossIndex = CROSSTABLE[keyIndex];
return ((keyData[crossIndex] & 0x80) != 0);
diff --git a/plugins/DX8/src/java/net/java/games/input/DirectInputMouse.java b/plugins/DX8/src/java/net/java/games/input/DirectInputMouse.java
index 7241414..4d9e257 100644
--- a/plugins/DX8/src/java/net/java/games/input/DirectInputMouse.java
+++ b/plugins/DX8/src/java/net/java/games/input/DirectInputMouse.java
@@ -38,8 +38,8 @@
*****************************************************************************/
package net.java.games.input;
-import net.java.games.input.AbstractAxis;
-import net.java.games.input.Axis;
+import net.java.games.input.AbstractComponent;
+import net.java.games.input.Component;
import net.java.games.input.Mouse;
/**
@@ -105,12 +105,12 @@ class DirectInputMouse extends Mouse {
/**
* Callback to rename a given axis by type, name
*/
- private void renameAxis(Axis.Identifier id, String name) {
- AbstractAxis axis;
- if (id instanceof ButtonID) {
- axis = (AbstractAxis)getButtons().getAxis(id);
+ private void renameAxis(Component.Identifier id, String name) {
+ AbstractComponent axis;
+ if (id instanceof Component.Identifier.Button) {
+ axis = (AbstractComponent)getButtons().getComponent(id);
} else {
- axis = (AbstractAxis)getBall().getAxis(id);
+ axis = (AbstractComponent)getBall().getComponent(id);
}
axis.setName(name);
//System.out.println("Renaming " + name);
@@ -160,10 +160,10 @@ class DirectInputMouse extends Mouse {
public BallImpl() {
super(DirectInputMouse.this.getName() + " ball");
numAxes = getNumAxes(lpDevice);
- x = new BallAxis(Axis.Identifier.X);
- y = new BallAxis(Axis.Identifier.Y);
+ x = new BallAxis(Component.Identifier.Axis.X);
+ y = new BallAxis(Component.Identifier.Axis.Y);
if(numAxes > 2) {
- wheel = new BallAxis(Axis.Identifier.SLIDER);
+ wheel = new BallAxis(Component.Identifier.Axis.SLIDER);
}
}
} // class DirectInputMouse.BallImpl
@@ -181,22 +181,22 @@ class DirectInputMouse extends Mouse {
public ButtonsImpl() {
super(DirectInputMouse.this.getName() + " buttons");
numButtons = getNumButtons(lpDevice);
- left = new ButtonImpl(ButtonID.LEFT);
- right = new ButtonImpl(ButtonID.RIGHT);
+ left = new ButtonImpl(Component.Identifier.Button.LEFT);
+ right = new ButtonImpl(Component.Identifier.Button.RIGHT);
if(numButtons>2) {
- middle = new ButtonImpl(ButtonID.MIDDLE);
+ middle = new ButtonImpl(Component.Identifier.Button.MIDDLE);
}
if(numButtons>3) {
- side = new ButtonImpl(ButtonID.SIDE);
+ side = new ButtonImpl(Component.Identifier.Button.SIDE);
}
if(numButtons>4) {
- extra = new ButtonImpl(ButtonID.EXTRA);
+ extra = new ButtonImpl(Component.Identifier.Button.EXTRA);
}
if(numButtons>5) {
- forward = new ButtonImpl(ButtonID.FORWARD);
+ forward = new ButtonImpl(Component.Identifier.Button.FORWARD);
}
if(numButtons>6) {
- back = new ButtonImpl(ButtonID.BACK);
+ back = new ButtonImpl(Component.Identifier.Button.BACK);
}
}
} // class DirectInputMouse.ButtonsImpl
@@ -235,21 +235,21 @@ class DirectInputMouse extends Mouse {
* @param id An ID of a button to create an obejct to represent.
*
*/
- public ButtonImpl(ButtonID id) {
+ public ButtonImpl(Component.Identifier.Button id) {
super(id.getName(), id);
- if (id == ButtonID.LEFT) {
+ if (id == Component.Identifier.Button.LEFT) {
index = 12;
- } else if (id == ButtonID.RIGHT) {
+ } else if (id == Component.Identifier.Button.RIGHT) {
index = 13;
- } else if (id == ButtonID.MIDDLE) {
+ } else if (id == Component.Identifier.Button.MIDDLE) {
index = 14;
- } else if (id == ButtonID.SIDE) {
+ } else if (id == Component.Identifier.Button.SIDE) {
index = 15;
- } else if (id == ButtonID.EXTRA) {
+ } else if (id == Component.Identifier.Button.EXTRA) {
index = 16;
- } else if (id == ButtonID.FORWARD) {
+ } else if (id == Component.Identifier.Button.FORWARD) {
index = 17;
- } else if (id == ButtonID.BACK) {
+ } else if (id == Component.Identifier.Button.BACK) {
index = 18;
} else {
throw new RuntimeException("Unknown button");
@@ -287,7 +287,7 @@ class DirectInputMouse extends Mouse {
/**
* Mouse ball axis implementation
*/
- class BallAxis extends AbstractAxis {
+ class BallAxis extends AbstractComponent {
/**
* Starting index into the mouseData array
@@ -299,11 +299,11 @@ class DirectInputMouse extends Mouse {
*/
public BallAxis(Identifier id) {
super(id.getName(), id);
- if (id == Identifier.X) {
+ if (id == Identifier.Axis.X) {
index = 0;
- } else if (id == Identifier.Y) {
+ } else if (id == Identifier.Axis.Y) {
index = 4;
- } else if (id == Identifier.SLIDER) {
+ } else if (id == Identifier.Axis.SLIDER) {
index = 8;
} else {
throw new RuntimeException("Unknown mouse axis");
diff --git a/plugins/DX8/src/java/net/java/games/input/DirectInputRumbler.java b/plugins/DX8/src/java/net/java/games/input/DirectInputRumbler.java
index 444bf02..5c02b24 100644
--- a/plugins/DX8/src/java/net/java/games/input/DirectInputRumbler.java
+++ b/plugins/DX8/src/java/net/java/games/input/DirectInputRumbler.java
@@ -37,7 +37,7 @@ public class DirectInputRumbler implements Rumbler {
/** The native effect */
private long effect;
/** The identifier of the axis we are attached too */
- private Axis.Identifier axisID;
+ private Component.Identifier axisID;
/** The name of the axis this rumbler is attached too */
private String axisName;
@@ -49,7 +49,7 @@ public class DirectInputRumbler implements Rumbler {
* @param axisID The id of the axis this rumbler is attached too
* @param axisName The name of the axis this rumbler is attached too
*/
- public DirectInputRumbler(DirectInputDevice device, long effect, Axis.Identifier axisID, String axisName) {
+ public DirectInputRumbler(DirectInputDevice device, long effect, Component.Identifier axisID, String axisName) {
this.device = device;
this.effect = effect;
this.axisID = axisID;
@@ -61,7 +61,7 @@ public class DirectInputRumbler implements Rumbler {
*
* @return The axis id
*/
- public Axis.Identifier getAxisIdentifier() {
+ public Component.Identifier getAxisIdentifier() {
return axisID;
}
diff --git a/plugins/DX8/src/native/input.cpp b/plugins/DX8/src/native/input.cpp
index c4eb7af..188c439 100644
--- a/plugins/DX8/src/native/input.cpp
+++ b/plugins/DX8/src/native/input.cpp
@@ -49,8 +49,8 @@ jfieldID FID_Side = NULL;
jfieldID FID_Forward = NULL;
jfieldID FID_Back = NULL;
-const char* FD_AxisIdentifier = "Lnet/java/games/input/Axis$Identifier;";
-const char* FD_ButtonIdentifier = "Lnet/java/games/input/Mouse$ButtonID;";
+const char* FD_AxisIdentifier = "Lnet/java/games/input/Component$Identifier$Axis;";
+const char* FD_ButtonIdentifier = "Lnet/java/games/input/Component$Identifier$Button;";
// Dummy input window. This is needed because DirectX evidently needs a window
// to do anything, such as setting the cooperative level for a device.
const TCHAR* DUMMY_WINDOW_NAME = "InputControllerWindow";
@@ -151,7 +151,7 @@ break;
*/
BOOL InitIDs(JNIEnv* env) {
CLASS_AxisIdentifier =
- env->FindClass("net/java/games/input/Axis$Identifier");
+ env->FindClass("net/java/games/input/Component$Identifier$Axis");
if (CLASS_AxisIdentifier == NULL) {
return FALSE;
}
@@ -190,18 +190,18 @@ BOOL InitIDs(JNIEnv* env) {
if (FID_Slider == NULL) {
return FALSE;
}
- FID_Button = env->GetStaticFieldID(CLASS_AxisIdentifier, "BUTTON",
+/* FID_Button = env->GetStaticFieldID(CLASS_AxisIdentifier, "BUTTON",
FD_AxisIdentifier);
if (FID_Button == NULL) {
return FALSE;
- }
+ }*/
FID_POV = env->GetStaticFieldID(CLASS_AxisIdentifier, "POV",
FD_AxisIdentifier);
if (FID_POV == NULL) {
return FALSE;
}
CLASS_ButtonIdentifier =
- env->FindClass("net/java/games/input/Mouse$ButtonID");
+ env->FindClass("net/java/games/input/Component$Identifier$Button");
if (CLASS_ButtonIdentifier == NULL) {
return FALSE;
}
@@ -258,12 +258,12 @@ BOOL InitIDs(JNIEnv* env) {
return FALSE;
}
MID_AddAxis = env->GetMethodID(CLASS_DirectInputDevice, "addAxis",
- "(Ljava/util/ArrayList;Lnet/java/games/input/Axis$Identifier;ILjava/lang/String;)V");
+ "(Ljava/util/ArrayList;Lnet/java/games/input/Component$Identifier;ILjava/lang/String;)V");
if (MID_AddAxis == NULL) {
return FALSE;
}
MID_AddRumbler = env->GetMethodID(CLASS_DirectInputDevice, "addRumbler",
- "(JLnet/java/games/input/Axis$Identifier;Ljava/lang/String;)V");
+ "(JLnet/java/games/input/Component$Identifier;Ljava/lang/String;)V");
if (MID_AddRumbler == NULL) {
return FALSE;
}
@@ -283,7 +283,7 @@ BOOL InitIDs(JNIEnv* env) {
return FALSE;
}
MID_RenameAxis = env->GetMethodID(CLASS_DirectInputMouse, "renameAxis",
- "(Lnet/java/games/input/Axis$Identifier;Ljava/lang/String;)V");
+ "(Lnet/java/games/input/Component$Identifier;Ljava/lang/String;)V");
if (MID_RenameAxis == NULL) {
return FALSE;
}
diff --git a/plugins/awt/src/net/java/games/input/AWTAxis.java b/plugins/awt/src/net/java/games/input/AWTAxis.java
index 62b049b..daa2e12 100644
--- a/plugins/awt/src/net/java/games/input/AWTAxis.java
+++ b/plugins/awt/src/net/java/games/input/AWTAxis.java
@@ -25,8 +25,6 @@
*/
package net.java.games.input;
-import net.java.games.input.Component.Identifier;
-
/**
* @author Jeremy
*
diff --git a/plugins/awt/src/net/java/games/input/AWTButton.java b/plugins/awt/src/net/java/games/input/AWTButton.java
index 8ccf984..6e36d16 100644
--- a/plugins/awt/src/net/java/games/input/AWTButton.java
+++ b/plugins/awt/src/net/java/games/input/AWTButton.java
@@ -25,8 +25,6 @@
*/
package net.java.games.input;
-import net.java.games.input.Component.Identifier;
-
/**
* @author Jeremy
*
diff --git a/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java b/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java
index 8faac5c..a155db5 100644
--- a/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java
+++ b/plugins/awt/src/net/java/games/input/AWTEnvironmentPlugin.java
@@ -25,9 +25,6 @@
*/
package net.java.games.input;
-import java.lang.reflect.Constructor;
-import java.lang.reflect.InvocationTargetException;
-
import net.java.games.input.Controller;
import net.java.games.input.ControllerEnvironment;
import net.java.games.util.plugins.Plugin;
diff --git a/plugins/awt/src/net/java/games/input/AWTKeyboard.java b/plugins/awt/src/net/java/games/input/AWTKeyboard.java
index d98c90d..dba9b0e 100644
--- a/plugins/awt/src/net/java/games/input/AWTKeyboard.java
+++ b/plugins/awt/src/net/java/games/input/AWTKeyboard.java
@@ -30,8 +30,6 @@ import java.awt.Toolkit;
import java.awt.event.AWTEventListener;
import java.awt.event.KeyEvent;
-import net.java.games.input.Keyboard.Key;
-
/**
* @author Jeremy
*
@@ -50,7 +48,7 @@ public class AWTKeyboard extends StandardKeyboard implements AWTEventListener {
protected AWTKeyboard(String name) {
super(name);
- buttonValues = new boolean[getAxes().length];
+ buttonValues = new boolean[getComponents().length];
buttonMap = new int[65535]; //has to be this big, as the values of KeyEvent keys are large
buttonMap[KeyEvent.VK_0] = Component.Identifier.Key._0.getKeyIndex();
diff --git a/plugins/awt/src/net/java/games/input/AWTMouse.java b/plugins/awt/src/net/java/games/input/AWTMouse.java
index bbae94b..ed76ed6 100644
--- a/plugins/awt/src/net/java/games/input/AWTMouse.java
+++ b/plugins/awt/src/net/java/games/input/AWTMouse.java
@@ -31,7 +31,6 @@ import java.awt.Point;
import java.awt.Toolkit;
import java.awt.event.AWTEventListener;
import java.awt.event.MouseEvent;
-import java.awt.event.MouseMotionAdapter;
import java.awt.event.MouseWheelEvent;
/**
diff --git a/plugins/linux/src/java/net/java/games/input/LinuxAxis.java b/plugins/linux/src/java/net/java/games/input/LinuxAxis.java
index 28cb9d9..21f3bc5 100644
--- a/plugins/linux/src/java/net/java/games/input/LinuxAxis.java
+++ b/plugins/linux/src/java/net/java/games/input/LinuxAxis.java
@@ -26,14 +26,14 @@
package net.java.games.input;
-import net.java.games.input.AbstractAxis;
+import net.java.games.input.AbstractComponent;
import net.java.games.input.LinuxDevice;
/** Represents an Axis absolute or relative
*
* @author Jeremy Booth ([email protected])
*/
-public class LinuxAxis extends AbstractAxis {
+public class LinuxAxis extends AbstractComponent {
/** The controller this axis is part of */
private LinuxDevice controller;
diff --git a/plugins/linux/src/java/net/java/games/input/LinuxDevice.java b/plugins/linux/src/java/net/java/games/input/LinuxDevice.java
index 5e4be01..6ccd4e7 100644
--- a/plugins/linux/src/java/net/java/games/input/LinuxDevice.java
+++ b/plugins/linux/src/java/net/java/games/input/LinuxDevice.java
@@ -173,7 +173,7 @@ public class LinuxDevice extends AbstractController {
axesArray.add(buttons[i]);
}
}
- axes = (Axis[]) axesArray.toArray(axes);
+ components = (Component[]) axesArray.toArray(components);
guessType();
}
@@ -417,11 +417,11 @@ public class LinuxDevice extends AbstractController {
* @return The new button
*/
private LinuxAxis createButton(int buttonNumber, int nativeButtonType) {
- Axis.Identifier id = LinuxNativeTypesMap.getButtonID(nativeButtonType);
+ Component.Identifier id = LinuxNativeTypesMap.getButtonID(nativeButtonType);
String name = LinuxNativeTypesMap.getButtonName(nativeButtonType);
if(name == null) {
name = "Uknown button";
- id = new ButtonID(name);
+ id = Component.Identifier.Button.UNKNOWN;
}
return new LinuxAxis(this, buttonNumber, name, id, 0, false, true, false);
@@ -433,7 +433,7 @@ public class LinuxDevice extends AbstractController {
* @return The new axis
*/
private LinuxAxis createRelAxis(int axisNumber, int nativeType) {
- Axis.Identifier id = LinuxNativeTypesMap.getRelAxisID(nativeType);
+ Component.Identifier id = LinuxNativeTypesMap.getRelAxisID(nativeType);
String name = LinuxNativeTypesMap.getRelAxisName(nativeType);
// This is done to be like the windows version
@@ -449,15 +449,15 @@ public class LinuxDevice extends AbstractController {
* @return The new axis
*/
private LinuxAxis createAbsAxis(int axisNumber, int nativeType) {
- Axis.Identifier id = LinuxNativeTypesMap.getAbsAxisID(nativeType);
+ Component.Identifier id = LinuxNativeTypesMap.getAbsAxisID(nativeType);
String name = LinuxNativeTypesMap.getAbsAxisName(nativeType);
// Work around for a kernel level (I think) bug that incorrectly reports
// the third axis as a rudder not a throttle on analog (gameport) 3 axis
// 4 button sticks
if((getName().equals("Analog 3-axis 4-button joystick")) && (portType == Controller.PortType.GAME)) {
- if((id == Axis.Identifier.RZ) && (name.equals("Rudder"))) {
- id = Axis.Identifier.SLIDER;
+ if((id == Component.Identifier.Axis.RZ) && (name.equals("Rudder"))) {
+ id = Component.Identifier.Axis.SLIDER;
name = "Throttle";
}
}
@@ -616,7 +616,7 @@ public class LinuxDevice extends AbstractController {
* A device that represents a joystick coolie hat.
* @author Jeremy Booth ([email protected])
*/
- public static class LinuxHat extends AbstractAxis {
+ public static class LinuxHat extends AbstractComponent {
/** The parent controller
*/
@@ -644,7 +644,7 @@ public class LinuxDevice extends AbstractController {
* @param yAxisID The Y axis native axis ID
*/
public LinuxHat(LinuxDevice controller, String name, int xAxisID, int yAxisID) {
- super(name, Axis.Identifier.POV);
+ super(name, Component.Identifier.Axis.POV);
System.out.println("Creating a Hat for device " + controller.getName() + " named " + name + " from axis " + xAxisID + " and " + yAxisID);
@@ -729,211 +729,4 @@ public class LinuxDevice extends AbstractController {
}
- /** Some button ID's specific to linux devices
- * @author Jeremy Booth ([email protected])
- */
- public static class ButtonID extends Axis.Identifier {
-
- /** First device button
- */
- public static final ButtonID BTN_0 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_0));
-
- /** Second device button
- */
- public static final ButtonID BTN_1 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_1));
-
- /** Thrid device button
- */
- public static final ButtonID BTN_2 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_2));
-
- /** Fourth device button
- */
- public static final ButtonID BTN_3 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_3));
-
- /** Fifth device button
- */
- public static final ButtonID BTN_4 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_4));
-
- /** Sixth device button
- */
- public static final ButtonID BTN_5 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_5));
-
- /** Seventh device button
- */
- public static final ButtonID BTN_6 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_6));
-
- /** Eighth (had to check that spelling on dictionary.com) device button
- */
- public static final ButtonID BTN_7 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_7));
-
- /** Ninth device button
- */
- public static final ButtonID BTN_8 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_8));
-
- /** 10th device button
- */
- public static final ButtonID BTN_9 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_9));
-
- /** Joystick trigger button
- */
- public static final ButtonID BTN_TRIGGER = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TRIGGER));
-
- /** Joystick thumb button
- */
- public static final ButtonID BTN_THUMB = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_THUMB));
-
- /** Second joystick thumb button
- */
- public static final ButtonID BTN_THUMB2 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_THUMB2));
-
- /** Joystick top button
- */
- public static final ButtonID BTN_TOP = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOP));
-
- /** Second joystick top button
- */
- public static final ButtonID BTN_TOP2 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOP2));
-
- /** The joystick button you play with with you little finger (Pinkie on *that* side
- * of the pond :P)
- */
- public static final ButtonID BTN_PINKIE = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_PINKIE));
-
- /** Joystick button on the base of the device
- */
- public static final ButtonID BTN_BASE = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_BASE));
-
- /** Second joystick button on the base of the device
- */
- public static final ButtonID BTN_BASE2 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_BASE2));
-
- /** Thrid joystick button on the base of the device
- */
- public static final ButtonID BTN_BASE3 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_BASE3));
-
- /** Fourth joystick button on the base of the device
- */
- public static final ButtonID BTN_BASE4 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_BASE4));
-
- /** Fifth joystick button on the base of the device
- */
- public static final ButtonID BTN_BASE5 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_BASE5));
-
- /** Sixth joystick button on the base of the device
- */
- public static final ButtonID BTN_BASE6 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_BASE6));
-
- /** erm, dunno, but it's in the defines so it might exist.
- */
- public static final ButtonID BTN_DEAD = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_DEAD));
-
- /** 'A' button on a gamepad
- */
- public static final ButtonID BTN_A = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_A));
-
- /** 'B' button on a gamepad
- */
- public static final ButtonID BTN_B = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_B));
-
- /** 'C' button on a gamepad
- */
- public static final ButtonID BTN_C = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_C));
-
- /** 'X' button on a gamepad
- */
- public static final ButtonID BTN_X = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_X));
-
- /** 'Y' button on a gamepad
- */
- public static final ButtonID BTN_Y = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_Y));
-
- /** 'Z' button on a gamepad
- */
- public static final ButtonID BTN_Z = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_Z));
-
- /** Left thumb button on a gamepad
- */
- public static final ButtonID BTN_TL = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TL));
-
- /** Right thumb button on a gamepad
- */
- public static final ButtonID BTN_TR = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TR));
-
- /** Second left thumb button on a gamepad
- */
- public static final ButtonID BTN_TL2 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TL2));
-
- /** Second right thumb button on a gamepad
- */
- public static final ButtonID BTN_TR2 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TR2));
-
- /** 'Select' button on a gamepad
- */
- public static final ButtonID BTN_SELECT = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_SELECT));
-
- /** 'Mode' button on a gamepad
- */
- public static final ButtonID BTN_MODE = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_MODE));
-
- /** Another left thumb button on a gamepad (how many thumbs do you have??)
- */
- public static final ButtonID BTN_THUMBL = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_THUMBL));
-
- /** Another right thumb button on a gamepad
- */
- public static final ButtonID BTN_THUMBR = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_THUMBR));
-
- /** Digitiser pen tool button
- */
- public static final ButtonID BTN_TOOL_PEN = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_PEN));
-
- /** Digitiser rubber (eraser) tool button
- */
- public static final ButtonID BTN_TOOL_RUBBER = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_RUBBER));
-
- /** Digitiser brush tool button
- */
- public static final ButtonID BTN_TOOL_BRUSH = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_BRUSH));
-
- /** Digitiser pencil tool button
- */
- public static final ButtonID BTN_TOOL_PENCIL = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_PENCIL));
-
- /** Digitiser airbrush tool button
- */
- public static final ButtonID BTN_TOOL_AIRBRUSH = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_AIRBRUSH));
-
- /** Digitiser finger tool button
- */
- public static final ButtonID BTN_TOOL_FINGER = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_FINGER));
-
- /** Digitiser mouse tool button
- */
- public static final ButtonID BTN_TOOL_MOUSE = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_MOUSE));
-
- /** Digitiser lens tool button
- */
- public static final ButtonID BTN_TOOL_LENS = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOOL_LENS));
-
- /** Digitiser touch button
- */
- public static final ButtonID BTN_TOUCH = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_TOUCH));
-
- /** Digitiser stylus button
- */
- public static final ButtonID BTN_STYLUS = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_STYLUS));
-
- /** Second digitiser stylus button
- */
- public static final ButtonID BTN_STYLUS2 = new ButtonID(LinuxNativeTypesMap.getButtonName(NativeDefinitions.BTN_STYLUS2));
-
- /** Create a new Button.Identidier with the passed name
- * @param name The name for the new identifier
- */
- private ButtonID(String name) {
- super(name);
- }
-
- }
-
}
diff --git a/plugins/linux/src/java/net/java/games/input/LinuxEnvironmentPlugin.java b/plugins/linux/src/java/net/java/games/input/LinuxEnvironmentPlugin.java
index da60789..1747ca3 100644
--- a/plugins/linux/src/java/net/java/games/input/LinuxEnvironmentPlugin.java
+++ b/plugins/linux/src/java/net/java/games/input/LinuxEnvironmentPlugin.java
@@ -33,8 +33,10 @@ import net.java.games.util.plugins.Plugin;
public class LinuxEnvironmentPlugin extends ControllerEnvironment implements Plugin {
static {
- System.loadLibrary("jinput");
- }
+ if(isSupported()) {
+ System.loadLibrary("jinput");
+ }
+ }
/** List of controllers
*/
@@ -42,9 +44,23 @@ public class LinuxEnvironmentPlugin extends ControllerEnvironment implements Plu
/** Creates a new instance of LinuxEnvironmentPlugin */
public LinuxEnvironmentPlugin() {
- LinuxNativeTypesMap.init();
- init();
- createControllers();
+ if(isSupported()) {
+ LinuxNativeTypesMap.init();
+ init();
+ createControllers();
+ } else {
+ controllers = new Controller[0];
+ }
+ }
+
+ public static boolean isSupported() {
+ System.out.println("OS name is: " + System.getProperty("os.name"));
+ if(System.getProperty("os.name").indexOf("Linux")!=-1) {
+ System.out.println("Linux plugin is supported");
+ return true;
+ }
+ System.out.println("Linux plugin is not supported");
+ return false;
}
/** Returns a list of all controllers available to this environment,
@@ -61,10 +77,24 @@ public class LinuxEnvironmentPlugin extends ControllerEnvironment implements Plu
private void createControllers() {
int numDevices = getNumberOfDevices();
- controllers = new Controller[numDevices];
+ Controller[] tempControllers = new Controller[numDevices];
+ int numRealDevices = 0;
+ Controller tempController;
for(int i=0;i<numDevices;i++) {
- controllers[i] = createDevice(i);
+ tempController = createDevice(i);
+ if(tempController!=null) {
+ if(tempController.getComponents().length>0 || tempController.getControllers().length>0) {
+ tempControllers[numRealDevices] = tempController;
+ numRealDevices++;
+ }
+ }
+ }
+
+ controllers = new Controller[numRealDevices];
+
+ for(int i=0;i<numRealDevices;i++) {
+ controllers[i] = tempControllers[i];
}
}
diff --git a/plugins/linux/src/java/net/java/games/input/LinuxKeyboard.java b/plugins/linux/src/java/net/java/games/input/LinuxKeyboard.java
index 9fbb2d6..f6533bd 100644
--- a/plugins/linux/src/java/net/java/games/input/LinuxKeyboard.java
+++ b/plugins/linux/src/java/net/java/games/input/LinuxKeyboard.java
@@ -104,7 +104,7 @@ public class LinuxKeyboard extends StandardKeyboard {
System.out.println("id for supportedKeys index is " + LinuxNativeTypesMap.getButtonID(supportedKeys[keyMap[((Keyboard.KeyID) key.getIdentifier()).getKeyIndex()]]));
System.out.flush();
}*/
- if(keyData[keyMap[((Keyboard.KeyID) key.getIdentifier()).getKeyIndex()]] > 0) {
+ if(keyData[keyMap[((Component.Identifier.Key) key.getIdentifier()).getKeyIndex()]] > 0) {
return true;
}
return false;
@@ -123,14 +123,14 @@ public class LinuxKeyboard extends StandardKeyboard {
/** Goes through every key to initialise the key map
*/
private void setupKeyMap() {
- for(int i=0;i<KeyID.LAST.getKeyIndex();i++) {
+ for(int i=0;i<Component.Identifier.Key.LAST.getKeyIndex();i++) {
keyMap[i] = numKeys;
}
for(int i=0;i<numKeys;i++) {
int tempNativeID = supportedKeys[i];
- Keyboard.KeyID tempKeyID = StandardKeyboard.KeyID.VOID;
+ Component.Identifier.Key tempKeyID = Component.Identifier.Key.VOID;
try {
- tempKeyID = (Keyboard.KeyID)LinuxNativeTypesMap.getButtonID(tempNativeID);
+ tempKeyID = (Component.Identifier.Key)LinuxNativeTypesMap.getButtonID(tempNativeID);
} catch (ClassCastException e) {
System.out.println("LinuxNativeTypesMap.getButtonID() returned " + LinuxNativeTypesMap.getButtonID(tempNativeID).getClass().toString());
}
@@ -146,16 +146,16 @@ public class LinuxKeyboard extends StandardKeyboard {
/** Renames all the keys based on what information we have about them (number/name)
*/
private void renameKeys() {
- Axis tempAxes[] = getAxes();
+ Component tempAxes[] = getComponents();
// Do this one by hand as it's a special case
//((AbstractAxis)tempAxes[0]).setName("Unknown");
for(int i=0;i<tempAxes.length;i++) {
- Axis tempAxis = tempAxes[i];
- int nativeKeyID = supportedKeys[keyMap[((Keyboard.KeyID) tempAxis.getIdentifier()).getKeyIndex()]];
+ Component tempAxis = tempAxes[i];
+ int nativeKeyID = supportedKeys[keyMap[((Component.Identifier.Key) tempAxis.getIdentifier()).getKeyIndex()]];
//System.out.println("key " + tempAxis + " map: " + nativeKeyID);
if(nativeKeyID != NativeDefinitions.KEY_UNKNOWN) {
String tempName = LinuxNativeTypesMap.getButtonName(nativeKeyID);
- ((AbstractAxis)tempAxis).setName(tempName);
+ ((AbstractComponent)tempAxis).setName(tempName);
/*System.out.println("axis id is " + (Keyboard.KeyID) tempAxis.getIdentifier());
System.out.println("keyMap[id] is " + keyMap[((Keyboard.KeyID) tempAxis.getIdentifier()).getKeyIndex()]);
@@ -189,41 +189,5 @@ public class LinuxKeyboard extends StandardKeyboard {
* @param deviceID The keybaord id
* @return native port ype
*/
- private native int getNativePortType(int deviceID);
-
- /** Linux specific key ID's
- * @author Jeremy Booth ([email protected])
- */
- public static class KeyID extends StandardKeyboard.KeyID {
-
- /** The Page up key id
- */
- public static final KeyID PAGEUP = new KeyID(StandardKeyboard.KeyID.LAST.getKeyIndex()+1, "Page up");
- /** Page down key id
- */
- public static final KeyID PAGEDOWN = new KeyID(StandardKeyboard.KeyID.LAST.getKeyIndex()+1, "Page down");
- /** The last defined key ID
- */
- protected static final KeyID LAST = PAGEDOWN;
-
- /** The name of this key ID
- */
- String name;
-
- /** Construct a new key ID from the passed arguments
- * @param keyid The native ID of the key
- * @param name The name fo the key
- */
- public KeyID(int keyid, String name) {
- super(keyid);
- this.name = name;
- }
-
- /** Returns a string representing this key ID
- * @return String representing this key id
- */
- public String toString() {
- return super.toString() + " (" + name + ")";
- }
- }
+ private native int getNativePortType(int deviceID);
}
diff --git a/plugins/linux/src/java/net/java/games/input/LinuxMouse.java b/plugins/linux/src/java/net/java/games/input/LinuxMouse.java
index 3336905..b345b5e 100644
--- a/plugins/linux/src/java/net/java/games/input/LinuxMouse.java
+++ b/plugins/linux/src/java/net/java/games/input/LinuxMouse.java
@@ -42,10 +42,10 @@ public class LinuxMouse extends Mouse {
super(device.getName());
this.device = device;
- Axis[] axes = device.getAxes();
- Axis x = null;
- Axis y = null;
- Axis wheel = null;
+ Component[] components = device.getComponents();
+ Component x = null;
+ Component y = null;
+ Component wheel = null;
Button left = null;
Button right = null;
Button middle = null;
@@ -55,30 +55,30 @@ public class LinuxMouse extends Mouse {
Button back = null;
// start from the back, that way the first one is it
- for(int i = (axes.length -1);i>=0;i--) {
- Axis tempAxis = axes[i];
+ for(int i = (components.length -1);i>=0;i--) {
+ Component tempAxis = components[i];
if(tempAxis.isRelative()) {
- if(tempAxis.getIdentifier() == Axis.Identifier.X) {
+ if(tempAxis.getIdentifier() == Component.Identifier.Axis.X) {
x = tempAxis;
- } else if(tempAxis.getIdentifier() == Axis.Identifier.Y) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Axis.Y) {
y = tempAxis;
- } else if(tempAxis.getIdentifier() == Axis.Identifier.SLIDER) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Axis.SLIDER) {
wheel = tempAxis;
}
} else if(!(tempAxis.isAnalog())) {
- if(tempAxis.getIdentifier() == Mouse.ButtonID.LEFT) {
+ if(tempAxis.getIdentifier() == Component.Identifier.Button.LEFT) {
left = new LinuxMouseButton(tempAxis);
- } else if(tempAxis.getIdentifier() == Mouse.ButtonID.RIGHT) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Button.RIGHT) {
right = new LinuxMouseButton(tempAxis);
- } else if(tempAxis.getIdentifier() == Mouse.ButtonID.MIDDLE) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Button.MIDDLE) {
middle = new LinuxMouseButton(tempAxis);
- } else if(tempAxis.getIdentifier() == Mouse.ButtonID.SIDE) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Button.SIDE) {
side = new LinuxMouseButton(tempAxis);
- } else if(tempAxis.getIdentifier() == Mouse.ButtonID.EXTRA) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Button.EXTRA) {
extra = new LinuxMouseButton(tempAxis);
- } else if(tempAxis.getIdentifier() == Mouse.ButtonID.FORWARD) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Button.FORWARD) {
forward = new LinuxMouseButton(tempAxis);
- } else if(tempAxis.getIdentifier() == Mouse.ButtonID.BACK) {
+ } else if(tempAxis.getIdentifier() == Component.Identifier.Button.BACK) {
back = new LinuxMouseButton(tempAxis);
}
}
@@ -104,7 +104,7 @@ public class LinuxMouse extends Mouse {
* @param y The y axis
* @param wheel The mouse wheel axis
*/
- public LinuxMouseBall(Axis x, Axis y, Axis wheel) {
+ public LinuxMouseBall(Component x, Component y, Component wheel) {
super(LinuxMouse.this.getName() + " ball");
this.x = x;
this.y = y;
@@ -141,13 +141,13 @@ public class LinuxMouse extends Mouse {
private class LinuxMouseButton extends Mouse.Button {
/** The real Axis
*/
- private Axis realAxis;
+ private Component realAxis;
/** Construct a linux mouse button fro mthe given axis
* @param axis The axis that holds the data
*/
- public LinuxMouseButton(Axis axis) {
- super(axis.getName(), (Mouse.ButtonID)axis.getIdentifier());
+ public LinuxMouseButton(Component axis) {
+ super(axis.getName(), (Component.Identifier.Button)axis.getIdentifier());
this.realAxis = axis;
}
diff --git a/plugins/linux/src/java/net/java/games/input/LinuxNativeTypesMap.java b/plugins/linux/src/java/net/java/games/input/LinuxNativeTypesMap.java
index 96a11e3..6fcf06b 100644
--- a/plugins/linux/src/java/net/java/games/input/LinuxNativeTypesMap.java
+++ b/plugins/linux/src/java/net/java/games/input/LinuxNativeTypesMap.java
@@ -47,13 +47,13 @@ public class LinuxNativeTypesMap {
private String absAxesNames[];
/** Indexed array of relative axis ID's
*/
- private Axis.Identifier relAxesIDs[];
+ private Component.Identifier relAxesIDs[];
/** Indexed array of absoulte axis ID's
*/
- private Axis.Identifier absAxesIDs[];
+ private Component.Identifier absAxesIDs[];
/** Indexed array of button axis ID's
*/
- private Axis.Identifier buttonIDs[];
+ private Component.Identifier buttonIDs[];
/** create an empty, uninitialsed map
*/
@@ -338,125 +338,125 @@ public class LinuxNativeTypesMap {
keyNames[NativeDefinitions.BTN_STYLUS] = "Digitiser Stylus Button ";
keyNames[NativeDefinitions.BTN_STYLUS2] = "Second Digitiser Stylus Button ";
- buttonIDs = new Axis.Identifier[NativeDefinitions.KEY_MAX];
- buttonIDs[NativeDefinitions.KEY_ESC] = StandardKeyboard.KeyID.ESCAPE;
- buttonIDs[NativeDefinitions.KEY_1] = StandardKeyboard.KeyID._1;
- buttonIDs[NativeDefinitions.KEY_2] = StandardKeyboard.KeyID._2;
- buttonIDs[NativeDefinitions.KEY_3] = StandardKeyboard.KeyID._3;
- buttonIDs[NativeDefinitions.KEY_4] = StandardKeyboard.KeyID._4;
- buttonIDs[NativeDefinitions.KEY_5] = StandardKeyboard.KeyID._5;
- buttonIDs[NativeDefinitions.KEY_6] = StandardKeyboard.KeyID._6;
- buttonIDs[NativeDefinitions.KEY_7] = StandardKeyboard.KeyID._7;
- buttonIDs[NativeDefinitions.KEY_8] = StandardKeyboard.KeyID._8;
- buttonIDs[NativeDefinitions.KEY_9] = StandardKeyboard.KeyID._9;
- buttonIDs[NativeDefinitions.KEY_0] = StandardKeyboard.KeyID._0;
- buttonIDs[NativeDefinitions.KEY_MINUS] = StandardKeyboard.KeyID.MINUS;
- buttonIDs[NativeDefinitions.KEY_EQUAL] = StandardKeyboard.KeyID.EQUALS;
- buttonIDs[NativeDefinitions.KEY_BACKSPACE] = StandardKeyboard.KeyID.BACK;
- buttonIDs[NativeDefinitions.KEY_TAB] = StandardKeyboard.KeyID.TAB;
- buttonIDs[NativeDefinitions.KEY_Q] = StandardKeyboard.KeyID.Q;
- buttonIDs[NativeDefinitions.KEY_W] = StandardKeyboard.KeyID.W;
- buttonIDs[NativeDefinitions.KEY_E] = StandardKeyboard.KeyID.E;
- buttonIDs[NativeDefinitions.KEY_R] = StandardKeyboard.KeyID.R;
- buttonIDs[NativeDefinitions.KEY_T] = StandardKeyboard.KeyID.T;
- buttonIDs[NativeDefinitions.KEY_Y] = StandardKeyboard.KeyID.Y;
- buttonIDs[NativeDefinitions.KEY_U] = StandardKeyboard.KeyID.U;
- buttonIDs[NativeDefinitions.KEY_I] = StandardKeyboard.KeyID.I;
- buttonIDs[NativeDefinitions.KEY_O] = StandardKeyboard.KeyID.O;
- buttonIDs[NativeDefinitions.KEY_P] = StandardKeyboard.KeyID.P;
- buttonIDs[NativeDefinitions.KEY_LEFTBRACE] = StandardKeyboard.KeyID.LBRACKET;
- buttonIDs[NativeDefinitions.KEY_RIGHTBRACE] = StandardKeyboard.KeyID.RBRACKET;
- buttonIDs[NativeDefinitions.KEY_ENTER] = StandardKeyboard.KeyID.RETURN;
- buttonIDs[NativeDefinitions.KEY_LEFTCTRL] = StandardKeyboard.KeyID.LCONTROL;
- buttonIDs[NativeDefinitions.KEY_A] = StandardKeyboard.KeyID.A;
- buttonIDs[NativeDefinitions.KEY_S] = StandardKeyboard.KeyID.S;
- buttonIDs[NativeDefinitions.KEY_D] = StandardKeyboard.KeyID.D;
- buttonIDs[NativeDefinitions.KEY_F] = StandardKeyboard.KeyID.F;
- buttonIDs[NativeDefinitions.KEY_G] = StandardKeyboard.KeyID.G;
- buttonIDs[NativeDefinitions.KEY_H] = StandardKeyboard.KeyID.H;
- buttonIDs[NativeDefinitions.KEY_J] = StandardKeyboard.KeyID.J;
- buttonIDs[NativeDefinitions.KEY_K] = StandardKeyboard.KeyID.K;
- buttonIDs[NativeDefinitions.KEY_L] = StandardKeyboard.KeyID.L;
- buttonIDs[NativeDefinitions.KEY_SEMICOLON] = StandardKeyboard.KeyID.SEMICOLON;
- buttonIDs[NativeDefinitions.KEY_APOSTROPHE] = StandardKeyboard.KeyID.APOSTROPHE;
- buttonIDs[NativeDefinitions.KEY_GRAVE] = StandardKeyboard.KeyID.GRAVE;
- buttonIDs[NativeDefinitions.KEY_LEFTSHIFT] = StandardKeyboard.KeyID.LSHIFT;
- buttonIDs[NativeDefinitions.KEY_BACKSLASH] = StandardKeyboard.KeyID.BACKSLASH;
- buttonIDs[NativeDefinitions.KEY_Z] = StandardKeyboard.KeyID.Z;
- buttonIDs[NativeDefinitions.KEY_X] = StandardKeyboard.KeyID.X;
- buttonIDs[NativeDefinitions.KEY_C] = StandardKeyboard.KeyID.C;
- buttonIDs[NativeDefinitions.KEY_V] = StandardKeyboard.KeyID.V;
- buttonIDs[NativeDefinitions.KEY_B] = StandardKeyboard.KeyID.B;
- buttonIDs[NativeDefinitions.KEY_N] = StandardKeyboard.KeyID.N;
- buttonIDs[NativeDefinitions.KEY_M] = StandardKeyboard.KeyID.M;
- buttonIDs[NativeDefinitions.KEY_COMMA] = StandardKeyboard.KeyID.COMMA;
- buttonIDs[NativeDefinitions.KEY_DOT] = StandardKeyboard.KeyID.PERIOD;
- buttonIDs[NativeDefinitions.KEY_SLASH] = StandardKeyboard.KeyID.SLASH;
- buttonIDs[NativeDefinitions.KEY_RIGHTSHIFT] = StandardKeyboard.KeyID.RSHIFT;
- buttonIDs[NativeDefinitions.KEY_KPASTERISK] = StandardKeyboard.KeyID.MULTIPLY;
- buttonIDs[NativeDefinitions.KEY_LEFTALT] = StandardKeyboard.KeyID.LALT;
- buttonIDs[NativeDefinitions.KEY_SPACE] = StandardKeyboard.KeyID.SPACE;
- buttonIDs[NativeDefinitions.KEY_CAPSLOCK] = StandardKeyboard.KeyID.CAPITAL;
- buttonIDs[NativeDefinitions.KEY_F1] = StandardKeyboard.KeyID.F1;
- buttonIDs[NativeDefinitions.KEY_F2] = StandardKeyboard.KeyID.F2;
- buttonIDs[NativeDefinitions.KEY_F3] = StandardKeyboard.KeyID.F3;
- buttonIDs[NativeDefinitions.KEY_F4] = StandardKeyboard.KeyID.F4;
- buttonIDs[NativeDefinitions.KEY_F5] = StandardKeyboard.KeyID.F5;
- buttonIDs[NativeDefinitions.KEY_F6] = StandardKeyboard.KeyID.F6;
- buttonIDs[NativeDefinitions.KEY_F7] = StandardKeyboard.KeyID.F7;
- buttonIDs[NativeDefinitions.KEY_F8] = StandardKeyboard.KeyID.F8;
- buttonIDs[NativeDefinitions.KEY_F9] = StandardKeyboard.KeyID.F9;
- buttonIDs[NativeDefinitions.KEY_F10] = StandardKeyboard.KeyID.F10;
- buttonIDs[NativeDefinitions.KEY_NUMLOCK] = StandardKeyboard.KeyID.NUMLOCK;
- buttonIDs[NativeDefinitions.KEY_SCROLLLOCK] = StandardKeyboard.KeyID.SCROLL;
- buttonIDs[NativeDefinitions.KEY_KP7] = StandardKeyboard.KeyID.NUMPAD7;
- buttonIDs[NativeDefinitions.KEY_KP8] = StandardKeyboard.KeyID.NUMPAD8;
- buttonIDs[NativeDefinitions.KEY_KP9] = StandardKeyboard.KeyID.NUMPAD9;
- buttonIDs[NativeDefinitions.KEY_KPMINUS] = StandardKeyboard.KeyID.SUBTRACT;
- buttonIDs[NativeDefinitions.KEY_KP4] = StandardKeyboard.KeyID.NUMPAD4;
- buttonIDs[NativeDefinitions.KEY_KP5] = StandardKeyboard.KeyID.NUMPAD5;
- buttonIDs[NativeDefinitions.KEY_KP6] = StandardKeyboard.KeyID.NUMPAD6;
- buttonIDs[NativeDefinitions.KEY_KPPLUS] = StandardKeyboard.KeyID.ADD;
- buttonIDs[NativeDefinitions.KEY_KP1] = StandardKeyboard.KeyID.NUMPAD1;
- buttonIDs[NativeDefinitions.KEY_KP2] = StandardKeyboard.KeyID.NUMPAD2;
- buttonIDs[NativeDefinitions.KEY_KP3] = StandardKeyboard.KeyID.NUMPAD3;
- buttonIDs[NativeDefinitions.KEY_KP0] = StandardKeyboard.KeyID.NUMPAD0;
- buttonIDs[NativeDefinitions.KEY_KPDOT] = StandardKeyboard.KeyID.DECIMAL;
+ buttonIDs = new Component.Identifier[NativeDefinitions.KEY_MAX];
+ buttonIDs[NativeDefinitions.KEY_ESC] = Component.Identifier.Key.ESCAPE;
+ buttonIDs[NativeDefinitions.KEY_1] = Component.Identifier.Key._1;
+ buttonIDs[NativeDefinitions.KEY_2] = Component.Identifier.Key._2;
+ buttonIDs[NativeDefinitions.KEY_3] = Component.Identifier.Key._3;
+ buttonIDs[NativeDefinitions.KEY_4] = Component.Identifier.Key._4;
+ buttonIDs[NativeDefinitions.KEY_5] = Component.Identifier.Key._5;
+ buttonIDs[NativeDefinitions.KEY_6] = Component.Identifier.Key._6;
+ buttonIDs[NativeDefinitions.KEY_7] = Component.Identifier.Key._7;
+ buttonIDs[NativeDefinitions.KEY_8] = Component.Identifier.Key._8;
+ buttonIDs[NativeDefinitions.KEY_9] = Component.Identifier.Key._9;
+ buttonIDs[NativeDefinitions.KEY_0] = Component.Identifier.Key._0;
+ buttonIDs[NativeDefinitions.KEY_MINUS] = Component.Identifier.Key.MINUS;
+ buttonIDs[NativeDefinitions.KEY_EQUAL] = Component.Identifier.Key.EQUALS;
+ buttonIDs[NativeDefinitions.KEY_BACKSPACE] = Component.Identifier.Key.BACK;
+ buttonIDs[NativeDefinitions.KEY_TAB] = Component.Identifier.Key.TAB;
+ buttonIDs[NativeDefinitions.KEY_Q] = Component.Identifier.Key.Q;
+ buttonIDs[NativeDefinitions.KEY_W] = Component.Identifier.Key.W;
+ buttonIDs[NativeDefinitions.KEY_E] = Component.Identifier.Key.E;
+ buttonIDs[NativeDefinitions.KEY_R] = Component.Identifier.Key.R;
+ buttonIDs[NativeDefinitions.KEY_T] = Component.Identifier.Key.T;
+ buttonIDs[NativeDefinitions.KEY_Y] = Component.Identifier.Key.Y;
+ buttonIDs[NativeDefinitions.KEY_U] = Component.Identifier.Key.U;
+ buttonIDs[NativeDefinitions.KEY_I] = Component.Identifier.Key.I;
+ buttonIDs[NativeDefinitions.KEY_O] = Component.Identifier.Key.O;
+ buttonIDs[NativeDefinitions.KEY_P] = Component.Identifier.Key.P;
+ buttonIDs[NativeDefinitions.KEY_LEFTBRACE] = Component.Identifier.Key.LBRACKET;
+ buttonIDs[NativeDefinitions.KEY_RIGHTBRACE] = Component.Identifier.Key.RBRACKET;
+ buttonIDs[NativeDefinitions.KEY_ENTER] = Component.Identifier.Key.RETURN;
+ buttonIDs[NativeDefinitions.KEY_LEFTCTRL] = Component.Identifier.Key.LCONTROL;
+ buttonIDs[NativeDefinitions.KEY_A] = Component.Identifier.Key.A;
+ buttonIDs[NativeDefinitions.KEY_S] = Component.Identifier.Key.S;
+ buttonIDs[NativeDefinitions.KEY_D] = Component.Identifier.Key.D;
+ buttonIDs[NativeDefinitions.KEY_F] = Component.Identifier.Key.F;
+ buttonIDs[NativeDefinitions.KEY_G] = Component.Identifier.Key.G;
+ buttonIDs[NativeDefinitions.KEY_H] = Component.Identifier.Key.H;
+ buttonIDs[NativeDefinitions.KEY_J] = Component.Identifier.Key.J;
+ buttonIDs[NativeDefinitions.KEY_K] = Component.Identifier.Key.K;
+ buttonIDs[NativeDefinitions.KEY_L] = Component.Identifier.Key.L;
+ buttonIDs[NativeDefinitions.KEY_SEMICOLON] = Component.Identifier.Key.SEMICOLON;
+ buttonIDs[NativeDefinitions.KEY_APOSTROPHE] = Component.Identifier.Key.APOSTROPHE;
+ buttonIDs[NativeDefinitions.KEY_GRAVE] = Component.Identifier.Key.GRAVE;
+ buttonIDs[NativeDefinitions.KEY_LEFTSHIFT] = Component.Identifier.Key.LSHIFT;
+ buttonIDs[NativeDefinitions.KEY_BACKSLASH] = Component.Identifier.Key.BACKSLASH;
+ buttonIDs[NativeDefinitions.KEY_Z] = Component.Identifier.Key.Z;
+ buttonIDs[NativeDefinitions.KEY_X] = Component.Identifier.Key.X;
+ buttonIDs[NativeDefinitions.KEY_C] = Component.Identifier.Key.C;
+ buttonIDs[NativeDefinitions.KEY_V] = Component.Identifier.Key.V;
+ buttonIDs[NativeDefinitions.KEY_B] = Component.Identifier.Key.B;
+ buttonIDs[NativeDefinitions.KEY_N] = Component.Identifier.Key.N;
+ buttonIDs[NativeDefinitions.KEY_M] = Component.Identifier.Key.M;
+ buttonIDs[NativeDefinitions.KEY_COMMA] = Component.Identifier.Key.COMMA;
+ buttonIDs[NativeDefinitions.KEY_DOT] = Component.Identifier.Key.PERIOD;
+ buttonIDs[NativeDefinitions.KEY_SLASH] = Component.Identifier.Key.SLASH;
+ buttonIDs[NativeDefinitions.KEY_RIGHTSHIFT] = Component.Identifier.Key.RSHIFT;
+ buttonIDs[NativeDefinitions.KEY_KPASTERISK] = Component.Identifier.Key.MULTIPLY;
+ buttonIDs[NativeDefinitions.KEY_LEFTALT] = Component.Identifier.Key.LALT;
+ buttonIDs[NativeDefinitions.KEY_SPACE] = Component.Identifier.Key.SPACE;
+ buttonIDs[NativeDefinitions.KEY_CAPSLOCK] = Component.Identifier.Key.CAPITAL;
+ buttonIDs[NativeDefinitions.KEY_F1] = Component.Identifier.Key.F1;
+ buttonIDs[NativeDefinitions.KEY_F2] = Component.Identifier.Key.F2;
+ buttonIDs[NativeDefinitions.KEY_F3] = Component.Identifier.Key.F3;
+ buttonIDs[NativeDefinitions.KEY_F4] = Component.Identifier.Key.F4;
+ buttonIDs[NativeDefinitions.KEY_F5] = Component.Identifier.Key.F5;
+ buttonIDs[NativeDefinitions.KEY_F6] = Component.Identifier.Key.F6;
+ buttonIDs[NativeDefinitions.KEY_F7] = Component.Identifier.Key.F7;
+ buttonIDs[NativeDefinitions.KEY_F8] = Component.Identifier.Key.F8;
+ buttonIDs[NativeDefinitions.KEY_F9] = Component.Identifier.Key.F9;
+ buttonIDs[NativeDefinitions.KEY_F10] = Component.Identifier.Key.F10;
+ buttonIDs[NativeDefinitions.KEY_NUMLOCK] = Component.Identifier.Key.NUMLOCK;
+ buttonIDs[NativeDefinitions.KEY_SCROLLLOCK] = Component.Identifier.Key.SCROLL;
+ buttonIDs[NativeDefinitions.KEY_KP7] = Component.Identifier.Key.NUMPAD7;
+ buttonIDs[NativeDefinitions.KEY_KP8] = Component.Identifier.Key.NUMPAD8;
+ buttonIDs[NativeDefinitions.KEY_KP9] = Component.Identifier.Key.NUMPAD9;
+ buttonIDs[NativeDefinitions.KEY_KPMINUS] = Component.Identifier.Key.SUBTRACT;
+ buttonIDs[NativeDefinitions.KEY_KP4] = Component.Identifier.Key.NUMPAD4;
+ buttonIDs[NativeDefinitions.KEY_KP5] = Component.Identifier.Key.NUMPAD5;
+ buttonIDs[NativeDefinitions.KEY_KP6] = Component.Identifier.Key.NUMPAD6;
+ buttonIDs[NativeDefinitions.KEY_KPPLUS] = Component.Identifier.Key.ADD;
+ buttonIDs[NativeDefinitions.KEY_KP1] = Component.Identifier.Key.NUMPAD1;
+ buttonIDs[NativeDefinitions.KEY_KP2] = Component.Identifier.Key.NUMPAD2;
+ buttonIDs[NativeDefinitions.KEY_KP3] = Component.Identifier.Key.NUMPAD3;
+ buttonIDs[NativeDefinitions.KEY_KP0] = Component.Identifier.Key.NUMPAD0;
+ buttonIDs[NativeDefinitions.KEY_KPDOT] = Component.Identifier.Key.DECIMAL;
buttonIDs[NativeDefinitions.KEY_103RD] = null;
- buttonIDs[NativeDefinitions.KEY_F13] = StandardKeyboard.KeyID.F13;
+ buttonIDs[NativeDefinitions.KEY_F13] = Component.Identifier.Key.F13;
buttonIDs[NativeDefinitions.KEY_102ND] = null;
- buttonIDs[NativeDefinitions.KEY_F11] = StandardKeyboard.KeyID.F11;
- buttonIDs[NativeDefinitions.KEY_F12] = StandardKeyboard.KeyID.F12;
- buttonIDs[NativeDefinitions.KEY_F14] = StandardKeyboard.KeyID.F14;
- buttonIDs[NativeDefinitions.KEY_F15] = StandardKeyboard.KeyID.F15;
+ buttonIDs[NativeDefinitions.KEY_F11] = Component.Identifier.Key.F11;
+ buttonIDs[NativeDefinitions.KEY_F12] = Component.Identifier.Key.F12;
+ buttonIDs[NativeDefinitions.KEY_F14] = Component.Identifier.Key.F14;
+ buttonIDs[NativeDefinitions.KEY_F15] = Component.Identifier.Key.F15;
buttonIDs[NativeDefinitions.KEY_F16] = null;
buttonIDs[NativeDefinitions.KEY_F17] = null;
buttonIDs[NativeDefinitions.KEY_F18] = null;
buttonIDs[NativeDefinitions.KEY_F19] = null;
buttonIDs[NativeDefinitions.KEY_F20] = null;
- buttonIDs[NativeDefinitions.KEY_KPENTER] = StandardKeyboard.KeyID.NUMPADENTER;
- buttonIDs[NativeDefinitions.KEY_RIGHTCTRL] = StandardKeyboard.KeyID.RCONTROL;
- buttonIDs[NativeDefinitions.KEY_KPSLASH] = StandardKeyboard.KeyID.DIVIDE;
- buttonIDs[NativeDefinitions.KEY_SYSRQ] = StandardKeyboard.KeyID.SYSRQ;
- buttonIDs[NativeDefinitions.KEY_RIGHTALT] = StandardKeyboard.KeyID.RALT;
+ buttonIDs[NativeDefinitions.KEY_KPENTER] = Component.Identifier.Key.NUMPADENTER;
+ buttonIDs[NativeDefinitions.KEY_RIGHTCTRL] = Component.Identifier.Key.RCONTROL;
+ buttonIDs[NativeDefinitions.KEY_KPSLASH] = Component.Identifier.Key.DIVIDE;
+ buttonIDs[NativeDefinitions.KEY_SYSRQ] = Component.Identifier.Key.SYSRQ;
+ buttonIDs[NativeDefinitions.KEY_RIGHTALT] = Component.Identifier.Key.RALT;
buttonIDs[NativeDefinitions.KEY_LINEFEED] = null;
- buttonIDs[NativeDefinitions.KEY_HOME] = StandardKeyboard.KeyID.HOME;
- buttonIDs[NativeDefinitions.KEY_UP] = StandardKeyboard.KeyID.UP;
- buttonIDs[NativeDefinitions.KEY_PAGEUP] = LinuxKeyboard.KeyID.PAGEUP;
- buttonIDs[NativeDefinitions.KEY_LEFT] = StandardKeyboard.KeyID.LEFT;
- buttonIDs[NativeDefinitions.KEY_RIGHT] = StandardKeyboard.KeyID.RIGHT;
- buttonIDs[NativeDefinitions.KEY_END] = StandardKeyboard.KeyID.END;
- buttonIDs[NativeDefinitions.KEY_DOWN] = StandardKeyboard.KeyID.DOWN;
- buttonIDs[NativeDefinitions.KEY_PAGEDOWN] = LinuxKeyboard.KeyID.PAGEDOWN;
- buttonIDs[NativeDefinitions.KEY_INSERT] = StandardKeyboard.KeyID.INSERT;
- buttonIDs[NativeDefinitions.KEY_DELETE] = StandardKeyboard.KeyID.DELETE;
- buttonIDs[NativeDefinitions.KEY_PAUSE] = StandardKeyboard.KeyID.PAUSE;
+ buttonIDs[NativeDefinitions.KEY_HOME] = Component.Identifier.Key.HOME;
+ buttonIDs[NativeDefinitions.KEY_UP] = Component.Identifier.Key.UP;
+ buttonIDs[NativeDefinitions.KEY_PAGEUP] = Component.Identifier.Key.PAGEUP;
+ buttonIDs[NativeDefinitions.KEY_LEFT] = Component.Identifier.Key.LEFT;
+ buttonIDs[NativeDefinitions.KEY_RIGHT] = Component.Identifier.Key.RIGHT;
+ buttonIDs[NativeDefinitions.KEY_END] = Component.Identifier.Key.END;
+ buttonIDs[NativeDefinitions.KEY_DOWN] = Component.Identifier.Key.DOWN;
+ buttonIDs[NativeDefinitions.KEY_PAGEDOWN] = Component.Identifier.Key.PAGEDOWN;
+ buttonIDs[NativeDefinitions.KEY_INSERT] = Component.Identifier.Key.INSERT;
+ buttonIDs[NativeDefinitions.KEY_DELETE] = Component.Identifier.Key.DELETE;
+ buttonIDs[NativeDefinitions.KEY_PAUSE] = Component.Identifier.Key.PAUSE;
/* buttonIDs[NativeDefinitions.KEY_MACRO] = "Macro";
buttonIDs[NativeDefinitions.KEY_MUTE] = "Mute";
buttonIDs[NativeDefinitions.KEY_VOLUMEDOWN] = "Volume Down";
buttonIDs[NativeDefinitions.KEY_VOLUMEUP] = "Volume Up";
buttonIDs[NativeDefinitions.KEY_POWER] = "Power";*/
- buttonIDs[NativeDefinitions.KEY_KPEQUAL] = StandardKeyboard.KeyID.NUMPADEQUAL;
+ buttonIDs[NativeDefinitions.KEY_KPEQUAL] = Component.Identifier.Key.NUMPADEQUAL;
//buttonIDs[NativeDefinitions.KEY_KPPLUSMINUS] = "KeyPad +/-";
/* buttonIDs[NativeDefinitions.KEY_F21] = "F21";
buttonIDs[NativeDefinitions.KEY_F22] = "F22";
@@ -480,7 +480,7 @@ public class LinuxNativeTypesMap {
buttonIDs[NativeDefinitions.KEY_MENU] = "Menu";
buttonIDs[NativeDefinitions.KEY_CALC] = "Calculator";
buttonIDs[NativeDefinitions.KEY_SETUP] = "Setup";*/
- buttonIDs[NativeDefinitions.KEY_SLEEP] = StandardKeyboard.KeyID.SLEEP;
+ buttonIDs[NativeDefinitions.KEY_SLEEP] = Component.Identifier.Key.SLEEP;
/*buttonIDs[NativeDefinitions.KEY_WAKEUP] = "Wakeup";
buttonIDs[NativeDefinitions.KEY_FILE] = "File";
buttonIDs[NativeDefinitions.KEY_SENDFILE] = "Send File";
@@ -543,74 +543,74 @@ public class LinuxNativeTypesMap {
buttonIDs[NativeDefinitions.KEY_PROG4] = "Program 4";
buttonIDs[NativeDefinitions.KEY_SUSPEND] = "Suspend";
buttonIDs[NativeDefinitions.KEY_CLOSE] = "Close";*/
- buttonIDs[NativeDefinitions.KEY_UNKNOWN] = StandardKeyboard.KeyID.UNLABELED;
+ buttonIDs[NativeDefinitions.KEY_UNKNOWN] = Component.Identifier.Key.UNLABELED;
/*buttonIDs[NativeDefinitions.KEY_BRIGHTNESSDOWN] = "Brightness Down";
buttonIDs[NativeDefinitions.KEY_BRIGHTNESSUP] = "Brightness Up";*/
//Msic keys
- buttonIDs[NativeDefinitions.BTN_0] = LinuxDevice.ButtonID.BTN_0;
- buttonIDs[NativeDefinitions.BTN_1] = LinuxDevice.ButtonID.BTN_1;
- buttonIDs[NativeDefinitions.BTN_2] = LinuxDevice.ButtonID.BTN_2;
- buttonIDs[NativeDefinitions.BTN_3] = LinuxDevice.ButtonID.BTN_3;
- buttonIDs[NativeDefinitions.BTN_4] = LinuxDevice.ButtonID.BTN_4;
- buttonIDs[NativeDefinitions.BTN_5] = LinuxDevice.ButtonID.BTN_5;
- buttonIDs[NativeDefinitions.BTN_6] = LinuxDevice.ButtonID.BTN_6;
- buttonIDs[NativeDefinitions.BTN_7] = LinuxDevice.ButtonID.BTN_7;
- buttonIDs[NativeDefinitions.BTN_8] = LinuxDevice.ButtonID.BTN_8;
- buttonIDs[NativeDefinitions.BTN_9] = LinuxDevice.ButtonID.BTN_9;
+ buttonIDs[NativeDefinitions.BTN_0] = Component.Identifier.Button._0;
+ buttonIDs[NativeDefinitions.BTN_1] = Component.Identifier.Button._1;
+ buttonIDs[NativeDefinitions.BTN_2] = Component.Identifier.Button._2;
+ buttonIDs[NativeDefinitions.BTN_3] = Component.Identifier.Button._3;
+ buttonIDs[NativeDefinitions.BTN_4] = Component.Identifier.Button._4;
+ buttonIDs[NativeDefinitions.BTN_5] = Component.Identifier.Button._5;
+ buttonIDs[NativeDefinitions.BTN_6] = Component.Identifier.Button._6;
+ buttonIDs[NativeDefinitions.BTN_7] = Component.Identifier.Button._7;
+ buttonIDs[NativeDefinitions.BTN_8] = Component.Identifier.Button._8;
+ buttonIDs[NativeDefinitions.BTN_9] = Component.Identifier.Button._9;
// Mouse
- buttonIDs[NativeDefinitions.BTN_LEFT] = Mouse.ButtonID.LEFT;
- buttonIDs[NativeDefinitions.BTN_RIGHT] = Mouse.ButtonID.RIGHT;
- buttonIDs[NativeDefinitions.BTN_MIDDLE] = Mouse.ButtonID.MIDDLE;
- buttonIDs[NativeDefinitions.BTN_SIDE] = Mouse.ButtonID.SIDE;
- buttonIDs[NativeDefinitions.BTN_EXTRA] = Mouse.ButtonID.EXTRA;
- buttonIDs[NativeDefinitions.BTN_FORWARD] = Mouse.ButtonID.FORWARD;
- buttonIDs[NativeDefinitions.BTN_BACK] = Mouse.ButtonID.BACK;
+ buttonIDs[NativeDefinitions.BTN_LEFT] = Component.Identifier.Button.LEFT;
+ buttonIDs[NativeDefinitions.BTN_RIGHT] = Component.Identifier.Button.RIGHT;
+ buttonIDs[NativeDefinitions.BTN_MIDDLE] = Component.Identifier.Button.MIDDLE;
+ buttonIDs[NativeDefinitions.BTN_SIDE] = Component.Identifier.Button.SIDE;
+ buttonIDs[NativeDefinitions.BTN_EXTRA] = Component.Identifier.Button.EXTRA;
+ buttonIDs[NativeDefinitions.BTN_FORWARD] = Component.Identifier.Button.FORWARD;
+ buttonIDs[NativeDefinitions.BTN_BACK] = Component.Identifier.Button.BACK;
// Joystick
- buttonIDs[NativeDefinitions.BTN_TRIGGER] = LinuxDevice.ButtonID.BTN_TRIGGER;
- buttonIDs[NativeDefinitions.BTN_THUMB] = LinuxDevice.ButtonID.BTN_THUMB;
- buttonIDs[NativeDefinitions.BTN_THUMB2] = LinuxDevice.ButtonID.BTN_THUMB2;
- buttonIDs[NativeDefinitions.BTN_TOP] = LinuxDevice.ButtonID.BTN_TOP;
- buttonIDs[NativeDefinitions.BTN_TOP2] = LinuxDevice.ButtonID.BTN_TOP2;
- buttonIDs[NativeDefinitions.BTN_PINKIE] = LinuxDevice.ButtonID.BTN_PINKIE;
- buttonIDs[NativeDefinitions.BTN_BASE] = LinuxDevice.ButtonID.BTN_BASE;
- buttonIDs[NativeDefinitions.BTN_BASE2] = LinuxDevice.ButtonID.BTN_BASE2;
- buttonIDs[NativeDefinitions.BTN_BASE3] = LinuxDevice.ButtonID.BTN_BASE3;
- buttonIDs[NativeDefinitions.BTN_BASE4] = LinuxDevice.ButtonID.BTN_BASE4;
- buttonIDs[NativeDefinitions.BTN_BASE5] = LinuxDevice.ButtonID.BTN_BASE5;
- buttonIDs[NativeDefinitions.BTN_BASE6] = LinuxDevice.ButtonID.BTN_BASE6;
- buttonIDs[NativeDefinitions.BTN_DEAD] = LinuxDevice.ButtonID.BTN_DEAD;
+ buttonIDs[NativeDefinitions.BTN_TRIGGER] = Component.Identifier.Button.TRIGGER;
+ buttonIDs[NativeDefinitions.BTN_THUMB] = Component.Identifier.Button.THUMB;
+ buttonIDs[NativeDefinitions.BTN_THUMB2] = Component.Identifier.Button.THUMB2;
+ buttonIDs[NativeDefinitions.BTN_TOP] = Component.Identifier.Button.TOP;
+ buttonIDs[NativeDefinitions.BTN_TOP2] = Component.Identifier.Button.TOP2;
+ buttonIDs[NativeDefinitions.BTN_PINKIE] = Component.Identifier.Button.PINKIE;
+ buttonIDs[NativeDefinitions.BTN_BASE] = Component.Identifier.Button.BASE;
+ buttonIDs[NativeDefinitions.BTN_BASE2] = Component.Identifier.Button.BASE2;
+ buttonIDs[NativeDefinitions.BTN_BASE3] = Component.Identifier.Button.BASE3;
+ buttonIDs[NativeDefinitions.BTN_BASE4] = Component.Identifier.Button.BASE4;
+ buttonIDs[NativeDefinitions.BTN_BASE5] = Component.Identifier.Button.BASE5;
+ buttonIDs[NativeDefinitions.BTN_BASE6] = Component.Identifier.Button.BASE6;
+ buttonIDs[NativeDefinitions.BTN_DEAD] = Component.Identifier.Button.DEAD;
// Gamepad
- buttonIDs[NativeDefinitions.BTN_A] = LinuxDevice.ButtonID.BTN_A;
- buttonIDs[NativeDefinitions.BTN_B] = LinuxDevice.ButtonID.BTN_B;
- buttonIDs[NativeDefinitions.BTN_C] = LinuxDevice.ButtonID.BTN_C;
- buttonIDs[NativeDefinitions.BTN_X] = LinuxDevice.ButtonID.BTN_X;
- buttonIDs[NativeDefinitions.BTN_Y] = LinuxDevice.ButtonID.BTN_Y;
- buttonIDs[NativeDefinitions.BTN_Z] = LinuxDevice.ButtonID.BTN_Z;
- buttonIDs[NativeDefinitions.BTN_TL] = LinuxDevice.ButtonID.BTN_TL;
- buttonIDs[NativeDefinitions.BTN_TR] = LinuxDevice.ButtonID.BTN_TR;
- buttonIDs[NativeDefinitions.BTN_TL2] = LinuxDevice.ButtonID.BTN_TL2;
- buttonIDs[NativeDefinitions.BTN_TR2] = LinuxDevice.ButtonID.BTN_TR2;
- buttonIDs[NativeDefinitions.BTN_SELECT] = LinuxDevice.ButtonID.BTN_SELECT;
- buttonIDs[NativeDefinitions.BTN_MODE] = LinuxDevice.ButtonID.BTN_MODE;
- buttonIDs[NativeDefinitions.BTN_THUMBL] = LinuxDevice.ButtonID.BTN_THUMBL;
- buttonIDs[NativeDefinitions.BTN_THUMBR] = LinuxDevice.ButtonID.BTN_THUMBR;
+ buttonIDs[NativeDefinitions.BTN_A] = Component.Identifier.Button.A;
+ buttonIDs[NativeDefinitions.BTN_B] = Component.Identifier.Button.B;
+ buttonIDs[NativeDefinitions.BTN_C] = Component.Identifier.Button.C;
+ buttonIDs[NativeDefinitions.BTN_X] = Component.Identifier.Button.X;
+ buttonIDs[NativeDefinitions.BTN_Y] = Component.Identifier.Button.Y;
+ buttonIDs[NativeDefinitions.BTN_Z] = Component.Identifier.Button.Z;
+ buttonIDs[NativeDefinitions.BTN_TL] = Component.Identifier.Button.LEFT_THUMB;
+ buttonIDs[NativeDefinitions.BTN_TR] = Component.Identifier.Button.RIGHT_THUMB;
+ buttonIDs[NativeDefinitions.BTN_TL2] = Component.Identifier.Button.LEFT_THUMB2;
+ buttonIDs[NativeDefinitions.BTN_TR2] = Component.Identifier.Button.RIGHT_THUMB2;
+ buttonIDs[NativeDefinitions.BTN_SELECT] = Component.Identifier.Button.SELECT;
+ buttonIDs[NativeDefinitions.BTN_MODE] = Component.Identifier.Button.MODE;
+ buttonIDs[NativeDefinitions.BTN_THUMBL] = Component.Identifier.Button.LEFT_THUMB3;
+ buttonIDs[NativeDefinitions.BTN_THUMBR] = Component.Identifier.Button.RIGHT_THUMB3;
// Digitiser
- buttonIDs[NativeDefinitions.BTN_TOOL_PEN] = LinuxDevice.ButtonID.BTN_TOOL_PEN;
- buttonIDs[NativeDefinitions.BTN_TOOL_RUBBER] = LinuxDevice.ButtonID.BTN_TOOL_RUBBER;
- buttonIDs[NativeDefinitions.BTN_TOOL_BRUSH] = LinuxDevice.ButtonID.BTN_TOOL_BRUSH;
- buttonIDs[NativeDefinitions.BTN_TOOL_PENCIL] = LinuxDevice.ButtonID.BTN_TOOL_PENCIL;
- buttonIDs[NativeDefinitions.BTN_TOOL_AIRBRUSH] = LinuxDevice.ButtonID.BTN_TOOL_AIRBRUSH;
- buttonIDs[NativeDefinitions.BTN_TOOL_FINGER] = LinuxDevice.ButtonID.BTN_TOOL_FINGER;
- buttonIDs[NativeDefinitions.BTN_TOOL_MOUSE] = LinuxDevice.ButtonID.BTN_TOOL_MOUSE;
- buttonIDs[NativeDefinitions.BTN_TOOL_LENS] = LinuxDevice.ButtonID.BTN_TOOL_LENS;
- buttonIDs[NativeDefinitions.BTN_TOUCH] = LinuxDevice.ButtonID.BTN_TOUCH;
- buttonIDs[NativeDefinitions.BTN_STYLUS] = LinuxDevice.ButtonID.BTN_STYLUS;
- buttonIDs[NativeDefinitions.BTN_STYLUS2] = LinuxDevice.ButtonID.BTN_STYLUS2;
+ buttonIDs[NativeDefinitions.BTN_TOOL_PEN] = Component.Identifier.Button.TOOL_PEN;
+ buttonIDs[NativeDefinitions.BTN_TOOL_RUBBER] = Component.Identifier.Button.TOOL_RUBBER;
+ buttonIDs[NativeDefinitions.BTN_TOOL_BRUSH] = Component.Identifier.Button.TOOL_BRUSH;
+ buttonIDs[NativeDefinitions.BTN_TOOL_PENCIL] = Component.Identifier.Button.TOOL_PENCIL;
+ buttonIDs[NativeDefinitions.BTN_TOOL_AIRBRUSH] = Component.Identifier.Button.TOOL_AIRBRUSH;
+ buttonIDs[NativeDefinitions.BTN_TOOL_FINGER] = Component.Identifier.Button.TOOL_FINGER;
+ buttonIDs[NativeDefinitions.BTN_TOOL_MOUSE] = Component.Identifier.Button.TOOL_MOUSE;
+ buttonIDs[NativeDefinitions.BTN_TOOL_LENS] = Component.Identifier.Button.TOOL_LENS;
+ buttonIDs[NativeDefinitions.BTN_TOUCH] = Component.Identifier.Button.TOUCH;
+ buttonIDs[NativeDefinitions.BTN_STYLUS] = Component.Identifier.Button.STYLUS;
+ buttonIDs[NativeDefinitions.BTN_STYLUS2] = Component.Identifier.Button.STYLUS2;
relAxesNames = new String[NativeDefinitions.REL_MAX];
relAxesNames[NativeDefinitions.REL_X] = "X axis";
@@ -621,15 +621,15 @@ public class LinuxNativeTypesMap {
relAxesNames[NativeDefinitions.REL_WHEEL] = "Vertical wheel";
relAxesNames[NativeDefinitions.REL_MISC] = "Miscellaneous";
- relAxesIDs = new Axis.Identifier[NativeDefinitions.REL_MAX];
- relAxesIDs[NativeDefinitions.REL_X] = Axis.Identifier.X;
- relAxesIDs[NativeDefinitions.REL_Y] = Axis.Identifier.Y;
- relAxesIDs[NativeDefinitions.REL_Z] = Axis.Identifier.Z;
- relAxesIDs[NativeDefinitions.REL_WHEEL] = Axis.Identifier.SLIDER;
+ relAxesIDs = new Component.Identifier[NativeDefinitions.REL_MAX];
+ relAxesIDs[NativeDefinitions.REL_X] = Component.Identifier.Axis.X;
+ relAxesIDs[NativeDefinitions.REL_Y] = Component.Identifier.Axis.Y;
+ relAxesIDs[NativeDefinitions.REL_Z] = Component.Identifier.Axis.Z;
+ relAxesIDs[NativeDefinitions.REL_WHEEL] = Component.Identifier.Axis.SLIDER;
// There are guesses as I have no idea what they would be used for
- relAxesIDs[NativeDefinitions.REL_HWHEEL] = Axis.Identifier.SLIDER;
- relAxesIDs[NativeDefinitions.REL_DIAL] = Axis.Identifier.SLIDER;
- relAxesIDs[NativeDefinitions.REL_MISC] = Axis.Identifier.SLIDER;
+ relAxesIDs[NativeDefinitions.REL_HWHEEL] = Component.Identifier.Axis.SLIDER;
+ relAxesIDs[NativeDefinitions.REL_DIAL] = Component.Identifier.Axis.SLIDER;
+ relAxesIDs[NativeDefinitions.REL_MISC] = Component.Identifier.Axis.SLIDER;
absAxesNames = new String[NativeDefinitions.ABS_MAX];
absAxesNames[NativeDefinitions.ABS_X] = "X axis";
@@ -658,27 +658,27 @@ public class LinuxNativeTypesMap {
absAxesNames[NativeDefinitions.ABS_TILT_Y] = "Y axis tilt";
absAxesNames[NativeDefinitions.ABS_MISC] = "Miscellaneous";
- absAxesIDs = new Axis.Identifier[NativeDefinitions.ABS_MAX];
- absAxesIDs[NativeDefinitions.ABS_X] = Axis.Identifier.X;
- absAxesIDs[NativeDefinitions.ABS_Y] = Axis.Identifier.Y;
- absAxesIDs[NativeDefinitions.ABS_Z] = Axis.Identifier.Z;
- absAxesIDs[NativeDefinitions.ABS_RX] = Axis.Identifier.RX;
- absAxesIDs[NativeDefinitions.ABS_RY] = Axis.Identifier.RY;
- absAxesIDs[NativeDefinitions.ABS_RZ] = Axis.Identifier.RZ;
- absAxesIDs[NativeDefinitions.ABS_THROTTLE] = Axis.Identifier.SLIDER;
- absAxesIDs[NativeDefinitions.ABS_RUDDER] = Axis.Identifier.RZ;
- absAxesIDs[NativeDefinitions.ABS_WHEEL] = Axis.Identifier.Y;
- absAxesIDs[NativeDefinitions.ABS_GAS] = Axis.Identifier.SLIDER;
- absAxesIDs[NativeDefinitions.ABS_BRAKE] = Axis.Identifier.SLIDER;
+ absAxesIDs = new Component.Identifier[NativeDefinitions.ABS_MAX];
+ absAxesIDs[NativeDefinitions.ABS_X] = Component.Identifier.Axis.X;
+ absAxesIDs[NativeDefinitions.ABS_Y] = Component.Identifier.Axis.Y;
+ absAxesIDs[NativeDefinitions.ABS_Z] = Component.Identifier.Axis.Z;
+ absAxesIDs[NativeDefinitions.ABS_RX] = Component.Identifier.Axis.RX;
+ absAxesIDs[NativeDefinitions.ABS_RY] = Component.Identifier.Axis.RY;
+ absAxesIDs[NativeDefinitions.ABS_RZ] = Component.Identifier.Axis.RZ;
+ absAxesIDs[NativeDefinitions.ABS_THROTTLE] = Component.Identifier.Axis.SLIDER;
+ absAxesIDs[NativeDefinitions.ABS_RUDDER] = Component.Identifier.Axis.RZ;
+ absAxesIDs[NativeDefinitions.ABS_WHEEL] = Component.Identifier.Axis.Y;
+ absAxesIDs[NativeDefinitions.ABS_GAS] = Component.Identifier.Axis.SLIDER;
+ absAxesIDs[NativeDefinitions.ABS_BRAKE] = Component.Identifier.Axis.SLIDER;
// Hats are done this way as they are mapped from two axis down to one
- absAxesIDs[NativeDefinitions.ABS_HAT0X] = Axis.Identifier.POV;
- absAxesIDs[NativeDefinitions.ABS_HAT0Y] = Axis.Identifier.POV;
- absAxesIDs[NativeDefinitions.ABS_HAT1X] = Axis.Identifier.POV;
- absAxesIDs[NativeDefinitions.ABS_HAT1Y] = Axis.Identifier.POV;
- absAxesIDs[NativeDefinitions.ABS_HAT2X] = Axis.Identifier.POV;
- absAxesIDs[NativeDefinitions.ABS_HAT2Y] = Axis.Identifier.POV;
- absAxesIDs[NativeDefinitions.ABS_HAT3X] = Axis.Identifier.POV;
- absAxesIDs[NativeDefinitions.ABS_HAT3Y] = Axis.Identifier.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT0X] = Component.Identifier.Axis.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT0Y] = Component.Identifier.Axis.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT1X] = Component.Identifier.Axis.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT1Y] = Component.Identifier.Axis.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT2X] = Component.Identifier.Axis.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT2Y] = Component.Identifier.Axis.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT3X] = Component.Identifier.Axis.POV;
+ absAxesIDs[NativeDefinitions.ABS_HAT3Y] = Component.Identifier.Axis.POV;
// erm, yeah
absAxesIDs[NativeDefinitions.ABS_PRESSURE] = null;
absAxesIDs[NativeDefinitions.ABS_DISTANCE] = null;
@@ -753,10 +753,10 @@ public class LinuxNativeTypesMap {
* @param nativeID The axis type ID
* @return The jinput id
*/
- public static Axis.Identifier getRelAxisID(int nativeID) {
- Axis.Identifier retval = INSTANCE.relAxesIDs[nativeID];
+ public static Component.Identifier getRelAxisID(int nativeID) {
+ Component.Identifier retval = INSTANCE.relAxesIDs[nativeID];
if(retval == null) {
- retval = Axis.Identifier.SLIDER_VELOCITY;
+ retval = Component.Identifier.Axis.SLIDER_VELOCITY;
INSTANCE.relAxesIDs[nativeID] = retval;
}
return retval;
@@ -766,10 +766,10 @@ public class LinuxNativeTypesMap {
* @param nativeID The native axis type id
* @return The jinput id
*/
- public static Axis.Identifier getAbsAxisID(int nativeID) {
- Axis.Identifier retval = INSTANCE.absAxesIDs[nativeID];
+ public static Component.Identifier getAbsAxisID(int nativeID) {
+ Component.Identifier retval = INSTANCE.absAxesIDs[nativeID];
if(retval == null) {
- retval = Axis.Identifier.SLIDER;
+ retval = Component.Identifier.Axis.SLIDER;
INSTANCE.absAxesIDs[nativeID] = retval;
}
return retval;
@@ -779,10 +779,10 @@ public class LinuxNativeTypesMap {
* @param nativeID The native button type id
* @return The jinput id
*/
- public static Axis.Identifier getButtonID(int nativeID) {
- Axis.Identifier retval = INSTANCE.buttonIDs[nativeID];
+ public static Component.Identifier getButtonID(int nativeID) {
+ Component.Identifier retval = INSTANCE.buttonIDs[nativeID];
if(retval == null) {
- retval = new LinuxKeyboard.KeyID(nativeID, getButtonName(nativeID));
+ retval = Component.Identifier.Key.UNKNOWN;
INSTANCE.buttonIDs[nativeID] = retval;
}
return retval;