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<html>
  <body>
<div align="center"><IMG SRC="http://games.dev.java.net/images/navbar.gif" WIDTH=454 HEIGHT=43 BORDER=0 ALT="" USEMAP="#navbar_Map"></div>
<MAP NAME="navbar_Map">
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<div align="center"><font color="#990000" size="+2">Welcome to the Java Input API Project!  </font> </div>
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          <td valign="top"><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
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                <td width="589" valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Overview</strong></font></div></td>
              </tr>
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                <td valign="top" bgcolor="#FFFFFF"><div align="justify">
                    <p>The JInput Project hosts an implementation of an API for game controller
                     discovery and polled input.  It is part of a suite of open-source technologies
                      initiated by the Game Technology Group at Sun Microsystems with intention of
                      making the development of high performance games in Java a reality.</p>
                    <p>The API itself is pure Java and presents a platform-neutral
		      completely portable model of controller discovery and polling.
                      It can handle arbitrary controllers and returns both human and
                      machine understandable descriptions of the inputs available.</p>
                    <p>The implementation hosted here also includes plug-ins to allow
                     the API to adapt to various specific platforms.  These plug-ins
                     often contain a native code portion to interface to the host system.
                    </p>
                  </div></td>
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            </table></td>
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          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
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                <td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Project
                    Status</strong></font></div></td>
              </tr>
              <tr>
                <td bgcolor="#FFFFFF"><div align="justify">The intial implementation
                    of the Java Input API is available for download from
                    <a href=" http://jinput.dev.java.net/source/browse/jinput/ ">CVS</a>.
                    The initial release only contains a plug-in for Win32.
                    Plug-ins for other platforms (eg Linux, Mac, etc.)  are expected to be
                    forthcoming either from the Java Game Technology Group or other project
                    contributors. </div></td>

              </tr>
            </table></td>
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          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
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                <td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Getting
                    Started </strong></font></div></td>
              </tr>
              <tr>
                <td valign="top" bgcolor="#FFFFFF"><p>This project has been built
                    in the following environment:</p>
                  <ul>
                    <li> Win32 (Win 2000 in the case of our machine)</li>
                    <li> Sun J2SDK 1.4.2 (available at <a href=" http://java.sun.com " target="_blank">java.sun.com</a>)</li>
                    <li> MinGW 2.0.0 plus the following updates: (all available
                      at <a href=" http://www.mingw.org " target="_blank">www.mingw.org</a>)
                      <ul>
                        <li>binutils 2.13.90</li>
                        <li> w32api-2.2</li>
                        <li> mingw-runtime-2.4</li>
			<li> "Peter Puck's" DirectX8 binding "dx8libs.zip" at
			<a href="http://www.urebelscum.speedhost.com/download.html" target= " _blank">
			www.urebelscum.speedhost.com/download.html</a>
			(Copy all his .a files into your MinGW installation's "lib" directory.)
			</li>
			<li> The DirectX9 SDK available at
			<a href="http://www.microsoft.com/directx" target= " _blank">
			www.microsoft.com/directx</a>
			(The ant script expects this to be in c:\dx9.  If you
			install elsewhere you will need to modify the Win32 plugin's
			build.xml file.)
                      </ul>
                    </li>
                    <li> ANT 1.4.1 (available at <a href=" http://www.apache.org " target="_blank">www.apache.org</a>)</li>
                    <p>This project requires that the Java Utils library (jutil.jar) be built and placed
                    in this project's lib directories.  See the README for more detail.  For the
                    Java Utils library itself see
                    <a href="http://jutils.dev.java.net" target="_blank"> jutils.dev.java.net </a>
                  </p></ul></td>
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            </table></td>
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      </table>
      <p>&nbsp;</p></td>
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          <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000">
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                <td valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF"><strong>Useful
                    Links</strong></font></div></td></tr>
              <tr><td valign="top" bgcolor="#FFFFFF">
                    <a
href="http://games-core.dev.java.net/sun_contrib_051903_javagames.pdf">
Developer Agreement </a></td>
              </tr>
              <tr>
                <td valign="top" bgcolor="#FFFFFF"><ul>

                </ul></td>
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            </table></td>
        </tr>
        <tr>
          <td>&nbsp;</td>
        </tr>
      </table></td>
  </tr>
</table>

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