/** * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * -Redistribution of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * -Redistribution in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. * ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS * LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A * RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. * IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT * OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS * BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use in the * design, construction, operation or maintenance of any nuclear facility. * */ package demos.devmaster.lesson2; import java.io.*; import java.nio.*; import net.java.games.joal.*; import net.java.games.joal.util.*; /** * Adapted from DevMaster * LoopingAndFadeaway Tutorial * by Jesse Maurais. * * @author Athomas Goldberg * @author Kenneth Russell */ public class LoopingAndFadeaway { static int[] buffer = new int[1]; static int[] source = new int[1]; static float[] sourcePos = { 0.0f, 0.0f, 0.0f }; static float[] sourceVel = { 0.0f, 0.0f, 0.1f }; static float[] listenerPos = { 0.0f, 0.0f, 0.0f }; static float[] listenerVel = { 0.0f, 0.0f, 0.0f }; static float[] listenerOri = { 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f }; static AL al; static ALC alc; static int loadALData() { if (al.alGetError() != AL.AL_NO_ERROR) { return AL.AL_FALSE; } int[] format = new int[1]; int[] size = new int[1]; ByteBuffer[] data = new ByteBuffer[1]; int[] freq = new int[1]; int[] loop = new int[1]; // Load wav data into a buffer. al.alGenBuffers(1, buffer, 0); if (al.alGetError() != AL.AL_NO_ERROR) return AL.AL_FALSE; ALut.alutLoadWAVFile( LoopingAndFadeaway.class.getClassLoader().getResourceAsStream("demos/data/Footsteps.wav"), format, data, size, freq, loop); al.alBufferData(buffer[0], format[0], data[0], size[0], freq[0]); al.alGenSources(1, source, 0); al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]); al.alSourcef(source[0], AL.AL_PITCH, 1.0f); al.alSourcef(source[0], AL.AL_GAIN, 1.0f); al.alSourcefv(source[0], AL.AL_POSITION, sourcePos, 0); al.alSourcefv(source[0], AL.AL_POSITION, sourceVel, 0); al.alSourcei(source[0], AL.AL_LOOPING, AL.AL_TRUE); if (al.alGetError() != AL.AL_NO_ERROR) { return AL.AL_FALSE; } return AL.AL_TRUE; } static void setListenerValues() { al.alListenerfv(AL.AL_POSITION, listenerPos, 0); al.alListenerfv(AL.AL_VELOCITY, listenerVel, 0); al.alListenerfv(AL.AL_ORIENTATION, listenerOri, 0); } static void killAllData() { al.alDeleteBuffers(1, buffer, 0); al.alDeleteSources(1, source, 0); } public static void main(String[] args) { try { ALut.alutInit(); al = ALFactory.getAL(); } catch (ALException e) { e.printStackTrace(); return; } if(loadALData() == AL.AL_FALSE) { System.exit(1); }; setListenerValues(); al.alSourcePlay(source[0]); long startTime = System.currentTimeMillis(); long elapsed = 0; long ticker = 0; long lastTime = 0; while (elapsed < 10000) { elapsed = System.currentTimeMillis() - startTime; if (ticker > 100) { ticker = 0; sourcePos[0] += sourceVel[0]; sourcePos[1] += sourceVel[1]; sourcePos[2] += sourceVel[2]; al.alSourcefv(source[0], AL.AL_POSITION, sourcePos, 0); } ticker += System.currentTimeMillis() - lastTime; lastTime = System.currentTimeMillis(); } System.exit(0); } }