diff options
author | Sven Gothel <[email protected]> | 2013-02-01 02:34:39 +0100 |
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committer | Sven Gothel <[email protected]> | 2013-02-01 02:34:39 +0100 |
commit | d0506f51c85efdcce1d48f58f95e57d48d22742e (patch) | |
tree | 586946c694853d5afd27197d7156bbccd770e6af /src/java/com/jogamp/openal/util/WAVData.java | |
parent | 98d08ccfc26ead15746bee6f4626d2daac4989d4 (diff) |
WavData.loadFromStream: Uses IOUtil.copyStream2ByteBuffer which fixes loading on Android; Adding proper byteOrder swapping depending on input format.
- Also added a few more test streams
- Working Android test activity
Diffstat (limited to 'src/java/com/jogamp/openal/util/WAVData.java')
-rw-r--r-- | src/java/com/jogamp/openal/util/WAVData.java | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/src/java/com/jogamp/openal/util/WAVData.java b/src/java/com/jogamp/openal/util/WAVData.java index d470643..43c217d 100644 --- a/src/java/com/jogamp/openal/util/WAVData.java +++ b/src/java/com/jogamp/openal/util/WAVData.java @@ -34,6 +34,7 @@ package com.jogamp.openal.util; +import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import java.nio.ByteBuffer; @@ -41,6 +42,7 @@ import java.nio.ByteOrder; import java.nio.channels.Channels; import java.nio.channels.ReadableByteChannel; +import com.jogamp.common.util.IOUtil; import com.jogamp.openal.ALConstants; import com.jogamp.openal.UnsupportedAudioFileException; @@ -84,11 +86,12 @@ public final class WAVData { /** * This method loads a (.wav) file into a WAVData object. - * - * @param stream An InputStream for the .WAV stream + * @param initialCapacity initial buffer capacity in bytes, if > available bytes * @param numChannels * @param bits * @param sampleRate + * @param byteOrder + * @param stream An InputStream for the .WAV stream * * @return a WAVData object containing the audio data * @@ -97,9 +100,12 @@ public final class WAVData { * @throws IOException If the file can no be found or some other IO error * occurs */ - public static WAVData loadFromStream(InputStream aIn, int numChannels, int bits, int sampleRate) + public static WAVData loadFromStream(InputStream aIn, int initialCapacity, int numChannels, int bits, int sampleRate, ByteOrder byteOrder, boolean loop) throws IOException { - ReadableByteChannel aChannel = Channels.newChannel(aIn); + if( !(aIn instanceof BufferedInputStream) ) { + aIn = new BufferedInputStream(aIn); + } + // ReadableByteChannel aChannel = Channels.newChannel(aIn); int format = ALConstants.AL_FORMAT_MONO8; if ((bits == 8) && (numChannels == 1)) { @@ -112,16 +118,11 @@ public final class WAVData { format = ALConstants.AL_FORMAT_STEREO16; } - int size = aIn.available(); - ByteBuffer buffer = ByteBuffer.allocateDirect(size); - while (buffer.remaining() > 0) { - aChannel.read(buffer); - } - buffer.rewind(); + ByteBuffer buffer = IOUtil.copyStream2ByteBuffer(aIn, initialCapacity); + int size = buffer.limit(); - // Must byte swap on big endian platforms - // Thanks to swpalmer on javagaming.org forums for hint at fix - if ((bits == 16) && (ByteOrder.nativeOrder() == ByteOrder.BIG_ENDIAN)) { + // Must byte swap in case endianess mismatch + if ( bits == 16 && ByteOrder.nativeOrder() != byteOrder ) { int len = buffer.remaining(); for (int i = 0; i < len; i += 2) { byte a = buffer.get(i); @@ -131,7 +132,7 @@ public final class WAVData { } } - WAVData result = new WAVData(buffer, format, size, sampleRate, false); + WAVData result = new WAVData(buffer, format, size, sampleRate, loop); aIn.close(); return result; |