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authorSven Gothel <[email protected]>2023-05-23 02:10:00 +0200
committerSven Gothel <[email protected]>2023-05-23 02:10:00 +0200
commit1a4305bbfd4f091fe8d57aa35a76de14ee83383c (patch)
tree53444c57622f4792e50341c8b9ac9f4a0bb77984 /src/java/com/jogamp/openal
parent44ed86045ee1fc8a91fa2902196e9ddaf53242ca (diff)
Promote SimpleSineSynth to API (util) from Synth02AL, allowing user to have a simple sound source to test
Diffstat (limited to 'src/java/com/jogamp/openal')
-rw-r--r--src/java/com/jogamp/openal/util/SimpleSineSynth.java433
1 files changed, 433 insertions, 0 deletions
diff --git a/src/java/com/jogamp/openal/util/SimpleSineSynth.java b/src/java/com/jogamp/openal/util/SimpleSineSynth.java
new file mode 100644
index 0000000..c3befe6
--- /dev/null
+++ b/src/java/com/jogamp/openal/util/SimpleSineSynth.java
@@ -0,0 +1,433 @@
+/**
+ * Copyright 2023 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+package com.jogamp.openal.util;
+
+import java.nio.ByteBuffer;
+import java.nio.FloatBuffer;
+
+import com.jogamp.common.av.AudioFormat;
+import com.jogamp.common.av.AudioSink;
+import com.jogamp.common.nio.Buffers;
+import com.jogamp.common.util.InterruptSource;
+import com.jogamp.common.util.InterruptedRuntimeException;
+import com.jogamp.common.util.SourcedInterruptedException;
+import com.jogamp.openal.sound3d.Context;
+import com.jogamp.openal.sound3d.Device;
+import com.jogamp.openal.sound3d.Source;
+
+/**
+ * A continuous simple off-thread mutable sine wave synthesizer.
+ * <p>
+ * Implementation utilizes an off-thread worker thread streaming the generated wave to OpenAL,
+ * allowing to change frequency and amplitude without disturbance.
+ * </p>
+ */
+public final class SimpleSineSynth {
+ private static final boolean DEBUG = false;
+
+ /** The value PI, i.e. 180 degrees in radians. */
+ private static final float PI = 3.14159265358979323846f;
+
+ /** The value 2PI, i.e. 360 degrees in radians. */
+ private static final float TWO_PI = 2f * PI;
+
+ private static final float EPSILON = 1.1920929E-7f; // Float.MIN_VALUE == 1.4e-45f ; double EPSILON 2.220446049250313E-16d
+
+ private static final float SHORT_MAX = 32767.0f; // == Short.MAX_VALUE
+
+ public static final float MIDDLE_C = 261.625f;
+
+ private final ALAudioSink audioSink;
+ private final Object stateLock = new Object();
+ private volatile float audioAmplitude = 1.0f;
+ private volatile float audioFreq = MIDDLE_C;
+ private volatile int lastAudioPTS = 0;
+ private SynthWorker streamWorker;
+
+ public SimpleSineSynth() {
+ this(null);
+ }
+ public SimpleSineSynth(final Device device) {
+ audioSink = new ALAudioSink(device);
+ streamWorker = new SynthWorker();
+ }
+
+ public ALAudioSink getSink() { return audioSink; }
+ /** Return this instance's OpenAL {@link Device}. */
+ public final Device getDevice() { return audioSink.getDevice(); }
+ /** Return this instance's OpenAL {@link Context}. */
+ public final Context getContext() { return audioSink.getContext(); }
+ /** Return this instance's OpenAL {@link Source}. */
+ public final Source getSource() { return audioSink.getSource(); }
+
+ public void setFreq(final float f) {
+ audioFreq = f;
+ }
+ public float getFreq() { return audioFreq; }
+
+ public void setAmplitude(final float a) {
+ audioAmplitude = Math.min(1.0f, Math.max(0.0f, a)); // clip [0..1]
+ }
+ public float getAmplitude() { return audioAmplitude; }
+
+ /** Returns latency or frame-duration in milliseconds */
+ public int getLatency() { return null != streamWorker ? streamWorker.frameDuration : 2*AudioSink.DefaultFrameDuration; }
+
+ public void play() {
+ synchronized( stateLock ) {
+ if( null == streamWorker ) {
+ streamWorker = new SynthWorker();
+ }
+ streamWorker.doResume();
+ }
+ }
+
+ public void pause() {
+ synchronized( stateLock ) {
+ if( null != streamWorker ) {
+ streamWorker.doPause(true);
+ }
+ }
+ }
+
+ public void stop() {
+ synchronized( stateLock ) {
+ if( null != streamWorker ) {
+ streamWorker.doStop();
+ streamWorker = null;
+ }
+ }
+ }
+
+ public boolean isPlaying() {
+ synchronized( stateLock ) {
+ if( null != streamWorker ) {
+ return streamWorker.isPlaying();
+ }
+ }
+ return false;
+ }
+
+ public boolean isRunning() {
+ synchronized( stateLock ) {
+ if( null != streamWorker ) {
+ return streamWorker.isRunning();
+ }
+ }
+ return false;
+ }
+
+ public int getGenPTS() { return lastAudioPTS; }
+
+ public int getPTS() { return audioSink.getPTS(); }
+
+ @Override
+ public final String toString() {
+ synchronized( stateLock ) {
+ final int pts = getPTS();
+ final int lag = getGenPTS() - pts;
+ return getClass().getSimpleName()+"[f "+audioFreq+", a "+audioAmplitude+", latency "+getLatency()+
+ ", state[running "+isRunning()+", playing "+isPlaying()+"], pts[gen "+getGenPTS()+", play "+pts+", lag "+lag+"], "+audioSink.toString()+"]";
+ }
+ }
+
+ private static ByteBuffer allocate(final int size) {
+ // return ByteBuffer.allocate(size);
+ return Buffers.newDirectByteBuffer(size);
+ }
+
+ class SynthWorker extends InterruptSource.Thread {
+ private volatile boolean isRunning = false;
+ private volatile boolean isPlaying = false;
+ private volatile boolean isBlocked = false;
+
+ private volatile boolean shallPause = true;
+ private volatile boolean shallStop = false;
+
+ private final boolean useFloat32SampleType;
+ private final int bytesPerSample;
+ private final AudioFormat audioFormat;
+ private ByteBuffer sampleBuffer;
+ private int frameDuration;
+ private int audioQueueLimit;
+
+ private float lastFreq;
+ private float nextSin;
+ private boolean upSin;
+ private int nextStep;
+
+ /**
+ * Starts this daemon thread,
+ * <p>
+ * This thread pauses after it's started!
+ * </p>
+ **/
+ SynthWorker() {
+ setDaemon(true);
+ synchronized(this) {
+ lastAudioPTS = 0;
+
+ // Note: float32 is OpenAL-Soft's internally used format to mix samples etc.
+ final AudioFormat f32 = new AudioFormat(audioSink.getPreferredFormat().sampleRate, 4<<3, 1, true /* signed */,
+ false /* fixed point */, false /* planar */, true /* littleEndian */);
+ if( audioSink.isSupported(f32) ) {
+ useFloat32SampleType = true;
+ bytesPerSample = 4;
+ audioFormat = f32;
+ } else {
+ useFloat32SampleType = false;
+ bytesPerSample = 2;
+ audioFormat = new AudioFormat(audioSink.getPreferredFormat().sampleRate, bytesPerSample<<3, 1, true /* signed */,
+ true /* fixed point */, false /* planar */, true /* littleEndian */);
+ }
+ System.err.println("OpenAL float32 supported: "+useFloat32SampleType);
+
+ sampleBuffer = allocate( audioFormat.getDurationsByteSize(30/1000f) ); // pre-allocate buffer for 30ms
+
+ // clip [16 .. 2*AudioSink.DefaultFrameDuration]
+ frameDuration = 10; // let's try for the best ..
+ audioQueueLimit = Math.max( 16, Math.min(3*AudioSink.DefaultFrameDuration, 3*Math.round( 1000f*audioSink.getDefaultLatency() ) ) ); // ms
+
+ audioSink.init(audioFormat, frameDuration, audioQueueLimit, 0, audioQueueLimit);
+ frameDuration = Math.round( 1000f*audioSink.getLatency() ); // actual number
+ lastFreq = 0;
+ nextSin = 0;
+ upSin = true;
+ nextStep = 0;
+ start();
+ try {
+ this.notifyAll(); // wake-up startup-block
+ while( !isRunning && !shallStop ) {
+ this.wait(); // wait until started
+ }
+ } catch (final InterruptedException e) {
+ throw new InterruptedRuntimeException(e);
+ }
+ }
+ }
+
+ private final int findNextStep(final boolean upSin, final float nextSin, final float freq, final int sampleRate, final int sampleCount) {
+ final float sample_step = ( TWO_PI * freq ) / sampleRate;
+
+ float s_diff = Float.MAX_VALUE;
+ float s_best = 0;
+ int i_best = -1;
+ float s0 = 0;
+ for(int i=0; i < sampleCount && s_diff >= EPSILON ; ++i) {
+ final float s1 = (float) Math.sin( sample_step * i );
+ final float s_d = Math.abs(nextSin - s1);
+ if( s_d < s_diff && ( ( upSin && s1 >= s0 ) || ( !upSin && s1 < s0 ) ) ) {
+ s_best = s1;
+ s_diff = s_d;
+ i_best = i;
+ }
+ s0 = s1;
+ }
+ if( DEBUG ) {
+ System.err.printf("%nBest: %d/[%d..%d]: s %f / %f (up %b), s_diff %f%n", i_best, 0, sampleCount, s_best, nextSin, upSin, s_diff);
+ }
+ return i_best;
+ }
+
+ private final void enqueueWave() {
+ // use local cache of volatiles, stable values
+ final float freq = audioFreq;
+ final float amp = audioAmplitude;
+
+ final float period = 1.0f / freq; // [s]
+ final float sample_step = ( TWO_PI * freq ) / audioFormat.sampleRate;
+
+ final float duration = frameDuration / 1000.0f; // [s]
+ final int sample_count = (int)( duration * audioFormat.sampleRate ); // [n]
+
+ final boolean overflow;
+ final boolean changedFreq;
+ if( Math.abs( freq - lastFreq ) >= EPSILON ) {
+ changedFreq = true;
+ overflow = false;
+ lastFreq = freq;
+ nextStep = findNextStep(upSin, nextSin, freq, audioFormat.sampleRate, sample_count);
+ } else {
+ changedFreq = false;
+ if( nextStep + sample_count >= Integer.MAX_VALUE/1000 ) {
+ nextStep = findNextStep(upSin, nextSin, freq, audioFormat.sampleRate, sample_count);
+ overflow = true;
+ } else {
+ overflow = false;
+ }
+ }
+
+ if( DEBUG ) {
+ if( changedFreq || overflow ) {
+ final float wave_count = duration / period;
+ System.err.printf("%nFreq %f Hz, period %f [ms], waves %.2f, duration %f [ms], sample[count %d, rate %d, step %f, next[up %b, sin %f, step %d]]%n", freq,
+ 1000.0*period, wave_count, 1000.0*duration, sample_count, audioFormat.sampleRate, sample_step, upSin, nextSin, nextStep);
+ // System.err.println(Synth02AL.this.toString());
+ }
+ }
+
+ if( sampleBuffer.capacity() < bytesPerSample*sample_count ) {
+ if( DEBUG ) {
+ System.err.printf("SampleBuffer grow: %d -> %d%n", sampleBuffer.capacity(), bytesPerSample*sample_count);
+ }
+ sampleBuffer = allocate(bytesPerSample*sample_count);
+ }
+
+ {
+ int i;
+ float s = 0;
+ if( useFloat32SampleType ) {
+ final FloatBuffer f32sb = sampleBuffer.asFloatBuffer();
+ final int l = nextStep;
+ for(i=l; i<l+sample_count; ++i) {
+ s = (float) Math.sin( sample_step * i );
+ f32sb.put(s * amp);
+ }
+ } else {
+ final int l = nextStep;
+ for(i=l; i<l+sample_count; ++i) {
+ s = (float) Math.sin( sample_step * i );
+ final short s16 = (short)( SHORT_MAX * s * amp );
+ sampleBuffer.put( (byte) ( s16 & 0xff ) );
+ sampleBuffer.put( (byte) ( ( s16 >>> 8 ) & 0xff ) );
+ }
+ }
+ nextStep = i;
+ nextSin = (float) Math.sin( sample_step * nextStep );
+ upSin = nextSin >= s;
+ }
+ sampleBuffer.rewind();
+ audioSink.enqueueData(lastAudioPTS, sampleBuffer, sample_count*bytesPerSample);
+ sampleBuffer.clear();
+ lastAudioPTS += frameDuration;
+ }
+
+ public final synchronized void doPause(final boolean waitUntilDone) {
+ if( isPlaying ) {
+ shallPause = true;
+ if( java.lang.Thread.currentThread() != this ) {
+ if( isBlocked && isPlaying ) {
+ this.interrupt();
+ }
+ if( waitUntilDone ) {
+ try {
+ while( isPlaying && isRunning ) {
+ this.wait(); // wait until paused
+ }
+ } catch (final InterruptedException e) {
+ throw new InterruptedRuntimeException(e);
+ }
+ }
+ }
+ }
+ }
+ public final synchronized void doResume() {
+ if( isRunning && !isPlaying ) {
+ shallPause = false;
+ if( java.lang.Thread.currentThread() != this ) {
+ try {
+ this.notifyAll(); // wake-up pause-block
+ while( !isPlaying && !shallPause && isRunning ) {
+ this.wait(); // wait until resumed
+ }
+ } catch (final InterruptedException e) {
+ final InterruptedException e2 = SourcedInterruptedException.wrap(e);
+ doPause(false);
+ throw new InterruptedRuntimeException(e2);
+ }
+ }
+ }
+ }
+ public final synchronized void doStop() {
+ if( isRunning ) {
+ shallStop = true;
+ if( java.lang.Thread.currentThread() != this ) {
+ if( isBlocked && isRunning ) {
+ this.interrupt();
+ }
+ try {
+ this.notifyAll(); // wake-up pause-block (opt)
+ while( isRunning ) {
+ this.wait(); // wait until stopped
+ }
+ } catch (final InterruptedException e) {
+ throw new InterruptedRuntimeException(e);
+ }
+ }
+ }
+ audioSink.destroy();
+ }
+ public final boolean isRunning() { return isRunning; }
+ public final boolean isPlaying() { return isPlaying; }
+
+ @Override
+ public final void run() {
+ setName(getName()+"-SynthWorker_"+SynthWorkerInstanceId);
+ SynthWorkerInstanceId++;
+
+ synchronized ( this ) {
+ isRunning = true;
+ this.notifyAll(); // wake-up ctor()
+ }
+
+ while( !shallStop ) {
+ if( shallPause ) {
+ synchronized ( this ) {
+ while( shallPause && !shallStop ) {
+ audioSink.pause();
+ isPlaying = false;
+ this.notifyAll(); // wake-up doPause()
+ try {
+ this.wait(); // wait until resumed
+ } catch (final InterruptedException e) {
+ if( !shallPause ) {
+ e.printStackTrace();
+ }
+ }
+ }
+ audioSink.play();
+ isPlaying = true;
+ this.notifyAll(); // wake-up doResume()
+ }
+ }
+ if( !shallStop ) {
+ isBlocked = true;
+ enqueueWave();
+ isBlocked = false;
+ }
+ }
+
+ synchronized ( this ) {
+ isRunning = false;
+ isPlaying = false;
+ this.notifyAll(); // wake-up doStop()
+ }
+ }
+ }
+ static int SynthWorkerInstanceId = 0;
+}