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authorSven Gothel <[email protected]>2023-07-09 16:37:04 +0200
committerSven Gothel <[email protected]>2023-07-09 16:37:04 +0200
commit224d417f502f5f93f617c5b387620fdabdc91f2d (patch)
tree220f4f9a6f5a413a0e80eac8b5779eb0b205c7c2 /src/java
parent84be97857a080194de8de147552c2adb295bb402 (diff)
ALAudioSink: Utilize AL_SOFT_events if available, i.e. use callback for released buffer count instead of polling
With wait == true, we simply wait until enough buffers have arrived, otherwise take what we got - both w/o polling and querying the alSource.
Diffstat (limited to 'src/java')
-rw-r--r--src/java/com/jogamp/openal/util/ALAudioSink.java139
1 files changed, 97 insertions, 42 deletions
diff --git a/src/java/com/jogamp/openal/util/ALAudioSink.java b/src/java/com/jogamp/openal/util/ALAudioSink.java
index 8342a4d..cc74be7 100644
--- a/src/java/com/jogamp/openal/util/ALAudioSink.java
+++ b/src/java/com/jogamp/openal/util/ALAudioSink.java
@@ -50,6 +50,8 @@ import com.jogamp.openal.ALCdevice;
import com.jogamp.openal.ALConstants;
import com.jogamp.openal.ALException;
import com.jogamp.openal.ALExt;
+import com.jogamp.openal.ALExt.ALEVENTPROCSOFT;
+import com.jogamp.openal.ALExtConstants;
import com.jogamp.openal.sound3d.AudioSystem3D;
import com.jogamp.openal.sound3d.Context;
import com.jogamp.openal.sound3d.Device;
@@ -79,6 +81,7 @@ public final class ALAudioSink implements AudioSink {
private boolean hasEXTFloat32;
private boolean hasEXTDouble;
private boolean hasALC_thread_local_context;
+ private boolean hasAL_SOFT_events;
private int sourceCount;
private float defaultLatency;
private float latency;
@@ -213,8 +216,9 @@ public final class ALAudioSink implements AudioSink {
hasEXTMcFormats = al.alIsExtensionPresent(ALHelpers.AL_EXT_MCFORMATS);
hasEXTFloat32 = al.alIsExtensionPresent(ALHelpers.AL_EXT_FLOAT32);
hasEXTDouble = al.alIsExtensionPresent(ALHelpers.AL_EXT_DOUBLE);
- hasALC_thread_local_context = alc.alcIsExtensionPresent(null, ALHelpers.ALC_EXT_thread_local_context) ||
- alc.alcIsExtensionPresent(device.getALDevice(), ALHelpers.ALC_EXT_thread_local_context) ;
+ hasALC_thread_local_context = context.hasALC_thread_local_context;
+ hasAL_SOFT_events = al.alIsExtensionPresent(ALHelpers.AL_SOFT_events);
+
int checkErrIter = 1;
AudioSystem3D.checkError(device, "init."+checkErrIter++, DEBUG, false);
int defaultSampleRate = DefaultFormat.sampleRate;
@@ -279,6 +283,7 @@ public final class ALAudioSink implements AudioSink {
System.out.println("ALAudioSink: hasEXTFloat32 "+hasEXTFloat32);
System.out.println("ALAudioSink: hasEXTDouble "+hasEXTDouble);
System.out.println("ALAudioSink: hasALC_thread_local_context "+hasALC_thread_local_context);
+ System.out.println("ALAudioSink: hasAL_SOFT_events "+hasAL_SOFT_events);
System.out.println("ALAudioSink: maxSupportedChannels "+getMaxSupportedChannels(false));
System.out.println("ALAudioSink: nativeAudioFormat "+nativeFormat);
System.out.println("ALAudioSink: defaultMixerRefreshRate "+(1000f*defaultLatency)+" ms, "+(1f/defaultLatency)+" Hz");
@@ -632,6 +637,14 @@ public final class ALAudioSink implements AudioSink {
alFramesPlaying.dump(System.err, "Playi-init");
}
}
+ if( hasAL_SOFT_events ) {
+ alExt.alEventCallbackSOFT(alEventCallback, context.getALContext());
+ alExt.alEventControlSOFT(1, new int[] { ALExtConstants.AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT
+ // , ALExtConstants.AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT
+ // , ALExtConstants.AL_EVENT_TYPE_DISCONNECTED_SOFT
+ }, 0, true);
+ System.err.println("CALLBACK registered");
+ }
} finally {
if( releaseContext ) {
release(false /* throw */);
@@ -662,8 +675,8 @@ public final class ALAudioSink implements AudioSink {
} */
private boolean growBuffers(final int addByteCount) {
- if( !alFramesFree.isEmpty() || !alFramesPlaying.isFull() ) {
- throw new InternalError("Buffers: Avail is !empty "+alFramesFree+" or Playing is !full "+alFramesPlaying);
+ if( !hasAL_SOFT_events && !alFramesFree.isEmpty() || !alFramesPlaying.isFull() ) {
+ throw new InternalError("Buffers: Avail is !empty "+alFramesFree+" or Playing is !full "+alFramesPlaying+", while !hasAL_SOFT_events");
}
final float addDuration = chosenFormat.getBytesDuration(addByteCount); // [s]
final float queuedDuration = chosenFormat.getBytesDuration(alBufferBytesQueued); // [s]
@@ -748,6 +761,7 @@ public final class ALAudioSink implements AudioSink {
available = false;
if( null != context ) {
makeCurrent(true /* throw */);
+ alExt.alEventCallbackSOFT(null, context.getALContext());
}
try {
stopImpl(true);
@@ -765,6 +779,29 @@ public final class ALAudioSink implements AudioSink {
return available;
}
+ final ALEVENTPROCSOFT alEventCallback = new ALEVENTPROCSOFT() {
+ @SuppressWarnings("unused")
+ @Override
+ public void callback(final int eventType, final int object, final int param,
+ final int length, final String message, final Object userParam) {
+ if( false ) {
+ final com.jogamp.openal.ALContextKey k = new com.jogamp.openal.ALContextKey(userParam);
+ System.err.println("ALAudioSink.Event: type "+toHexString(eventType)+", obj "+toHexString(object)+", param "+param+
+ ", msg[len "+length+", val '"+message+"'], userParam "+k);
+ }
+ if( ALExtConstants.AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT == eventType &&
+ alSource.getID() == object )
+ {
+ synchronized( eventReleasedBuffersLock ) {
+ eventReleasedBuffers += param;
+ eventReleasedBuffersLock.notifyAll();
+ }
+ }
+ }
+ };
+ private final Object eventReleasedBuffersLock = new Object();
+ private volatile int eventReleasedBuffers = 0;
+
/**
* Dequeuing playing audio frames.
* @param wait if true, waiting for completion of audio buffers
@@ -775,57 +812,74 @@ public final class ALAudioSink implements AudioSink {
final int releaseBufferCount;
if( alBufferBytesQueued > 0 ) {
final int releaseBufferLimes = Math.max(1, alFramesPlaying.size() / 4 );
- final int sleepLimes = Math.round( releaseBufferLimes * 1000f*avgFrameDuration );
- int i=0;
- int slept = 0;
+ final long sleepLimes = Math.round( releaseBufferLimes * 1000.0*avgFrameDuration );
+ int wait_cycles=0;
+ long slept = 0;
int releasedBuffers = 0;
boolean onceBusyDebug = true;
final long t0 = DEBUG ? Clock.currentNanos() : 0;
do {
- releasedBuffers = alSource.getBuffersProcessed();
- if( wait && releasedBuffers < releaseBufferLimes ) {
- i++;
- // clip wait at [avgFrameDuration .. 300] ms
- final int sleep = Math.max(2, Math.min(300, Math.round( (releaseBufferLimes-releasedBuffers) * 1000f*avgFrameDuration) ) ) - 1; // 1 ms off for busy-loop
- if( slept + sleep + 1 <= sleepLimes ) {
- if( DEBUG ) {
- System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].1:"+
- "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"/"+slept+"/"+sleepLimes+
- " ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+", "+shortString());
- }
- release(true /* throw */);
- try {
- Thread.sleep( sleep );
- slept += sleep;
- } catch (final InterruptedException e) {
- } finally {
- makeCurrent(true /* throw */);
+ if( hasAL_SOFT_events ) {
+ synchronized( eventReleasedBuffersLock ) {
+ while( wait && alBufferBytesQueued > 0 && eventReleasedBuffers < releaseBufferLimes ) {
+ wait_cycles++;
+ try {
+ eventReleasedBuffersLock.wait();
+ } catch (final InterruptedException e) { }
}
- } else {
- // Empirical best behavior w/ openal-soft (sort of needs min ~21ms to complete processing a buffer even if period < 20ms?)
+ releasedBuffers = eventReleasedBuffers;
+ eventReleasedBuffers = 0;
if( DEBUG ) {
- if( onceBusyDebug ) {
- System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].2:"+
- "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"->1/"+slept+"/"+sleepLimes+
+ slept += TimeUnit.NANOSECONDS.toMillis(Clock.currentNanos()-t0);
+ System.err.println(getThreadName()+": ALAudioSink.Event.wait["+wait_cycles+"]: released buffer count "+releasedBuffers+", limes "+releaseBufferLimes+", slept "+slept+" ms, free total "+alFramesFree.size());
+ }
+ }
+ } else {
+ releasedBuffers = alSource.getBuffersProcessed();
+ if( wait && releasedBuffers < releaseBufferLimes ) {
+ wait_cycles++;
+ // clip wait at [avgFrameDuration .. 300] ms
+ final int sleep = Math.max(2, Math.min(300, Math.round( (releaseBufferLimes-releasedBuffers) * 1000f*avgFrameDuration) ) ) - 1; // 1 ms off for busy-loop
+ if( slept + sleep + 1 <= sleepLimes ) {
+ if( DEBUG ) {
+ System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+wait_cycles+"].1:"+
+ "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"/"+slept+"/"+sleepLimes+
" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+", "+shortString());
- onceBusyDebug = false;
}
- }
- release(true /* throw */);
- try {
- Thread.sleep( 1 );
- slept += 1;
- } catch (final InterruptedException e) {
- } finally {
- makeCurrent(true /* throw */);
+ release(true /* throw */);
+ try {
+ Thread.sleep( sleep );
+ slept += sleep;
+ } catch (final InterruptedException e) {
+ } finally {
+ makeCurrent(true /* throw */);
+ }
+ } else {
+ // Empirical best behavior w/ openal-soft (sort of needs min ~21ms to complete processing a buffer even if period < 20ms?)
+ if( DEBUG ) {
+ if( onceBusyDebug ) {
+ System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+wait_cycles+"].2:"+
+ "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"->1/"+slept+"/"+sleepLimes+
+ " ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+", "+shortString());
+ onceBusyDebug = false;
+ }
+ }
+ release(true /* throw */);
+ try {
+ Thread.sleep( 1 );
+ slept += 1;
+ } catch (final InterruptedException e) {
+ } finally {
+ makeCurrent(true /* throw */);
+ }
}
}
}
- } while ( wait && releasedBuffers < releaseBufferLimes && alBufferBytesQueued > 0 );
+ } while ( wait && alBufferBytesQueued > 0 && releasedBuffers < releaseBufferLimes );
releaseBufferCount = releasedBuffers;
if( DEBUG ) {
final long t1 = Clock.currentNanos();
- System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-done["+i+"]: "+TimeUnit.NANOSECONDS.toMillis(t1-t0)+
+ System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-done["+wait_cycles+"]: "+TimeUnit.NANOSECONDS.toMillis(t1-t0)+
"ms , releaseBuffers "+releaseBufferCount+"/"+releaseBufferLimes+", slept "+slept+" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+
", "+shortString());
}
@@ -935,7 +989,7 @@ public final class ALAudioSink implements AudioSink {
avgFrameDuration = chosenFormat.getBytesDuration( alBufferBytesQueued ) / alFramesPlaying.size();
// try to dequeue w/o waiting first
- dequeueBuffer(false, pts, duration);
+ dequeueBuffer(false /* wait */, pts, duration);
if( alFramesFree.isEmpty() ) {
// try to grow
growBuffers(byteCount);
@@ -1229,5 +1283,6 @@ public final class ALAudioSink implements AudioSink {
public final int getPTS() { return playingPTS; }
private static final String toHexString(final int v) { return "0x"+Integer.toHexString(v); }
+ private static final String toHexString(final long v) { return "0x"+Long.toHexString(v); }
private static final String getThreadName() { return Thread.currentThread().getName(); }
}