diff options
author | athomas <[email protected]> | 2004-02-19 21:36:25 +0000 |
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committer | athomas <[email protected]> | 2004-02-19 21:36:25 +0000 |
commit | 749535604ce55097332c770ef32a346019eeb702 (patch) | |
tree | 5222bea2190113ed990ce49f562d91cfa942a575 /www/index.html | |
parent | 3a758b3b09154355f62a1729facbec6b5f29b14a (diff) |
weirdness with one of the URLS
git-svn-id: file:///home/mbien/NetBeansProjects/JOGAMP/joal-sync/git-svn/../svn-server-sync/joal/trunk@91 03bf7f67-59de-4072-a415-9a990d468a3f
Diffstat (limited to 'www/index.html')
-rw-r--r-- | www/index.html | 404 |
1 files changed, 228 insertions, 176 deletions
diff --git a/www/index.html b/www/index.html index 438c600..d5428e2 100644 --- a/www/index.html +++ b/www/index.html @@ -1,176 +1,228 @@ -<html> - <body bgcolor="#f5f5f5"> -<div Align=center> - <img ID="NavBar" WIDTH=800 HEIGHT=64 SRC="http://games.dev.java.net/images/navbar2p.gif" VSPACE=0 HSPACE=0 ALIGN="TOP" BORDER=0 USEMAP="#NavBar_MAP" NOFINSIDE="~! ~!" > </div> - -<MAP NAME="NavBar_Map"> - <AREA SHAPE="rect" ALT="Projects" COORDS="356,14,440,46" HREF="http://games.dev.java.net" TARGET="_self"> - <AREA SHAPE="rect" ALT="Wiki" COORDS="643,14,695,46" HREF="http://wiki.java.net/bin/view/Games"> - <AREA SHAPE="rect" ALT="Weblogs" COORDS="562,15,624,46" HREF="http://weblogs.java.net/weblogs/project/games"> - <AREA SHAPE="rect" COORDS="463,16,541,45" HREF="http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi" target="_top" ALT="Forums"> - <AREA SHAPE="rect" ALT="JavaGames Home" COORDS="147,16,334,48" HREF="http://community.java.net/games"> - <AREA SHAPE="rect" ALT="Java.net" COORDS="21,15,128,46" HREF="http://www.java.net" TARGET="_self"> -</MAP> - <p align="center"><img src="openal_c.gif" width="123" height="67"></p> - -<div align="center"><font color="#005177" size="+2">Welcome to the Java Bindings - for OpenAL / Sound3D Toolkit Project! </font> </div> -<table width="100%" border="0" cellspacing="1" cellpadding="0"> - <tr> - <td width="66%" valign="top"> <table width="100%" height="358" border="0" cellpadding="5" cellspacing="1"> - <tr> - <td valign="top"><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#6E94B7"> - <tr> - <td width="589" valign="top" bgcolor="#6E94B7"><div align="left"><font color="#FFFFFF"><strong>Overview</strong></font></div></td> - </tr> - <tr> - <td valign="top" bgcolor="#F8F8F8"><div align="justify"> - <p>The JOAL Project hosts a reference implementation of the - Java bindings for OpenAL API, and is designed to provide - hardware-supported 3D spatialized audio for games written - in Java. It is part of a suite of open-source technologies - initiated by the Game Technology Group at Sun Microsystems, - with intention of making the development of high performance - games in Java a reality.</p> - <p>This project also hosts the Sound3D Toolkit, a high level - API for spatialized audio built on top of the OpenAL bindings. - This toolkit is designed to provide access to all the features - of OpenAL through an intuitive, easy to use, object-oriented - interface. </p> - </div></td> - </tr> - </table></td> - </tr> - <tr> - <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#6E94B7"> - <tr> - <td width="589" bgcolor="#6E94B7"><div align="left"><font color="#FFFFFF"><strong>Project - Status</strong></font></div></td> - </tr> - <tr> - <td bgcolor="#F8F8F8"><div align="justify">The initial implementation - of the Java Bindings for OpenAL / Sound3D Toolkit is available - for download from <a href="http://joal.dev.java.net/source/browse/joal/">CVS</a>. - At the moment, this release only contains instructions for - building on Win32 machines. We will be adding Linux & - OSX instructions shortly. </div></td> - </tr> - </table></td> - </tr> - <tr> - <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#6E94B7"> - <tr> - <td width="589" bgcolor="#6E94B7"><div align="left"><font color="#FFFFFF"><strong>Getting - Started </strong></font></div></td> - </tr> - <tr> - <td valign="top" bgcolor="#F8F8F8"><p>This project has been built - under Win32, Linux and OSX. The following packages and tools - have been used:</p> - <ul> - <li>All Systems: - <ul> - <li>Sun J2SDK 1.4.2 (available at <a href="http://java.sun.com">java.sun.com</a>)</li> - <li>ANT 1.5.3 (available at <a href="http://www.apache.org">apache.org</a>)</li> - <li>JUnit 3.8.1 (available at <a href="http://www.junit.org">junit.org</a>) - copy junit.jar to the apache-ant lib directory<br> - </li> - </ul> - </li> - <li>Windows: - <ul> - <li> Win32 (Win XP in the case of our machine)</li> - <li> OpenAL1.0 SDK (available at <a href="ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe">ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe</a>)</li> - <li> MinGW 2.0.0 plus the following updates: (all available - at <a href="http://www.mingw.org">www.mingw.org</a>) - <ul> - <li>binutils 2.13.90</li> - <li> w32api-2.2</li> - <li> mingw-runtime-2.4</li> - </ul> - </li> - </ul> - </li> - <li> Linux: - <ul> - <li>Linux i386 (Redhat 9.0)</li> - <li>gcc 3.2.2, binutils 2.13.90</li> - <li>OpenAL CVS version from <a href="opensource.creative.com">opensource.creative.com</a> - (see CVS instructions at <a href="http://www.openal.org">www.openal.org</a>)<br> - </li> - </ul> - </li> - <li>OSX - <ul> - <li> OSX 10.2 or later</li> - <li>OSX Developer Tools</li> - <li>OpenAL1.0 SDK (available at <a href="http://developer.creative.com">http://developer.creative.com</a> - under "Gaming -> Development Kits -> OpenAL")<br> - </li> - </ul> - Please refer to <a href="README.txt">README.txt</a> for - additional build information.</li> - </ul> - </td> - </tr> - </table></td> - </tr> - </table> - <p> </p></td> - <td valign="top"> - <table width="100%" height="242" border="0" cellpadding="5" cellspacing="1"> - <tr> - <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#6E94B7"> - <tr> - <td valign="top" bgcolor="#6E94B7"><div align="left"><font color="#FFFFFF"><strong>Useful - Links</strong></font></div></td> - </tr> - <tr> - <td valign="top" bgcolor="#F8F8F8"><ul> - <li><a href="http://www.openal.org" target="_blank">OpenAL</a> - Home</li> - <li><a href="ftp://opensource.creative.com/pub/sdk/OpenAL_PGuide_A4.pdf" target="_blank">OpenAL - Programmer's Reference</a></li> - <li><a href="http://joal-demos.dev.java.net">JOAL - Tutorials and Demos</a></li> - </ul></td> - </tr> - </table></td> - </tr> - <tr> - <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#6E94B7"> - <tr> - <td valign="top" bgcolor="#6E94B7"><div align="left"><font color="#FFFFFF"><strong>Documentation</strong></font></div></td> - </tr> - <tr> - <td valign="top" bgcolor="#F8F8F8"><ul> - <li><a href="http://games-core.dev.java.net/nonav/docs/joal/api/index.html" target="_blank">JOAL - / Sound3D Toolkit API</a></li> - </ul></td> - </tr> - </table></td> - </tr> - <tr> - <td><table width="100%" border="0" cellpadding="5" cellspacing="1" bgcolor="#6E94B7"> - <tr> - <td valign="top" bgcolor="#6E94B7"><div align="left"><font color="#FFFFFF"><strong>Downloads</strong></font></div></td> - </tr> - <tr> - <td valign="top" bgcolor="#F8F8F8"><ul> - <li> Recent Builds - <ul> - <li><a href="https://games-binaries.dev.java.net/build/index.html" target="_blank">Windows</a></li> - <li><a href="https://games-binaries.dev.java.net/build/index.html" target="_blank">Linux</a></li> - <li><a href="https://games-binaries.dev.java.net/build/index.html">OSX</a></li> - </ul> - </li> - </ul></td> - </tr> - </table></td> - </tr> - </table></td> - </tr> -</table> - -</body> -</html> +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> +<HTML> +<HEAD> + <META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=windows-1252"> + <TITLE></TITLE> + <META NAME="GENERATOR" CONTENT="StarOffice 7 (Win32)"> + <META NAME="CREATED" CONTENT="20040218;22152768"> + <META NAME="CHANGEDBY" CONTENT="Athomas Goldberg"> + <META NAME="CHANGED" CONTENT="20040218;22215701"> +</HEAD> +<BODY LANG="en-US" BGCOLOR="#f5f5f5" DIR="LTR"> +<P ALIGN=CENTER><A NAME="NavBar"></A><MAP NAME="NavBar_Map"><AREA SHAPE=RECT COORDS="356,14,440,46" HREF="http://games.dev.java.net/" TARGET="_self" ALT="Projects"><AREA SHAPE=RECT COORDS="643,14,695,46" HREF="http://wiki.java.net/bin/view/Games" ALT="Wiki"><AREA SHAPE=RECT COORDS="562,15,624,46" HREF="http://weblogs.java.net/weblogs/project/games" ALT="Weblogs"><AREA SHAPE=RECT COORDS="463,16,541,45" HREF="http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi" TARGET="_top" ALT="Forums"><AREA SHAPE=RECT COORDS="147,16,334,48" HREF="http://community.java.net/games" ALT="JavaGames Home"><AREA SHAPE=RECT COORDS="21,15,128,46" HREF="http://www.java.net/" TARGET="_self" ALT="Java.net"></MAP><IMG SRC="http://games.dev.java.net/images/navbar2p.gif" NAME="Graphic1" ALIGN=TOP WIDTH=800 HEIGHT=64 BORDER=0 USEMAP="#NavBar_Map"> +</P> +<P ALIGN=CENTER><IMG SRC="openal_c.gif" NAME="Graphic2" ALIGN=BOTTOM WIDTH=123 HEIGHT=67 BORDER=0></P> +<P ALIGN=CENTER STYLE="margin-bottom: 0in"><FONT COLOR="#005177"><FONT SIZE=5>Welcome +to the Java Bindings for OpenAL / Sound3D Toolkit Project! </FONT></FONT> +</P> +<TABLE WIDTH=100% BORDER=0 CELLPADDING=5 CELLSPACING=0> + <COL WIDTH=1*> + <COL WIDTH=166*> + <COL WIDTH=1*> + <COL WIDTH=1*> + <COL WIDTH=84*> + <COL WIDTH=1*> + <TR VALIGN=TOP> + <TD ROWSPAN=7 WIDTH=1%></TD> + <TD WIDTH=65% BGCOLOR="#6e94b7"> + <P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Overview</FONT></STRONG></P> + </TD> + <TD ROWSPAN=7 WIDTH=1%></TD> + <TD ROWSPAN=2 WIDTH=1%></TD> + <TD WIDTH=33% BGCOLOR="#6e94b7"> + <P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Useful Links</FONT></STRONG></P> + </TD> + <TD ROWSPAN=2 WIDTH=1%></TD> + </TR> + <TR VALIGN=TOP> + <TD ROWSPAN=6 WIDTH=65% BGCOLOR="#f8f8f8"> + <P ALIGN=JUSTIFY>The JOAL Project hosts a reference implementation + of the Java bindings for OpenAL API, and is designed to provide + hardware-supported 3D spatialized audio for games written in Java. + It is part of a suite of open-source technologies initiated by the + Game Technology Group at Sun Microsystems, with intention of + making the development of high performance games in Java a + reality.</P> + <P ALIGN=JUSTIFY>This project also hosts the Sound3D Toolkit, a + high level API for spatialized audio built on top of the OpenAL + bindings. This toolkit is designed to provide access to all the + features of OpenAL through an intuitive, easy to use, + object-oriented interface. + </P> + </TD> + <TD WIDTH=33% BGCOLOR="#f8f8f8"> + <UL> + <LI><P STYLE="margin-bottom: 0in"><A HREF="http://www.openal.org/" TARGET="_blank">OpenAL</A> + Home + </P> + <LI><P STYLE="margin-bottom: 0in"><A HREF="ftp://opensource.creative.com/pub/sdk/OpenAL_PGuide_A4.pdf" TARGET="_blank">OpenAL + Programmer's Reference</A> + </P> + <LI><P><A HREF="http://joal-demos.dev.java.net/">JOAL Tutorials + and Demos</A> + </P> + </UL> + </TD> + </TR> + <TR> + <TD COLSPAN=3 WIDTH=34%></TD> + </TR> + <TR VALIGN=TOP> + <TD ROWSPAN=2 WIDTH=1%></TD> + <TD WIDTH=33% BGCOLOR="#6e94b7"> + <P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Documentation</FONT></STRONG></P> + </TD> + <TD ROWSPAN=2 WIDTH=1%></TD> + </TR> + <TR> + <TD WIDTH=33% VALIGN=TOP BGCOLOR="#f8f8f8"> + <UL> + <LI><P><A HREF="http://games-core.dev.java.net/nonav/docs/joal/api/index.html" TARGET="_blank">JOAL + / Sound3D Toolkit API</A> + </P> + </UL> + </TD> + </TR> + <TR> + <TD COLSPAN=3 WIDTH=34%></TD> + </TR> + <TR VALIGN=TOP> + <TD ROWSPAN=5 WIDTH=1%></TD> + <TD ROWSPAN=3 WIDTH=33% BGCOLOR="#6e94b7"> + <P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Downloads</FONT></STRONG></P> + </TD> + <TD ROWSPAN=5 WIDTH=1%></TD> + </TR> + <TR> + <TD COLSPAN=3 WIDTH=66% VALIGN=TOP></TD> + </TR> + <TR> + <TD ROWSPAN=4 WIDTH=1% VALIGN=TOP></TD> + <TD ROWSPAN=2 WIDTH=65% BGCOLOR="#6e94b7"> + <P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Project Status</FONT></STRONG></P> + </TD> + <TD ROWSPAN=4 WIDTH=1% VALIGN=TOP></TD> + </TR> + <TR> + <TD ROWSPAN=2 WIDTH=33% VALIGN=TOP BGCOLOR="#f8f8f8"> + <UL> + <LI><P STYLE="margin-bottom: 0in">Recent Builds + </P> + <UL> + <LI><P STYLE="margin-bottom: 0in"><A HREF="https://games-binaries.dev.java.net/build/index.html" TARGET="_blank">Windows</A> + </P> + <LI><P STYLE="margin-bottom: 0in"><A HREF="https://games-binaries.dev.java.net/build/index.html" TARGET="_blank">Linux</A> + </P> + <LI><P><A HREF="https://games-binaries.dev.java.net/build/index.html">OSX</A> + </P> + </UL> + </UL> + </TD> + </TR> + <TR> + <TD ROWSPAN=2 WIDTH=65% BGCOLOR="#f8f8f8"> + <P ALIGN=JUSTIFY>The initial implementation of the Java Bindings + for OpenAL / Sound3D Toolkit is available for download from <A HREF="http://joal.dev.java.net/source/browse/joal/">CVS</A>. + At the moment, this release only contains instructions for + building on Win32 machines. We will be adding Linux & OSX + instructions shortly. + </P> + </TD> + </TR> + <TR> + <TD ROWSPAN=2 COLSPAN=3 WIDTH=34%></TD> + </TR> + <TR> + <TD ROWSPAN=2 COLSPAN=3 WIDTH=66%></TD> + </TR> + <TR> + <TD ROWSPAN=5 COLSPAN=3 WIDTH=34% VALIGN=TOP></TD> + </TR> + <TR> + <TD ROWSPAN=2 WIDTH=1% VALIGN=TOP></TD> + <TD WIDTH=65% BGCOLOR="#6e94b7"> + <P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Getting Started </FONT></STRONG> + </P> + </TD> + <TD ROWSPAN=2 WIDTH=1% VALIGN=TOP></TD> + </TR> + <TR> + <TD WIDTH=65% VALIGN=TOP BGCOLOR="#f8f8f8"> + <P>This project has been built under Win32, Linux and OSX. The + following packages and tools have been used:</P> + <UL> + <LI><P STYLE="margin-bottom: 0in">All Systems: + </P> + <UL> + <LI><P STYLE="margin-bottom: 0in">Sun J2SDK 1.4.2 (available at + <A HREF="http://java.sun.com/">java.sun.com</A>) + </P> + <LI><P STYLE="margin-bottom: 0in">ANT 1.5.3 (available at + <A HREF="http://www.apache.org/">apache.org</A>) + </P> + <LI><P STYLE="margin-bottom: 0in">JUnit 3.8.1 (available at + <A HREF="http://www.junit.org/">junit.org</A>) copy junit.jar to + the apache-ant lib directory</P> + </UL> + <LI><P STYLE="margin-bottom: 0in">Windows: + </P> + <UL> + <LI><P STYLE="margin-bottom: 0in">Win32 (Win XP in the case of + our machine) + </P> + <LI><P STYLE="margin-bottom: 0in">OpenAL1.0 SDK (available at + <A HREF="ftp://@opensource.creative.com/pub/sdk/OpenALSDK.exe">ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe</A>) + </P> + <LI><P STYLE="margin-bottom: 0in">MinGW 2.0.0 plus the following + updates: (all available at <A HREF="http://www.mingw.org/">www.mingw.org</A>) + </P> + <UL> + <LI><P STYLE="margin-bottom: 0in">binutils 2.13.90 + </P> + <LI><P STYLE="margin-bottom: 0in">w32api-2.2 + </P> + <LI><P STYLE="margin-bottom: 0in">mingw-runtime-2.4 + </P> + </UL> + </UL> + <LI><P STYLE="margin-bottom: 0in">Linux: + </P> + <UL> + <LI><P STYLE="margin-bottom: 0in">Linux i386 (Redhat 9.0) + </P> + <LI><P STYLE="margin-bottom: 0in">gcc 3.2.2, binutils 2.13.90 + </P> + <LI><P STYLE="margin-bottom: 0in">OpenAL CVS version from + <A HREF="http://opensource.creative.com">opensource.creative.com</A> + (see CVS instructions at <A HREF="http://www.openal.org/">www.openal.org</A>)</P> + </UL> + <LI><P STYLE="margin-bottom: 0in">OSX + </P> + <UL> + <LI><P STYLE="margin-bottom: 0in">OSX 10.2 or later + </P> + <LI><P STYLE="margin-bottom: 0in">OSX Developer Tools + </P> + <LI><P STYLE="margin-bottom: 0in">OpenAL1.0 SDK (available at + <A HREF="http://developer.creative.com/">http://developer.creative.com</A> + under "Gaming -> Development Kits -> OpenAL")</P> + </UL> + <P>Please refer to <A HREF="README.txt">README.txt</A> for + additional build information. + </P> + </UL> + </TD> + </TR> + <TR> + <TD COLSPAN=3 WIDTH=66%></TD> + </TR> + <TR> + <TD COLSPAN=3 WIDTH=66% VALIGN=TOP> + <P> </P> + </TD> + </TR> +</TABLE> +<P><BR><BR> +</P> +</BODY> +</HTML>
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