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-rwxr-xr-xmake/scripts/tests.sh2
-rw-r--r--src/java/com/jogamp/openal/util/ALAudioSink.java38
-rw-r--r--src/java/com/jogamp/openal/util/SimpleSineSynth.java5
3 files changed, 20 insertions, 25 deletions
diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh
index a5369a0..b015604 100755
--- a/make/scripts/tests.sh
+++ b/make/scripts/tests.sh
@@ -66,7 +66,7 @@ function jrun() {
#D_ARGS="-Djogamp.debug=all"
#D_ARGS="-Djogamp.debug.Bitstream"
#D_ARGS="-Djogamp.debug.NativeLibrary=true -Djoal.debug=true"
- D_ARGS="-Djogamp.debug.AudioSink"
+ #D_ARGS="-Djogamp.debug.AudioSink"
#D_ARGS="-Djogamp.debug.AudioSink -Djoal.debug.AudioSink.trace"
#D_ARGS="-Djoal.debug.AudioSink.trace"
#D_ARGS="-Djoal.debug=all"
diff --git a/src/java/com/jogamp/openal/util/ALAudioSink.java b/src/java/com/jogamp/openal/util/ALAudioSink.java
index 3ae71bc..0123cc9 100644
--- a/src/java/com/jogamp/openal/util/ALAudioSink.java
+++ b/src/java/com/jogamp/openal/util/ALAudioSink.java
@@ -35,6 +35,7 @@ import com.jogamp.common.ExceptionUtils;
import com.jogamp.common.av.AudioFormat;
import com.jogamp.common.av.AudioSink;
import com.jogamp.common.av.AudioSink.AudioFrame;
+import com.jogamp.common.av.PTS;
import com.jogamp.common.av.TimeFrameI;
import com.jogamp.common.os.Clock;
import com.jogamp.common.util.LFRingbuffer;
@@ -94,7 +95,7 @@ public final class ALAudioSink implements AudioSink {
private final Context context;
/** Playback speed, range [0.5 - 2.0], default 1.0. */
- private float playSpeed;
+ private float playSpeed = 1.0f;
private float volume = 1.0f;
static class ALAudioFrame extends AudioFrame {
@@ -127,8 +128,8 @@ public final class ALAudioSink implements AudioSink {
private Ringbuffer<ALAudioFrame> alFramesPlaying = null;
private volatile int alBufferBytesQueued = 0;
private volatile int last_buffered_pts = TimeFrameI.INVALID_PTS;
- private volatile int playing_pts = TimeFrameI.INVALID_PTS;
- private volatile long playing_pts_t0 = 0;
+ private volatile boolean playRequested = false;
+ private final PTS pts = new PTS( () -> { return playRequested ? playSpeed : 0f; } );
private volatile int enqueuedFrameCount;
private final Source alSource = new Source();
@@ -138,7 +139,6 @@ public final class ALAudioSink implements AudioSink {
private int alFormat;
private volatile boolean available;
- private volatile boolean playRequested = false;
static {
Debug.initSingleton();
@@ -374,7 +374,7 @@ public final class ALAudioSink implements AudioSink {
ALHelpers.alChannelLayoutName(alChannelLayout), ALHelpers.alSampleTypeName(alSampleType),
alFormat, hasALC_thread_local_context, hasSOFTBufferSamples, useAL_SOFT_events, hasAL_SOFT_events,
1000f*latency, 1000f*defaultLatency, sourceCount, playSpeed,
- alFramesEnqueued, getPTS(),
+ alFramesEnqueued, getPTS().getLast(),
alFramesFree_, getLastBufferedPTS(), 1000f*getQueuedDuration(), alBufferBytesQueued, 1000f*avgFrameDuration, queueSize
);
}
@@ -383,7 +383,7 @@ public final class ALAudioSink implements AudioSink {
final int alFramesEnqueued = alFramesPlaying != null ? alFramesPlaying.size() : 0;
final int alFramesFree_ = alFramesFree!= null ? alFramesFree.size() : 0;
return String.format("play[used %d, apts %d], queued[free %d, apts %d, %.1f ms, %d bytes, avg %.2f ms/frame, max %d ms]",
- alFramesEnqueued, getPTS(),
+ alFramesEnqueued, getPTS().getLast(),
alFramesFree_, getLastBufferedPTS(), 1000f*getQueuedDuration(), alBufferBytesQueued, 1000f*avgFrameDuration, queueSize
);
}
@@ -864,8 +864,7 @@ public final class ALAudioSink implements AudioSink {
}
alBufferBytesQueued -= releasedBuffer.getByteSize();
{
- playing_pts = releasedBuffer.getPTS(); // + releasedBuffer.getDuration();
- playing_pts_t0 = t1;
+ pts.set(t1, releasedBuffer.getPTS() /* + releasedBuffer.getDuration() */);
// playingPTS = releasedBuffer.getPTS();
// final float queuedDuration = chosenFormat.getBytesDuration(alBufferBytesQueued); // [s]
// playingPTS += (int)( queuedDuration * 1.0f * 1000f + 0.5f ); // released frame already gone, add (forward) 80% of queued buffer duration
@@ -909,8 +908,7 @@ public final class ALAudioSink implements AudioSink {
}
alBufferBytesQueued = 0;
last_buffered_pts = TimeFrameI.INVALID_PTS;
- playing_pts = TimeFrameI.INVALID_PTS;
- playing_pts_t0 = 0;
+ pts.set(0, TimeFrameI.INVALID_PTS);
if(DEBUG_TRACE) {
logout.println("<< _FLUSH_ [al "+processedBufferCount+", err "+toHexString(alErr)+"] <- "+getPerfString()+" @ "+getThreadName());
ExceptionUtils.dumpStack(System.err);
@@ -918,11 +916,10 @@ public final class ALAudioSink implements AudioSink {
}
@Override
- public final int updateQueue() {
+ public final PTS updateQueue() {
if( !available || null == chosenFormat ) {
- return getPTS();
+ return pts;
}
- final int apts;
// OpenAL consumes buffers in the background
// we first need to initialize the OpenAL buffers then
@@ -930,11 +927,10 @@ public final class ALAudioSink implements AudioSink {
makeCurrent(true /* throw */);
try {
dequeueBuffer( false /* wait */, 1 );
- apts = playing_pts + ( playing_pts_t0 > 0 ? (int)(Clock.currentMillis() - playing_pts_t0) : 0 );
} finally {
release(true /* throw */);
}
- return apts;
+ return pts;
}
@Override
@@ -1019,12 +1015,12 @@ public final class ALAudioSink implements AudioSink {
playImpl(); // continue playing, fixes issue where we ran out of enqueued data!
final int sourceState2 = getSourceState(false);
if( sourceState0 != sourceState1 || sourceState0 != sourceState2 || sourceState1 != sourceState2 ) {
- logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state* %s -> %s -> %s%n",
+ logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state* %s -> %s -> %s; %s bytes%n",
1000f*neededDuration, getPerfString(),
- ALHelpers.alSourceStateString(sourceState0), ALHelpers.alSourceStateString(sourceState1), ALHelpers.alSourceStateString(sourceState2));
+ ALHelpers.alSourceStateString(sourceState0), ALHelpers.alSourceStateString(sourceState1), ALHelpers.alSourceStateString(sourceState2), byteCount);
} else {
- logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state %s%n",
- 1000f*neededDuration, getPerfString(), ALHelpers.alSourceStateString(sourceState2));
+ logout.printf("ALAudioSink.Enqueued : %.2f ms, %s, state %s; %d bytes%n",
+ 1000f*neededDuration, getPerfString(), ALHelpers.alSourceStateString(sourceState2), byteCount);
}
} else {
playImpl(); // continue playing, fixes issue where we ran out of enqueued data!
@@ -1275,9 +1271,7 @@ public final class ALAudioSink implements AudioSink {
}
@Override
- public final int getPTS() {
- return playing_pts + ( playing_pts_t0 > 0 ? (int)(Clock.currentMillis() - playing_pts_t0) : 0 );
- }
+ public final PTS getPTS() { return pts; }
@Override
public final int getLastBufferedPTS() { return last_buffered_pts; }
diff --git a/src/java/com/jogamp/openal/util/SimpleSineSynth.java b/src/java/com/jogamp/openal/util/SimpleSineSynth.java
index c485f69..01291e1 100644
--- a/src/java/com/jogamp/openal/util/SimpleSineSynth.java
+++ b/src/java/com/jogamp/openal/util/SimpleSineSynth.java
@@ -32,6 +32,7 @@ import java.nio.FloatBuffer;
import com.jogamp.common.av.AudioFormat;
import com.jogamp.common.av.AudioSink;
+import com.jogamp.common.av.PTS;
import com.jogamp.common.nio.Buffers;
import com.jogamp.common.os.Platform;
import com.jogamp.common.util.InterruptSource;
@@ -148,12 +149,12 @@ public final class SimpleSineSynth {
public int getNextPTS() { return nextAudioPTS; }
- public int getPTS() { return audioSink.getPTS(); }
+ public PTS getPTS() { return audioSink.getPTS(); }
@Override
public final String toString() {
synchronized( stateLock ) {
- final int pts = getPTS();
+ final int pts = getPTS().getLast();
final int lag = getNextPTS() - pts;
return getClass().getSimpleName()+"[f "+audioFreq+", a "+audioAmplitude+", latency "+getLatency()+
", state[running "+isRunning()+", playing "+isPlaying()+"], pts[next "+getNextPTS()+", play "+pts+", lag "+lag+"], "+audioSink.toString()+"]";