diff options
-rw-r--r-- | src/java/com/jogamp/openal/util/ALAudioSink.java | 182 | ||||
-rw-r--r-- | src/test/com/jogamp/openal/test/manual/Synth02AL.java | 2 |
2 files changed, 102 insertions, 82 deletions
diff --git a/src/java/com/jogamp/openal/util/ALAudioSink.java b/src/java/com/jogamp/openal/util/ALAudioSink.java index 4d8ec8a..f9a4df8 100644 --- a/src/java/com/jogamp/openal/util/ALAudioSink.java +++ b/src/java/com/jogamp/openal/util/ALAudioSink.java @@ -113,10 +113,14 @@ public class ALAudioSink implements AudioSink { } private int[] alBufferNames = null; - private int frameGrowAmount = 0; - private int frameLimit = 0; - - private Ringbuffer<ALAudioFrame> alFramesAvail = null; + /** queue grow amount in [ms] */ + private int queueGrowAmount = 0; + /** queue limit in [ms] */ + private int queueLimit = 0; + /** average frame duration in [s] */ + private float avgFrameDuration = 0f; + + private Ringbuffer<ALAudioFrame> alFramesFree = null; private Ringbuffer<ALAudioFrame> alFramesPlaying = null; private volatile int alBufferBytesQueued = 0; private volatile int playingPTS = AudioFrame.INVALID_PTS; @@ -474,29 +478,35 @@ public class ALAudioSink implements AudioSink { public final String toString() { final int alBuffersLen = null != alBufferNames ? alBufferNames.length : 0; final int ctxHash = context != null ? context.hashCode() : 0; - final int alFramesAvailSize = alFramesAvail != null ? alFramesAvail.size() : 0; + final int alFramesFreeSize = alFramesFree != null ? alFramesFree.size() : 0; final int alFramesPlayingSize = alFramesPlaying != null ? alFramesPlaying.size() : 0; - return String.format("ALAudioSink[avail %b, playReq %b, device '%s', ctx 0x%x, alSource %d"+ + return String.format("ALAudioSink[playReq %b, device '%s', ctx 0x%x, alSource %d"+ ", chosen %s, al[chan %s, type %s, fmt 0x%x, tlc %b, soft %b, latency %.2f/%.2f ms, sources %d]"+ - ", playSpeed %.2f, buffers[total %d, avail %d, queued[%d, apts %d, %d ms, %d bytes], queue[g %d, l %d]", - available, playRequested, deviceSpecifier, ctxHash, alSource, chosenFormat, + ", playSpeed %.2f, buffers[total %d, free %d], queued[%d, apts %d, %.1f ms, %d bytes, avg %.2f ms/frame], queue[g %d ms, l %d ms]]", + playRequested, deviceSpecifier, ctxHash, alSource, chosenFormat, ALHelpers.alChannelLayoutName(alChannelLayout), ALHelpers.alSampleTypeName(alSampleType), alFormat, hasALC_thread_local_context, hasSOFTBufferSamples, - 1000f*latency, 1000f*defaultLatency, sourceCount, playSpeed, alBuffersLen, alFramesAvailSize, - alFramesPlayingSize, getPTS(), getQueuedTime(), alBufferBytesQueued, frameGrowAmount, frameLimit + 1000f*latency, 1000f*defaultLatency, sourceCount, playSpeed, alBuffersLen, alFramesFreeSize, + alFramesPlayingSize, getPTS(), 1000f*getQueuedTime(), alBufferBytesQueued, 1000f*avgFrameDuration, + queueGrowAmount, queueLimit ); } private final String shortString() { final int ctxHash = context != null ? context.hashCode() : 0; - return "[ctx "+toHexString(ctxHash)+", playReq "+playRequested+", alSrc "+alSource+ - ", queued["+alFramesPlaying.size()+", " + alBufferBytesQueued+" bytes], "+ - "queue[g "+frameGrowAmount+", l "+frameLimit+"]"; + final int alFramesPlayingSize = alFramesPlaying != null ? alFramesPlaying.size() : 0; + return String.format("[ctx 0x%x, playReq %b, alSrc %d"+ + ", queued[%d, apts %d, %.1f ms, %d bytes, avg %.2f ms/frame], queue[g %d ms, l %d ms]]", + ctxHash, playRequested, alSource, + alFramesPlayingSize, getPTS(), 1000f*getQueuedTime(), alBufferBytesQueued, 1000f*avgFrameDuration, + queueGrowAmount, queueLimit + ); } public final String getPerfString() { final int alBuffersLen = null != alBufferNames ? alBufferNames.length : 0; - return "Play [buffer "+alFramesPlaying.size()+"/"+alBuffersLen+", apts "+getPTS()+", "+getQueuedTime() + " ms, " + alBufferBytesQueued+" bytes]"; + return String.format("Play [buffer %d/%d, apts %d, %.1f ms, %d bytes]", + alFramesPlaying.size(), alBuffersLen, getPTS(), 1000f*getQueuedTime(), alBufferBytesQueued); } @Override @@ -601,26 +611,26 @@ public class ALAudioSink implements AudioSink { * @param alFormat OpenAL format * @param sampleRate sample rate, e.g. 44100 * @param sampleSize sample size in bits, e.g. 16 - * @param frameDuration average {@link AudioFrame} duration hint in milliseconds. - * May assist to shape the {@link AudioFrame} buffer's initial size, its growth amount and limit - * using `initialQueueSize`, `queueGrowAmount` and `queueLimit`. - * May assist to adjust latency of the backend, as currently used for JOAL's ALAudioSink. + * @param frameDurationHint average {@link AudioFrame} duration hint in milliseconds. + * Assists to shape the {@link AudioFrame} initial queue size using `initialQueueSize`. + * Assists to adjust latency of the backend, as currently used for JOAL's ALAudioSink. * A value below 30ms or {@link #DefaultFrameDuration} may increase the audio processing load. * Assumed as {@link #DefaultFrameDuration}, if <code>frameDuration < 1 ms</code>. - * @param initialQueueSize initial time in milliseconds to queue in this sink, see {@link #DefaultInitialQueueSize}. - * May be used with `frameDuration` to determine initial {@link AudioFrame} buffer size. - * @param queueGrowAmount time in milliseconds to grow queue if full, see {@link #DefaultQueueGrowAmount}. - * May be used with `frameDuration` to determine {@link AudioFrame} buffer growth amount. + * @param initialQueueSize initial queue size in milliseconds, see {@link #DefaultInitialQueueSize}. + * Uses `frameDurationHint` to determine initial {@link AudioFrame} queue size. + * @param queueGrowAmount queue grow size in milliseconds if queue is full, see {@link #DefaultQueueGrowAmount}. + * Uses {@link #getAvgFrameDuration()} to determine {@link AudioFrame} queue growth amount. * @param queueLimit maximum time in milliseconds the queue can hold (and grow), see {@link #DefaultQueueLimitWithVideo} and {@link #DefaultQueueLimitAudioOnly}. - * May be used with `frameDuration` to determine {@link AudioFrame} buffer limit. + * Uses {@link #getAvgFrameDuration()} to determine {@link AudioFrame} queue limit. * @return true if successful, otherwise false * @see #enqueueData(int, ByteBuffer, int) + * @see #getAvgFrameDuration() * @see ALHelpers#getAudioFormat(int, int, int, int, int) * @see #init(AudioFormat, float, int, int, int) */ public final boolean init(final int alChannelLayout, final int alSampleType, final int alFormat, final int sampleRate, final int sampleSize, - final int frameDuration, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) + final int frameDurationHint, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) { final AudioFormat requestedFormat = ALHelpers.getAudioFormat(alChannelLayout, alSampleType, alFormat, sampleRate, sampleSize); if( null == requestedFormat ) { @@ -631,12 +641,12 @@ public class ALAudioSink implements AudioSink { return false; } return initImpl(requestedFormat, alChannelLayout, alSampleType, alFormat, - frameDuration/1000f, initialQueueSize, queueGrowAmount, queueLimit); + frameDurationHint/1000f, initialQueueSize, queueGrowAmount, queueLimit); } private final boolean initImpl(final AudioFormat requestedFormat, final int alChannelLayout, final int alSampleType, final int alFormat, - float frameDurationS, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) { + float frameDurationHintS, final int initialQueueSize, final int queueGrowAmount, final int queueLimit) { lock.lock(); try { this.alChannelLayout = alChannelLayout; @@ -650,16 +660,16 @@ public class ALAudioSink implements AudioSink { destroySource(); destroyBuffers(); - frameDurationS = frameDurationS >= 1f/1000f ? frameDurationS : AudioSink.DefaultFrameDuration/1000f; + frameDurationHintS = frameDurationHintS >= 1f/1000f ? frameDurationHintS : AudioSink.DefaultFrameDuration/1000f; // Re-Create audio context if default latency is not sufficient { final int defRefreshRate = Math.round( 1f / defaultLatency ); // s -> Hz - final int expMixerRefreshRate = Math.round( 1f / frameDurationS ); // s -> Hz + final int expMixerRefreshRate = Math.round( 1f / frameDurationHintS ); // s -> Hz - if( frameDurationS < defaultLatency ) { + if( frameDurationHintS < defaultLatency ) { if( DEBUG ) { System.err.println(getThreadName()+": ALAudioSink.init: Re-create context as latency exp "+ - (1000f*frameDurationS)+" ms ("+expMixerRefreshRate+" Hz) < default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)"); + (1000f*frameDurationHintS)+" ms ("+expMixerRefreshRate+" Hz) < default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)"); } destroyContextImpl(); // implicit native unlock context = alc.alcCreateContext(device, new int[] { ALCConstants.ALC_REFRESH, expMixerRefreshRate }, 0); @@ -673,7 +683,7 @@ public class ALAudioSink implements AudioSink { } } else if( DEBUG ) { System.err.println(getThreadName()+": ALAudioSink.init: Keep context, latency exp "+ - (1000f*frameDurationS)+" ms ("+expMixerRefreshRate+" Hz) >= default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)"); + (1000f*frameDurationHintS)+" ms ("+expMixerRefreshRate+" Hz) >= default "+(1000f*defaultLatency)+" ms ("+defRefreshRate+" Hz)"); } } // Get actual refresh rate @@ -699,9 +709,8 @@ public class ALAudioSink implements AudioSink { // Allocate new buffers { - final int frameDurationMS = Math.round(1000f*frameDurationS); final int initialFrameCount = requestedFormat.getFrameCount( - initialQueueSize > 0 ? initialQueueSize : AudioSink.DefaultInitialQueueSize, frameDurationMS); + initialQueueSize > 0 ? initialQueueSize/1000f : AudioSink.DefaultInitialQueueSize/1000f, frameDurationHintS); alBufferNames = new int[initialFrameCount]; al.alGenBuffers(initialFrameCount, alBufferNames, 0); if( checkALError("alGenBuffers", true) ) { @@ -714,14 +723,12 @@ public class ALAudioSink implements AudioSink { for(int i=0; i<initialFrameCount; i++) { alFrames[i] = new ALAudioFrame(alBufferNames[i]); } - alFramesAvail = new LFRingbuffer<ALAudioFrame>(alFrames); + alFramesFree = new LFRingbuffer<ALAudioFrame>(alFrames); alFramesPlaying = new LFRingbuffer<ALAudioFrame>(ALAudioFrame[].class, initialFrameCount); - this.frameGrowAmount = requestedFormat.getFrameCount( - queueGrowAmount > 0 ? queueGrowAmount : AudioSink.DefaultQueueGrowAmount, frameDurationMS); - this.frameLimit = requestedFormat.getFrameCount( - queueLimit > 0 ? queueLimit : AudioSink.DefaultQueueLimitWithVideo, frameDurationMS); + this.queueGrowAmount = queueGrowAmount > 0 ? queueGrowAmount : AudioSink.DefaultQueueGrowAmount; + this.queueLimit = queueLimit > 0 ? queueLimit : AudioSink.DefaultQueueLimitWithVideo; if( DEBUG_TRACE ) { - alFramesAvail.dump(System.err, "Avail-init"); + alFramesFree.dump(System.err, "Avail-init"); alFramesPlaying.dump(System.err, "Playi-init"); } } @@ -757,17 +764,21 @@ public class ALAudioSink implements AudioSink { return result; } */ - private boolean growBuffers() { - if( !alFramesAvail.isEmpty() || !alFramesPlaying.isFull() ) { - throw new InternalError("Buffers: Avail is !empty "+alFramesAvail+" or Playing is !full "+alFramesPlaying); + private boolean growBuffers(final int addByteCount) { + if( !alFramesFree.isEmpty() || !alFramesPlaying.isFull() ) { + throw new InternalError("Buffers: Avail is !empty "+alFramesFree+" or Playing is !full "+alFramesPlaying); } - if( alFramesAvail.capacity() >= frameLimit || alFramesPlaying.capacity() >= frameLimit ) { + final float addDuration = chosenFormat.getBytesDuration(addByteCount); // [s] + final float queuedDuration = chosenFormat.getBytesDuration(alBufferBytesQueued); // [s] + final int newTotalDuration = Math.round( 1000f * ( queuedDuration + addDuration ) ); // [ms] + if( newTotalDuration > queueLimit ) { if( DEBUG ) { - System.err.println(getThreadName()+": ALAudioSink.growBuffers: Frame limit "+frameLimit+" reached: Avail "+alFramesAvail+", Playing "+alFramesPlaying); + System.err.printf("%s: ALAudioSink.growBuffers: Queue limit %d ms reached (queued %.2f + %.2f)ms: %s%n", + getThreadName(), queueLimit, 1000f*queuedDuration, 1000f*addDuration, toString()); } return false; } - + final int frameGrowAmount = chosenFormat.getFrameCount(queueGrowAmount/1000f, avgFrameDuration); final int[] newALBufferNames = new int[frameGrowAmount]; al.alGenBuffers(frameGrowAmount, newALBufferNames, 0); if( checkALError("alGenBuffers to "+frameGrowAmount, true) ) { @@ -781,16 +792,16 @@ public class ALAudioSink implements AudioSink { } // alFrames = concat(alFrames , newALBuffers); - alFramesAvail.growEmptyBuffer(newALBuffers); + alFramesFree.growEmptyBuffer(newALBuffers); alFramesPlaying.growFullBuffer(frameGrowAmount); - if( alFramesAvail.isEmpty() || alFramesPlaying.isFull() ) { - throw new InternalError("Buffers: Avail is empty "+alFramesAvail+" or Playing is full "+alFramesPlaying); + if( alFramesFree.isEmpty() || alFramesPlaying.isFull() ) { + throw new InternalError("Buffers: Avail is empty "+alFramesFree+" or Playing is full "+alFramesPlaying); } if( DEBUG ) { - System.err.println(getThreadName()+": ALAudioSink: Buffer grown "+frameGrowAmount+": Avail "+alFramesAvail+", playing "+alFramesPlaying); + System.err.println(getThreadName()+": ALAudioSink: Buffer grown "+frameGrowAmount+": Avail "+alFramesFree+", playing "+alFramesPlaying); } if( DEBUG_TRACE ) { - alFramesAvail.dump(System.err, "Avail-grow"); + alFramesFree.dump(System.err, "Avail-grow"); alFramesPlaying.dump(System.err, "Playi-grow"); } return true; @@ -809,8 +820,8 @@ public class ALAudioSink implements AudioSink { t.printStackTrace(); } } - alFramesAvail.clear(); - alFramesAvail = null; + alFramesFree.clear(); + alFramesFree = null; alFramesPlaying.clear(); alFramesPlaying = null; alBufferBytesQueued = 0; @@ -893,8 +904,7 @@ public class ALAudioSink implements AudioSink { if( alBufferBytesQueued > 0 ) { final int releaseBufferLimes = Math.max(1, alFramesPlaying.size() / 4 ); final int[] val=new int[1]; - final int avgBufferDura = chosenFormat.getBytesDuration( alBufferBytesQueued / alFramesPlaying.size() ); - final int sleepLimes = releaseBufferLimes * avgBufferDura; + final int sleepLimes = Math.round( releaseBufferLimes * 1000f*avgFrameDuration ); int i=0; int slept = 0; int releasedBuffers = 0; @@ -909,12 +919,12 @@ public class ALAudioSink implements AudioSink { releasedBuffers = val[0]; if( wait && releasedBuffers < releaseBufferLimes ) { i++; - // clip wait at [avgFrameDuration .. 100] ms - final int sleep = Math.max(2, Math.min(100, (releaseBufferLimes-releasedBuffers) * avgBufferDura)) - 1; // 1 ms off for busy-loop + // clip wait at [avgFrameDuration .. 300] ms + final int sleep = Math.max(2, Math.min(300, Math.round( (releaseBufferLimes-releasedBuffers) * 1000f*avgFrameDuration) ) ) - 1; // 1 ms off for busy-loop if( slept + sleep + 1 <= sleepLimes ) { if( DEBUG ) { - System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].1: avgBufferDura "+avgBufferDura+ - ", releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"/"+slept+"/"+sleepLimes+ + System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].1:"+ + "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"/"+slept+"/"+sleepLimes+ " ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+", "+shortString()); } unlockContext(); @@ -929,8 +939,8 @@ public class ALAudioSink implements AudioSink { // Empirical best behavior w/ openal-soft (sort of needs min ~21ms to complete processing a buffer even if period < 20ms?) if( DEBUG ) { if( onceBusyDebug ) { - System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].2: avgBufferDura "+avgBufferDura+ - ", releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"->1/"+slept+"/"+sleepLimes+ + System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-sleep["+i+"].2:"+ + "releaseBuffers "+releasedBuffers+"/"+releaseBufferLimes+", sleep "+sleep+"->1/"+slept+"/"+sleepLimes+ " ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+", "+shortString()); onceBusyDebug = false; } @@ -949,8 +959,8 @@ public class ALAudioSink implements AudioSink { releaseBufferCount = releasedBuffers; if( DEBUG ) { final long t1 = Clock.currentNanos(); - System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-done["+i+"]: "+TimeUnit.NANOSECONDS.toMillis(t1-t0)+" ms, avgBufferDura "+avgBufferDura+ - ", releaseBuffers "+releaseBufferCount+"/"+releaseBufferLimes+", slept "+slept+" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+ + System.err.println(getThreadName()+": ALAudioSink: Dequeue.wait-done["+i+"]: "+TimeUnit.NANOSECONDS.toMillis(t1-t0)+ + "ms , releaseBuffers "+releaseBufferCount+"/"+releaseBufferLimes+", slept "+slept+" ms, playImpl "+(ALConstants.AL_PLAYING == getSourceState(false))+ ", "+shortString()); } } else { @@ -975,13 +985,13 @@ public class ALAudioSink implements AudioSink { } if( releasedBuffer.alBuffer != buffers[i] ) { if( !ignoreBufferInconsistency ) { - alFramesAvail.dump(System.err, "Avail-deq02-post"); + alFramesFree.dump(System.err, "Avail-deq02-post"); alFramesPlaying.dump(System.err, "Playi-deq02-post"); throw new InternalError("Buffer name mismatch: dequeued: "+buffers[i]+", released "+releasedBuffer+", "+this); } } alBufferBytesQueued -= releasedBuffer.getByteSize(); - if( !alFramesAvail.put(releasedBuffer) ) { + if( !alFramesFree.put(releasedBuffer) ) { throw new InternalError("Internal Error: "+this); } if(DEBUG_TRACE) { @@ -1008,7 +1018,7 @@ public class ALAudioSink implements AudioSink { throw new InternalError("Internal Error: "+this); } alBufferBytesQueued -= releasedBuffer.getByteSize(); - if( !alFramesAvail.put(releasedBuffer) ) { + if( !alFramesFree.put(releasedBuffer) ) { throw new InternalError("Internal Error: "+this); } } @@ -1022,11 +1032,11 @@ public class ALAudioSink implements AudioSink { /** * Dequeuing playing audio frames. * @param wait if true, waiting for completion of audio buffers - * @param inPTS - * @param inDuration + * @param inPTS pts in milliseconds + * @param inDuration in seconds * @return dequeued buffer count */ - private final int dequeueBuffer(final boolean wait, final int inPTS, final int inDuration) { + private final int dequeueBuffer(final boolean wait, final int inPTS, final float inDuration) { final int dequeuedBufferCount = dequeueBuffer( wait, false /* ignoreBufferInconsistency */ ); final ALAudioFrame currentBuffer = alFramesPlaying.peek(); if( null != currentBuffer ) { @@ -1036,7 +1046,8 @@ public class ALAudioSink implements AudioSink { } if( DEBUG ) { if( dequeuedBufferCount > 0 ) { - System.err.println(getThreadName()+": ALAudioSink: Write "+inPTS+", "+inDuration+" ms, dequeued "+dequeuedBufferCount+", wait "+wait+", "+getPerfString()); + System.err.printf("%s: ALAudioSink: Write pts %d ms, %.2f ms, dequeued %d, wait %b, %s%n", + getThreadName(), inPTS, 1000f*inDuration, dequeuedBufferCount, wait, getPerfString()); } } return dequeuedBufferCount; @@ -1054,27 +1065,31 @@ public class ALAudioSink implements AudioSink { // start continuous playback. lockContext(); try { - final int duration = chosenFormat.getBytesDuration(byteCount); - if( alFramesAvail.isEmpty() ) { + final float duration = chosenFormat.getBytesDuration(byteCount); + if( alFramesFree.isEmpty() ) { + // Queue is full, no free frames left, hence alBufferBytesQueued and alFramesPlaying.size() is > 0 + // and meaningful to represent actual used average frame duration + avgFrameDuration = chosenFormat.getBytesDuration( alBufferBytesQueued ) / alFramesPlaying.size(); + // try to dequeue w/o waiting first dequeueBuffer(false, pts, duration); - if( alFramesAvail.isEmpty() ) { + if( alFramesFree.isEmpty() ) { // try to grow - growBuffers(); + growBuffers(byteCount); } - if( alFramesAvail.isEmpty() && alFramesPlaying.size() > 0 && isPlayingImpl0() ) { + if( alFramesFree.isEmpty() && alFramesPlaying.size() > 0 && isPlayingImpl0() ) { // possible if grow failed or already exceeds it's limit - only possible if playing .. dequeueBuffer(true /* wait */, pts, duration); } } - alFrame = alFramesAvail.get(); + alFrame = alFramesFree.get(); if( null == alFrame ) { - alFramesAvail.dump(System.err, "Avail"); - throw new InternalError("Internal Error: avail.get null "+alFramesAvail+", "+this); + alFramesFree.dump(System.err, "Avail"); + throw new InternalError("Internal Error: avail.get null "+alFramesFree+", "+this); } alFrame.setPTS(pts); - alFrame.setDuration(duration); + alFrame.setDuration(Math.round(1000f*duration)); alFrame.setByteSize(byteCount); if( !alFramesPlaying.put( alFrame ) ) { throw new InternalError("Internal Error: "+this); @@ -1284,7 +1299,7 @@ public class ALAudioSink implements AudioSink { stopImpl(false); // Redundant: dequeueBuffer( false /* wait */, true /* ignoreBufferInconsistency */); dequeueForceAll(); - if( alBufferNames.length != alFramesAvail.size() || alFramesPlaying.size() != 0 ) { + if( alBufferNames.length != alFramesFree.size() || alFramesPlaying.size() != 0 ) { throw new InternalError("XXX: "+this); } if( DEBUG ) { @@ -1318,7 +1333,7 @@ public class ALAudioSink implements AudioSink { if( !available || null == chosenFormat ) { return 0; } - return alFramesAvail.size(); + return alFramesFree.size(); } @Override @@ -1330,7 +1345,7 @@ public class ALAudioSink implements AudioSink { } @Override - public final int getQueuedTime() { + public final float getQueuedTime() { if( !available || null == chosenFormat ) { return 0; } @@ -1338,6 +1353,11 @@ public class ALAudioSink implements AudioSink { } @Override + public float getAvgFrameDuration() { + return avgFrameDuration; + } + + @Override public final int getPTS() { return playingPTS; } private static final String toHexString(final int v) { return "0x"+Integer.toHexString(v); } diff --git a/src/test/com/jogamp/openal/test/manual/Synth02AL.java b/src/test/com/jogamp/openal/test/manual/Synth02AL.java index b7c7136..cdba19b 100644 --- a/src/test/com/jogamp/openal/test/manual/Synth02AL.java +++ b/src/test/com/jogamp/openal/test/manual/Synth02AL.java @@ -208,7 +208,7 @@ public final class Synth02AL { } System.err.println("OpenAL float32 supported: "+useFloat32SampleType); - sampleBuffer = allocate( audioFormat.getDurationsByteSize(30) ); // pre-allocate buffer for 30ms + sampleBuffer = allocate( audioFormat.getDurationsByteSize(30/1000f) ); // pre-allocate buffer for 30ms // clip [16 .. 2*AudioSink.DefaultFrameDuration] frameDuration = Math.max( 16, Math.min(2*AudioSink.DefaultFrameDuration, Math.round( 1000f*audioSink.getDefaultLatency() ) ) ); // ms |