diff options
Diffstat (limited to 'src/java/com/jogamp/openal/eax/EAXConstants.java')
-rw-r--r-- | src/java/com/jogamp/openal/eax/EAXConstants.java | 350 |
1 files changed, 350 insertions, 0 deletions
diff --git a/src/java/com/jogamp/openal/eax/EAXConstants.java b/src/java/com/jogamp/openal/eax/EAXConstants.java new file mode 100644 index 0000000..106932d --- /dev/null +++ b/src/java/com/jogamp/openal/eax/EAXConstants.java @@ -0,0 +1,350 @@ +/** +* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* +* -Redistribution of source code must retain the above copyright notice, +* this list of conditions and the following disclaimer. +* +* -Redistribution in binary form must reproduce the above copyright notice, +* this list of conditions and the following disclaimer in the documentation +* and/or other materials provided with the distribution. +* +* Neither the name of Sun Microsystems, Inc. or the names of contributors may +* be used to endorse or promote products derived from this software without +* specific prior written permission. +* +* This software is provided "AS IS," without a warranty of any kind. +* ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING +* ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR +* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS +* LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A +* RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. +* IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT +* OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR +* PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, +* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS +* BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. +* +* You acknowledge that this software is not designed or intended for use in the +* design, construction, operation or maintenance of any nuclear facility. +*/ + +package com.jogamp.openal.eax; +/** + * + * This class implements the basic EAX extension constants. + * + * @author Athomas Goldberg + */ +public interface EAXConstants { + + public final static int DSPROPERTY_EAXLISTENER_NONE = 0; + public final static int DSPROPERTY_EAXLISTENER_ALLPARAMETERS = 1; + public final static int DSPROPERTY_EAXLISTENER_ROOM = 2; + public final static int DSPROPERTY_EAXLISTENER_ROOMHF = 3; + public final static int DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR = 4; + public final static int DSPROPERTY_EAXLISTENER_DECAYTIME = 5; + public final static int DSPROPERTY_EAXLISTENER_DECAYHFRATIO = 6; + public final static int DSPROPERTY_EAXLISTENER_REFLECTIONS = 7; + public final static int DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY = 8; + public final static int DSPROPERTY_EAXLISTENER_REVERB = 9; + public final static int DSPROPERTY_EAXLISTENER_REVERBDELAY = 10; + public final static int DSPROPERTY_EAXLISTENER_ENVIRONMENT = 11; + public final static int DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE = 12; + public final static int DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION = 13; + public final static int DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF = 14; + public final static int DSPROPERTY_EAXLISTENER_FLAGS = 15; + +// OR these flags with property id // + /** changes take effect immediately */ + public static final int DSPROPERTY_EAXLISTENER_IMMEDIATE = 0x00000000; + + /** changes take effect later */ + public static final int DSPROPERTY_EAXLISTENER_DEFERRED = 0x80000000; + + public static final int DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS = + DSPROPERTY_EAXLISTENER_NONE | + DSPROPERTY_EAXLISTENER_IMMEDIATE; + + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_GENERIC = 0; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_PADDEDCELL = 1; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_ROOM = 2; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_BATHROOM = 3; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_LIVINGROOM = 4; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_STONEROOM = 5; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_AUDITORIUM = 6; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_CONCERTHALL = 7; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_CAVE = 8; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_ARENA = 9; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_HANGAR = 10; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_CARPETEDHALLWAY = 11; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_HALLWAY = 12; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_STONECORRIDOR = 13; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_ALLEY = 14; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_FOREST = 15; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_CITY = 16; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_MOUNTAINS = 17; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_QUARRY = 18; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_PLAIN = 19; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_PARKINGLOT = 20; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_SEWERPIPE = 21; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_UNDERWATER = 22; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_DRUGGED = 23; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_DIZZY = 24; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_PSYCHOTIC = 25; + /** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */ + public final static int EAX_ENVIRONMENT_COUNT = 26; + +// These flags determine what properties are affected by environment size. + /** reverberation decay time */ + public final static int EAXLISTENERFLAGS_DECAYTIMESCALE = 0x00000001; + /** reflection level */ + public final static int EAXLISTENERFLAGS_REFLECTIONSSCALE = 0x00000002; + /** initial reflection delay time */ + public final static int EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE = 0x00000004; + /** reflections level */ + public final static int EAXLISTENERFLAGS_REVERBSCALE = 0x00000008; + /** late reverberation delay time */ + public final static int EAXLISTENERFLAGS_REVERBDELAYSCALE = 0x00000010; + + /** This flag limits high-frequency decay time according to air absorption.*/ + public final static int EAXLISTENERFLAGS_DECAYHFLIMIT = 0x00000020; + /** reserved future use */ + public final static int EAXLISTENERFLAGS_RESERVED = 0xFFFFFFC0; + +// property ranges and defaults: + + public final static int EAXLISTENER_MINROOM = -10000; + public final static int EAXLISTENER_MAXROOM = 0; + public final static int EAXLISTENER_DEFAULTROOM = -1000; + + public final static int EAXLISTENER_MINROOMHF = -10000; + public final static int EAXLISTENER_MAXROOMHF = 0; + public final static int EAXLISTENER_DEFAULTROOMHF = -100; + + public final static float EAXLISTENER_MINROOMROLLOFFFACTOR = 0.0f; + public final static float EAXLISTENER_MAXROOMROLLOFFFACTOR = 10.0f; + public final static float EAXLISTENER_DEFAULTROOMROLLOFFFACTOR = 0.0f; + + public final static float EAXLISTENER_MINDECAYTIME = 0.1f; + public final static float EAXLISTENER_MAXDECAYTIME = 20.0f; + public final static float EAXLISTENER_DEFAULTDECAYTIME = 1.49f; + + public final static float EAXLISTENER_MINDECAYHFRATIO = 0.1f; + public final static float EAXLISTENER_MAXDECAYHFRATIO = 2.0f; + public final static float EAXLISTENER_DEFAULTDECAYHFRATIO = 0.83f; + + public final static int EAXLISTENER_MINREFLECTIONS = -10000; + public final static int EAXLISTENER_MAXREFLECTIONS = 1000; + public final static int EAXLISTENER_DEFAULTREFLECTIONS = -2602; + + public final static float EAXLISTENER_MINREFLECTIONSDELAY = 0.0f; + public final static float EAXLISTENER_MAXREFLECTIONSDELAY = 0.3f; + public final static float EAXLISTENER_DEFAULTREFLECTIONSDELAY = 0.007f; + + public final static int EAXLISTENER_MINREVERB = -10000; + public final static int EAXLISTENER_MAXREVERB = 2000; + public final static int EAXLISTENER_DEFAULTREVERB = 200; + + public final static float EAXLISTENER_MINREVERBDELAY = 0.0f; + public final static float EAXLISTENER_MAXREVERBDELAY = 0.1f; + public final static float EAXLISTENER_DEFAULTREVERBDELAY = 0.011f; + + public final static int EAXLISTENER_MINENVIRONMENT = 0; + public final static int EAXLISTENER_MAXENVIRONMENT = EAX_ENVIRONMENT_COUNT-1; + public final static int EAXLISTENER_DEFAULTENVIRONMENT = EAX_ENVIRONMENT_GENERIC; + + public final static float EAXLISTENER_MINENVIRONMENTSIZE = 1.0f; + public final static float EAXLISTENER_MAXENVIRONMENTSIZE = 100.0f; + public final static float EAXLISTENER_DEFAULTENVIRONMENTSIZE = 7.5f; + + public final static float EAXLISTENER_MINENVIRONMENTDIFFUSION = 0.0f; + public final static float EAXLISTENER_MAXENVIRONMENTDIFFUSION = 1.0f; + public final static float EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION = 1.0f; + + public final static float EAXLISTENER_MINAIRABSORPTIONHF = -100.0f; + public final static float EAXLISTENER_MAXAIRABSORPTIONHF = 0.0f; + public final static float EAXLISTENER_DEFAULTAIRABSORPTIONHF = -5.0f; + + public final static int EAXLISTENER_DEFAULTFLAGS = + EAXLISTENERFLAGS_DECAYTIMESCALE | + EAXLISTENERFLAGS_REFLECTIONSSCALE | + EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | + EAXLISTENERFLAGS_REVERBSCALE | + EAXLISTENERFLAGS_REVERBDELAYSCALE | + EAXLISTENERFLAGS_DECAYHFLIMIT; + + public final static int DSPROPERTY_EAXBUFFER_NONE = 0; + public final static int DSPROPERTY_EAXBUFFER_ALLPARAMETERS = 1; + public final static int DSPROPERTY_EAXBUFFER_DIRECT = 2; + public final static int DSPROPERTY_EAXBUFFER_DIRECTHF = 3; + public final static int DSPROPERTY_EAXBUFFER_ROOM = 4; + public final static int DSPROPERTY_EAXBUFFER_ROOMHF = 5; + public final static int DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR = 6; + public final static int DSPROPERTY_EAXBUFFER_OBSTRUCTION = 7; + public final static int DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO = 8; + public final static int DSPROPERTY_EAXBUFFER_OCCLUSION = 9; + public final static int DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO = 10; + public final static int DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO = 11; + public final static int DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF = 13; + public final static int DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR = 14; + public final static int DSPROPERTY_EAXBUFFER_FLAGS = 15; + +// OR these flags with property id + /** changes take effect immediately */ + public final static int DSPROPERTY_EAXBUFFER_IMMEDIATE = 0x00000000; + /** changes take effect later */ + public final static int DSPROPERTY_EAXBUFFER_DEFERRED = 0x80000000; + public final static int DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS = + DSPROPERTY_EAXBUFFER_NONE | + DSPROPERTY_EAXBUFFER_IMMEDIATE; + + +// Used by DSPROPERTY_EAXBUFFER_FLAGS +// TRUE: value is computed automatically - property is an offset +// FALSE: value is used directly +// +// Note: The number and order of flags may change in future EAX versions. +// To insure future compatibility, use flag defines as follows: +// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO; +// instead of: +// myFlags = 0x00000003; +// + /** affects DSPROPERTY_EAXBUFFER_DIRECTHF */ + public final static int EAXBUFFERFLAGS_DIRECTHFAUTO = 0x00000001; + /** affects DSPROPERTY_EAXBUFFER_ROOM */ + public final static int EAXBUFFERFLAGS_ROOMAUTO = 0x00000002; + /** affects DSPROPERTY_EAXBUFFER_ROOMHF */ + public final static int EAXBUFFERFLAGS_ROOMHFAUTO = 0x00000004; + /** reserved future use */ + public final static int EAXBUFFERFLAGS_RESERVED = 0xFFFFFFF8; + +// property ranges and defaults: + + public final static int EAXBUFFER_MINDIRECT = (-10000); + public final static int EAXBUFFER_MAXDIRECT = 1000; + public final static int EAXBUFFER_DEFAULTDIRECT = 0; + + public final static int EAXBUFFER_MINDIRECTHF = (-10000); + public final static int EAXBUFFER_MAXDIRECTHF = 0; + public final static int EAXBUFFER_DEFAULTDIRECTHF = 0; + + public final static int EAXBUFFER_MINROOM = (-10000); + public final static int EAXBUFFER_MAXROOM = 1000; + public final static int EAXBUFFER_DEFAULTROOM = 0; + + public final static int EAXBUFFER_MINROOMHF = (-10000); + public final static int EAXBUFFER_MAXROOMHF = 0; + public final static int EAXBUFFER_DEFAULTROOMHF = 0; + + public final static float EAXBUFFER_MINROOMROLLOFFFACTOR = 0.0f; + public final static float EAXBUFFER_MAXROOMROLLOFFFACTOR = 10.f; + public final static float EAXBUFFER_DEFAULTROOMROLLOFFFACTOR = 0.0f; + + public final static int EAXBUFFER_MINOBSTRUCTION = (-10000); + public final static int EAXBUFFER_MAXOBSTRUCTION = 0; + public final static int EAXBUFFER_DEFAULTOBSTRUCTION = 0; + + public final static float EAXBUFFER_MINOBSTRUCTIONLFRATIO = 0.0f; + public final static float EAXBUFFER_MAXOBSTRUCTIONLFRATIO = 1.0f; + public final static float EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO = 0.0f; + + public final static int EAXBUFFER_MINOCCLUSION = (-10000); + public final static int EAXBUFFER_MAXOCCLUSION = 0; + public final static int EAXBUFFER_DEFAULTOCCLUSION = 0; + + public final static float EAXBUFFER_MINOCCLUSIONLFRATIO = 0.0f; + public final static float EAXBUFFER_MAXOCCLUSIONLFRATIO = 1.0f; + public final static float EAXBUFFER_DEFAULTOCCLUSIONLFRATIO = 0.25f; + + public final static float EAXBUFFER_MINOCCLUSIONROOMRATIO = 0.0f; + public final static float EAXBUFFER_MAXOCCLUSIONROOMRATIO = 10.0f; + public final static float EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO = 0.5f; + + public final static int EAXBUFFER_MINOUTSIDEVOLUMEHF = (-10000); + public final static int EAXBUFFER_MAXOUTSIDEVOLUMEHF = 0; + public final static int EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF = 0; + + public final static float EAXBUFFER_MINAIRABSORPTIONFACTOR = 0.0f; + public final static float EAXBUFFER_MAXAIRABSORPTIONFACTOR = 10.0f; + public final static float EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR = 1.0f; + + public final static int EAXBUFFER_DEFAULTFLAGS = + EAXBUFFERFLAGS_DIRECTHFAUTO | + EAXBUFFERFLAGS_ROOMAUTO | + EAXBUFFERFLAGS_ROOMHFAUTO; + +// Material transmission presets +// 3 values in this order: +// 1: occlusion (or obstruction) +// 2: occlusion LF Ratio (or obstruction LF Ratio) +// 3: occlusion Room Ratio + +// Single window material preset + public final static int EAX_MATERIAL_SINGLEWINDOW = (-2800); + public final static float EAX_MATERIAL_SINGLEWINDOWLF = 0.71f; + public final static float EAX_MATERIAL_SINGLEWINDOWROOMRATIO = 0.43f; + +// Double window material preset + public final static int EAX_MATERIAL_DOUBLEWINDOW = (-5000); + public final static float EAX_MATERIAL_DOUBLEWINDOWHF = 0.40f; + public final static float EAX_MATERIAL_DOUBLEWINDOWROOMRATIO = 0.24f; + +// Thin door material preset + public final static int EAX_MATERIAL_THINDOOR = (-1800); + public final static float EAX_MATERIAL_THINDOORLF = 0.66f; + public final static float EAX_MATERIAL_THINDOORROOMRATIO = 0.66f; + +// Thick door material preset + public final static int EAX_MATERIAL_THICKDOOR = (-4400); + public final static float EAX_MATERIAL_THICKDOORLF = 0.64f; + public final static float EAX_MATERIAL_THICKDOORROOMRTATION = 0.27f; + +// Wood wall material preset + public final static int EAX_MATERIAL_WOODWALL = (-4000); + public final static float EAX_MATERIAL_WOODWALLLF = 0.50f; + public final static float EAX_MATERIAL_WOODWALLROOMRATIO = 0.30f; + +// Brick wall material preset + public final static int EAX_MATERIAL_BRICKWALL = (-5000); + public final static float EAX_MATERIAL_BRICKWALLLF = 0.60f; + public final static float EAX_MATERIAL_BRICKWALLROOMRATIO = 0.24f; + +// Stone wall material preset + public final static int EAX_MATERIAL_STONEWALL = (-6000); + public final static float EAX_MATERIAL_STONEWALLLF = 0.68f; + public final static float EAX_MATERIAL_STONEWALLROOMRATIO = 0.20f; + +// Curtain material preset + public final static int EAX_MATERIAL_CURTAIN = (-1200); + public final static float EAX_MATERIAL_CURTAINLF = 0.15f; + public final static float EAX_MATERIAL_CURTAINROOMRATIO = 1.00f; +}
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