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diff --git a/www/index.html b/www/index.html index a5f2d89..fca5a48 100644 --- a/www/index.html +++ b/www/index.html @@ -4,14 +4,27 @@ to the Java Bindings for OpenAL / Sound3D Toolkit Project! </font> </div> <table width="100%" border="0" cellspacing="1" cellpadding="0"> <tr> - <td width="600" valign="top"> <table width="100%" border="0" cellspacing="1" cellpadding="5"> + <td width="600" valign="top"> <table width="100%" height="358" border="0" cellpadding="5" cellspacing="1"> <tr> - <td><table width="601" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000"> + <td valign="top"><table width="601" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000"> <tr> - <td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF" face="Arial, Helvetica, sans-serif"><strong>Overview</strong></font></div></td> + <td width="589" valign="top" bgcolor="#990000"><div align="left"><font color="#FFFFFF" face="Arial, Helvetica, sans-serif"><strong>Overview</strong></font></div></td> </tr> <tr> - <td bgcolor="#FFFFFF"> </td> + <td valign="top" bgcolor="#FFFFFF"><div align="justify"> + <p>The JOAL Project hosts a reference implementation of the + Java bindings for OpenAL API, and is designed to provide + hardware-supported 3D spatialized audio for games written + in Java. It is part of a suite of open-source technologies + initiated by the Game Technology Group at Sun Microsystems, + with intention of making the development of high performance + game development in Java a reality.</p> + <p>This project also hosts the Sound3D Toolkit, a high level + API for spatialized audio built on top of the OpenAL bindings. + This toolkit is designed to provide access to all the features + of OpenAL through an intuitive, easy to use, object-oriented + interface. </p> + </div></td> </tr> </table></td> </tr> @@ -22,7 +35,39 @@ Status</strong></font></div></td> </tr> <tr> - <td bgcolor="#FFFFFF"> </td> + <td bgcolor="#FFFFFF">The intial implementation of the Java Bindings + for OpenAL / Sound3D Toolkit is available for download from + <a href="http://joal.dev.java.net/source/browse/joal/">CVS</a>.</td> + </tr> + </table></td> + </tr> + <tr> + <td><table width="601" border="0" cellpadding="5" cellspacing="1" bgcolor="#990000"> + <tr> + <td width="589" bgcolor="#990000"><div align="left"><font color="#FFFFFF" face="Arial, Helvetica, sans-serif"><strong>Getting + Started </strong></font></div></td> + </tr> + <tr> + <td valign="top" bgcolor="#FFFFFF"><p>This project has been built + in the following environment:</p> + <ul> + <li> Win32 (Win XP in the case of our machine)</li> + <li> Sun J2SDK 1.4.2 (available at <a href="http://java.sun.com" target="_blank">java.sun.com</a>)</li> + <li> OpenAL1.0 SDK from Creative Labs (available at <a href="http://developer.creative.com" target="_blank">developer.creative.com</a> + under "Gaming -> Development Kits -> Open AL") + </li> + <li> MinGW 2.0.0 plus the following updates: (all available + at <a href="http://www.mingw.org" target="_blank">www.mingw.org</a>) + <ul> + <li>binutils 2.13.90</li> + <li> w32api-2.2</li> + <li> mingw-runtime-2.4</li> + </ul> + </li> + <li> ANT 1.5.3 (available at <a href="http://www.apache.org" target="_blank">www.apache.org</a>)</li> + <li> JUnit 3.8.1 (available at <a href="htp://www.junit.org" target="_blank">www.junit.org</a>) + copy junit.jar to the apache-ant lib directory</li> + </ul></td> </tr> </table></td> </tr> |