/** * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * -Redistribution of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * -Redistribution in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Sun Microsystems, Inc. or the names of contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * This software is provided "AS IS," without a warranty of any kind. * ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS * LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A * RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. * IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT * OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS * BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed or intended for use in the * design, construction, operation or maintenance of any nuclear facility. */ package com.jogamp.openal.sound3d; import com.jogamp.openal.AL; import java.nio.ByteBuffer; /** * The Sound3D Buffer is a container for audio data used in the Sound3D * environment. * * @author Athomas Goldberg */ public class Buffer { public final static int FORMAT_MONO8 = AL.AL_FORMAT_MONO8; public final static int FORMAT_MONO16 = AL.AL_FORMAT_MONO16; public final static int FORMAT_STEREO8 = AL.AL_FORMAT_STEREO8; public final static int FORMAT_STEREO16 = AL.AL_FORMAT_STEREO16; final int bufferID; private ByteBuffer data; private boolean isConfigured = false; private final AL al; Buffer(AL al, int bufferID) { this.bufferID = bufferID; this.al = al; } /** * Configure the Sound3D buffer * * @param data the raw audio data * @param format the format of the data: FORMAT_MONO8, FORMAT_MONO16, * FORMAT_STEREO8 and FORMAT_STEREO16 * @param freq the frequency of the data */ public void configure(ByteBuffer data, int format, int freq) { if (!isConfigured) { this.data = data; al.alBufferData(bufferID, format, data, data.capacity(), freq); } } /** * Delete this buffer, and free its resources. */ public void delete() { data = null; al.alDeleteBuffers(1, new int[] { bufferID }, 0); } /** * Get the bit-depth of the data, (8 or 16) * * @return the bit-depth of the data */ public int getBitDepth() { int[] i = new int[1]; al.alGetBufferi(bufferID, AL.AL_BITS, i, 0); return i[0]; } /** * Get the number of channels of the data (1-Mono, 2-Stereo) * * @return the number of audio channels. */ public int getNumChannels() { int[] i = new int[1]; al.alGetBufferi(bufferID, AL.AL_CHANNELS, i, 0); return i[0]; } /** * Gets the raw data contained in this buffer. * * @return the raw buffer data. */ public ByteBuffer getData() { return data; } /** * Gets the audio frequency of the data contained in this buffer. * * @return the frequency of the data */ public int getFrequency() { int[] i = new int[1]; al.alGetBufferi(bufferID, AL.AL_FREQUENCY, i, 0); return i[0]; } /** * Gets the size (in bytes) of the raw data containe in this buffer. * * @return the size of the data. */ public int getSize() { int[] i = new int[1]; al.alGetBufferi(bufferID, AL.AL_SIZE, i, 0); return i[0]; } }