summaryrefslogtreecommitdiffstats
path: root/README.txt
blob: 492b88af1433728b88938e72cdb4947b8075c2df (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/**
* Copyright (c) 2003 Sun Microsystems, Inc. All  Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* -Redistribution of source code must retain the above copyright notice, 
* this list of conditions and the following disclaimer.
*
* -Redistribution in binary form must reproduce the above copyright notice, 
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of contributors may 
* be used to endorse or promote products derived from this software without 
* specific prior written permission.
* 
* This software is provided "AS IS," without a warranty of any kind.
* ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
* ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MIDROSYSTEMS, INC. ("SUN") AND ITS
* LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A
* RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.
* IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT
* OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
* PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS
* BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use in the
* design, construction, operation or maintenance of any nuclear facility.
*/

Project: net.java.games.joal.* & net.java.games.sound3d.*
Purpose Open Source Java Bindings for OpenAL and Object-Oriented 3D sound toolkit
Author:
    -- JOAL/Sound3D API Original Author
        Athomas Goldberg
        Wildcard
        Java Games Initiative
        Software Advanced Technologies Group,
        Sun Microsystems
    -- This file updated 08/19/2003 by Ole Arndt <ole at sugarshark dot com>
    
Introduction:
=============

This is the source tree for the Java Game Initiative (JGI) Open Source
client game programming APIs for OpenAL and Sound3D.


Build Requirements:
===================

This project has been built under Win32 and Linux. The following
packages and tools have been used:

* All Systems:
  -- Sun J2SDK 1.4.2 (available at java.sun.com)
  -- ANT 1.5.3 (available at apache.org)
  -- JUnit 3.8.1 (available at junit.org) copy junit.jar to the apache-ant lib directory

* Windows:
  -- Win32 (Win XP in the case of our machine)
  -- OpenAL1.0 SDK from Creative Labs (available at http://developer.creative.com
     under "Gaming -> Development Kits -> Open AL")
  -- MinGW 2.0.0  plus the following updates: (all available at www.mingw.org) 
     -- binutils 2.13.90
     -- w32api-2.2
     -- mingw-runtime-2.4

* Linux:
  -- Linux i386 (Redhat 9.0)
  -- gcc 3.2.2, binutils 2.13.90
  -- OpenAL CVS version from opensource.creative.com (see CVS instructions at 
     www.openal.org)

* OSX
  -- to be ported


Directory Organization:
=======================

The root contains a master ANT build.xml and the following sub directories:

  -- apidocs   Where the javadocs get built to
  -- lib    Where the Jar and DLL files get built to
  -- src    The actual source for the JGI APIs.
  -- www    JGI project webpage files


Preparations:
=============

* Windows:
 Grab the OpenAL SDK from the openal.org downloads and install it.

* Linux:
  OpenAL comes with various Linux distributions. You might have it already. 
  If not, try rpmfind, apt-get or emerge. 

  For the newest version you need to compile OpenAL yourself from CVS:

    -- follow the instruction at www.openal.org to check out a fresh copy 
    -- in the linux subdir type './autogen.sh 
    -- look at the build options with ./configure --help  
    -- configure it with./configure --enable-sdl --enable-vorbis [-enable-more]
       (see openal.spec for a full set)
    -- build it with make && make test and run the tests
    -- as root type make install
    -- add /usr/local/lib to you /etc/ld.so.conf and run ldconfig


JOAL Build Instructions:
===================

Edit the value of the jdk.home property in the root build.xml file to point
to your Java 2 SDK installation (ex: c:/j2sdk1.4.2 or /opt/j2sdk1.4.2)

Edit the value of the openal.home property in the root build.xml file to point
to your OpenAL SDK installation. For Windows this might be 
"c:/program files/creative labs/openal 1.0 sdk". 
Under Linux set the property to the toplevel directory of your OpenAL CVS version.
If OpenAl came with your distribution and the header files are in /usr/include/AL,
set the property to '/usr'.  

To clean: ant clean
To build: ant all (or just ant)
To build docs: ant javadoc
To test: ant runtests
    

Release Info:
    Initial Release:  This release contains an implementation of the Java
    bindings for OpenAL, as well as the Sound3D Object-Oriented toolkit for games.

Additional Information
    This release includes source code adapted from the Lightweight Java Games Library
    subject to the following terms and conditions:
    
 * Copyright (c) 2002 Light Weight Java Game Library Project
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are 
 * met:
 * 
 * * Redistributions of source code must retain the above copyright 
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'Light Weight Java Game Library' nor the names of 
 *   its contributors may be used to endorse or promote products derived 
 *   from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.