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/**
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* -Redistribution of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* -Redistribution in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind.
* ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
* ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS
* LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A
* RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.
* IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT
* OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
* PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS
* BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use in the
* design, construction, operation or maintenance of any nuclear facility.
*/
package com.jogamp.openal.eax;
/**
*
* This class implements the basic EAX extension constants.
*
* @author Athomas Goldberg
*/
public interface EAXConstants {
public final static int DSPROPERTY_EAXLISTENER_NONE = 0;
public final static int DSPROPERTY_EAXLISTENER_ALLPARAMETERS = 1;
public final static int DSPROPERTY_EAXLISTENER_ROOM = 2;
public final static int DSPROPERTY_EAXLISTENER_ROOMHF = 3;
public final static int DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR = 4;
public final static int DSPROPERTY_EAXLISTENER_DECAYTIME = 5;
public final static int DSPROPERTY_EAXLISTENER_DECAYHFRATIO = 6;
public final static int DSPROPERTY_EAXLISTENER_REFLECTIONS = 7;
public final static int DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY = 8;
public final static int DSPROPERTY_EAXLISTENER_REVERB = 9;
public final static int DSPROPERTY_EAXLISTENER_REVERBDELAY = 10;
public final static int DSPROPERTY_EAXLISTENER_ENVIRONMENT = 11;
public final static int DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE = 12;
public final static int DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION = 13;
public final static int DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF = 14;
public final static int DSPROPERTY_EAXLISTENER_FLAGS = 15;
// OR these flags with property id //
/** changes take effect immediately */
public static final int DSPROPERTY_EAXLISTENER_IMMEDIATE = 0x00000000;
/** changes take effect later */
public static final int DSPROPERTY_EAXLISTENER_DEFERRED = 0x80000000;
public static final int DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS =
DSPROPERTY_EAXLISTENER_NONE |
DSPROPERTY_EAXLISTENER_IMMEDIATE;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_GENERIC = 0;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_PADDEDCELL = 1;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_ROOM = 2;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_BATHROOM = 3;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_LIVINGROOM = 4;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_STONEROOM = 5;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_AUDITORIUM = 6;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_CONCERTHALL = 7;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_CAVE = 8;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_ARENA = 9;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_HANGAR = 10;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_CARPETEDHALLWAY = 11;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_HALLWAY = 12;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_STONECORRIDOR = 13;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_ALLEY = 14;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_FOREST = 15;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_CITY = 16;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_MOUNTAINS = 17;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_QUARRY = 18;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_PLAIN = 19;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_PARKINGLOT = 20;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_SEWERPIPE = 21;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_UNDERWATER = 22;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_DRUGGED = 23;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_DIZZY = 24;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_PSYCHOTIC = 25;
/** used by DSPROPERTY_EAXLISTENER_ENVIRONMENT */
public final static int EAX_ENVIRONMENT_COUNT = 26;
// These flags determine what properties are affected by environment size.
/** reverberation decay time */
public final static int EAXLISTENERFLAGS_DECAYTIMESCALE = 0x00000001;
/** reflection level */
public final static int EAXLISTENERFLAGS_REFLECTIONSSCALE = 0x00000002;
/** initial reflection delay time */
public final static int EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE = 0x00000004;
/** reflections level */
public final static int EAXLISTENERFLAGS_REVERBSCALE = 0x00000008;
/** late reverberation delay time */
public final static int EAXLISTENERFLAGS_REVERBDELAYSCALE = 0x00000010;
/** This flag limits high-frequency decay time according to air absorption.*/
public final static int EAXLISTENERFLAGS_DECAYHFLIMIT = 0x00000020;
/** reserved future use */
public final static int EAXLISTENERFLAGS_RESERVED = 0xFFFFFFC0;
// property ranges and defaults:
public final static int EAXLISTENER_MINROOM = -10000;
public final static int EAXLISTENER_MAXROOM = 0;
public final static int EAXLISTENER_DEFAULTROOM = -1000;
public final static int EAXLISTENER_MINROOMHF = -10000;
public final static int EAXLISTENER_MAXROOMHF = 0;
public final static int EAXLISTENER_DEFAULTROOMHF = -100;
public final static float EAXLISTENER_MINROOMROLLOFFFACTOR = 0.0f;
public final static float EAXLISTENER_MAXROOMROLLOFFFACTOR = 10.0f;
public final static float EAXLISTENER_DEFAULTROOMROLLOFFFACTOR = 0.0f;
public final static float EAXLISTENER_MINDECAYTIME = 0.1f;
public final static float EAXLISTENER_MAXDECAYTIME = 20.0f;
public final static float EAXLISTENER_DEFAULTDECAYTIME = 1.49f;
public final static float EAXLISTENER_MINDECAYHFRATIO = 0.1f;
public final static float EAXLISTENER_MAXDECAYHFRATIO = 2.0f;
public final static float EAXLISTENER_DEFAULTDECAYHFRATIO = 0.83f;
public final static int EAXLISTENER_MINREFLECTIONS = -10000;
public final static int EAXLISTENER_MAXREFLECTIONS = 1000;
public final static int EAXLISTENER_DEFAULTREFLECTIONS = -2602;
public final static float EAXLISTENER_MINREFLECTIONSDELAY = 0.0f;
public final static float EAXLISTENER_MAXREFLECTIONSDELAY = 0.3f;
public final static float EAXLISTENER_DEFAULTREFLECTIONSDELAY = 0.007f;
public final static int EAXLISTENER_MINREVERB = -10000;
public final static int EAXLISTENER_MAXREVERB = 2000;
public final static int EAXLISTENER_DEFAULTREVERB = 200;
public final static float EAXLISTENER_MINREVERBDELAY = 0.0f;
public final static float EAXLISTENER_MAXREVERBDELAY = 0.1f;
public final static float EAXLISTENER_DEFAULTREVERBDELAY = 0.011f;
public final static int EAXLISTENER_MINENVIRONMENT = 0;
public final static int EAXLISTENER_MAXENVIRONMENT = EAX_ENVIRONMENT_COUNT-1;
public final static int EAXLISTENER_DEFAULTENVIRONMENT = EAX_ENVIRONMENT_GENERIC;
public final static float EAXLISTENER_MINENVIRONMENTSIZE = 1.0f;
public final static float EAXLISTENER_MAXENVIRONMENTSIZE = 100.0f;
public final static float EAXLISTENER_DEFAULTENVIRONMENTSIZE = 7.5f;
public final static float EAXLISTENER_MINENVIRONMENTDIFFUSION = 0.0f;
public final static float EAXLISTENER_MAXENVIRONMENTDIFFUSION = 1.0f;
public final static float EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION = 1.0f;
public final static float EAXLISTENER_MINAIRABSORPTIONHF = -100.0f;
public final static float EAXLISTENER_MAXAIRABSORPTIONHF = 0.0f;
public final static float EAXLISTENER_DEFAULTAIRABSORPTIONHF = -5.0f;
public final static int EAXLISTENER_DEFAULTFLAGS =
EAXLISTENERFLAGS_DECAYTIMESCALE |
EAXLISTENERFLAGS_REFLECTIONSSCALE |
EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE |
EAXLISTENERFLAGS_REVERBSCALE |
EAXLISTENERFLAGS_REVERBDELAYSCALE |
EAXLISTENERFLAGS_DECAYHFLIMIT;
public final static int DSPROPERTY_EAXBUFFER_NONE = 0;
public final static int DSPROPERTY_EAXBUFFER_ALLPARAMETERS = 1;
public final static int DSPROPERTY_EAXBUFFER_DIRECT = 2;
public final static int DSPROPERTY_EAXBUFFER_DIRECTHF = 3;
public final static int DSPROPERTY_EAXBUFFER_ROOM = 4;
public final static int DSPROPERTY_EAXBUFFER_ROOMHF = 5;
public final static int DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR = 6;
public final static int DSPROPERTY_EAXBUFFER_OBSTRUCTION = 7;
public final static int DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO = 8;
public final static int DSPROPERTY_EAXBUFFER_OCCLUSION = 9;
public final static int DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO = 10;
public final static int DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO = 11;
public final static int DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF = 13;
public final static int DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR = 14;
public final static int DSPROPERTY_EAXBUFFER_FLAGS = 15;
// OR these flags with property id
/** changes take effect immediately */
public final static int DSPROPERTY_EAXBUFFER_IMMEDIATE = 0x00000000;
/** changes take effect later */
public final static int DSPROPERTY_EAXBUFFER_DEFERRED = 0x80000000;
public final static int DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS =
DSPROPERTY_EAXBUFFER_NONE |
DSPROPERTY_EAXBUFFER_IMMEDIATE;
// Used by DSPROPERTY_EAXBUFFER_FLAGS
// TRUE: value is computed automatically - property is an offset
// FALSE: value is used directly
//
// Note: The number and order of flags may change in future EAX versions.
// To insure future compatibility, use flag defines as follows:
// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO;
// instead of:
// myFlags = 0x00000003;
//
/** affects DSPROPERTY_EAXBUFFER_DIRECTHF */
public final static int EAXBUFFERFLAGS_DIRECTHFAUTO = 0x00000001;
/** affects DSPROPERTY_EAXBUFFER_ROOM */
public final static int EAXBUFFERFLAGS_ROOMAUTO = 0x00000002;
/** affects DSPROPERTY_EAXBUFFER_ROOMHF */
public final static int EAXBUFFERFLAGS_ROOMHFAUTO = 0x00000004;
/** reserved future use */
public final static int EAXBUFFERFLAGS_RESERVED = 0xFFFFFFF8;
// property ranges and defaults:
public final static int EAXBUFFER_MINDIRECT = (-10000);
public final static int EAXBUFFER_MAXDIRECT = 1000;
public final static int EAXBUFFER_DEFAULTDIRECT = 0;
public final static int EAXBUFFER_MINDIRECTHF = (-10000);
public final static int EAXBUFFER_MAXDIRECTHF = 0;
public final static int EAXBUFFER_DEFAULTDIRECTHF = 0;
public final static int EAXBUFFER_MINROOM = (-10000);
public final static int EAXBUFFER_MAXROOM = 1000;
public final static int EAXBUFFER_DEFAULTROOM = 0;
public final static int EAXBUFFER_MINROOMHF = (-10000);
public final static int EAXBUFFER_MAXROOMHF = 0;
public final static int EAXBUFFER_DEFAULTROOMHF = 0;
public final static float EAXBUFFER_MINROOMROLLOFFFACTOR = 0.0f;
public final static float EAXBUFFER_MAXROOMROLLOFFFACTOR = 10.f;
public final static float EAXBUFFER_DEFAULTROOMROLLOFFFACTOR = 0.0f;
public final static int EAXBUFFER_MINOBSTRUCTION = (-10000);
public final static int EAXBUFFER_MAXOBSTRUCTION = 0;
public final static int EAXBUFFER_DEFAULTOBSTRUCTION = 0;
public final static float EAXBUFFER_MINOBSTRUCTIONLFRATIO = 0.0f;
public final static float EAXBUFFER_MAXOBSTRUCTIONLFRATIO = 1.0f;
public final static float EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO = 0.0f;
public final static int EAXBUFFER_MINOCCLUSION = (-10000);
public final static int EAXBUFFER_MAXOCCLUSION = 0;
public final static int EAXBUFFER_DEFAULTOCCLUSION = 0;
public final static float EAXBUFFER_MINOCCLUSIONLFRATIO = 0.0f;
public final static float EAXBUFFER_MAXOCCLUSIONLFRATIO = 1.0f;
public final static float EAXBUFFER_DEFAULTOCCLUSIONLFRATIO = 0.25f;
public final static float EAXBUFFER_MINOCCLUSIONROOMRATIO = 0.0f;
public final static float EAXBUFFER_MAXOCCLUSIONROOMRATIO = 10.0f;
public final static float EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO = 0.5f;
public final static int EAXBUFFER_MINOUTSIDEVOLUMEHF = (-10000);
public final static int EAXBUFFER_MAXOUTSIDEVOLUMEHF = 0;
public final static int EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF = 0;
public final static float EAXBUFFER_MINAIRABSORPTIONFACTOR = 0.0f;
public final static float EAXBUFFER_MAXAIRABSORPTIONFACTOR = 10.0f;
public final static float EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR = 1.0f;
public final static int EAXBUFFER_DEFAULTFLAGS =
EAXBUFFERFLAGS_DIRECTHFAUTO |
EAXBUFFERFLAGS_ROOMAUTO |
EAXBUFFERFLAGS_ROOMHFAUTO;
// Material transmission presets
// 3 values in this order:
// 1: occlusion (or obstruction)
// 2: occlusion LF Ratio (or obstruction LF Ratio)
// 3: occlusion Room Ratio
// Single window material preset
public final static int EAX_MATERIAL_SINGLEWINDOW = (-2800);
public final static float EAX_MATERIAL_SINGLEWINDOWLF = 0.71f;
public final static float EAX_MATERIAL_SINGLEWINDOWROOMRATIO = 0.43f;
// Double window material preset
public final static int EAX_MATERIAL_DOUBLEWINDOW = (-5000);
public final static float EAX_MATERIAL_DOUBLEWINDOWHF = 0.40f;
public final static float EAX_MATERIAL_DOUBLEWINDOWROOMRATIO = 0.24f;
// Thin door material preset
public final static int EAX_MATERIAL_THINDOOR = (-1800);
public final static float EAX_MATERIAL_THINDOORLF = 0.66f;
public final static float EAX_MATERIAL_THINDOORROOMRATIO = 0.66f;
// Thick door material preset
public final static int EAX_MATERIAL_THICKDOOR = (-4400);
public final static float EAX_MATERIAL_THICKDOORLF = 0.64f;
public final static float EAX_MATERIAL_THICKDOORROOMRTATION = 0.27f;
// Wood wall material preset
public final static int EAX_MATERIAL_WOODWALL = (-4000);
public final static float EAX_MATERIAL_WOODWALLLF = 0.50f;
public final static float EAX_MATERIAL_WOODWALLROOMRATIO = 0.30f;
// Brick wall material preset
public final static int EAX_MATERIAL_BRICKWALL = (-5000);
public final static float EAX_MATERIAL_BRICKWALLLF = 0.60f;
public final static float EAX_MATERIAL_BRICKWALLROOMRATIO = 0.24f;
// Stone wall material preset
public final static int EAX_MATERIAL_STONEWALL = (-6000);
public final static float EAX_MATERIAL_STONEWALLLF = 0.68f;
public final static float EAX_MATERIAL_STONEWALLROOMRATIO = 0.20f;
// Curtain material preset
public final static int EAX_MATERIAL_CURTAIN = (-1200);
public final static float EAX_MATERIAL_CURTAINLF = 0.15f;
public final static float EAX_MATERIAL_CURTAINROOMRATIO = 1.00f;
}
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