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        <title>Java Bindings for the OpenAL API</title>
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                <div id="slogan"><img src="../../images/jogamp_symbols/website_final_sideslogan_joal_404x20pel.png" alt="Java&#0153; Binding for the OpenAL&#0174; API"/></div>
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                    <h3>Useful Links</h3>
                    <ul>
                        <li><a href="http://www.openal.org">OpenAL Home</a></li>
                        <li><a href="http://connect.creativelabs.com/openal/Documentation/OpenAL%201.1%20Specification.pdf">OpenAL Specification</a></li>
                        <li><a href="http://connect.creativelabs.com/openal/Documentation/OpenAL_Programmers_Guide.pdf">OpenAL Programmer's Guide</a></li>
                        <li><a href="http://jogamp.org/joal-demos/www/">JOAL Tutorials and Demos</a></li>
                        <li><a href="http://forum.jogamp.org/joal-f951297.html">JOAL Forums</a></li>
                        <li><a href="http://jogamp.org/deployment/jogamp-next/javadoc/joal/javadoc/">JOAL / Sound3D JavaDoc</a></li>
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                    <h3>Overview</h3>
                    <p>
                        The JOAL Project hosts a reference implementation of the
                        Java bindings for OpenAL API, and is designed to provide
                        hardware-supported 3D spatialized audio for games written
                        in Java.
                    </p>
                    <p>
                        This project also hosts the Sound3D Toolkit, a high level
                        API for spatialized audio built on top of the OpenAL bindings.
                        This toolkit is designed to provide access to all the features
                        of OpenAL through an intuitive, easy to use, object-oriented
                        interface.
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