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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<P ALIGN=CENTER><A NAME="NavBar"></A><MAP NAME="NavBar_Map"><AREA SHAPE=RECT COORDS="356,14,440,46" HREF="http://games.dev.java.net/" TARGET="_self" ALT="Projects"><AREA SHAPE=RECT COORDS="643,14,695,46" HREF="http://wiki.java.net/bin/view/Games" ALT="Wiki"><AREA SHAPE=RECT COORDS="562,15,624,46" HREF="http://weblogs.java.net/weblogs/project/games" ALT="Weblogs"><AREA SHAPE=RECT COORDS="463,16,541,45" HREF="http://www.javagaming.org/cgi-bin/JGNetForums/YaBB.cgi" TARGET="_top" ALT="Forums"><AREA SHAPE=RECT COORDS="147,16,334,48" HREF="http://community.java.net/games" ALT="JavaGames Home"><AREA SHAPE=RECT COORDS="21,15,128,46" HREF="http://www.java.net/" TARGET="_self" ALT="Java.net"></MAP><IMG SRC="http://games.dev.java.net/images/navbar2p.gif" NAME="Graphic1" ALIGN=TOP WIDTH=800 HEIGHT=64 BORDER=0 USEMAP="#NavBar_Map">
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<P ALIGN=CENTER><IMG SRC="openal_c.gif" NAME="Graphic2" ALIGN=BOTTOM WIDTH=123 HEIGHT=67 BORDER=0></P>
<P ALIGN=CENTER STYLE="margin-bottom: 0in"><FONT COLOR="#005177"><FONT SIZE=5>Welcome
to the Java Bindings for OpenAL / Sound3D Toolkit Project! </FONT></FONT>
</P>
<TABLE WIDTH=100% BORDER=0 CELLPADDING=5 CELLSPACING=0>
	<COL WIDTH=1*>
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	<TR VALIGN=TOP>
		<TD ROWSPAN=7 WIDTH=1%></TD>
		<TD WIDTH=65% BGCOLOR="#6e94b7">
			<P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Overview</FONT></STRONG></P>
		</TD>
		<TD ROWSPAN=7 WIDTH=1%></TD>
		<TD ROWSPAN=2 WIDTH=1%></TD>
		<TD WIDTH=33% BGCOLOR="#6e94b7">
			<P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Useful Links</FONT></STRONG></P>
		</TD>
		<TD ROWSPAN=2 WIDTH=1%></TD>
	</TR>
	<TR VALIGN=TOP>
		<TD ROWSPAN=6 WIDTH=65% BGCOLOR="#f8f8f8">
			<P ALIGN=JUSTIFY>The JOAL Project hosts a reference implementation
			of the Java bindings for OpenAL API, and is designed to provide
			hardware-supported 3D spatialized audio for games written in Java.
			It is part of a suite of open-source technologies initiated by the
			Game Technology Group at Sun Microsystems, with intention of
			making the development of high performance games in Java a
			reality.</P>
			<P ALIGN=JUSTIFY>This project also hosts the Sound3D Toolkit, a
			high level API for spatialized audio built on top of the OpenAL
			bindings. This toolkit is designed to provide access to all the
			features of OpenAL through an intuitive, easy to use,
			object-oriented interface. 
			</P>
		</TD>
		<TD WIDTH=33% BGCOLOR="#f8f8f8">
			<UL>
				<LI><P STYLE="margin-bottom: 0in"><A HREF="http://www.openal.org/" TARGET="_blank">OpenAL</A>
				Home 
				</P>
				<LI><P STYLE="margin-bottom: 0in"><A HREF="ftp://opensource.creative.com/pub/sdk/OpenAL_PGuide_A4.pdf" TARGET="_blank">OpenAL
				Programmer's Reference</A> 
				</P>
				<LI><P><A HREF="http://joal-demos.dev.java.net/">JOAL Tutorials
				and Demos</A> 
				</P>
			</UL>
		</TD>
	</TR>
	<TR>
		<TD COLSPAN=3 WIDTH=34%></TD>
	</TR>
	<TR VALIGN=TOP>
		<TD ROWSPAN=2 WIDTH=1%></TD>
		<TD WIDTH=33% BGCOLOR="#6e94b7">
			<P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Documentation</FONT></STRONG></P>
		</TD>
		<TD ROWSPAN=2 WIDTH=1%></TD>
	</TR>
	<TR>
		<TD WIDTH=33% VALIGN=TOP BGCOLOR="#f8f8f8">
			<UL>
				<LI><P><A HREF="http://games-core.dev.java.net/nonav/docs/joal/api/index.html" TARGET="_blank">JOAL
				/ Sound3D Toolkit API</A> 
				</P>
			</UL>
		</TD>
	</TR>
	<TR>
		<TD COLSPAN=3 WIDTH=34%></TD>
	</TR>
	<TR VALIGN=TOP>
		<TD ROWSPAN=5 WIDTH=1%></TD>
		<TD ROWSPAN=3 WIDTH=33% BGCOLOR="#6e94b7">
			<P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Downloads</FONT></STRONG></P>
		</TD>
		<TD ROWSPAN=5 WIDTH=1%></TD>
	</TR>
	<TR>
		<TD COLSPAN=3 WIDTH=66% VALIGN=TOP></TD>
	</TR>
	<TR>
		<TD ROWSPAN=4 WIDTH=1% VALIGN=TOP></TD>
		<TD ROWSPAN=2 WIDTH=65% BGCOLOR="#6e94b7">
			<P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Project Status</FONT></STRONG></P>
		</TD>
		<TD ROWSPAN=4 WIDTH=1% VALIGN=TOP></TD>
	</TR>
	<TR>
		<TD ROWSPAN=2 WIDTH=33% VALIGN=TOP BGCOLOR="#f8f8f8">
			<UL>
				<LI><P STYLE="margin-bottom: 0in">Recent Builds 
				</P>
				<UL>
					<LI><P STYLE="margin-bottom: 0in"><A HREF="https://games-binaries.dev.java.net/build/index.html" TARGET="_blank">Windows</A>
										</P>
					<LI><P STYLE="margin-bottom: 0in"><A HREF="https://games-binaries.dev.java.net/build/index.html" TARGET="_blank">Linux</A>
										</P>
					<LI><P><A HREF="https://games-binaries.dev.java.net/build/index.html">OSX</A>
										</P>
				</UL>
			</UL>
		</TD>
	</TR>
	<TR>
		<TD ROWSPAN=2 WIDTH=65% BGCOLOR="#f8f8f8">
			<P ALIGN=JUSTIFY>The initial implementation of the Java Bindings
			for OpenAL / Sound3D Toolkit is available for download from <A HREF="http://joal.dev.java.net/source/browse/joal/">CVS</A>.
			At the moment, this release only contains instructions for
			building on Win32 machines. We will be adding Linux &amp; OSX
			instructions shortly. 
			</P>
		</TD>
	</TR>
	<TR>
		<TD ROWSPAN=2 COLSPAN=3 WIDTH=34%></TD>
	</TR>
	<TR>
		<TD ROWSPAN=2 COLSPAN=3 WIDTH=66%></TD>
	</TR>
	<TR>
		<TD ROWSPAN=5 COLSPAN=3 WIDTH=34% VALIGN=TOP></TD>
	</TR>
	<TR>
		<TD ROWSPAN=2 WIDTH=1% VALIGN=TOP></TD>
		<TD WIDTH=65% BGCOLOR="#6e94b7">
			<P ALIGN=LEFT><STRONG><FONT COLOR="#ffffff">Getting Started </FONT></STRONG>
			</P>
		</TD>
		<TD ROWSPAN=2 WIDTH=1% VALIGN=TOP></TD>
	</TR>
	<TR>
		<TD WIDTH=65% VALIGN=TOP BGCOLOR="#f8f8f8">
			<P>This project has been built under Win32, Linux and OSX. The
			following packages and tools have been used:</P>
			<UL>
				<LI><P STYLE="margin-bottom: 0in">All Systems: 
				</P>
				<UL>
					<LI><P STYLE="margin-bottom: 0in">Sun J2SDK 1.4.2 (available at
					<A HREF="http://java.sun.com/">java.sun.com</A>) 
					</P>
					<LI><P STYLE="margin-bottom: 0in">ANT 1.5.3 (available at
					<A HREF="http://www.apache.org/">apache.org</A>) 
					</P>
					<LI><P STYLE="margin-bottom: 0in">JUnit 3.8.1 (available at
					<A HREF="http://www.junit.org/">junit.org</A>) copy junit.jar to
					the apache-ant lib directory</P>
				</UL>
				<LI><P STYLE="margin-bottom: 0in">Windows: 
				</P>
				<UL>
					<LI><P STYLE="margin-bottom: 0in">Win32 (Win XP in the case of
					our machine) 
					</P>
					<LI><P STYLE="margin-bottom: 0in">OpenAL1.0 SDK (available at
					<A HREF="ftp://@opensource.creative.com/pub/sdk/OpenALSDK.exe">ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe</A>)
										</P>
					<LI><P STYLE="margin-bottom: 0in">MinGW 2.0.0 plus the following
					updates: (all available at <A HREF="http://www.mingw.org/">www.mingw.org</A>)
										</P>
					<UL>
						<LI><P STYLE="margin-bottom: 0in">binutils 2.13.90 
						</P>
						<LI><P STYLE="margin-bottom: 0in">w32api-2.2 
						</P>
						<LI><P STYLE="margin-bottom: 0in">mingw-runtime-2.4 
						</P>
					</UL>
				</UL>
				<LI><P STYLE="margin-bottom: 0in">Linux: 
				</P>
				<UL>
					<LI><P STYLE="margin-bottom: 0in">Linux i386 (Redhat 9.0) 
					</P>
					<LI><P STYLE="margin-bottom: 0in">gcc 3.2.2, binutils 2.13.90 
					</P>
					<LI><P STYLE="margin-bottom: 0in">OpenAL CVS version from
					<A HREF="http://opensource.creative.com">opensource.creative.com</A>
					(see CVS instructions at <A HREF="http://www.openal.org/">www.openal.org</A>)</P>
				</UL>
				<LI><P STYLE="margin-bottom: 0in">OSX 
				</P>
				<UL>
					<LI><P STYLE="margin-bottom: 0in">OSX 10.2 or later 
					</P>
					<LI><P STYLE="margin-bottom: 0in">OSX Developer Tools 
					</P>
					<LI><P STYLE="margin-bottom: 0in">OpenAL1.0 SDK (available at
					<A HREF="http://developer.creative.com/">http://developer.creative.com</A>
					under &quot;Gaming -&gt; Development Kits -&gt; OpenAL&quot;)</P>
				</UL>
				<P>Please refer to <A HREF="README.txt">README.txt</A> for
				additional build information. 
				</P>
			</UL>
		</TD>
	</TR>
	<TR>
		<TD COLSPAN=3 WIDTH=66%></TD>
	</TR>
	<TR>
		<TD COLSPAN=3 WIDTH=66% VALIGN=TOP>
			<P>&nbsp;</P>
		</TD>
	</TR>
</TABLE>
<P><BR><BR>
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