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authorKenneth Russel <[email protected]>2006-02-02 22:11:39 +0000
committerKenneth Russel <[email protected]>2006-02-02 22:11:39 +0000
commitf0e5b5d2df0e75f487d1f4a71206b1901221988c (patch)
treeda60e7223a283f98e9b436886aa19e0db1e3623f
parentdd35e0b915c0b61438b961b791eac9d200eecd27 (diff)
Fixed Issue 199: Incorporate tile rendering library
With the permission of the author, Brian Paul, the Mesa tile rendering library has been incorporated under BSD-compatible licensing terms thanks to porting work by user bleb from the javagaming.org forums. Added demos.misc.TiledRendering demo creating a high-resolution screenshot of the Gears demo. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@171 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
-rwxr-xr-xsrc/demos/misc/TiledRendering.java146
1 files changed, 146 insertions, 0 deletions
diff --git a/src/demos/misc/TiledRendering.java b/src/demos/misc/TiledRendering.java
new file mode 100755
index 0000000..f5b857e
--- /dev/null
+++ b/src/demos/misc/TiledRendering.java
@@ -0,0 +1,146 @@
+package demos.misc;
+
+import java.awt.image.*;
+import java.io.*;
+import java.nio.*;
+import javax.imageio.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.util.*;
+
+import demos.gears.Gears;
+
+/** Demonstrates the TileRenderer class by rendering a large version
+ of the Gears demo to the specified file. */
+
+public class TiledRendering {
+ public static void main(String[] args) throws IOException {
+ if (args.length != 1) {
+ System.out.println("Usage: java TiledRendering [output file name]");
+ System.out.println("Writes output (a large version of the Gears demo) to");
+ System.out.println("the specified file, using either ImageIO or the fast TGA writer");
+ System.out.println("depending on the file extension.");
+ System.exit(1);
+ }
+
+ String filename = args[0];
+ File file = new File(filename);
+
+ if (!GLDrawableFactory.getFactory().canCreateGLPbuffer()) {
+ System.out.println("Demo requires pbuffer support");
+ System.exit(1);
+ }
+
+ // Use a pbuffer for rendering
+ GLCapabilities caps = new GLCapabilities();
+ caps.setDoubleBuffered(false);
+ GLPbuffer pbuffer = GLDrawableFactory.getFactory().createGLPbuffer(caps, null,
+ 256, 256,
+ null);
+
+ // Fix the image size for now
+ int tileWidth = 256;
+ int tileHeight = 256;
+ int imageWidth = tileWidth * 16;
+ int imageHeight = tileHeight * 12;
+
+ // Figure out the file format
+ TGAWriter tga = null;
+ BufferedImage img = null;
+ Buffer buf = null;
+
+ if (filename.endsWith(".tga")) {
+ tga = new TGAWriter();
+ tga.open(file,
+ imageWidth,
+ imageHeight,
+ false);
+ buf = tga.getImageData();
+ } else {
+ img = new BufferedImage(imageWidth, imageHeight, BufferedImage.TYPE_3BYTE_BGR);
+ buf = ByteBuffer.wrap(((DataBufferByte) img.getRaster().getDataBuffer()).getData());
+ }
+
+ // Initialize the tile rendering library
+ TileRenderer renderer = new TileRenderer();
+ renderer.setTileSize(tileWidth, tileHeight, 0);
+ renderer.setImageSize(imageWidth, imageHeight);
+ renderer.setImageBuffer(GL.GL_BGR, GL.GL_UNSIGNED_BYTE, buf);
+ renderer.trPerspective(20.0f, (float) imageWidth / (float) imageHeight, 5.0f, 60.0f);
+
+ GLContext context = pbuffer.getContext();
+ if (context.makeCurrent() == GLContext.CONTEXT_NOT_CURRENT) {
+ System.out.println("Error making pbuffer's context current");
+ System.exit(1);
+ }
+
+ GL gl = pbuffer.getGL();
+ gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glLoadIdentity();
+ gl.glTranslatef(0.0f, 0.0f, -40.0f);
+ // Tile renderer will set up projection matrix
+
+ do {
+ renderer.beginTile(gl);
+ drawGears(gl);
+ } while (renderer.endTile(gl));
+
+ context.release();
+
+ // Close things up and/or write image using ImageIO
+ if (tga != null) {
+ tga.close();
+ } else {
+ ImageUtil.flipImageVertically(img);
+ if (!ImageIO.write(img, FileUtil.getFileSuffix(file), file)) {
+ System.err.println("Error writing file using ImageIO (unsupported file format?)");
+ }
+ }
+ }
+
+ private static void drawGears(GL gl) {
+ float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f;
+ float angle = 0.0f;
+ float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f };
+ float red[] = { 0.8f, 0.1f, 0.0f, 1.0f };
+ float green[] = { 0.0f, 0.8f, 0.2f, 1.0f };
+ float blue[] = { 0.2f, 0.2f, 1.0f, 1.0f };
+
+ gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, pos, 0);
+ gl.glEnable(GL.GL_CULL_FACE);
+ gl.glEnable(GL.GL_LIGHTING);
+ gl.glEnable(GL.GL_LIGHT0);
+ gl.glEnable(GL.GL_DEPTH_TEST);
+ gl.glEnable(GL.GL_NORMALIZE);
+
+ gl.glPushMatrix();
+ gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f);
+ gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f);
+ gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f);
+
+ gl.glPushMatrix();
+ gl.glTranslatef(-3.0f, -2.0f, 0.0f);
+ gl.glRotatef(angle, 0.0f, 0.0f, 1.0f);
+ gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, red, 0);
+ Gears.gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f);
+ gl.glPopMatrix();
+
+ gl.glPushMatrix();
+ gl.glTranslatef(3.1f, -2.0f, 0.0f);
+ gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f);
+ gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, green, 0);
+ Gears.gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f);
+ gl.glPopMatrix();
+
+ gl.glPushMatrix();
+ gl.glTranslatef(-3.1f, 4.2f, 0.0f);
+ gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f);
+ gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, blue, 0);
+ Gears.gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f);
+ gl.glPopMatrix();
+
+ gl.glPopMatrix();
+ }
+}