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authorSven Gothel <[email protected]>2011-08-30 04:02:31 +0200
committerSven Gothel <[email protected]>2011-08-30 04:02:31 +0200
commit0566800aff03ebd9d7414cb547123dcad6620b22 (patch)
treed5502726c4b9d19db12f27a4acc9c57e465d64d4
parent51682361b7a98988e645a7d45f64fa08dec7bf42 (diff)
Adapt to JOGL commit 7f2da7bb878813817efab0eb01bbf274065ef6c6
-rwxr-xr-xsrc/demos/es2/RedSquare.java4
-rwxr-xr-xsrc/demos/es2/openmax/MovieSimple.java6
-rwxr-xr-xsrc/demos/es2/perftst/PerfTextLoad.java4
-rwxr-xr-xsrc/demos/es2/perftst/PerfUniLoad.java4
-rwxr-xr-xsrc/demos/es2/perftst/PerfVBOLoad.java4
5 files changed, 11 insertions, 11 deletions
diff --git a/src/demos/es2/RedSquare.java b/src/demos/es2/RedSquare.java
index c4817a8..c335478 100755
--- a/src/demos/es2/RedSquare.java
+++ b/src/demos/es2/RedSquare.java
@@ -223,7 +223,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
throw new GLException("Error setting PMVMatrix in shader: "+st);
}
// Allocate vertex arrays
- GLArrayDataClient vertices = GLArrayDataClient.createGLSL(st, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4);
+ GLArrayDataClient vertices = GLArrayDataClient.createGLSL("mgl_Vertex", 3, gl.GL_FLOAT, false, 4);
{
// Fill them up
FloatBuffer verticeb = (FloatBuffer)vertices.getBuffer();
@@ -234,7 +234,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
}
vertices.seal(gl, true);
- GLArrayDataClient colors = GLArrayDataClient.createGLSL(st, "mgl_Color", 4, gl.GL_FLOAT, false, 4);
+ GLArrayDataClient colors = GLArrayDataClient.createGLSL("mgl_Color", 4, gl.GL_FLOAT, false, 4);
{
// Fill them up
FloatBuffer colorb = (FloatBuffer)colors.getBuffer();
diff --git a/src/demos/es2/openmax/MovieSimple.java b/src/demos/es2/openmax/MovieSimple.java
index efcb59b..d6c8c7b 100755
--- a/src/demos/es2/openmax/MovieSimple.java
+++ b/src/demos/es2/openmax/MovieSimple.java
@@ -197,7 +197,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
// Allocate vertex array
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL("mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer verticeb = (FloatBuffer)vertices.getBuffer();
@@ -209,7 +209,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
vertices.seal(gl, true);
// Allocate texcoord array
- GLArrayDataServer texcoord = GLArrayDataServer.createGLSL(st, "mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer texcoord = GLArrayDataServer.createGLSL("mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer texcoordb = (FloatBuffer)texcoord.getBuffer();
@@ -220,7 +220,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
texcoord.seal(gl, true);
- GLArrayDataServer colors = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer colors = GLArrayDataServer.createGLSL("mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer colorb = (FloatBuffer)colors.getBuffer();
diff --git a/src/demos/es2/perftst/PerfTextLoad.java b/src/demos/es2/perftst/PerfTextLoad.java
index 5cf3631..f603796 100755
--- a/src/demos/es2/perftst/PerfTextLoad.java
+++ b/src/demos/es2/perftst/PerfTextLoad.java
@@ -61,7 +61,7 @@ public class PerfTextLoad extends PerfModule {
st.useProgram(gl, true);
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL("mgl_Vertex", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer vb = (FloatBuffer)vertices.getBuffer();
vb.put(0f); vb.put(0f);
@@ -71,7 +71,7 @@ public class PerfTextLoad extends PerfModule {
}
vertices.seal(gl, true);
- GLArrayDataServer texCoords = GLArrayDataServer.createGLSL(st, "mgl_MultiTexCoord0", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer texCoords = GLArrayDataServer.createGLSL("mgl_MultiTexCoord0", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer cb = (FloatBuffer)texCoords.getBuffer();
cb.put(0f); cb.put(0f);
diff --git a/src/demos/es2/perftst/PerfUniLoad.java b/src/demos/es2/perftst/PerfUniLoad.java
index 0d686c2..92626b0 100755
--- a/src/demos/es2/perftst/PerfUniLoad.java
+++ b/src/demos/es2/perftst/PerfUniLoad.java
@@ -37,7 +37,7 @@ public class PerfUniLoad extends PerfModule {
st.useProgram(gl, true);
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL("mgl_Vertex", 3, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer vb = (FloatBuffer)vertices.getBuffer();
vb.put(0f); vb.put(0f); vb.put(0f);
@@ -47,7 +47,7 @@ public class PerfUniLoad extends PerfModule {
}
vertices.seal(gl, true);
- GLArrayDataServer colors = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer colors = GLArrayDataServer.createGLSL("mgl_Color", 4, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer cb = (FloatBuffer)colors.getBuffer();
cb.put(0f); cb.put(0f); cb.put(0f); cb.put(1f);
diff --git a/src/demos/es2/perftst/PerfVBOLoad.java b/src/demos/es2/perftst/PerfVBOLoad.java
index 512a542..8e73197 100755
--- a/src/demos/es2/perftst/PerfVBOLoad.java
+++ b/src/demos/es2/perftst/PerfVBOLoad.java
@@ -28,7 +28,7 @@ public class PerfVBOLoad extends PerfModule {
float r=1f, g=1f, b=1f;
for(int i=0; i<numObjs; i++) {
- vertices[i] = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, dataType, true, numVertices, GL.GL_STATIC_DRAW);
+ vertices[i] = GLArrayDataServer.createGLSL("mgl_Vertex", 3, dataType, true, numVertices, GL.GL_STATIC_DRAW);
vertices[i].setVBOEnabled(useVBO);
{
Buffer verticeb = vertices[i].getBuffer();
@@ -42,7 +42,7 @@ public class PerfVBOLoad extends PerfModule {
if(y>1f) { x=0f; y=0f; z+=0.01f; }
}
}
- colors[i] = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, dataType, true, numVertices, GL.GL_STATIC_DRAW);
+ colors[i] = GLArrayDataServer.createGLSL("mgl_Color", 4, dataType, true, numVertices, GL.GL_STATIC_DRAW);
colors[i].setVBOEnabled(useVBO);
{
// Fill them up