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authorKenneth Russel <[email protected]>2003-07-18 07:29:56 +0000
committerKenneth Russel <[email protected]>2003-07-18 07:29:56 +0000
commite31aa439e170f9be1629792fc8fbf61c7a7b5807 (patch)
tree3c8eb2c87050e1098d5b5e309e2923c0209a8f9f /doc/readme.html
parentcb38b392ed47d3994251858fac6a2e4abe851eda (diff)
Added JNLP files for demos to jogl-demos home page. Added more links
and information to JOGL home page. Revised demo documentation. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@16 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'doc/readme.html')
-rw-r--r--doc/readme.html7
1 files changed, 3 insertions, 4 deletions
diff --git a/doc/readme.html b/doc/readme.html
index f98c523..a12d91e 100644
--- a/doc/readme.html
+++ b/doc/readme.html
@@ -58,9 +58,8 @@ requirements:
<TR>
<TD> demos.hwShadowmapsSimple.HWShadowmapsSimple
- <TD> NVidia GeForce 3 or better. Currently only runs on Windows
- because pbuffer support is not yet implemented in Jogl on X11 or Mac
- OS X.
+ <TD> NVidia GeForce 3 or better. Currently runs on Windows and Linux;
+ pbuffer support is not yet implemented in Jogl on Mac OS X.
<TR>
<TD> demos.infiniteShadowVolumes.InfiniteShadowVolumes
@@ -69,7 +68,7 @@ requirements:
<TR>
<TD> demos.proceduralTexturePhysics.ProceduralTexturePhysics
<TD> NVidia GeForce 3 or better. Requires pbuffer support
- (i.e. Windows only at the moment).
+ (i.e. Windows and Linux at the moment).
<TR>
<TD> demos.vertexArrayRange.VertexArrayRange