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authorGerard Ziemski <[email protected]>2004-06-20 18:37:53 +0000
committerGerard Ziemski <[email protected]>2004-06-20 18:37:53 +0000
commit34300b88f1f62e759b3b1c9ef5b0f1ae94418ba9 (patch)
tree28ec9e2ebad8bcaebd4e7f25a352dc47b20ea5b4 /doc
parentb89f2493e5a85a7a5baff668b7bfeb789a8c236a (diff)
update note on ProceduralTexturePhysics demo to reflect support for pbuffers on Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@34 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'doc')
-rw-r--r--doc/readme.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/readme.html b/doc/readme.html
index 9426de3..50e184a 100644
--- a/doc/readme.html
+++ b/doc/readme.html
@@ -66,8 +66,8 @@ requirements:
<TR>
<TD> demos.proceduralTexturePhysics.ProceduralTexturePhysics
- <TD> NVidia GeForce 3 or better. Requires pbuffer support
- (i.e. Windows and Linux at the moment).
+ <TD> NVidia GeForce 3 or better.
+ (uses NV_vertex_program, NV_texture_shader and NV_register_combiners)
<TR>
<TD> demos.vertexArrayRange.VertexArrayRange